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@@ -445,6 +445,9 @@
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<h3>[method:null setClearColor]( [param:Color color], [param:Float alpha] )</h3>
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<h3>[method:null setClearColor]( [param:Color color], [param:Float alpha] )</h3>
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<p>Sets the clear color and opacity.</p>
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<p>Sets the clear color and opacity.</p>
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+ <h3>[method:null setFramebuffer]( [param:WebGLFramebuffer value] )</h3>
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+ <p>Sets the given WebGLFramebuffer. This method can only be used if no render target is set via [page:WebGLRenderer.setRenderTarget .setRenderTarget]().</p>
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+
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<h3>[method:null setPixelRatio]( [param:number value] )</h3>
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<h3>[method:null setPixelRatio]( [param:number value] )</h3>
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<p>Sets device pixel ratio. This is usually used for HiDPI device to prevent bluring output canvas.</p>
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<p>Sets device pixel ratio. This is usually used for HiDPI device to prevent bluring output canvas.</p>
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