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-{
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@@ -87,7 +87,7 @@
camera.add( light );
// model
- new THREE.GLTFLoader().load( 'models/gltf/Nefertiti/scene.gltf', function ( gltf ) {
+ new THREE.GLTFLoader().load( 'models/gltf/Nefertiti/Nefertiti.glb', function ( gltf ) {
gltf.scene.traverse( function ( child ) {