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@@ -21,23 +21,26 @@
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z-index: 100;
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z-index: 100;
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display:block;
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display:block;
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}
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}
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- #info a, .button { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
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+ #info a {
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+ color: #046;
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+ font-weight: bold;
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+ }
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</style>
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</style>
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</head>
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</head>
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<body>
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<body>
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<div id="info">
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<div id="info">
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- <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - FBXLoader test
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+ <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - FBXLoader<br />
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+ Character and animation from <a href="https://www.mixamo.com/" target="_blank" rel="noopener">Mixamo</a>
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</div>
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</div>
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<script src="../build/three.js"></script>
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<script src="../build/three.js"></script>
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- <script src="js/controls/OrbitControls.js"></script>
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-
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- <script src="js/curves/NURBSCurve.js"></script>
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- <script src="js/curves/NURBSUtils.js"></script>
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+ <script src="js/libs/inflate.min.js"></script>
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<script src="js/loaders/FBXLoader.js"></script>
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<script src="js/loaders/FBXLoader.js"></script>
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+ <script src="js/controls/OrbitControls.js"></script>
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+
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<script src="js/Detector.js"></script>
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<script src="js/Detector.js"></script>
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<script src="js/libs/stats.min.js"></script>
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<script src="js/libs/stats.min.js"></script>
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@@ -53,6 +56,7 @@
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var mixers = [];
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var mixers = [];
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init();
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init();
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+ animate();
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function init() {
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function init() {
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@@ -60,45 +64,45 @@
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document.body.appendChild( container );
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document.body.appendChild( container );
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camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
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camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
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+ camera.position.set( 100, 200, 300 );
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- scene = new THREE.Scene();
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-
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- // grid
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- var gridHelper = new THREE.GridHelper( 28, 28, 0x303030, 0x303030 );
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- gridHelper.position.set( 0, - 0.04, 0 );
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- scene.add( gridHelper );
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+ controls = new THREE.OrbitControls( camera );
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+ controls.target.set( 0, 100, 0 );
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+ controls.update();
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- // stats
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- stats = new Stats();
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- container.appendChild( stats.dom );
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+ scene = new THREE.Scene();
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+ scene.background = new THREE.Color( 0xa0a0a0 );
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+ scene.fog = new THREE.Fog( 0xa0a0a0, 200, 1000 );
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+
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+ light = new THREE.HemisphereLight( 0xffffff, 0x444444 );
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+ light.position.set( 0, 200, 0 );
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+ scene.add( light );
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+
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+ light = new THREE.DirectionalLight( 0xffffff );
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+ light.position.set( 0, 200, 100 );
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+ light.castShadow = true;
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+ light.shadow.camera.top = 180;
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+ light.shadow.camera.bottom = -100;
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+ light.shadow.camera.left = -120;
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+ light.shadow.camera.right = 120;
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+ scene.add( light );
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+
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+ // scene.add( new THREE.CameraHelper( light.shadow.camera ) );
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+
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+ // ground
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+ var mesh = new THREE.Mesh( new THREE.PlaneGeometry( 2000, 2000 ), new THREE.MeshPhongMaterial( { color: 0x999999, depthWrite: false } ) );
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+ mesh.rotation.x = - Math.PI / 2;
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+ mesh.receiveShadow = true;
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+ scene.add( mesh );
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+
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+ var grid = new THREE.GridHelper( 2000, 20, 0x000000, 0x000000 );
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+ grid.material.opacity = 0.2;
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+ grid.material.transparent = true;
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+ scene.add( grid );
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// model
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// model
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- var manager = new THREE.LoadingManager();
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- manager.onProgress = function( item, loaded, total ) {
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-
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- console.log( item, loaded, total );
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-
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- };
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-
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- var onProgress = function( xhr ) {
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-
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- if ( xhr.lengthComputable ) {
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-
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- var percentComplete = xhr.loaded / xhr.total * 100;
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- console.log( Math.round( percentComplete, 2 ) + '% downloaded' );
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-
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- }
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-
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- };
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-
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- var onError = function( xhr ) {
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-
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- console.error( xhr );
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-
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- };
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-
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- var loader = new THREE.FBXLoader( manager );
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- loader.load( 'models/fbx/xsi_man_skinning.fbx', function( object ) {
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+ var loader = new THREE.FBXLoader();
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+ loader.load( 'models/fbx/Mixamo - Samba Dancing.fbx', function ( object ) {
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object.mixer = new THREE.AnimationMixer( object );
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object.mixer = new THREE.AnimationMixer( object );
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mixers.push( object.mixer );
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mixers.push( object.mixer );
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@@ -106,39 +110,32 @@
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var action = object.mixer.clipAction( object.animations[ 0 ] );
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var action = object.mixer.clipAction( object.animations[ 0 ] );
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action.play();
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action.play();
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- scene.add( object );
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+ object.traverse( function ( child ) {
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+
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+ if ( child.isMesh ) {
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+ child.castShadow = true;
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+ child.receiveShadow = true;
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- }, onProgress, onError );
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+ }
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- loader.load( 'models/fbx/nurbs.fbx', function( object ) {
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+ } );
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scene.add( object );
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scene.add( object );
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- }, onProgress, onError );
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+ } );
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renderer = new THREE.WebGLRenderer();
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renderer = new THREE.WebGLRenderer();
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( window.innerWidth, window.innerHeight );
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renderer.setSize( window.innerWidth, window.innerHeight );
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+ renderer.shadowMap.enabled = true;
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container.appendChild( renderer.domElement );
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container.appendChild( renderer.domElement );
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- // controls, camera
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- controls = new THREE.OrbitControls( camera, renderer.domElement );
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- controls.target.set( 0, 12, 0 );
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- camera.position.set( 2, 18, 28 );
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- controls.update();
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-
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window.addEventListener( 'resize', onWindowResize, false );
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window.addEventListener( 'resize', onWindowResize, false );
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- light = new THREE.HemisphereLight(0xffffff, 0x444444, 1.0);
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- light.position.set(0, 1, 0);
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- scene.add(light);
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-
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- light = new THREE.DirectionalLight(0xffffff, 1.0);
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- light.position.set(0, 1, 0);
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- scene.add(light);
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-
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- animate();
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+ // stats
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+ stats = new Stats();
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+ container.appendChild( stats.dom );
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}
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}
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@@ -167,16 +164,10 @@
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}
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}
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- stats.update();
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-
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- render();
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-
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- }
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-
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- function render() {
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-
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renderer.render( scene, camera );
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renderer.render( scene, camera );
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+ stats.update();
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+
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}
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}
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</script>
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</script>
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