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@@ -138,7 +138,7 @@
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// const float VISION = PI * 0.55;
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// const float VISION = PI * 0.55;
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float zoneRadius = 40.0;
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float zoneRadius = 40.0;
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- float zoneRadiusSquared = zoneRadius * zoneRadius;
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+ float zoneRadiusSquared = 1600.0;
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float separationThresh = 0.45;
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float separationThresh = 0.45;
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float alignmentThresh = 0.65;
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float alignmentThresh = 0.65;
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