|
@@ -450,8 +450,8 @@
|
|
|
material = new THREE.MeshLambertMaterial();
|
|
|
break;
|
|
|
default:
|
|
|
- console.warn( 'THREE.FBXLoader: No implementation given for material type %s in FBXLoader.js. Defaulting to basic material.', type );
|
|
|
- material = new THREE.MeshBasicMaterial( { color: 0x3300ff } );
|
|
|
+ console.warn( 'THREE.FBXLoader: No implementation given for material type %s in FBXLoader.js. Defaulting to standard material.', type );
|
|
|
+ material = new THREE.MeshStandardMaterial( { color: 0x3300ff } );
|
|
|
break;
|
|
|
|
|
|
}
|
|
@@ -1420,7 +1420,7 @@
|
|
|
|
|
|
} else {
|
|
|
|
|
|
- material = new THREE.MeshBasicMaterial( { color: 0x3300ff } );
|
|
|
+ material = new THREE.MeshStandardMaterial( { color: 0x3300ff } );
|
|
|
materials.push( material );
|
|
|
|
|
|
}
|