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Update Geometry.html

PaulJacobs 11 年之前
父节点
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5ff1a78889
共有 1 个文件被更改,包括 3 次插入3 次删除
  1. 3 3
      docs/api/core/Geometry.html

+ 3 - 3
docs/api/core/Geometry.html

@@ -52,7 +52,7 @@
 		<h3>.[page:Array vertices]</h3>
 		<div>
 		Array of [page:Vector3 vertices].<br />
-		The array of vertices hold every position of points of the model.<br />
+		The array of vertices holds every position of points in the model.<br />
 		To signal an update in this array, [page:Geometry Geometry.verticesNeedUpdate] needs to be set to true.
 		</div>
 
@@ -74,7 +74,7 @@
 		<h3>.[page:Array faceVertexUvs]</h3>
 		<div>
 		Array of face [page:UV] layers.<br />
-		Each UV layer is an array of [page:UV] matching order and number of vertices in faces.<br />
+		Each UV layer is an array of [page:UV]s matching the order and number of vertices in faces.<br />
 		To signal an update in this array, [page:Geometry Geometry.uvsNeedUpdate] needs to be set to true.
 		</div>
 
@@ -89,7 +89,7 @@
 		<div>
 		Array of morph colors. Morph colors have similar structure as morph targets, each color set is a Javascript object:
 		<code>morphColor = { name: "colorName", colors: [ new THREE.Color(), ... ] }</code>
-		Morph colors can match either number and order of faces (face colors) or number of vertices (vertex colors).
+		Morph colors can match either the number and order of faces (face colors) or the number of vertices (vertex colors).
 		</div>
 
 		<h3>.[page:Array morphNormals]</h3>