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@@ -52,7 +52,7 @@
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<h3>.[page:Array vertices]</h3>
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<div>
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Array of [page:Vector3 vertices].<br />
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- The array of vertices hold every position of points of the model.<br />
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+ The array of vertices holds every position of points in the model.<br />
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To signal an update in this array, [page:Geometry Geometry.verticesNeedUpdate] needs to be set to true.
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</div>
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@@ -74,7 +74,7 @@
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<h3>.[page:Array faceVertexUvs]</h3>
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<div>
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Array of face [page:UV] layers.<br />
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- Each UV layer is an array of [page:UV] matching order and number of vertices in faces.<br />
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+ Each UV layer is an array of [page:UV]s matching the order and number of vertices in faces.<br />
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To signal an update in this array, [page:Geometry Geometry.uvsNeedUpdate] needs to be set to true.
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</div>
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@@ -89,7 +89,7 @@
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<div>
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Array of morph colors. Morph colors have similar structure as morph targets, each color set is a Javascript object:
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<code>morphColor = { name: "colorName", colors: [ new THREE.Color(), ... ] }</code>
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- Morph colors can match either number and order of faces (face colors) or number of vertices (vertex colors).
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+ Morph colors can match either the number and order of faces (face colors) or the number of vertices (vertex colors).
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</div>
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<h3>.[page:Array morphNormals]</h3>
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