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@@ -15,14 +15,14 @@ void main() {
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#include <uv_vertex>
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#include <uv2_vertex>
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#include <color_vertex>
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- #include <skinbase_vertex>
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- #ifdef USE_ENVMAP
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+ #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
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- #include <beginnormal_vertex>
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- #include <morphnormal_vertex>
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- #include <skinnormal_vertex>
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- #include <defaultnormal_vertex>
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+ #include <beginnormal_vertex>
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+ #include <morphnormal_vertex>
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+ #include <skinbase_vertex>
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+ #include <skinnormal_vertex>
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+ #include <defaultnormal_vertex>
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#endif
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@@ -31,9 +31,9 @@ void main() {
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#include <skinning_vertex>
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#include <project_vertex>
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#include <logdepthbuf_vertex>
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+ #include <clipping_planes_vertex>
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#include <worldpos_vertex>
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- #include <clipping_planes_vertex>
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#include <envmap_vertex>
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#include <fog_vertex>
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