<p>Defines the output encoding of the renderer. Default is [page:Textures THREE.LinearEncoding].</p>
+ <p>If a render target has been set using [page:WebGLRenderer.setRenderTarget .setRenderTarget] then renderTarget.texture.encoding will be used instead.</p>
<p>See the [page:Textures texture constants] page for details of other formats.</p>
<p>Defines the output encoding of the renderer. Default is [page:Textures THREE.LinearEncoding].</p>
+ <p>If a render target has been set using [page:WebGLRenderer.setRenderTarget .setRenderTarget] then renderTarget.texture.encoding will be used instead.</p>
<p>See the [page:Textures texture constants] page for details of other formats.</p>