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@@ -2214,11 +2214,13 @@ function WebGLRenderer( parameters ) {
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function refreshUniformsPhysical( uniforms, material ) {
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+ refreshUniformsStandard( uniforms, material );
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+
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+ uniforms.reflectivity.value = material.reflectivity; // also part of uniforms common
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+
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uniforms.clearCoat.value = material.clearCoat;
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uniforms.clearCoatRoughness.value = material.clearCoatRoughness;
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- refreshUniformsStandard( uniforms, material );
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-
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}
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function refreshUniformsDepth( uniforms, material ) {
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