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@@ -64,7 +64,6 @@ PointLightShadow.prototype = Object.assign( Object.create( LightShadow.prototype
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shadowMatrix = this.matrix,
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lightPositionWorld = this._lightPositionWorld,
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lookTarget = this._lookTarget,
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- shadowMatrix = this.matrix,
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projScreenMatrix = this._projScreenMatrix;
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lightPositionWorld.setFromMatrixPosition( light.matrixWorld );
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