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@@ -181,9 +181,9 @@
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);
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);
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// --------------------------------
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// --------------------------------
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- geometry.setIndex( new THREE.BufferAttribute( new Uint16Array( indices_array ), 1 ) );
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- geometry.addAttribute( 'position', new THREE.BufferAttribute( new Float32Array( positions ), 3 ) );
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- geometry.addAttribute( 'color', new THREE.BufferAttribute( new Float32Array( colors ), 3 ) );
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+ geometry.setIndex( indices_array );
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+ geometry.addAttribute( 'position', new THREE.Float32BufferAttribute( positions, 3 ) );
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+ geometry.addAttribute( 'color', new THREE.Float32BufferAttribute( colors, 3 ) );
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geometry.computeBoundingSphere();
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geometry.computeBoundingSphere();
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mesh = new THREE.LineSegments( geometry, material );
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mesh = new THREE.LineSegments( geometry, material );
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