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@@ -3178,11 +3178,11 @@ THREE.WebGLRenderer = function ( parameters ) {
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if ( a.material.id !== b.material.id ) {
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if ( a.material.id !== b.material.id ) {
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- return b.material.id - a.material.id;
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+ return a.material.id - b.material.id;
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} else if ( a.z !== b.z ) {
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} else if ( a.z !== b.z ) {
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- return b.z - a.z;
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+ return a.z - b.z;
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} else {
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} else {
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@@ -3196,7 +3196,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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if ( a.z !== b.z ) {
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if ( a.z !== b.z ) {
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- return a.z - b.z;
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+ return b.z - a.z;
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} else {
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} else {
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@@ -3429,7 +3429,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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var material;
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var material;
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- for ( var i = renderList.length - 1; i !== - 1; i -- ) {
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+ for ( var i = 0, l = renderList.length; i < l; i ++ ) {
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var webglObject = renderList[ i ];
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var webglObject = renderList[ i ];
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@@ -3476,7 +3476,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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var material;
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var material;
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- for ( var i = 0, il = renderList.length; i < il; i ++ ) {
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+ for ( var i = 0, l = renderList.length; i < l; i ++ ) {
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var webglObject = renderList[ i ];
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var webglObject = renderList[ i ];
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var object = webglObject.object;
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var object = webglObject.object;
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@@ -5664,7 +5664,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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if ( texture.minFilter !== THREE.NearestFilter && texture.minFilter !== THREE.LinearFilter ) {
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if ( texture.minFilter !== THREE.NearestFilter && texture.minFilter !== THREE.LinearFilter ) {
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- console.warn( 'THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter is set to THREE.LinearFilter or THREE.NearestFilter. ( ' + texture.sourceFile + ' )' );
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+ console.warn( 'THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter is set to THREE.LinearFilter or THREE.NearestFilter. ( ' + texture.sourceFile + ' )' );
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}
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}
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