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Renamed commands and added folder 'commands'

Daniel 9 年 前
コミット
62ebe77991
67 ファイル変更467 行追加467 行削除
  1. 13 13
      editor/docs/Implementing additional commands for undo-redo.md
  2. 4 4
      editor/docs/Writing unit tests for undo-redo commands.md
  3. 22 22
      editor/index.html
  4. 5 5
      editor/js/Command.js
  5. 4 4
      editor/js/History.js
  6. 20 20
      editor/js/Loader.js
  7. 16 16
      editor/js/Menubar.Add.js
  8. 5 5
      editor/js/Menubar.Edit.js
  9. 4 4
      editor/js/Script.js
  10. 1 1
      editor/js/Sidebar.Geometry.BoxGeometry.js
  11. 1 1
      editor/js/Sidebar.Geometry.CircleGeometry.js
  12. 1 1
      editor/js/Sidebar.Geometry.CylinderGeometry.js
  13. 1 1
      editor/js/Sidebar.Geometry.IcosahedronGeometry.js
  14. 1 1
      editor/js/Sidebar.Geometry.PlaneGeometry.js
  15. 1 1
      editor/js/Sidebar.Geometry.SphereGeometry.js
  16. 1 1
      editor/js/Sidebar.Geometry.TorusGeometry.js
  17. 1 1
      editor/js/Sidebar.Geometry.TorusKnotGeometry.js
  18. 9 9
      editor/js/Sidebar.Geometry.js
  19. 30 30
      editor/js/Sidebar.Material.js
  20. 23 23
      editor/js/Sidebar.Object3D.js
  21. 3 3
      editor/js/Sidebar.Script.js
  22. 3 3
      editor/js/Viewport.js
  23. 6 6
      editor/js/commands/AddObjectCommand.js
  24. 6 6
      editor/js/commands/AddScriptCommand.js
  25. 6 6
      editor/js/commands/MoveObjectCommand.js
  26. 6 6
      editor/js/commands/MultiCmdsCommand.js
  27. 6 6
      editor/js/commands/RemoveObjectCommand.js
  28. 6 6
      editor/js/commands/RemoveScriptCommand.js
  29. 6 6
      editor/js/commands/SetColorCommand.js
  30. 6 6
      editor/js/commands/SetGeometryCommand.js
  31. 6 6
      editor/js/commands/SetGeometryValueCommand.js
  32. 6 6
      editor/js/commands/SetMaterialColorCommand.js
  33. 6 6
      editor/js/commands/SetMaterialCommand.js
  34. 6 6
      editor/js/commands/SetMaterialMapCommand.js
  35. 6 6
      editor/js/commands/SetMaterialValueCommand.js
  36. 6 6
      editor/js/commands/SetPositionCommand.js
  37. 6 6
      editor/js/commands/SetRotationCommand.js
  38. 6 6
      editor/js/commands/SetScaleCommand.js
  39. 10 10
      editor/js/commands/SetSceneCommand.js
  40. 6 6
      editor/js/commands/SetScriptValueCommand.js
  41. 6 6
      editor/js/commands/SetUuidCommand.js
  42. 6 6
      editor/js/commands/SetValueCommand.js
  43. 2 2
      editor/js/libs/ui.three.js
  44. 4 4
      test/unit/editor/TestAddObjectCommandAndRemoveObjectCommand.js
  45. 4 4
      test/unit/editor/TestAddScriptCommand.js
  46. 1 1
      test/unit/editor/TestMassUndoAndRedo.js
  47. 5 5
      test/unit/editor/TestMoveObjectCommand.js
  48. 13 13
      test/unit/editor/TestMultiCmdsCommand.js
  49. 1 1
      test/unit/editor/TestNegativeCases.js
  50. 5 5
      test/unit/editor/TestNestedDoUndoRedo.js
  51. 5 5
      test/unit/editor/TestRemoveScriptCommand.js
  52. 36 36
      test/unit/editor/TestSerialization.js
  53. 4 4
      test/unit/editor/TestSetColorCommand.js
  54. 4 4
      test/unit/editor/TestSetGeometryCommand.js
  55. 4 4
      test/unit/editor/TestSetGeometryValueCommand.js
  56. 4 4
      test/unit/editor/TestSetMaterialColorCommand.js
  57. 4 4
      test/unit/editor/TestSetMaterialCommand.js
  58. 4 4
      test/unit/editor/TestSetMaterialMapCommand.js
  59. 4 4
      test/unit/editor/TestSetMaterialValueCommand.js
  60. 4 4
      test/unit/editor/TestSetPositionCommand.js
  61. 4 4
      test/unit/editor/TestSetRotationCommand.js
  62. 4 4
      test/unit/editor/TestSetScaleCommand.js
  63. 3 3
      test/unit/editor/TestSetSceneCommand.js
  64. 6 6
      test/unit/editor/TestSetScriptValueCommand.js
  65. 4 4
      test/unit/editor/TestSetUuidCommand.js
  66. 5 5
      test/unit/editor/TestSetValueCommand.js
  67. 40 40
      test/unit/unittests_editor.html

+ 13 - 13
editor/docs/Implementing additional commands for undo-redo.md

@@ -28,7 +28,7 @@ Every command needs a constructor. In the constructor
 	
 CmdXXX = function () {
 
-	Cmd.call( this ); // Required: Call default constructor
+	Command.call( this ); // Required: Call default constructor
 
 	this.type = 'CmdXXX';            // Required: has to match the object-name!
 	this.name = 'Set/Do/Update XXX'; // Required: description of the command, used in Sidebar.History
@@ -62,7 +62,7 @@ CmdXXX.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this ); // Required: Call 'toJSON'-method of prototype 'Cmd'
+		var output = Command.prototype.toJSON.call( this ); // Required: Call 'toJSON'-method of prototype 'Command'
 
 		// TODO: serialize all the necessary information as part of 'output' (JSON-format)
 		// so that it can be restored in 'fromJSON'
@@ -73,7 +73,7 @@ CmdXXX.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json ); // Required: Call 'fromJSON'-method of prototype 'Cmd'
+		Command.prototype.fromJSON.call( this, json ); // Required: Call 'fromJSON'-method of prototype 'Command'
 		
 		// TODO: restore command from json
 		
@@ -99,7 +99,7 @@ editor.execute( new CmdXXX() );
 Some commands are also **updatable**. By default a command is not updatable. Making a command updatable means that you
 have to implement a fifth function 'update' as part of the prototype. In it only the 'new' state gets updated while the old one stays the same.
 
-Here as an example is the update-function of **CmdSetColor**:
+Here as an example is the update-function of **SetColorCommand**:
 
 ```javascript
 update: function ( cmd ) {
@@ -112,15 +112,15 @@ update: function ( cmd ) {
 
 #### List of updatable commands
 
-- CmdSetColor
-- CmdSetGeometry
-- CmdSetMaterialColor
-- CmdSetMaterialValue
-- CmdSetPosition
-- CmdSetRotation
-- CmdSetScale
-- CmdSetValue
-- CmdSetScriptValue
+- SetColorCommand
+- SetGeometryCommand
+- SetMaterialColorCommand
+- SetMaterialValueCommand
+- SetPositionCommand
+- SetRotationCommand
+- SetScaleCommand
+- SetValueCommand
+- SetScriptValueCommand
 
 The idea behind 'updatable commands' is that two commands of the same type which occur
 within a short period of time should be merged into one.

+ 4 - 4
editor/docs/Writing unit tests for undo-redo commands.md

@@ -26,8 +26,8 @@ Within the file, go to the `<!-- command object classes -->` and include the new
 ```javascript
 // <!-- command object classes -->
 //...
-<script src="../../editor/js/CmdSetUuid.js"></script>
-<script src="../../editor/js/CmdSetValue.js"></script>
+<script src="../../editor/js/SetUuidCommand.js"></script>
+<script src="../../editor/js/SetValueCommand.js"></script>
 <script src="../../editor/js/CmdXXX.js"></script>         // add this line
 //...
 ```
@@ -39,7 +39,7 @@ Next, in the same file, go to `<!-- Undo-Redo tests -->` and include the test fi
 ```javascript
 // <!-- Undo-Redo tests -->
 //...
-<script src="editor/TestCmdSetValue.js"></script>
+<script src="editor/TestSetValueCommand.js"></script>
 <script src="editor/TestCmdXXX.js"></script>              // add this line
 <script src="editor/TestNestedDoUndoRedo.js"></script>
 //...
@@ -68,7 +68,7 @@ test("Test CmdXXX (Undo and Redo)", function() {
     // var perspectiveCamera = aPerspectiveCamera( 'Name your perspectiveCamera' );
 
     // in most cases you'll need to add the object to work with
-    editor.execute( new CmdAddObject( box ) );
+    editor.execute( new AddObjectCommand( box ) );
 
 
     // your test begins here...

+ 22 - 22
editor/index.html

@@ -124,27 +124,27 @@
 		<script src="js/Toolbar.js"></script>
 		<script src="js/Viewport.js"></script>
 		<script src="js/Viewport.Info.js"></script>
-		<script src="js/Cmd.js"></script>
-		<script src="js/CmdAddObject.js"></script>
-		<script src="js/CmdRemoveObject.js"></script>
-		<script src="js/CmdMoveObject.js"></script>
-		<script src="js/CmdSetPosition.js"></script>
-		<script src="js/CmdSetRotation.js"></script>
-		<script src="js/CmdSetScale.js"></script>
-		<script src="js/CmdSetValue.js"></script>
-		<script src="js/CmdSetUuid.js"></script>
-		<script src="js/CmdSetColor.js"></script>
-		<script src="js/CmdSetGeometry.js"></script>
-		<script src="js/CmdSetGeometryValue.js"></script>
-		<script src="js/CmdMultiCmds.js"></script>
-		<script src="js/CmdAddScript.js"></script>
-		<script src="js/CmdRemoveScript.js"></script>
-		<script src="js/CmdSetScriptValue.js"></script>
-		<script src="js/CmdSetMaterial.js"></script>
-		<script src="js/CmdSetMaterialValue.js"></script>
-		<script src="js/CmdSetMaterialColor.js"></script>
-		<script src="js/CmdSetMaterialMap.js"></script>
-		<script src="js/CmdSetScene.js"></script>
+		<script src="js/Command.js"></script>
+		<script src="js/commands/AddObjectCommand.js"></script>
+		<script src="js/commands/RemoveObjectCommand.js"></script>
+		<script src="js/commands/MoveObjectCommand.js"></script>
+		<script src="js/commands/SetPositionCommand.js"></script>
+		<script src="js/commands/SetRotationCommand.js"></script>
+		<script src="js/commands/SetScaleCommand.js"></script>
+		<script src="js/commands/SetValueCommand.js"></script>
+		<script src="js/commands/SetUuidCommand.js"></script>
+		<script src="js/commands/SetColorCommand.js"></script>
+		<script src="js/commands/SetGeometryCommand.js"></script>
+		<script src="js/commands/SetGeometryValueCommand.js"></script>
+		<script src="js/commands/MultiCmdsCommand.js"></script>
+		<script src="js/commands/AddScriptCommand.js"></script>
+		<script src="js/commands/RemoveScriptCommand.js"></script>
+		<script src="js/commands/SetScriptValueCommand.js"></script>
+		<script src="js/commands/SetMaterialCommand.js"></script>
+		<script src="js/commands/SetMaterialValueCommand.js"></script>
+		<script src="js/commands/SetMaterialColorCommand.js"></script>
+		<script src="js/commands/SetMaterialMapCommand.js"></script>
+		<script src="js/commands/SetSceneCommand.js"></script>
 
 		<script>
 
@@ -286,7 +286,7 @@
 						if ( confirm( 'Delete ' + object.name + '?' ) === false ) return;
 
 						var parent = object.parent;
-						if ( parent !== null ) editor.execute( new CmdRemoveObject( object ) );
+						if ( parent !== null ) editor.execute( new RemoveObjectCommand( object ) );
 
 						break;
 

+ 5 - 5
editor/js/Cmd.js → editor/js/Command.js

@@ -9,7 +9,7 @@
  * @constructor
  */
 
-Cmd = function ( editorRef ) {
+Command = function ( editorRef ) {
 
 	this.id = - 1;
 	this.inMemory = false;
@@ -19,15 +19,15 @@ Cmd = function ( editorRef ) {
 
 	if ( editorRef !== undefined ) {
 
-		Cmd.editor = editorRef;
+		Command.editor = editorRef;
 
 	}
-	this.editor = Cmd.editor;
+	this.editor = Command.editor;
 
 
 };
 
-Cmd.prototype.toJSON = function () {
+Command.prototype.toJSON = function () {
 
 	var output = {};
 	output.type = this.type;
@@ -37,7 +37,7 @@ Cmd.prototype.toJSON = function () {
 
 };
 
-Cmd.prototype.fromJSON = function ( json ) {
+Command.prototype.fromJSON = function ( json ) {
 
 	this.inMemory = true;
 	this.type = json.type;

+ 4 - 4
editor/js/History.js

@@ -14,9 +14,9 @@ History = function ( editor ) {
 	this.historyDisabled = false;
 	this.config = editor.config;
 
-	//Set editor-reference in Cmd
+	//Set editor-reference in Command
 
-	Cmd( editor );
+	Command( editor );
 
 	// signals
 
@@ -51,9 +51,9 @@ History.prototype = {
 			lastCmd.script === cmd.script &&
 			lastCmd.attributeName === cmd.attributeName;
 
-		if ( isUpdatableCmd && cmd.type === "CmdSetScriptValue" ) {
+		if ( isUpdatableCmd && cmd.type === "SetScriptValueCommand" ) {
 
-			// When the cmd.type is "CmdSetScriptValue" the timeDifference is ignored
+			// When the cmd.type is "SetScriptValueCommand" the timeDifference is ignored
 
 			lastCmd.update( cmd );
 			cmd = lastCmd;

+ 20 - 20
editor/js/Loader.js

@@ -24,7 +24,7 @@ var Loader = function ( editor ) {
 					var loader = new THREE.AMFLoader();
 					var amfobject = loader.parse( event.target.result );
 
-					editor.execute( new CmdAddObject( amfobject ) );
+					editor.execute( new AddObjectCommand( amfobject ) );
 
 				}, false );
 				reader.readAsArrayBuffer( file );
@@ -39,7 +39,7 @@ var Loader = function ( editor ) {
 					var loader = new THREE.AWDLoader();
 					var scene = loader.parse( event.target.result );
 
-					editor.execute( new CmdSetScene( scene ) );
+					editor.execute( new SetSceneCommand( scene ) );
 
 				}, false );
 				reader.readAsArrayBuffer( file );
@@ -57,7 +57,7 @@ var Loader = function ( editor ) {
 					var loader = new THREE.BabylonLoader();
 					var scene = loader.parse( json );
 
-					editor.execute( new CmdSetScene( scene ) );
+					editor.execute( new SetSceneCommand( scene ) );
 
 				}, false );
 				reader.readAsText( file );
@@ -80,7 +80,7 @@ var Loader = function ( editor ) {
 					var mesh = new THREE.Mesh( geometry, material );
 					mesh.name = filename;
 
-					editor.execute( new CmdAddObject( mesh ) );
+					editor.execute( new AddObjectCommand( mesh ) );
 
 				}, false );
 				reader.readAsText( file );
@@ -108,7 +108,7 @@ var Loader = function ( editor ) {
 						var mesh = new THREE.Mesh( geometry, material );
 						mesh.name = filename;
 
-						editor.execute( new CmdAddObject( mesh ) );
+						editor.execute( new AddObjectCommand( mesh ) );
 
 					} );
 
@@ -129,7 +129,7 @@ var Loader = function ( editor ) {
 
 					collada.scene.name = filename;
 
-					editor.execute( new CmdAddObject( collada.scene ) );
+					editor.execute( new AddObjectCommand( collada.scene ) );
 
 				}, false );
 				reader.readAsText( file );
@@ -204,7 +204,7 @@ var Loader = function ( editor ) {
 
 						collada.scene.name = filename;
 
-						editor.execute( new CmdAddObject( collada.scene ) );
+						editor.execute( new AddObjectCommand( collada.scene ) );
 
 					}, false );
 					reader.readAsArrayBuffer( file );
@@ -228,7 +228,7 @@ var Loader = function ( editor ) {
 						mesh.mixer = new THREE.AnimationMixer( mesh )
 						mesh.name = filename;
 
-						editor.execute( new CmdAddObject( mesh ) );
+						editor.execute( new AddObjectCommand( mesh ) );
 
 					}, false );
 					reader.readAsArrayBuffer( file );
@@ -245,7 +245,7 @@ var Loader = function ( editor ) {
 					var object = new THREE.OBJLoader().parse( contents );
 					object.name = filename;
 
-					editor.execute( new CmdAddObject( object ) );
+					editor.execute( new AddObjectCommand( object ) );
 
 				}, false );
 				reader.readAsText( file );
@@ -263,7 +263,7 @@ var Loader = function ( editor ) {
 					var loader = new THREE.PlayCanvasLoader();
 					var object = loader.parse( json );
 
-					editor.execute( new CmdAddObject( object ) );
+					editor.execute( new AddObjectCommand( object ) );
 
 				}, false );
 				reader.readAsText( file );
@@ -286,7 +286,7 @@ var Loader = function ( editor ) {
 					var mesh = new THREE.Mesh( geometry, material );
 					mesh.name = filename;
 
-					editor.execute( new CmdAddObject( mesh ) );
+					editor.execute( new AddObjectCommand( mesh ) );
 
 				}, false );
 				reader.readAsText( file );
@@ -309,7 +309,7 @@ var Loader = function ( editor ) {
 					var mesh = new THREE.Mesh( geometry, material );
 					mesh.name = filename;
 
-					editor.execute( new CmdAddObject( mesh ) );
+					editor.execute( new AddObjectCommand( mesh ) );
 
 				}, false );
 
@@ -338,7 +338,7 @@ var Loader = function ( editor ) {
 
 					var mesh = new THREE.Mesh( geometry, material );
 
-					editor.execute( new CmdAddObject( mesh ) );
+					editor.execute( new AddObjectCommand( mesh ) );
 
 				}, false );
 				reader.readAsBinaryString( file );
@@ -362,7 +362,7 @@ var Loader = function ( editor ) {
 					var mesh = new THREE.Mesh( geometry, material );
 					mesh.name = filename;
 
-					editor.execute( new CmdAddObject( mesh ) );
+					editor.execute( new AddObjectCommand( mesh ) );
 
 				}, false );
 				reader.readAsText( file );
@@ -378,7 +378,7 @@ var Loader = function ( editor ) {
 
 					var result = new THREE.VRMLLoader().parse( contents );
 
-					editor.execute( new CmdSetScene( result ) );
+					editor.execute( new SetSceneCommand( result ) );
 
 				}, false );
 				reader.readAsText( file );
@@ -422,7 +422,7 @@ var Loader = function ( editor ) {
 
 			var mesh = new THREE.Mesh( result );
 
-			editor.execute( new CmdAddObject( mesh ) );
+			editor.execute( new AddObjectCommand( mesh ) );
 
 		} else if ( data.metadata.type.toLowerCase() === 'geometry' ) {
 
@@ -469,7 +469,7 @@ var Loader = function ( editor ) {
 
 			mesh.name = filename;
 
-			editor.execute( new CmdAddObject( mesh ) );
+			editor.execute( new AddObjectCommand( mesh ) );
 
 		} else if ( data.metadata.type.toLowerCase() === 'object' ) {
 
@@ -480,11 +480,11 @@ var Loader = function ( editor ) {
 
 			if ( result instanceof THREE.Scene ) {
 
-				editor.execute( new CmdSetScene( result ) );
+				editor.execute( new SetSceneCommand( result ) );
 
 			} else {
 
-				editor.execute( new CmdAddObject( result ) );
+				editor.execute( new AddObjectCommand( result ) );
 
 			}
 
@@ -495,7 +495,7 @@ var Loader = function ( editor ) {
 			var loader = new THREE.SceneLoader();
 			loader.parse( data, function ( result ) {
 
-				editor.execute( new CmdSetScene( result.scene ) );
+				editor.execute( new SetSceneCommand( result.scene ) );
 
 			}, '' );
 

+ 16 - 16
editor/js/Menubar.Add.js

@@ -40,7 +40,7 @@ Menubar.Add = function ( editor ) {
 		var mesh = new THREE.Group();
 		mesh.name = 'Group ' + ( ++ meshCount );
 
-		editor.execute( new CmdAddObject( mesh ) );
+		editor.execute( new AddObjectCommand( mesh ) );
 
 	} );
 	options.add( option );
@@ -67,7 +67,7 @@ Menubar.Add = function ( editor ) {
 		var mesh = new THREE.Mesh( geometry, material );
 		mesh.name = 'Plane ' + ( ++ meshCount );
 
-		editor.execute( new CmdAddObject( mesh ) );
+		editor.execute( new AddObjectCommand( mesh ) );
 
 	} );
 	options.add( option );
@@ -91,7 +91,7 @@ Menubar.Add = function ( editor ) {
 		var mesh = new THREE.Mesh( geometry, new THREE.MeshPhongMaterial() );
 		mesh.name = 'Box ' + ( ++ meshCount );
 
-		editor.execute( new CmdAddObject( mesh ) );
+		editor.execute( new AddObjectCommand( mesh ) );
 
 	} );
 	options.add( option );
@@ -110,7 +110,7 @@ Menubar.Add = function ( editor ) {
 		var mesh = new THREE.Mesh( geometry, new THREE.MeshPhongMaterial() );
 		mesh.name = 'Circle ' + ( ++ meshCount );
 
-		editor.execute( new CmdAddObject( mesh ) );
+		editor.execute( new AddObjectCommand( mesh ) );
 
 	} );
 	options.add( option );
@@ -133,7 +133,7 @@ Menubar.Add = function ( editor ) {
 		var mesh = new THREE.Mesh( geometry, new THREE.MeshPhongMaterial() );
 		mesh.name = 'Cylinder ' + ( ++ meshCount );
 
-		editor.execute( new CmdAddObject( mesh ) );
+		editor.execute( new AddObjectCommand( mesh ) );
 
 	} );
 	options.add( option );
@@ -157,7 +157,7 @@ Menubar.Add = function ( editor ) {
 		var mesh = new THREE.Mesh( geometry, new THREE.MeshPhongMaterial() );
 		mesh.name = 'Sphere ' + ( ++ meshCount );
 
-		editor.execute( new CmdAddObject( mesh ) );
+		editor.execute( new AddObjectCommand( mesh ) );
 
 	} );
 	options.add( option );
@@ -176,7 +176,7 @@ Menubar.Add = function ( editor ) {
 		var mesh = new THREE.Mesh( geometry, new THREE.MeshPhongMaterial() );
 		mesh.name = 'Icosahedron ' + ( ++ meshCount );
 
-		editor.execute( new CmdAddObject( mesh ) );
+		editor.execute( new AddObjectCommand( mesh ) );
 
 	} );
 	options.add( option );
@@ -198,7 +198,7 @@ Menubar.Add = function ( editor ) {
 		var mesh = new THREE.Mesh( geometry, new THREE.MeshPhongMaterial() );
 		mesh.name = 'Torus ' + ( ++ meshCount );
 
-		editor.execute( new CmdAddObject( mesh ) );
+		editor.execute( new AddObjectCommand( mesh ) );
 
 	} );
 	options.add( option );
@@ -222,7 +222,7 @@ Menubar.Add = function ( editor ) {
 		var mesh = new THREE.Mesh( geometry, new THREE.MeshPhongMaterial() );
 		mesh.name = 'TorusKnot ' + ( ++ meshCount );
 
-		editor.execute( new CmdAddObject( mesh ) );
+		editor.execute( new AddObjectCommand( mesh ) );
 
 	} );
 	options.add( option );
@@ -267,7 +267,7 @@ Menubar.Add = function ( editor ) {
 		var sprite = new THREE.Sprite( new THREE.SpriteMaterial() );
 		sprite.name = 'Sprite ' + ( ++ meshCount );
 
-		editor.execute( new CmdAddObject( sprite ) );
+		editor.execute( new AddObjectCommand( sprite ) );
 
 	} );
 	options.add( option );
@@ -290,7 +290,7 @@ Menubar.Add = function ( editor ) {
 		var light = new THREE.PointLight( color, intensity, distance );
 		light.name = 'PointLight ' + ( ++ lightCount );
 
-		editor.execute( new CmdAddObject( light ) );
+		editor.execute( new AddObjectCommand( light ) );
 
 	} );
 	options.add( option );
@@ -314,7 +314,7 @@ Menubar.Add = function ( editor ) {
 
 		light.position.set( 0.5, 1, 0.75 ).multiplyScalar( 200 );
 
-		editor.execute( new CmdAddObject( light ) );
+		editor.execute( new AddObjectCommand( light ) );
 
 	} );
 	options.add( option );
@@ -335,7 +335,7 @@ Menubar.Add = function ( editor ) {
 
 		light.position.set( 0.5, 1, 0.75 ).multiplyScalar( 200 );
 
-		editor.execute( new CmdAddObject( light ) );
+		editor.execute( new AddObjectCommand( light ) );
 
 	} );
 	options.add( option );
@@ -356,7 +356,7 @@ Menubar.Add = function ( editor ) {
 
 		light.position.set( 0.5, 1, 0.75 ).multiplyScalar( 200 );
 
-		editor.execute( new CmdAddObject( light ) );
+		editor.execute( new AddObjectCommand( light ) );
 
 	} );
 	options.add( option );
@@ -373,7 +373,7 @@ Menubar.Add = function ( editor ) {
 		var light = new THREE.AmbientLight( color );
 		light.name = 'AmbientLight ' + ( ++ lightCount );
 
-		editor.execute( new CmdAddObject( light ) );
+		editor.execute( new AddObjectCommand( light ) );
 
 	} );
 	options.add( option );
@@ -392,7 +392,7 @@ Menubar.Add = function ( editor ) {
 		var camera = new THREE.PerspectiveCamera( 50, 1, 1, 10000 );
 		camera.name = 'PerspectiveCamera ' + ( ++ cameraCount );
 
-		editor.execute( new CmdAddObject( camera ) );
+		editor.execute( new AddObjectCommand( camera ) );
 
 	} );
 	options.add( option );

+ 5 - 5
editor/js/Menubar.Edit.js

@@ -95,7 +95,7 @@ Menubar.Edit = function ( editor ) {
 
 		object = object.clone();
 
-		editor.execute( new CmdAddObject( object ) );
+		editor.execute( new AddObjectCommand( object ) );
 
 	} );
 	options.add( option );
@@ -114,7 +114,7 @@ Menubar.Edit = function ( editor ) {
 		var parent = object.parent;
 		if ( parent === undefined ) return; // avoid deleting the camera or scene
 
-		editor.execute( new CmdRemoveObject( object ) );
+		editor.execute( new RemoveObjectCommand( object ) );
 
 	} );
 	options.add( option );
@@ -158,8 +158,8 @@ Menubar.Edit = function ( editor ) {
 					var shader = glslprep.minifyGlsl( [
 							material.vertexShader, material.fragmentShader ] );
 
-					cmds.push( new CmdSetMaterialValue( object, 'vertexShader', shader[ 0 ] ) );
-					cmds.push( new CmdSetMaterialValue( object, 'fragmentShader', shader[ 1 ] ) );
+					cmds.push( new SetMaterialValueCommand( object, 'vertexShader', shader[ 0 ] ) );
+					cmds.push( new SetMaterialValueCommand( object, 'fragmentShader', shader[ 1 ] ) );
 
 					++nMaterialsChanged;
 
@@ -189,7 +189,7 @@ Menubar.Edit = function ( editor ) {
 
 		if ( nMaterialsChanged > 0 ) {
 
-			editor.execute( new CmdMultiCmds( cmds ), 'Minify Shaders' );
+			editor.execute( new MultiCmdsCommand( cmds ), 'Minify Shaders' );
 
 		}
 

+ 4 - 4
editor/js/Script.js

@@ -82,7 +82,7 @@ var Script = function ( editor ) {
 
 				if ( value !== currentScript.source ) {
 
-					editor.execute( new CmdSetScriptValue( currentObject, currentScript, 'source', value, codemirror.getCursor() ) );
+					editor.execute( new SetScriptValueCommand( currentObject, currentScript, 'source', value, codemirror.getCursor() ) );
 
 				}
 				return;
@@ -94,21 +94,21 @@ var Script = function ( editor ) {
 
 			if ( JSON.stringify( currentObject.material.defines ) !== JSON.stringify( json.defines ) ) {
 
-				var cmd = new CmdSetMaterialValue( currentObject, 'defines', json.defines );
+				var cmd = new SetMaterialValueCommand( currentObject, 'defines', json.defines );
 				cmd.updatable = false;
 				editor.execute( cmd );
 
 			}
 			if ( JSON.stringify( currentObject.material.uniforms ) !== JSON.stringify( json.uniforms ) ) {
 
-				var cmd = new CmdSetMaterialValue( currentObject, 'uniforms', json.uniforms );
+				var cmd = new SetMaterialValueCommand( currentObject, 'uniforms', json.uniforms );
 				cmd.updatable = false;
 				editor.execute( cmd );
 
 			}
 			if ( JSON.stringify( currentObject.material.attributes ) !== JSON.stringify( json.attributes ) ) {
 
-				var cmd = new CmdSetMaterialValue( currentObject, 'attributes', json.attributes );
+				var cmd = new SetMaterialValueCommand( currentObject, 'attributes', json.attributes );
 				cmd.updatable = false;
 				editor.execute( cmd );
 

+ 1 - 1
editor/js/Sidebar.Geometry.BoxGeometry.js

@@ -74,7 +74,7 @@ Sidebar.Geometry.BoxGeometry = function ( editor, object ) {
 
 	function update() {
 
-		editor.execute( new CmdSetGeometry( object, new THREE.BoxGeometry(
+		editor.execute( new SetGeometryCommand( object, new THREE.BoxGeometry(
 			width.getValue(),
 			height.getValue(),
 			depth.getValue(),

+ 1 - 1
editor/js/Sidebar.Geometry.CircleGeometry.js

@@ -54,7 +54,7 @@ Sidebar.Geometry.CircleGeometry = function ( editor, object ) {
 
 	function update() {
 
-		editor.execute( new CmdSetGeometry( object, new THREE.CircleGeometry(
+		editor.execute( new SetGeometryCommand( object, new THREE.CircleGeometry(
 			radius.getValue(),
 			segments.getValue(),
 			thetaStart.getValue(),

+ 1 - 1
editor/js/Sidebar.Geometry.CylinderGeometry.js

@@ -74,7 +74,7 @@ Sidebar.Geometry.CylinderGeometry = function ( editor, object ) {
 
 	function update() {
 
-		editor.execute( new CmdSetGeometry( object, new THREE.CylinderGeometry(
+		editor.execute( new SetGeometryCommand( object, new THREE.CylinderGeometry(
 			radiusTop.getValue(),
 			radiusBottom.getValue(),
 			height.getValue(),

+ 1 - 1
editor/js/Sidebar.Geometry.IcosahedronGeometry.js

@@ -35,7 +35,7 @@ Sidebar.Geometry.IcosahedronGeometry = function ( editor, object ) {
 
 	function update() {
 
-		editor.execute( new CmdSetGeometry( object, new THREE.IcosahedronGeometry(
+		editor.execute( new SetGeometryCommand( object, new THREE.IcosahedronGeometry(
 			radius.getValue(),
 			detail.getValue()
 		) ) );

+ 1 - 1
editor/js/Sidebar.Geometry.PlaneGeometry.js

@@ -55,7 +55,7 @@ Sidebar.Geometry.PlaneGeometry = function ( editor, object ) {
 
 	function update() {
 
-		editor.execute( new CmdSetGeometry( object, new THREE.PlaneGeometry(
+		editor.execute( new SetGeometryCommand( object, new THREE.PlaneGeometry(
 			width.getValue(),
 			height.getValue(),
 			widthSegments.getValue(),

+ 1 - 1
editor/js/Sidebar.Geometry.SphereGeometry.js

@@ -85,7 +85,7 @@ Sidebar.Geometry.SphereGeometry = function ( editor, object ) {
 
 	function update() {
 
-		editor.execute( new CmdSetGeometry( object, new THREE.SphereGeometry(
+		editor.execute( new SetGeometryCommand( object, new THREE.SphereGeometry(
 			radius.getValue(),
 			widthSegments.getValue(),
 			heightSegments.getValue(),

+ 1 - 1
editor/js/Sidebar.Geometry.TorusGeometry.js

@@ -65,7 +65,7 @@ Sidebar.Geometry.TorusGeometry = function ( editor, object ) {
 
 	function update() {
 
-		editor.execute( new CmdSetGeometry( object, new THREE.TorusGeometry(
+		editor.execute( new SetGeometryCommand( object, new THREE.TorusGeometry(
 			radius.getValue(),
 			tube.getValue(),
 			radialSegments.getValue(),

+ 1 - 1
editor/js/Sidebar.Geometry.TorusKnotGeometry.js

@@ -85,7 +85,7 @@ Sidebar.Geometry.TorusKnotGeometry = function ( editor, object ) {
 
 	function update() {
 
-		editor.execute( new CmdSetGeometry( object, new THREE.TorusKnotGeometry(
+		editor.execute( new SetGeometryCommand( object, new THREE.TorusKnotGeometry(
 			radius.getValue(),
 			tube.getValue(),
 			radialSegments.getValue(),

+ 9 - 9
editor/js/Sidebar.Geometry.js

@@ -51,7 +51,7 @@ Sidebar.Geometry = function ( editor ) {
 
 				var newPosition = object.position.clone();
 				newPosition.sub( offset );
-				editor.execute( new CmdSetPosition( object, newPosition ) );
+				editor.execute( new SetPositionCommand( object, newPosition ) );
 
 				editor.signals.geometryChanged.dispatch( object );
 
@@ -61,7 +61,7 @@ Sidebar.Geometry = function ( editor ) {
 
 				if ( geometry instanceof THREE.Geometry ) {
 
-					editor.execute( new CmdSetGeometry( object, new THREE.BufferGeometry().fromGeometry( geometry ) ) );
+					editor.execute( new SetGeometryCommand( object, new THREE.BufferGeometry().fromGeometry( geometry ) ) );
 
 				}
 
@@ -73,12 +73,12 @@ Sidebar.Geometry = function ( editor ) {
 				newGeometry.uuid = geometry.uuid;
 				newGeometry.applyMatrix( object.matrix );
 
-				var cmds = [ new CmdSetGeometry( object, newGeometry ),
-					new CmdSetPosition( object, new THREE.Vector3( 0, 0, 0 ) ),
-					new CmdSetRotation( object, new THREE.Euler( 0, 0, 0 ) ),
-					new CmdSetScale( object, new THREE.Vector3( 1, 1, 1 ) ) ];
+				var cmds = [ new SetGeometryCommand( object, newGeometry ),
+					new SetPositionCommand( object, new THREE.Vector3( 0, 0, 0 ) ),
+					new SetRotationCommand( object, new THREE.Euler( 0, 0, 0 ) ),
+					new SetScaleCommand( object, new THREE.Vector3( 1, 1, 1 ) ) ];
 
-				editor.execute( new CmdMultiCmds( cmds ), 'Flatten Geometry' );
+				editor.execute( new MultiCmdsCommand( cmds ), 'Flatten Geometry' );
 
 				break;
 
@@ -99,7 +99,7 @@ Sidebar.Geometry = function ( editor ) {
 
 		geometryUUID.setValue( THREE.Math.generateUUID() );
 
-		editor.execute( new CmdSetGeometryValue( editor.selected, 'uuid', geometryUUID.getValue() ) );
+		editor.execute( new SetGeometryValueCommand( editor.selected, 'uuid', geometryUUID.getValue() ) );
 
 	} );
 
@@ -114,7 +114,7 @@ Sidebar.Geometry = function ( editor ) {
 	var geometryNameRow = new UI.Panel();
 	var geometryName = new UI.Input().setWidth( '150px' ).setFontSize( '12px' ).onChange( function () {
 
-		editor.execute( new CmdSetGeometryValue( editor.selected, 'name', geometryName.getValue() ) );
+		editor.execute( new SetGeometryValueCommand( editor.selected, 'name', geometryName.getValue() ) );
 
 	} );
 

+ 30 - 30
editor/js/Sidebar.Material.js

@@ -42,7 +42,7 @@ Sidebar.Material = function ( editor ) {
 	var materialNameRow = new UI.Panel();
 	var materialName = new UI.Input().setWidth( '150px' ).setFontSize( '12px' ).onChange( function () {
 
-		editor.execute( new CmdSetMaterialValue( editor.selected, 'name', materialName.getValue() ) );
+		editor.execute( new SetMaterialValueCommand( editor.selected, 'name', materialName.getValue() ) );
 
 	} );
 
@@ -402,7 +402,7 @@ Sidebar.Material = function ( editor ) {
 
 			if ( material.uuid !== undefined && material.uuid !== materialUUID.getValue() ) {
 
-				editor.execute( new CmdSetMaterialValue( currentObject, 'uuid', materialUUID.getValue() ) );
+				editor.execute( new SetMaterialValueCommand( currentObject, 'uuid', materialUUID.getValue() ) );
 
 			}
 
@@ -410,7 +410,7 @@ Sidebar.Material = function ( editor ) {
 
 				material = new THREE[ materialClass.getValue() ]();
 
-				editor.execute( new CmdSetMaterial( currentObject, material ), 'New Material: ' + materialClass.getValue() );
+				editor.execute( new SetMaterialCommand( currentObject, material ), 'New Material: ' + materialClass.getValue() );
 				// TODO Copy other references in the scene graph
 				// keeping name and UUID then.
 				// Also there should be means to create a unique
@@ -421,25 +421,25 @@ Sidebar.Material = function ( editor ) {
 
 			if ( material.color !== undefined && material.color.getHex() !== materialColor.getHexValue() ) {
 
-				editor.execute( new CmdSetMaterialColor( currentObject, 'color', materialColor.getHexValue() ) );
+				editor.execute( new SetMaterialColorCommand( currentObject, 'color', materialColor.getHexValue() ) );
 
 			}
 
 			if ( material.emissive !== undefined && material.emissive.getHex() !== materialEmissive.getHexValue() ) {
 
-				editor.execute( new CmdSetMaterialColor( currentObject, 'emissive', materialEmissive.getHexValue() ) );
+				editor.execute( new SetMaterialColorCommand( currentObject, 'emissive', materialEmissive.getHexValue() ) );
 
 			}
 
 			if ( material.specular !== undefined && material.specular.getHex() !== materialSpecular.getHexValue() ) {
 
-				editor.execute( new CmdSetMaterialColor( currentObject, 'specular', materialSpecular.getHexValue() ) );
+				editor.execute( new SetMaterialColorCommand( currentObject, 'specular', materialSpecular.getHexValue() ) );
 
 			}
 
 			if ( material.shininess !== undefined && Math.abs( material.shininess - materialShininess.getValue() ) >= 0.01 ) {
 
-				editor.execute( new CmdSetMaterialValue( currentObject, 'shininess', materialShininess.getValue() ) );
+				editor.execute( new SetMaterialValueCommand( currentObject, 'shininess', materialShininess.getValue() ) );
 
 			}
 
@@ -449,7 +449,7 @@ Sidebar.Material = function ( editor ) {
 
 				if ( material.vertexColors !== vertexColors ) {
 
-					editor.execute( new CmdSetMaterialValue( currentObject, 'vertexColors', vertexColors ) );
+					editor.execute( new SetMaterialValueCommand( currentObject, 'vertexColors', vertexColors ) );
 
 				}
 
@@ -457,7 +457,7 @@ Sidebar.Material = function ( editor ) {
 
 			if ( material.skinning !== undefined && material.skinning !== materialSkinning.getValue() ) {
 
-				editor.execute( new CmdSetMaterialValue( currentObject, 'skinning', materialSkinning.getValue() ) );
+				editor.execute( new SetMaterialValueCommand( currentObject, 'skinning', materialSkinning.getValue() ) );
 
 			}
 
@@ -470,7 +470,7 @@ Sidebar.Material = function ( editor ) {
 					var map = mapEnabled ? materialMap.getValue() : null;
 					if ( material.map !== map ) {
 
-						editor.execute( new CmdSetMaterialMap( currentObject, 'map', map ) );
+						editor.execute( new SetMaterialMapCommand( currentObject, 'map', map ) );
 
 					}
 
@@ -491,7 +491,7 @@ Sidebar.Material = function ( editor ) {
 					var alphaMap = mapEnabled ? materialAlphaMap.getValue() : null;
 					if ( material.alphaMap !== alphaMap ) {
 
-						editor.execute( new CmdSetMaterialMap( currentObject, 'alphaMap', alphaMap ) );
+						editor.execute( new SetMaterialMapCommand( currentObject, 'alphaMap', alphaMap ) );
 
 					}
 
@@ -512,13 +512,13 @@ Sidebar.Material = function ( editor ) {
 					var bumpMap = bumpMapEnabled ? materialBumpMap.getValue() : null;
 					if ( material.bumpMap !== bumpMap ) {
 
-						editor.execute( new CmdSetMaterialMap( currentObject, 'bumpMap', bumpMap ) );
+						editor.execute( new SetMaterialMapCommand( currentObject, 'bumpMap', bumpMap ) );
 
 					}
 
 					if ( material.bumpScale !== materialBumpScale.getValue() ) {
 
-						editor.execute( new CmdSetMaterialValue( currentObject, 'bumpScale', materialBumpScale.getValue() ) );
+						editor.execute( new SetMaterialValueCommand( currentObject, 'bumpScale', materialBumpScale.getValue() ) );
 
 					}
 
@@ -539,7 +539,7 @@ Sidebar.Material = function ( editor ) {
 					var normalMap = normalMapEnabled ? materialNormalMap.getValue() : null;
 					if ( material.normalMap !== normalMap ) {
 
-						editor.execute( new CmdSetMaterialMap( currentObject, 'normalMap', normalMap ) );
+						editor.execute( new SetMaterialMapCommand( currentObject, 'normalMap', normalMap ) );
 
 					}
 
@@ -560,13 +560,13 @@ Sidebar.Material = function ( editor ) {
 					var displacementMap = displacementMapEnabled ? materialDisplacementMap.getValue() : null;
 					if ( material.displacementMap !== displacementMap ) {
 
-						editor.execute( new CmdSetMaterialMap( currentObject, 'displacementMap', displacementMap ) );
+						editor.execute( new SetMaterialMapCommand( currentObject, 'displacementMap', displacementMap ) );
 
 					}
 
 					if ( material.displacementScale !== materialDisplacementScale.getValue() ) {
 
-						editor.execute( new CmdSetMaterialValue( currentObject, 'displacementScale', materialDisplacementScale.getValue() ) );
+						editor.execute( new SetMaterialValueCommand( currentObject, 'displacementScale', materialDisplacementScale.getValue() ) );
 
 					}
 
@@ -587,7 +587,7 @@ Sidebar.Material = function ( editor ) {
 					var specularMap = specularMapEnabled ? materialSpecularMap.getValue() : null;
 					if ( material.specularMap !== specularMap ) {
 
-						editor.execute( new CmdSetMaterialMap( currentObject, 'specularMap', specularMap ) );
+						editor.execute( new SetMaterialMapCommand( currentObject, 'specularMap', specularMap ) );
 
 					}
 
@@ -607,13 +607,13 @@ Sidebar.Material = function ( editor ) {
 
 				if ( material.envMap !== envMap ) {
 
-					editor.execute( new CmdSetMaterialMap( currentObject, 'envMap', envMap ) );
+					editor.execute( new SetMaterialMapCommand( currentObject, 'envMap', envMap ) );
 
 				}
 
 				if ( material.reflectivity !== materialReflectivity.getValue() ) {
 
-					editor.execute( new CmdSetMaterialValue( currentObject, 'reflectivity', materialReflectivity.getValue() ) );
+					editor.execute( new SetMaterialValueCommand( currentObject, 'reflectivity', materialReflectivity.getValue() ) );
 
 				}
 
@@ -628,7 +628,7 @@ Sidebar.Material = function ( editor ) {
 					var lightMap = lightMapEnabled ? materialLightMap.getValue() : null;
 					if ( material.lightMap !== lightMap ) {
 
-						editor.execute( new CmdSetMaterialMap( currentObject, 'lightMap', lightMap ) );
+						editor.execute( new SetMaterialMapCommand( currentObject, 'lightMap', lightMap ) );
 
 					}
 
@@ -649,13 +649,13 @@ Sidebar.Material = function ( editor ) {
 					var aoMap = aoMapEnabled ? materialAOMap.getValue() : null;
 					if ( material.aoMap !== aoMap ) {
 
-						editor.execute( new CmdSetMaterialMap( currentObject, 'aoMap', aoMap ) );
+						editor.execute( new SetMaterialMapCommand( currentObject, 'aoMap', aoMap ) );
 
 					}
 
 					if ( material.aoMapIntensity !== materialAOScale.getValue() ) {
 
-						editor.execute( new CmdSetMaterialValue( currentObject, 'aoMapIntensity', materialAOScale.getValue() ) );
+						editor.execute( new SetMaterialValueCommand( currentObject, 'aoMapIntensity', materialAOScale.getValue() ) );
 
 					}
 
@@ -672,7 +672,7 @@ Sidebar.Material = function ( editor ) {
 				var side = parseInt( materialSide.getValue() );
 				if ( material.side !== side ) {
 
-					editor.execute( new CmdSetMaterialValue( currentObject, 'side', side ) );
+					editor.execute( new SetMaterialValueCommand( currentObject, 'side', side ) );
 
 				}
 
@@ -684,7 +684,7 @@ Sidebar.Material = function ( editor ) {
 				var shading = parseInt( materialShading.getValue() );
 				if ( material.shading !== shading ) {
 
-					editor.execute( new CmdSetMaterialValue( currentObject, 'shading', shading ) );
+					editor.execute( new SetMaterialValueCommand( currentObject, 'shading', shading ) );
 
 				}
 
@@ -695,7 +695,7 @@ Sidebar.Material = function ( editor ) {
 				var blending = parseInt( materialBlending.getValue() );
 				if ( material.blending !== blending ) {
 
-					editor.execute( new CmdSetMaterialValue( currentObject, 'blending', blending ) );
+					editor.execute( new SetMaterialValueCommand( currentObject, 'blending', blending ) );
 
 				}
 
@@ -703,31 +703,31 @@ Sidebar.Material = function ( editor ) {
 
 			if ( material.opacity !== undefined && Math.abs( material.opacity - materialOpacity.getValue() ) >= 0.01 ) {
 
-				editor.execute( new CmdSetMaterialValue( currentObject, 'opacity', materialOpacity.getValue() ) );
+				editor.execute( new SetMaterialValueCommand( currentObject, 'opacity', materialOpacity.getValue() ) );
 
 			}
 
 			if ( material.transparent !== undefined && material.transparent !== materialTransparent.getValue() ) {
 
-				editor.execute( new CmdSetMaterialValue( currentObject, 'transparent', materialTransparent.getValue() ) );
+				editor.execute( new SetMaterialValueCommand( currentObject, 'transparent', materialTransparent.getValue() ) );
 
 			}
 
 			if ( material.alphaTest !== undefined && Math.abs( material.alphaTest - materialAlphaTest.getValue() ) >= 0.01 ) {
 
-				editor.execute( new CmdSetMaterialValue( currentObject, 'alphaTest', materialAlphaTest.getValue() ) );
+				editor.execute( new SetMaterialValueCommand( currentObject, 'alphaTest', materialAlphaTest.getValue() ) );
 
 			}
 
 			if ( material.wireframe !== undefined && material.wireframe !== materialWireframe.getValue() ) {
 
-				editor.execute( new CmdSetMaterialValue( currentObject, 'wireframe', materialWireframe.getValue() ) );
+				editor.execute( new SetMaterialValueCommand( currentObject, 'wireframe', materialWireframe.getValue() ) );
 
 			}
 
 			if ( material.wireframeLinewidth !== undefined && Math.abs( material.wireframeLinewidth - materialWireframeLinewidth.getValue() ) >= 0.01 ) {
 
-				editor.execute( new CmdSetMaterialValue( currentObject, 'wireframeLinewidth', materialWireframeLinewidth.getValue() ) );
+				editor.execute( new SetMaterialValueCommand( currentObject, 'wireframeLinewidth', materialWireframeLinewidth.getValue() ) );
 
 			}
 

+ 23 - 23
editor/js/Sidebar.Object3D.js

@@ -41,15 +41,15 @@ Sidebar.Object3D = function ( editor ) {
 		switch ( this.getValue() ) {
 
 			case 'Reset Position':
-				editor.execute( new CmdSetPosition( object, new THREE.Vector3( 0, 0, 0 ) ) );
+				editor.execute( new SetPositionCommand( object, new THREE.Vector3( 0, 0, 0 ) ) );
 				break;
 
 			case 'Reset Rotation':
-				editor.execute( new CmdSetRotation( object, new THREE.Euler( 0, 0, 0 ) ) );
+				editor.execute( new SetRotationCommand( object, new THREE.Euler( 0, 0, 0 ) ) );
 				break;
 
 			case 'Reset Scale':
-				editor.execute( new CmdSetScale( object, new THREE.Vector3( 1, 1, 1 ) ) );
+				editor.execute( new SetScaleCommand( object, new THREE.Vector3( 1, 1, 1 ) ) );
 				break;
 
 		}
@@ -69,7 +69,7 @@ Sidebar.Object3D = function ( editor ) {
 
 		objectUUID.setValue( THREE.Math.generateUUID() );
 
-		editor.execute( new CmdSetUuid( editor.selected, objectUUID.getValue() ) );
+		editor.execute( new SetUuidCommand( editor.selected, objectUUID.getValue() ) );
 
 	} );
 
@@ -84,7 +84,7 @@ Sidebar.Object3D = function ( editor ) {
 	var objectNameRow = new UI.Panel();
 	var objectName = new UI.Input().setWidth( '150px' ).setFontSize( '12px' ).onChange( function () {
 
-		editor.execute( new CmdSetValue( editor.selected, 'name', objectName.getValue() ) );
+		editor.execute( new SetValueCommand( editor.selected, 'name', objectName.getValue() ) );
 
 	} );
 
@@ -373,7 +373,7 @@ Sidebar.Object3D = function ( editor ) {
 
 				if ( object.parent.id !== newParentId && object.id !== newParentId ) {
 
-					editor.execute( new CmdMoveObject( object, editor.scene.getObjectById( newParentId ) ) );
+					editor.execute( new MoveObjectCommand( object, editor.scene.getObjectById( newParentId ) ) );
 
 				}
 
@@ -383,100 +383,100 @@ Sidebar.Object3D = function ( editor ) {
 			var newPosition = new THREE.Vector3( objectPositionX.getValue(), objectPositionY.getValue(), objectPositionZ.getValue() );
 			if ( object.position.distanceTo( newPosition ) >= 0.01 ) {
 
-				editor.execute( new CmdSetPosition( object, newPosition ) );
+				editor.execute( new SetPositionCommand( object, newPosition ) );
 
 			}
 
 			var newRotation = new THREE.Euler( objectRotationX.getValue(), objectRotationY.getValue(), objectRotationZ.getValue() );
 			if ( object.rotation.toVector3().distanceTo( newRotation.toVector3() ) >= 0.01 ) {
 
-				editor.execute( new CmdSetRotation( object, newRotation ) );
+				editor.execute( new SetRotationCommand( object, newRotation ) );
 
 			}
 
 			var newScale = new THREE.Vector3( objectScaleX.getValue(), objectScaleY.getValue(), objectScaleZ.getValue() );
 			if ( object.scale.distanceTo( newScale ) >= 0.01 ) {
 
-				editor.execute( new CmdSetScale( object, newScale ) );
+				editor.execute( new SetScaleCommand( object, newScale ) );
 
 			}
 
 			if ( object.fov !== undefined && Math.abs( object.fov - objectFov.getValue() ) >= 0.01 ) {
 
-				editor.execute( new CmdSetValue( object, 'fov', objectFov.getValue() ) );
+				editor.execute( new SetValueCommand( object, 'fov', objectFov.getValue() ) );
 				object.updateProjectionMatrix();
 
 			}
 
 			if ( object.near !== undefined && Math.abs( object.near - objectNear.getValue() ) >= 0.01 ) {
 
-				editor.execute( new CmdSetValue( object, 'near', objectNear.getValue() ) );
+				editor.execute( new SetValueCommand( object, 'near', objectNear.getValue() ) );
 
 			}
 
 			if ( object.far !== undefined && Math.abs( object.far - objectFar.getValue() ) >= 0.01 ) {
 
-				editor.execute( new CmdSetValue( object, 'far', objectFar.getValue() ) );
+				editor.execute( new SetValueCommand( object, 'far', objectFar.getValue() ) );
 
 			}
 
 			if ( object.intensity !== undefined && Math.abs( object.intensity - objectIntensity.getValue() ) >= 0.01 ) {
 
-				editor.execute( new CmdSetValue( object, 'intensity', objectIntensity.getValue() ) );
+				editor.execute( new SetValueCommand( object, 'intensity', objectIntensity.getValue() ) );
 
 			}
 
 			if ( object.color !== undefined && object.color.getHex() !== objectColor.getHexValue() ) {
 
-				editor.execute( new CmdSetColor( object, 'color', objectColor.getHexValue() ) );
+				editor.execute( new SetColorCommand( object, 'color', objectColor.getHexValue() ) );
 
 			}
 
 			if ( object.groundColor !== undefined && object.groundColor.getHex() !== objectGroundColor.getHexValue() ) {
 
-				editor.execute( new CmdSetColor( object, 'groundColor', objectGroundColor.getHexValue() ) );
+				editor.execute( new SetColorCommand( object, 'groundColor', objectGroundColor.getHexValue() ) );
 
 			}
 
 			if ( object.distance !== undefined && Math.abs( object.distance - objectDistance.getValue() ) >= 0.01 ) {
 
-				editor.execute( new CmdSetValue( object, 'distance', objectDistance.getValue() ) );
+				editor.execute( new SetValueCommand( object, 'distance', objectDistance.getValue() ) );
 
 			}
 
 			if ( object.angle !== undefined && Math.abs( object.angle - objectAngle.getValue() ) >= 0.01 ) {
 
-				editor.execute( new CmdSetValue( object, 'angle', objectAngle.getValue() ) );
+				editor.execute( new SetValueCommand( object, 'angle', objectAngle.getValue() ) );
 
 			}
 
 			if ( object.exponent !== undefined && Math.abs( object.exponent - objectExponent.getValue() ) >= 0.01 ) {
 
-				editor.execute( new CmdSetValue( object, 'exponent', objectExponent.getValue() ) );
+				editor.execute( new SetValueCommand( object, 'exponent', objectExponent.getValue() ) );
 
 			}
 
 			if ( object.decay !== undefined && Math.abs( object.decay - objectDecay.getValue() ) >= 0.01 ) {
 
-				editor.execute( new CmdSetValue( object, 'decay', objectDecay.getValue() ) );
+				editor.execute( new SetValueCommand( object, 'decay', objectDecay.getValue() ) );
 
 			}
 
 			if ( object.visible !== objectVisible.getValue() ) {
 
-				editor.execute( new CmdSetValue( object, 'visible', objectVisible.getValue() ) );
+				editor.execute( new SetValueCommand( object, 'visible', objectVisible.getValue() ) );
 
 			}
 
 			if ( object.castShadow !== objectCastShadow.getValue() ) {
 
-				editor.execute( new CmdSetValue( object, 'castShadow', objectCastShadow.getValue() ) );
+				editor.execute( new SetValueCommand( object, 'castShadow', objectCastShadow.getValue() ) );
 
 			}
 
 			if ( object.receiveShadow !== objectReceiveShadow.getValue() ) {
 
-				editor.execute( new CmdSetValue( object, 'receiveShadow', objectReceiveShadow.getValue() ) );
+				editor.execute( new SetValueCommand( object, 'receiveShadow', objectReceiveShadow.getValue() ) );
 				object.material.needsUpdate = true;
 
 			}
@@ -486,7 +486,7 @@ Sidebar.Object3D = function ( editor ) {
 				var userData = JSON.parse( objectUserData.getValue() );
 				if ( JSON.stringify( object.userData ) != JSON.stringify( userData ) ) {
 
-					editor.execute( new CmdSetValue( object, 'userData', userData ) );
+					editor.execute( new SetValueCommand( object, 'userData', userData ) );
 
 				}
 

+ 3 - 3
editor/js/Sidebar.Script.js

@@ -27,7 +27,7 @@ Sidebar.Script = function ( editor ) {
 	newScript.onClick( function () {
 
 		var script = { name: '', source: 'function update( event ) {}' };
-		editor.execute( new CmdAddScript( editor.selected, script ) );
+		editor.execute( new AddScriptCommand( editor.selected, script ) );
 
 	} );
 	container.add( newScript );
@@ -63,7 +63,7 @@ Sidebar.Script = function ( editor ) {
 					var name = new UI.Input( script.name ).setWidth( '130px' ).setFontSize( '12px' );
 					name.onChange( function () {
 
-						editor.execute( new CmdSetScriptValue( editor.selected, script, 'name', this.getValue() ) );
+						editor.execute( new SetScriptValueCommand( editor.selected, script, 'name', this.getValue() ) );
 
 					} );
 					scriptsContainer.add( name );
@@ -83,7 +83,7 @@ Sidebar.Script = function ( editor ) {
 
 						if ( confirm( 'Are you sure?' ) ) {
 
-							editor.execute( new CmdRemoveScript( editor.selected, script ) );
+							editor.execute( new RemoveScriptCommand( editor.selected, script ) );
 
 						}
 

+ 3 - 3
editor/js/Viewport.js

@@ -82,21 +82,21 @@ var Viewport = function ( editor ) {
 				case 'translate':
 					if (!objectPositionOnDown.equals(object.position)) {
 
-						editor.execute(new CmdSetPosition( object, object.position, objectPositionOnDown ));
+						editor.execute(new SetPositionCommand( object, object.position, objectPositionOnDown ));
 
 					}
 					break;
 				case 'rotate':
 					if (!objectRotationOnDown.equals(object.rotation)) {
 
-						editor.execute(new CmdSetRotation( object, object.rotation, objectRotationOnDown ));
+						editor.execute(new SetRotationCommand( object, object.rotation, objectRotationOnDown ));
 
 					}
 					break;
 				case 'scale':
 					if (!objectScaleOnDown.equals(object.scale)) {
 
-						editor.execute(new CmdSetScale( object, object.scale, objectScaleOnDown ));
+						editor.execute(new SetScaleCommand( object, object.scale, objectScaleOnDown ));
 
 					}
 					break;

+ 6 - 6
editor/js/CmdAddObject.js → editor/js/commands/AddObjectCommand.js

@@ -8,11 +8,11 @@
  * @constructor
  */
 
-CmdAddObject = function ( object ) {
+AddObjectCommand = function ( object ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdAddObject';
+	this.type = 'AddObjectCommand';
 
 	this.object = object;
 	if ( object !== undefined ) {
@@ -23,7 +23,7 @@ CmdAddObject = function ( object ) {
 
 };
 
-CmdAddObject.prototype = {
+AddObjectCommand.prototype = {
 
 	execute: function () {
 
@@ -41,7 +41,7 @@ CmdAddObject.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 		output.object = this.object.toJSON();
 
 		return output;
@@ -50,7 +50,7 @@ CmdAddObject.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.object = this.editor.objectByUuid( json.object.object.uuid );
 

+ 6 - 6
editor/js/CmdAddScript.js → editor/js/commands/AddScriptCommand.js

@@ -9,11 +9,11 @@
  * @constructor
  */
 
-CmdAddScript = function ( object, script ) {
+AddScriptCommand = function ( object, script ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdAddScript';
+	this.type = 'AddScriptCommand';
 	this.name = 'Add Script';
 
 	this.object = object;
@@ -21,7 +21,7 @@ CmdAddScript = function ( object, script ) {
 
 };
 
-CmdAddScript.prototype = {
+AddScriptCommand.prototype = {
 
 	execute: function () {
 
@@ -55,7 +55,7 @@ CmdAddScript.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.script = this.script;
@@ -66,7 +66,7 @@ CmdAddScript.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.script = json.script;
 		this.object = this.editor.objectByUuid( json.objectUuid );

+ 6 - 6
editor/js/CmdMoveObject.js → editor/js/commands/MoveObjectCommand.js

@@ -10,11 +10,11 @@
  * @constructor
  */
 
-CmdMoveObject = function ( object, newParent, newBefore ) {
+MoveObjectCommand = function ( object, newParent, newBefore ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdMoveObject';
+	this.type = 'MoveObjectCommand';
 	this.name = 'Move Object';
 
 	this.object = object;
@@ -42,7 +42,7 @@ CmdMoveObject = function ( object, newParent, newBefore ) {
 
 };
 
-CmdMoveObject.prototype = {
+MoveObjectCommand.prototype = {
 
 	execute: function () {
 
@@ -70,7 +70,7 @@ CmdMoveObject.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.newParentUuid = this.newParent.uuid;
@@ -84,7 +84,7 @@ CmdMoveObject.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.object = this.editor.objectByUuid( json.objectUuid );
 		this.oldParent = this.editor.objectByUuid( json.oldParentUuid );

+ 6 - 6
editor/js/CmdMultiCmds.js → editor/js/commands/MultiCmdsCommand.js

@@ -8,18 +8,18 @@
  * @constructor
  */
 
-CmdMultiCmds = function ( cmdArray ) {
+MultiCmdsCommand = function ( cmdArray ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdMultiCmds';
+	this.type = 'MultiCmdsCommand';
 	this.name = 'Multiple Changes';
 
 	this.cmdArray = ( cmdArray !== undefined ) ? cmdArray : [];
 
 };
 
-CmdMultiCmds.prototype = {
+MultiCmdsCommand.prototype = {
 
 	execute: function () {
 
@@ -53,7 +53,7 @@ CmdMultiCmds.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		var cmds = [];
 		for ( var i = 0; i < this.cmdArray.length; i ++ ) {
@@ -69,7 +69,7 @@ CmdMultiCmds.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		var cmds = json.cmds;
 		for ( var i = 0; i < cmds.length; i ++ ) {

+ 6 - 6
editor/js/CmdRemoveObject.js → editor/js/commands/RemoveObjectCommand.js

@@ -8,11 +8,11 @@
  * @constructor
  */
 
-CmdRemoveObject = function ( object ) {
+RemoveObjectCommand = function ( object ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdRemoveObject';
+	this.type = 'RemoveObjectCommand';
 	this.name = 'Remove Object';
 
 	this.object = object;
@@ -25,7 +25,7 @@ CmdRemoveObject = function ( object ) {
 
 };
 
-CmdRemoveObject.prototype = {
+RemoveObjectCommand.prototype = {
 
 	execute: function () {
 
@@ -68,7 +68,7 @@ CmdRemoveObject.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 		output.object = this.object.toJSON();
 		output.index = this.index;
 		output.parentUuid = this.parent.uuid;
@@ -79,7 +79,7 @@ CmdRemoveObject.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.parent = this.editor.objectByUuid( json.parentUuid );
 		if ( this.parent === undefined ) {

+ 6 - 6
editor/js/CmdRemoveScript.js → editor/js/commands/RemoveScriptCommand.js

@@ -9,11 +9,11 @@
  * @constructor
  */
 
-CmdRemoveScript = function ( object, script ) {
+RemoveScriptCommand = function ( object, script ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdRemoveScript';
+	this.type = 'RemoveScriptCommand';
 	this.name = 'Remove Script';
 
 	this.object = object;
@@ -26,7 +26,7 @@ CmdRemoveScript = function ( object, script ) {
 
 };
 
-CmdRemoveScript.prototype = {
+RemoveScriptCommand.prototype = {
 
 	execute: function () {
 
@@ -58,7 +58,7 @@ CmdRemoveScript.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.script = this.script;
@@ -70,7 +70,7 @@ CmdRemoveScript.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.script = json.script;
 		this.index = json.index;

+ 6 - 6
editor/js/CmdSetColor.js → editor/js/commands/SetColorCommand.js

@@ -10,11 +10,11 @@
  * @constructor
  */
 
-CmdSetColor = function ( object, attributeName, newValue ) {
+SetColorCommand = function ( object, attributeName, newValue ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdSetColor';
+	this.type = 'SetColorCommand';
 	this.name = 'Set ' + attributeName;
 	this.updatable = true;
 
@@ -25,7 +25,7 @@ CmdSetColor = function ( object, attributeName, newValue ) {
 
 };
 
-CmdSetColor.prototype = {
+SetColorCommand.prototype = {
 
 	execute: function () {
 
@@ -49,7 +49,7 @@ CmdSetColor.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.attributeName = this.attributeName;
@@ -62,7 +62,7 @@ CmdSetColor.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.object = this.editor.objectByUuid( json.objectUuid );
 		this.attributeName = json.attributeName;

+ 6 - 6
editor/js/CmdSetGeometry.js → editor/js/commands/SetGeometryCommand.js

@@ -9,11 +9,11 @@
  * @constructor
  */
 
-CmdSetGeometry = function ( object, newGeometry ) {
+SetGeometryCommand = function ( object, newGeometry ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdSetGeometry';
+	this.type = 'SetGeometryCommand';
 	this.name = 'Set Geometry';
 	this.updatable = true;
 
@@ -23,7 +23,7 @@ CmdSetGeometry = function ( object, newGeometry ) {
 
 };
 
-CmdSetGeometry.prototype = {
+SetGeometryCommand.prototype = {
 
 	execute: function () {
 
@@ -55,7 +55,7 @@ CmdSetGeometry.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.oldGeometry = this.object.geometry.toJSON();
@@ -67,7 +67,7 @@ CmdSetGeometry.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.object = this.editor.objectByUuid( json.objectUuid );
 

+ 6 - 6
editor/js/CmdSetGeometryValue.js → editor/js/commands/SetGeometryValueCommand.js

@@ -10,11 +10,11 @@
  * @constructor
  */
 
-CmdSetGeometryValue = function ( object, attributeName, newValue ) {
+SetGeometryValueCommand = function ( object, attributeName, newValue ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdSetGeometryValue';
+	this.type = 'SetGeometryValueCommand';
 	this.name = 'Set Geometry.' + attributeName;
 
 	this.object = object;
@@ -24,7 +24,7 @@ CmdSetGeometryValue = function ( object, attributeName, newValue ) {
 
 };
 
-CmdSetGeometryValue.prototype = {
+SetGeometryValueCommand.prototype = {
 
 	execute: function () {
 
@@ -46,7 +46,7 @@ CmdSetGeometryValue.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.attributeName = this.attributeName;
@@ -59,7 +59,7 @@ CmdSetGeometryValue.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.object = this.editor.objectByUuid( json.objectUuid );
 		this.attributeName = json.attributeName;

+ 6 - 6
editor/js/CmdSetMaterialColor.js → editor/js/commands/SetMaterialColorCommand.js

@@ -10,11 +10,11 @@
  * @constructor
  */
 
-CmdSetMaterialColor = function ( object, attributeName, newValue ) {
+SetMaterialColorCommand = function ( object, attributeName, newValue ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdSetMaterialColor';
+	this.type = 'SetMaterialColorCommand';
 	this.name = 'Set Material.' + attributeName;
 	this.updatable = true;
 
@@ -25,7 +25,7 @@ CmdSetMaterialColor = function ( object, attributeName, newValue ) {
 
 };
 
-CmdSetMaterialColor.prototype = {
+SetMaterialColorCommand.prototype = {
 
 	execute: function () {
 
@@ -49,7 +49,7 @@ CmdSetMaterialColor.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.attributeName = this.attributeName;
@@ -62,7 +62,7 @@ CmdSetMaterialColor.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.object = this.editor.objectByUuid( json.objectUuid );
 		this.attributeName = json.attributeName;

+ 6 - 6
editor/js/CmdSetMaterial.js → editor/js/commands/SetMaterialCommand.js

@@ -9,11 +9,11 @@
  * @constructor
  */
 
-CmdSetMaterial = function ( object, newMaterial ) {
+SetMaterialCommand = function ( object, newMaterial ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdSetMaterial';
+	this.type = 'SetMaterialCommand';
 	this.name = 'New Material';
 
 	this.object = object;
@@ -22,7 +22,7 @@ CmdSetMaterial = function ( object, newMaterial ) {
 
 };
 
-CmdSetMaterial.prototype = {
+SetMaterialCommand.prototype = {
 
 	execute: function () {
 
@@ -40,7 +40,7 @@ CmdSetMaterial.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.oldMaterial = this.oldMaterial.toJSON();
@@ -52,7 +52,7 @@ CmdSetMaterial.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.object = this.editor.objectByUuid( json.objectUuid );
 		this.oldMaterial = parseMaterial( json.oldMaterial );

+ 6 - 6
editor/js/CmdSetMaterialMap.js → editor/js/commands/SetMaterialMapCommand.js

@@ -10,10 +10,10 @@
  * @constructor
  */
 
-CmdSetMaterialMap = function ( object, mapName, newMap ) {
+SetMaterialMapCommand = function ( object, mapName, newMap ) {
 
-	Cmd.call( this );
-	this.type = 'CmdSetMaterialMap';
+	Command.call( this );
+	this.type = 'SetMaterialMapCommand';
 	this.name = 'Set Material.' + mapName;
 
 	this.object = object;
@@ -23,7 +23,7 @@ CmdSetMaterialMap = function ( object, mapName, newMap ) {
 
 };
 
-CmdSetMaterialMap.prototype = {
+SetMaterialMapCommand.prototype = {
 
 	execute: function () {
 
@@ -43,7 +43,7 @@ CmdSetMaterialMap.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.mapName = this.mapName;
@@ -97,7 +97,7 @@ CmdSetMaterialMap.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.object = this.editor.objectByUuid( json.objectUuid );
 		this.mapName = json.mapName;

+ 6 - 6
editor/js/CmdSetMaterialValue.js → editor/js/commands/SetMaterialValueCommand.js

@@ -10,11 +10,11 @@
  * @constructor
  */
 
-CmdSetMaterialValue = function ( object, attributeName, newValue ) {
+SetMaterialValueCommand = function ( object, attributeName, newValue ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdSetMaterialValue';
+	this.type = 'SetMaterialValueCommand';
 	this.name = 'Set Material.' + attributeName;
 	this.updatable = true;
 
@@ -25,7 +25,7 @@ CmdSetMaterialValue = function ( object, attributeName, newValue ) {
 
 };
 
-CmdSetMaterialValue.prototype = {
+SetMaterialValueCommand.prototype = {
 
 	execute: function () {
 
@@ -51,7 +51,7 @@ CmdSetMaterialValue.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.attributeName = this.attributeName;
@@ -64,7 +64,7 @@ CmdSetMaterialValue.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.attributeName = json.attributeName;
 		this.oldValue = json.oldValue;

+ 6 - 6
editor/js/CmdSetPosition.js → editor/js/commands/SetPositionCommand.js

@@ -10,11 +10,11 @@
  * @constructor
  */
 
-CmdSetPosition = function ( object, newPosition, optionalOldPosition ) {
+SetPositionCommand = function ( object, newPosition, optionalOldPosition ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdSetPosition';
+	this.type = 'SetPositionCommand';
 	this.name = 'Set Position';
 	this.updatable = true;
 
@@ -34,7 +34,7 @@ CmdSetPosition = function ( object, newPosition, optionalOldPosition ) {
 	}
 
 };
-CmdSetPosition.prototype = {
+SetPositionCommand.prototype = {
 
 	execute: function () {
 
@@ -60,7 +60,7 @@ CmdSetPosition.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.oldPosition = this.oldPosition.toArray();
@@ -72,7 +72,7 @@ CmdSetPosition.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.object = this.editor.objectByUuid( json.objectUuid );
 		this.oldPosition = new THREE.Vector3().fromArray( json.oldPosition );

+ 6 - 6
editor/js/CmdSetRotation.js → editor/js/commands/SetRotationCommand.js

@@ -10,11 +10,11 @@
  * @constructor
  */
 
-CmdSetRotation = function ( object, newRotation, optionalOldRotation ) {
+SetRotationCommand = function ( object, newRotation, optionalOldRotation ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdSetRotation';
+	this.type = 'SetRotationCommand';
 	this.name = 'Set Rotation';
 	this.updatable = true;
 
@@ -35,7 +35,7 @@ CmdSetRotation = function ( object, newRotation, optionalOldRotation ) {
 
 };
 
-CmdSetRotation.prototype = {
+SetRotationCommand.prototype = {
 
 	execute: function () {
 
@@ -61,7 +61,7 @@ CmdSetRotation.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.oldRotation = this.oldRotation.toArray();
@@ -73,7 +73,7 @@ CmdSetRotation.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.object = this.editor.objectByUuid( json.objectUuid );
 		this.oldRotation = new THREE.Euler().fromArray( json.oldRotation );

+ 6 - 6
editor/js/CmdSetScale.js → editor/js/commands/SetScaleCommand.js

@@ -10,11 +10,11 @@
  * @constructor
  */
 
-CmdSetScale = function ( object, newScale, optionalOldScale ) {
+SetScaleCommand = function ( object, newScale, optionalOldScale ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdSetScale';
+	this.type = 'SetScaleCommand';
 	this.name = 'Set Scale';
 	this.updatable = true;
 
@@ -35,7 +35,7 @@ CmdSetScale = function ( object, newScale, optionalOldScale ) {
 
 };
 
-CmdSetScale.prototype = {
+SetScaleCommand.prototype = {
 
 	execute: function () {
 
@@ -61,7 +61,7 @@ CmdSetScale.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.oldScale = this.oldScale.toArray();
@@ -73,7 +73,7 @@ CmdSetScale.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.object = this.editor.objectByUuid( json.objectUuid );
 		this.oldScale = new THREE.Vector3().fromArray( json.oldScale );

+ 10 - 10
editor/js/CmdSetScene.js → editor/js/commands/SetSceneCommand.js

@@ -8,25 +8,25 @@
  * @constructor
  */
 
-CmdSetScene = function ( scene ) {
+SetSceneCommand = function ( scene ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdSetScene';
+	this.type = 'SetSceneCommand';
 	this.name = 'Set Scene';
 
 	this.cmdArray = [];
 
 	if ( scene !== undefined ) {
 
-		this.cmdArray.push( new CmdSetUuid( this.editor.scene, scene.uuid ) );
-		this.cmdArray.push( new CmdSetValue( this.editor.scene, 'name', scene.name ) );
-		this.cmdArray.push( new CmdSetValue( this.editor.scene, 'userData', JSON.parse( JSON.stringify( scene.userData ) ) ) );
+		this.cmdArray.push( new SetUuidCommand( this.editor.scene, scene.uuid ) );
+		this.cmdArray.push( new SetValueCommand( this.editor.scene, 'name', scene.name ) );
+		this.cmdArray.push( new SetValueCommand( this.editor.scene, 'userData', JSON.parse( JSON.stringify( scene.userData ) ) ) );
 
 		while ( scene.children.length > 0 ) {
 
 			var child = scene.children.pop();
-			this.cmdArray.push( new CmdAddObject( child ) );
+			this.cmdArray.push( new AddObjectCommand( child ) );
 
 		}
 
@@ -34,7 +34,7 @@ CmdSetScene = function ( scene ) {
 
 };
 
-CmdSetScene.prototype = {
+SetSceneCommand.prototype = {
 
 	execute: function () {
 
@@ -68,7 +68,7 @@ CmdSetScene.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		var cmds = [];
 		for ( var i = 0; i < this.cmdArray.length; i ++ ) {
@@ -84,7 +84,7 @@ CmdSetScene.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		var cmds = json.cmds;
 		for ( var i = 0; i < cmds.length; i ++ ) {

+ 6 - 6
editor/js/CmdSetScriptValue.js → editor/js/commands/SetScriptValueCommand.js

@@ -12,11 +12,11 @@
  * @constructor
  */
 
-CmdSetScriptValue = function ( object, script, attributeName, newValue, cursorPosition ) {
+SetScriptValueCommand = function ( object, script, attributeName, newValue, cursorPosition ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdSetScriptValue';
+	this.type = 'SetScriptValueCommand';
 	this.name = 'Set Script.' + attributeName;
 	this.updatable = true;
 
@@ -30,7 +30,7 @@ CmdSetScriptValue = function ( object, script, attributeName, newValue, cursorPo
 
 };
 
-CmdSetScriptValue.prototype = {
+SetScriptValueCommand.prototype = {
 
 	execute: function () {
 
@@ -59,7 +59,7 @@ CmdSetScriptValue.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.index = this.editor.scripts[ this.object.uuid ].indexOf( this.script );
@@ -74,7 +74,7 @@ CmdSetScriptValue.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.oldValue = json.oldValue;
 		this.newValue = json.newValue;

+ 6 - 6
editor/js/CmdSetUuid.js → editor/js/commands/SetUuidCommand.js

@@ -9,11 +9,11 @@
  * @constructor
  */
 
-CmdSetUuid = function ( object, newUuid ) {
+SetUuidCommand = function ( object, newUuid ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdSetUuid';
+	this.type = 'SetUuidCommand';
 	this.name = 'Update UUID';
 
 	this.object = object;
@@ -23,7 +23,7 @@ CmdSetUuid = function ( object, newUuid ) {
 
 };
 
-CmdSetUuid.prototype = {
+SetUuidCommand.prototype = {
 
 	execute: function () {
 
@@ -43,7 +43,7 @@ CmdSetUuid.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.oldUuid = this.oldUuid;
 		output.newUuid = this.newUuid;
@@ -54,7 +54,7 @@ CmdSetUuid.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.oldUuid = json.oldUuid;
 		this.newUuid = json.newUuid;

+ 6 - 6
editor/js/CmdSetValue.js → editor/js/commands/SetValueCommand.js

@@ -10,11 +10,11 @@
  * @constructor
  */
 
-CmdSetValue = function ( object, attributeName, newValue ) {
+SetValueCommand = function ( object, attributeName, newValue ) {
 
-	Cmd.call( this );
+	Command.call( this );
 
-	this.type = 'CmdSetValue';
+	this.type = 'SetValueCommand';
 	this.name = 'Set ' + attributeName;
 	this.updatable = true;
 
@@ -25,7 +25,7 @@ CmdSetValue = function ( object, attributeName, newValue ) {
 
 };
 
-CmdSetValue.prototype = {
+SetValueCommand.prototype = {
 
 	execute: function () {
 
@@ -51,7 +51,7 @@ CmdSetValue.prototype = {
 
 	toJSON: function () {
 
-		var output = Cmd.prototype.toJSON.call( this );
+		var output = Command.prototype.toJSON.call( this );
 
 		output.objectUuid = this.object.uuid;
 		output.attributeName = this.attributeName;
@@ -64,7 +64,7 @@ CmdSetValue.prototype = {
 
 	fromJSON: function ( json ) {
 
-		Cmd.prototype.fromJSON.call( this, json );
+		Command.prototype.fromJSON.call( this, json );
 
 		this.attributeName = json.attributeName;
 		this.oldValue = json.oldValue;

+ 2 - 2
editor/js/libs/ui.three.js

@@ -158,12 +158,12 @@ UI.Outliner = function ( editor ) {
 
 			if ( item.nextSibling === null ) {
 
-				editor.execute( new CmdMoveObject( object, editor.scene ) );
+				editor.execute( new MoveObjectCommand( object, editor.scene ) );
 
 			} else {
 
 				var nextObject = scene.getObjectById( item.nextSibling.value );
-				editor.execute( new CmdMoveObject( object, nextObject.parent, nextObject ) );
+				editor.execute( new MoveObjectCommand( object, nextObject.parent, nextObject ) );
 
 			}
 

+ 4 - 4
test/unit/editor/TestCmdAddObjectAndCmdRemoveObject.js → test/unit/editor/TestAddObjectCommandAndRemoveObjectCommand.js

@@ -3,9 +3,9 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdAddObjectAndCmdRemoveObject" );
+module( "AddObjectCommandAndRemoveObjectCommand" );
 
-test( "Test CmdAddObject and CmdRemoveObject (Undo and Redo)", function() {
+test( "Test AddObjectCommand and RemoveObjectCommand (Undo and Redo)", function() {
 
 	// setup
 	var editor = new Editor();
@@ -19,7 +19,7 @@ test( "Test CmdAddObject and CmdRemoveObject (Undo and Redo)", function() {
 	objects.map( function( object ) {
 
 		// Test Add
-		var cmd = new CmdAddObject( object );
+		var cmd = new AddObjectCommand( object );
 		cmd.updatable = false;
 
 		editor.execute( cmd );
@@ -35,7 +35,7 @@ test( "Test CmdAddObject and CmdRemoveObject (Undo and Redo)", function() {
 
 
 		// Test Remove
-		var cmd = new CmdRemoveObject( object );
+		var cmd = new RemoveObjectCommand( object );
 		cmd.updatable = false;
 
 		editor.execute( cmd );

+ 4 - 4
test/unit/editor/TestCmdAddScript.js → test/unit/editor/TestAddScriptCommand.js

@@ -3,9 +3,9 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdAddScript" );
+module( "AddScriptCommand" );
 
-test( "Test CmdAddScript (Undo and Redo)", function() {
+test( "Test AddScriptCommand (Undo and Redo)", function() {
 
 	var editor = new Editor();
 
@@ -21,7 +21,7 @@ test( "Test CmdAddScript (Undo and Redo)", function() {
 	// add objects to editor
 	objects.map( function( item ) {
 
-		editor.execute( new CmdAddObject( item ) );
+		editor.execute( new AddObjectCommand( item ) );
 
 	} );
 	ok( editor.scene.children.length == 2, "OK, the box and the sphere have been added" );
@@ -29,7 +29,7 @@ test( "Test CmdAddScript (Undo and Redo)", function() {
 	// add scripts to the objects
 	for ( var i = 0; i < scripts.length; i ++ ) {
 
-		var cmd = new CmdAddScript( objects[ i ], scripts[ i ] );
+		var cmd = new AddScriptCommand( objects[ i ], scripts[ i ] );
 		cmd.updatable = false;
 		editor.execute( cmd );
 

+ 1 - 1
test/unit/editor/TestMassUndoAndRedo.js

@@ -16,7 +16,7 @@ test( "MassUndoAndRedo (stress test)", function() {
 	while ( i < MAX_OBJECTS ) {
 
 		var object = aSphere( 'Sphere #' + i );
-		var cmd = new CmdAddObject( object );
+		var cmd = new AddObjectCommand( object );
 		cmd.updatable = false;
 		editor.execute( cmd );
 

+ 5 - 5
test/unit/editor/TestCmdMoveObject.js → test/unit/editor/TestMoveObjectCommand.js

@@ -3,9 +3,9 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdMoveObject" );
+module( "MoveObjectCommand" );
 
-test( "Test CmdMoveObject (Undo and Redo)", function() {
+test( "Test MoveObjectCommand (Undo and Redo)", function() {
 
 	var editor = new Editor();
 
@@ -15,15 +15,15 @@ test( "Test CmdMoveObject (Undo and Redo)", function() {
 	var anakinSkywalker = aSphere( anakinsName );
 	var lukeSkywalker   = aBox( lukesName );
 
-	editor.execute( new CmdAddObject( anakinSkywalker ) );
-	editor.execute( new CmdAddObject( lukeSkywalker ) );
+	editor.execute( new AddObjectCommand( anakinSkywalker ) );
+	editor.execute( new AddObjectCommand( lukeSkywalker ) );
 
 
 	ok( anakinSkywalker.parent.name == "Scene", "OK, Anakin's parent is 'Scene' " );
 	ok( lukeSkywalker.parent.name   == "Scene", "OK, Luke's parent is 'Scene' " );
 
 	// Tell Luke, Anakin is his father
-	editor.execute( new CmdMoveObject( lukeSkywalker, anakinSkywalker ) );
+	editor.execute( new MoveObjectCommand( lukeSkywalker, anakinSkywalker ) );
 
 	ok( true === true, "(Luke has been told who his father is)" );
 	ok( anakinSkywalker.parent.name == "Scene", "OK, Anakin's parent is still 'Scene' " );

+ 13 - 13
test/unit/editor/TestCmdMultiCmds.js → test/unit/editor/TestMultiCmdsCommand.js

@@ -3,9 +3,9 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdMultiCmds" );
+module( "MultiCmdsCommand" );
 
-test( "Test CmdMultiCmds (Undo and Redo)", function() {
+test( "Test MultiCmdsCommand (Undo and Redo)", function() {
 
 	var editor = new Editor();
 	var box = aBox( 'Multi Command Box' );
@@ -13,17 +13,17 @@ test( "Test CmdMultiCmds (Undo and Redo)", function() {
 	var boxGeometry2 = { geometry: { parameters: { width:  50, height:  51, depth:  52, widthSegments: 7, heightSegments: 8, depthSegments: 9 } } };
 	var boxGeometries = [ getGeometry( "BoxGeometry", boxGeometry1 ), getGeometry( "BoxGeometry", boxGeometry2 ) ];
 
-	var cmd = new CmdAddObject( box );
+	var cmd = new AddObjectCommand( box );
 	cmd.updatable = false;
 	editor.execute( cmd );
 
 	// setup first multi commands
 	var firstMultiCmds = [
 
-		new CmdSetGeometry( box, boxGeometries[ 0 ] ),
-		new CmdSetPosition( box, new THREE.Vector3( 1, 2, 3 ) ),
-		new CmdSetRotation( box, new THREE.Euler( 0.1, 0.2, 0.2 ) ),
-		new CmdSetScale( box, new THREE.Vector3( 1.1, 1.2, 1.3 ) )
+		new SetGeometryCommand( box, boxGeometries[ 0 ] ),
+		new SetPositionCommand( box, new THREE.Vector3( 1, 2, 3 ) ),
+		new SetRotationCommand( box, new THREE.Euler( 0.1, 0.2, 0.2 ) ),
+		new SetScaleCommand( box, new THREE.Vector3( 1.1, 1.2, 1.3 ) )
 
 	];
 
@@ -33,7 +33,7 @@ test( "Test CmdMultiCmds (Undo and Redo)", function() {
 
 	} );
 
-	var firstMultiCmd = new CmdMultiCmds( firstMultiCmds );
+	var firstMultiCmd = new MultiCmdsCommand( firstMultiCmds );
 	firstMultiCmd.updatable = false;
 	editor.execute( firstMultiCmd );
 
@@ -41,10 +41,10 @@ test( "Test CmdMultiCmds (Undo and Redo)", function() {
 	// setup second multi commands
 	var secondMultiCmds = [
 
-		new CmdSetGeometry( box, boxGeometries[ 1 ] ),
-		new CmdSetPosition( box, new THREE.Vector3( 4, 5, 6 ) ),
-		new CmdSetRotation( box, new THREE.Euler( 0.4, 0.5, 0.6 ) ),
-		new CmdSetScale( box, new THREE.Vector3( 1.4, 1.5, 1.6 ) )
+		new SetGeometryCommand( box, boxGeometries[ 1 ] ),
+		new SetPositionCommand( box, new THREE.Vector3( 4, 5, 6 ) ),
+		new SetRotationCommand( box, new THREE.Euler( 0.4, 0.5, 0.6 ) ),
+		new SetScaleCommand( box, new THREE.Vector3( 1.4, 1.5, 1.6 ) )
 
 	];
 
@@ -54,7 +54,7 @@ test( "Test CmdMultiCmds (Undo and Redo)", function() {
 
 	} );
 
-	var secondMultiCmd = new CmdMultiCmds( secondMultiCmds );
+	var secondMultiCmd = new MultiCmdsCommand( secondMultiCmds );
 	secondMultiCmd.updatable = false;
 	editor.execute( secondMultiCmd );
 

+ 1 - 1
test/unit/editor/TestNegativeCases.js

@@ -21,7 +21,7 @@ test( "Test unwanted situations ", function() {
 
 
 	var box = aBox();
-	var cmd = new CmdAddObject( box );
+	var cmd = new AddObjectCommand( box );
 	cmd.updatable = false;
 	editor.execute( cmd );
 

+ 5 - 5
test/unit/editor/TestNestedDoUndoRedo.js

@@ -32,16 +32,16 @@ test( "Test nested Do's, Undo's and Redo's", function() {
 	mesh.scale.z    = initScaleZ ;
 
 	// let's begin
-	editor.execute( new CmdAddObject( mesh ) );
+	editor.execute( new AddObjectCommand( mesh ) );
 
 	var newPos = new THREE.Vector3( initPosX + 100, initPosY, initPosZ );
-	editor.execute( new CmdSetPosition( mesh, newPos ) );
+	editor.execute( new SetPositionCommand( mesh, newPos ) );
 
 	var newRotation = new THREE.Euler( initRotationX, initRotationY + 1000, initRotationZ );
-	editor.execute( new CmdSetRotation( mesh, newRotation ) );
+	editor.execute( new SetRotationCommand( mesh, newRotation ) );
 
 	var newScale = new THREE.Vector3( initScaleX, initScaleY, initScaleZ + 10000 );
-	editor.execute( new CmdSetScale( mesh, newScale ) );
+	editor.execute( new SetScaleCommand( mesh, newScale ) );
 
 
 	/* full check */
@@ -81,7 +81,7 @@ test( "Test nested Do's, Undo's and Redo's", function() {
 	editor.redo();  // translation redone
 	editor.redo();  // rotation redone
 
-	editor.execute( new CmdRemoveObject( mesh ) );
+	editor.execute( new RemoveObjectCommand( mesh ) );
 	ok( editor.scene.children.length == 0, "OK, object removal was successful" );
 
 	editor.undo();  // removal undone

+ 5 - 5
test/unit/editor/TestCmdRemoveScript.js → test/unit/editor/TestRemoveScriptCommand.js

@@ -3,9 +3,9 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdRemoveScript" );
+module( "RemoveScriptCommand" );
 
-test( "Test CmdRemoveScript (Undo and Redo)", function() {
+test( "Test RemoveScriptCommand (Undo and Redo)", function() {
 
 	var editor = new Editor();
 
@@ -21,7 +21,7 @@ test( "Test CmdRemoveScript (Undo and Redo)", function() {
 	// add objects to editor
 	objects.map( function( item ) {
 
-		editor.execute( new CmdAddObject( item ) );
+		editor.execute( new AddObjectCommand( item ) );
 
 	} );
 	ok( editor.scene.children.length == 2, "OK, the box and the sphere have been added" );
@@ -29,7 +29,7 @@ test( "Test CmdRemoveScript (Undo and Redo)", function() {
 	// add scripts to the objects
 	for ( var i = 0; i < scripts.length; i ++ ) {
 
-		var cmd = new CmdAddScript( objects[ i ], scripts[ i ] );
+		var cmd = new AddScriptCommand( objects[ i ], scripts[ i ] );
 		cmd.updatable = false;
 		editor.execute( cmd );
 
@@ -37,7 +37,7 @@ test( "Test CmdRemoveScript (Undo and Redo)", function() {
 
 	for ( var i = 0; i < scripts.length; i ++ ) {
 
-		var cmd = new CmdRemoveScript( objects[ i ], scripts[ i ] );
+		var cmd = new RemoveScriptCommand( objects[ i ], scripts[ i ] );
 		cmd.updatable = false;
 		editor.execute( cmd );
 

+ 36 - 36
test/unit/editor/TestSerialization.js

@@ -25,7 +25,7 @@ test( "Test Serialization", function( assert ) {
 		var box = aBox( 'The Box' );
 
 		// Test Add
-		var cmd = new CmdAddObject( box );
+		var cmd = new AddObjectCommand( box );
 		cmd.updatable = false;
 
 		editor.execute( cmd );
@@ -41,10 +41,10 @@ test( "Test Serialization", function( assert ) {
 
 		// Test Add
 
-		var cmd = new CmdAddObject( box );
+		var cmd = new AddObjectCommand( box );
 		editor.execute( cmd );
 
-		var cmd = new CmdAddScript( box, { "name": "test", "source": "console.log(\"hello world\");" } );
+		var cmd = new AddScriptCommand( box, { "name": "test", "source": "console.log(\"hello world\");" } );
 		cmd.updatable = false;
 
 		editor.execute( cmd );
@@ -61,11 +61,11 @@ test( "Test Serialization", function( assert ) {
 		var anakinSkywalker = aSphere( anakinsName );
 		var lukeSkywalker   = aBox( lukesName );
 
-		editor.execute( new CmdAddObject( anakinSkywalker ) );
-		editor.execute( new CmdAddObject( lukeSkywalker ) );
+		editor.execute( new AddObjectCommand( anakinSkywalker ) );
+		editor.execute( new AddObjectCommand( lukeSkywalker ) );
 
 		// Tell Luke, Anakin is his father
-		editor.execute( new CmdMoveObject( lukeSkywalker, anakinSkywalker ) );
+		editor.execute( new MoveObjectCommand( lukeSkywalker, anakinSkywalker ) );
 
 		return "moveObject";
 
@@ -74,15 +74,15 @@ test( "Test Serialization", function( assert ) {
 	var removeScript = function () {
 
 		var box = aBox( 'Box with no script' );
-		editor.execute( new CmdAddObject( box ) );
+		editor.execute( new AddObjectCommand( box ) );
 
 		var script = { "name": "test", "source": "console.log(\"hello world\");" } ;
-		var cmd = new CmdAddScript( box, script );
+		var cmd = new AddScriptCommand( box, script );
 		cmd.updatable = false;
 
 		editor.execute( cmd );
 
-		cmd = new CmdRemoveScript( box, script );
+		cmd = new RemoveScriptCommand( box, script );
 		editor.execute( cmd );
 
 		return "removeScript";
@@ -93,8 +93,8 @@ test( "Test Serialization", function( assert ) {
 
 		var pointLight = aPointlight( "The light Light" );
 
-		editor.execute( new CmdAddObject( pointLight ) );
-		var cmd = new CmdSetColor( pointLight, 'color', green );
+		editor.execute( new AddObjectCommand( pointLight ) );
+		var cmd = new SetColorCommand( pointLight, 'color', green );
 		cmd.updatable = false;
 		editor.execute( cmd );
 
@@ -107,9 +107,9 @@ test( "Test Serialization", function( assert ) {
 		var box = aBox( 'Guinea Pig' ); // default ( 100, 100, 100, 1, 1, 1 )
 		var boxGeometry = { geometry: { parameters: { width: 200, height: 201, depth: 202, widthSegments: 2, heightSegments: 3, depthSegments: 4 } } };
 
-		editor.execute( new CmdAddObject( box ) );
+		editor.execute( new AddObjectCommand( box ) );
 
-		var cmd = new CmdSetGeometry( box, getGeometry( "BoxGeometry", boxGeometry ) );
+		var cmd = new SetGeometryCommand( box, getGeometry( "BoxGeometry", boxGeometry ) );
 		cmd.updatable = false;
 		editor.execute( cmd );
 
@@ -120,9 +120,9 @@ test( "Test Serialization", function( assert ) {
 	var setGeometryValue = function() {
 
 		var box = aBox( 'Geometry Value Box' );
-		editor.execute( new CmdAddObject( box ) );
+		editor.execute( new AddObjectCommand( box ) );
 
-		cmd = new CmdSetGeometryValue( box, 'uuid', THREE.Math.generateUUID() );
+		cmd = new SetGeometryValueCommand( box, 'uuid', THREE.Math.generateUUID() );
 		cmd.updatable = false;
 		editor.execute( cmd );
 
@@ -133,10 +133,10 @@ test( "Test Serialization", function( assert ) {
 	var setMaterial = function () {
 
 		var sphere = aSphere( 'The Sun' );
-		editor.execute( new CmdAddObject( sphere ) );
+		editor.execute( new AddObjectCommand( sphere ) );
 
 		var material = new THREE[ 'MeshPhongMaterial' ]();
-		var cmd = new CmdSetMaterial( sphere, material );
+		var cmd = new SetMaterialCommand( sphere, material );
 		cmd.updatable = false;
 		editor.execute( cmd );
 
@@ -147,9 +147,9 @@ test( "Test Serialization", function( assert ) {
 	var setMaterialColor = function () {
 
 		var box = aBox( 'Box with colored material' );
-		editor.execute( new CmdAddObject( box ) );
+		editor.execute( new AddObjectCommand( box ) );
 
-		var cmd = new CmdSetMaterialColor( box, 'color', green );
+		var cmd = new SetMaterialColorCommand( box, 'color', green );
 		cmd.updatable = false;
 		editor.execute( cmd );
 
@@ -160,7 +160,7 @@ test( "Test Serialization", function( assert ) {
 	var setMaterialMap = function () {
 
 		var sphere = aSphere( 'Sphere with texture' );
-		editor.execute( new CmdAddObject( sphere ) );
+		editor.execute( new AddObjectCommand( sphere ) );
 
 		// dirt.png
 		var data = 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAMAAAAoLQ9TAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAyRpVFh0WE1MOmNvbS5hZG9iZS54bXAAAAAAADw/eHBhY2tldCBiZWdpbj0i77u/IiBpZD0iVzVNME1wQ2VoaUh6cmVTek5UY3prYzlkIj8+IDx4OnhtcG1ldGEgeG1sbnM6eD0iYWRvYmU6bnM6bWV0YS8iIHg6eG1wdGs9IkFkb2JlIFhNUCBDb3JlIDUuMy1jMDExIDY2LjE0NTY2MSwgMjAxMi8wMi8wNi0xNDo1NjoyNyAgICAgICAgIj4gPHJkZjpSREYgeG1sbnM6cmRmPSJodHRwOi8vd3d3LnczLm9yZy8xOTk5LzAyLzIyLXJkZi1zeW50YXgtbnMjIj4gPHJkZjpEZXNjcmlwdGlvbiByZGY6YWJvdXQ9IiIgeG1sbnM6eG1wPSJodHRwOi8vbnMuYWRvYmUuY29tL3hhcC8xLjAvIiB4bWxuczp4bXBNTT0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyIgeG1sbnM6c3RSZWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZVJlZiMiIHhtcDpDcmVhdG9yVG9vbD0iQWRvYmUgUGhvdG9zaG9wIENTNiAoTWFjaW50b3NoKSIgeG1wTU06SW5zdGFuY2VJRD0ieG1wLmlpZDpDMjYxMEI4MzVENDMxMUU1OTdEQUY4QkNGNUVENjg4MyIgeG1wTU06RG9jdW1lbnRJRD0ieG1wLmRpZDpDMjYxMEI4NDVENDMxMUU1OTdEQUY4QkNGNUVENjg4MyI+IDx4bXBNTTpEZXJpdmVkRnJvbSBzdFJlZjppbnN0YW5jZUlEPSJ4bXAuaWlkOkMyNjEwQjgxNUQ0MzExRTU5N0RBRjhCQ0Y1RUQ2ODgzIiBzdFJlZjpkb2N1bWVudElEPSJ4bXAuZGlkOkMyNjEwQjgyNUQ0MzExRTU5N0RBRjhCQ0Y1RUQ2ODgzIi8+IDwvcmRmOkRlc2NyaXB0aW9uPiA8L3JkZjpSREY+IDwveDp4bXBtZXRhPiA8P3hwYWNrZXQgZW5kPSJyIj8+txizaQAAABVQTFRFh4eHbGxsdFhEWT0puYVclmxKeVU6ppwr+AAAAHtJREFUeNosjgEWBCEIQplFuP+RB5h9lZn2EZxkLzC3D1YSgSlmk7i0ctzDZNBz/VSoX1KwjlFI8WmA2R7JqUa0LJJcd1rLNWRRaMyi+3Y16qMKHhdE48XLsDyHKJ0nSMazY1fxHyriXxV584tmEedcfGNrA/5cmK8AAwCT9ATehDDyzwAAAABJRU5ErkJggg==';
@@ -170,7 +170,7 @@ test( "Test Serialization", function( assert ) {
 		var texture = new THREE.Texture( img, 'map' );
 		texture.sourceFile = 'dirt.png';
 
-		var cmd = new CmdSetMaterialMap( sphere, 'map', texture );
+		var cmd = new SetMaterialMapCommand( sphere, 'map', texture );
 		cmd.updatable = false;
 		editor.execute( cmd );
 
@@ -181,9 +181,9 @@ test( "Test Serialization", function( assert ) {
 	var setMaterialValue = function () {
 
 		var box = aBox( 'Box with values' );
-		editor.execute( new CmdAddObject( box ) );
+		editor.execute( new AddObjectCommand( box ) );
 
-		var cmd = new CmdSetMaterialValue( box, 'name', 'Bravo' );
+		var cmd = new SetMaterialValueCommand( box, 'name', 'Bravo' );
 		cmd.updatable = false;
 		editor.execute( cmd );
 
@@ -194,10 +194,10 @@ test( "Test Serialization", function( assert ) {
 	var setPosition = function () {
 
 		var sphere = aSphere( 'Sphere with position' );
-		editor.execute( new CmdAddObject( sphere ) );
+		editor.execute( new AddObjectCommand( sphere ) );
 
 		var newPosition = new THREE.Vector3( 101, 202, 303 );
-		var cmd = new CmdSetPosition( sphere, newPosition );
+		var cmd = new SetPositionCommand( sphere, newPosition );
 		cmd.updatable = false;
 		editor.execute( cmd );
 
@@ -208,10 +208,10 @@ test( "Test Serialization", function( assert ) {
 	var setRotation = function () {
 
 		var box = aBox( 'Box with rotation' );
-		editor.execute( new CmdAddObject( box ) );
+		editor.execute( new AddObjectCommand( box ) );
 
 		var newRotation = new THREE.Euler( 0.3, - 1.7, 2 );
-		var cmd = new CmdSetRotation( box, newRotation );
+		var cmd = new SetRotationCommand( box, newRotation );
 		cmd.updatable = false;
 		editor.execute ( cmd );
 
@@ -222,10 +222,10 @@ test( "Test Serialization", function( assert ) {
 	var setScale = function () {
 
 		var sphere = aSphere( 'Sphere with scale' );
-		editor.execute( new CmdAddObject( sphere ) );
+		editor.execute( new AddObjectCommand( sphere ) );
 
 		var newScale = new THREE.Vector3( 1.2, 3.3, 4.6 );
-		var cmd = new CmdSetScale( sphere, newScale );
+		var cmd = new SetScaleCommand( sphere, newScale );
 		cmd.updatable = false;
 		editor.execute( cmd );
 
@@ -236,12 +236,12 @@ test( "Test Serialization", function( assert ) {
 	var setScriptValue = function () {
 
 		var box = aBox( 'Box with script' );
-		editor.execute( new CmdAddObject( box ) );
+		editor.execute( new AddObjectCommand( box ) );
 		var script = { name: "Alert", source: "alert( null );" };
-		editor.execute( new CmdAddScript( box, script ) );
+		editor.execute( new AddScriptCommand( box, script ) );
 
 		var newScript = { name: "Console", source: "console.log( null );" };
-		var cmd = new CmdSetScriptValue( box, script, 'source', newScript.source, 0 );
+		var cmd = new SetScriptValueCommand( box, script, 'source', newScript.source, 0 );
 		cmd.updatable = false;
 		editor.execute( cmd );
 
@@ -252,9 +252,9 @@ test( "Test Serialization", function( assert ) {
 	var setUuid = function () {
 
 		var sphere = aSphere( 'Sphere with UUID' );
-		editor.execute( new CmdAddObject( sphere ) );
+		editor.execute( new AddObjectCommand( sphere ) );
 
-		var cmd = new CmdSetUuid( sphere, THREE.Math.generateUUID() );
+		var cmd = new SetUuidCommand( sphere, THREE.Math.generateUUID() );
 		cmd.updatable = false;
 		editor.execute( cmd );
 
@@ -265,9 +265,9 @@ test( "Test Serialization", function( assert ) {
 	var setValue = function () {
 
 		var box = aBox( 'Box with value' );
-		editor.execute( new CmdAddObject( box ) );
+		editor.execute( new AddObjectCommand( box ) );
 
-		var cmd = new CmdSetValue( box, 'intensity', 2.3 );
+		var cmd = new SetValueCommand( box, 'intensity', 2.3 );
 		cmd.updatable = false;
 		editor.execute( cmd );
 

+ 4 - 4
test/unit/editor/TestCmdSetColor.js → test/unit/editor/TestSetColorCommand.js

@@ -3,13 +3,13 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdSetColor" );
+module( "SetColorCommand" );
 
-test( "Test CmdSetColor (Undo and Redo)", function() {
+test( "Test SetColorCommand (Undo and Redo)", function() {
 
 	var editor = new Editor();
 	var pointLight = aPointlight( "The light Light" );
-	editor.execute( new CmdAddObject( pointLight ) );
+	editor.execute( new AddObjectCommand( pointLight ) );
 
 	var green   = 12581843; // bffbd3
 	var blue    = 14152447; // d7f2ff
@@ -19,7 +19,7 @@ test( "Test CmdSetColor (Undo and Redo)", function() {
 
 	colors.map( function( color ) {
 
-		var cmd = new CmdSetColor( pointLight, 'color', color );
+		var cmd = new SetColorCommand( pointLight, 'color', color );
 		cmd.updatable = false;
 		editor.execute( cmd );
 

+ 4 - 4
test/unit/editor/TestCmdSetGeometry.js → test/unit/editor/TestSetGeometryCommand.js

@@ -3,9 +3,9 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdSetGeometry" );
+module( "SetGeometryCommand" );
 
-test( "Test CmdSetGeometry (Undo and Redo)", function() {
+test( "Test SetGeometryCommand (Undo and Redo)", function() {
 
 	var editor = new Editor();
 
@@ -17,13 +17,13 @@ test( "Test CmdSetGeometry (Undo and Redo)", function() {
 
 
 	// add the object
-	var cmd = new CmdAddObject( box );
+	var cmd = new AddObjectCommand( box );
 	cmd.updatable = false;
 	editor.execute( cmd );
 
 	for ( var i = 0; i < geometryParams.length; i ++ ) {
 
-		var cmd = new CmdSetGeometry( box, getGeometry( "BoxGeometry", geometryParams[ i ] ) );
+		var cmd = new SetGeometryCommand( box, getGeometry( "BoxGeometry", geometryParams[ i ] ) );
 		cmd.updatable = false;
 		editor.execute( cmd );
 

+ 4 - 4
test/unit/editor/TestCmdSetGeometryValue.js → test/unit/editor/TestSetGeometryValueCommand.js

@@ -3,14 +3,14 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdSetGeometryValue" );
+module( "SetGeometryValueCommand" );
 
-test( "Test CmdSetGeometryValue (Undo and Redo)", function() {
+test( "Test SetGeometryValueCommand (Undo and Redo)", function() {
 
 	var editor = new Editor();
 	var box = aBox( 'The Box' );
 
-	var cmd = new CmdAddObject( box );
+	var cmd = new AddObjectCommand( box );
 	cmd.updatable = false;
 	editor.execute( cmd );
 
@@ -25,7 +25,7 @@ test( "Test CmdSetGeometryValue (Undo and Redo)", function() {
 
 		keys.map( function( key ) {
 
-			cmd = new CmdSetGeometryValue( box, key, testData[ i ][ key ] );
+			cmd = new SetGeometryValueCommand( box, key, testData[ i ][ key ] );
 			cmd.updatable = false;
 			editor.execute( cmd );
 

+ 4 - 4
test/unit/editor/TestCmdSetMaterialColor.js → test/unit/editor/TestSetMaterialColorCommand.js

@@ -3,14 +3,14 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdSetMaterialColor" );
+module( "SetMaterialColorCommand" );
 
-test( "Test for CmdSetMaterialColor (Undo and Redo)", function() {
+test( "Test for SetMaterialColorCommand (Undo and Redo)", function() {
 
 	// Setup scene
 	var editor = new Editor();
 	var box = aBox();
-	var cmd = new CmdAddObject( box );
+	var cmd = new AddObjectCommand( box );
 	cmd.updatable = false;
 	editor.execute( cmd );
 
@@ -25,7 +25,7 @@ test( "Test for CmdSetMaterialColor (Undo and Redo)", function() {
 
 		colors.map( function ( color )  {
 
-			var cmd = new CmdSetMaterialColor( box, attributeName, color );
+			var cmd = new SetMaterialColorCommand( box, attributeName, color );
 			cmd.updatable = false;
 			editor.execute( cmd );
 

+ 4 - 4
test/unit/editor/TestCmdSetMaterial.js → test/unit/editor/TestSetMaterialCommand.js

@@ -3,14 +3,14 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdSetMaterial" );
+module( "SetMaterialCommand" );
 
-test( "Test for CmdSetMaterial (Undo and Redo)", function() {
+test( "Test for SetMaterialCommand (Undo and Redo)", function() {
 
 	// setup
 	var editor = new Editor();
 	var box = aBox( 'Material girl in a material world' );
-	var cmd = new CmdAddObject( box );
+	var cmd = new AddObjectCommand( box );
 	cmd.updatable = false;
 	editor.execute( cmd );
 
@@ -31,7 +31,7 @@ test( "Test for CmdSetMaterial (Undo and Redo)", function() {
 	materialClasses.map( function( materialClass ) {
 
 		material = new THREE[ materialClass ]();
-		editor.execute( new CmdSetMaterial( box, material ) );
+		editor.execute( new SetMaterialCommand( box, material ) );
 
 	} );
 

+ 4 - 4
test/unit/editor/TestCmdSetMaterialMap.js → test/unit/editor/TestSetMaterialMapCommand.js

@@ -3,14 +3,14 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdSetMaterialMap" );
+module( "SetMaterialMapCommand" );
 
-test( "Test for CmdSetMaterialMap (Undo and Redo)", function() {
+test( "Test for SetMaterialMapCommand (Undo and Redo)", function() {
 
 	// setup
 	var editor = new Editor();
 	var box = aBox( 'Material mapped box' );
-	var cmd = new CmdAddObject( box );
+	var cmd = new AddObjectCommand( box );
 	cmd.updatable = false;
 	editor.execute( cmd );
 
@@ -47,7 +47,7 @@ test( "Test for CmdSetMaterialMap (Undo and Redo)", function() {
 		// apply the textures
 		textures.map( function( texture ) {
 
-			var cmd = new CmdSetMaterialMap( box, mapName, texture );
+			var cmd = new SetMaterialMapCommand( box, mapName, texture );
 			cmd.updatable = false;
 			editor.execute( cmd );
 

+ 4 - 4
test/unit/editor/TestCmdSetMaterialValue.js → test/unit/editor/TestSetMaterialValueCommand.js

@@ -3,14 +3,14 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdSetMaterialValue" );
+module( "SetMaterialValueCommand" );
 
-test( "Test for CmdSetMaterialValue (Undo and Redo)", function() {
+test( "Test for SetMaterialValueCommand (Undo and Redo)", function() {
 
 	// setup scene
 	var editor = new Editor();
 	var box = aBox();
-	var cmd = new CmdAddObject( box );
+	var cmd = new AddObjectCommand( box );
 	cmd.updatable = false;
 	editor.execute( cmd );
 
@@ -39,7 +39,7 @@ test( "Test for CmdSetMaterialValue (Undo and Redo)", function() {
 
 		testData[ attributeName ].map( function( value ) {
 
-			var cmd = new CmdSetMaterialValue( box, attributeName, value );
+			var cmd = new SetMaterialValueCommand( box, attributeName, value );
 			cmd.updatable = false;
 			editor.execute( cmd );
 

+ 4 - 4
test/unit/editor/TestCmdSetPosition.js → test/unit/editor/TestSetPositionCommand.js

@@ -3,13 +3,13 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdSetPosition" );
+module( "SetPositionCommand" );
 
-test( "Test CmdSetPosition (Undo and Redo)", function() {
+test( "Test SetPositionCommand (Undo and Redo)", function() {
 
 	var editor = new Editor();
 	var box = aBox();
-	var cmd = new CmdAddObject( box );
+	var cmd = new AddObjectCommand( box );
 	editor.execute( cmd );
 
 	var positions = [
@@ -23,7 +23,7 @@ test( "Test CmdSetPosition (Undo and Redo)", function() {
 	positions.map( function( position ) {
 
 		var newPosition = new THREE.Vector3( position.x, position.y, position.z );
-		var cmd = new CmdSetPosition( box, newPosition );
+		var cmd = new SetPositionCommand( box, newPosition );
 		cmd.updatable = false;
 		editor.execute( cmd );
 

+ 4 - 4
test/unit/editor/TestCmdSetRotation.js → test/unit/editor/TestSetRotationCommand.js

@@ -3,14 +3,14 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdSetRotation" );
+module( "SetRotationCommand" );
 
-test( "Test CmdSetRotation (Undo and Redo)", function() {
+test( "Test SetRotationCommand (Undo and Redo)", function() {
 
 	// setup
 	var editor = new Editor();
 	var box = aBox();
-	editor.execute( new CmdAddObject( box ) );
+	editor.execute( new AddObjectCommand( box ) );
 
 
 	var rotations = [
@@ -25,7 +25,7 @@ test( "Test CmdSetRotation (Undo and Redo)", function() {
 	rotations.map( function( rotation ) {
 
 		var newRotation = new THREE.Euler( rotation.x, rotation.y, rotation.z );
-		var cmd = new CmdSetRotation( box, newRotation );
+		var cmd = new SetRotationCommand( box, newRotation );
 		cmd.updatable = false;
 		editor.execute ( cmd );
 

+ 4 - 4
test/unit/editor/TestCmdSetScale.js → test/unit/editor/TestSetScaleCommand.js

@@ -3,14 +3,14 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdSetScale" );
+module( "SetScaleCommand" );
 
-test( "Test CmdSetScale (Undo and Redo)", function() {
+test( "Test SetScaleCommand (Undo and Redo)", function() {
 
 	// setup
 	var editor = new Editor();
 	var box = aBox();
-	editor.execute( new CmdAddObject( box ) );
+	editor.execute( new AddObjectCommand( box ) );
 
 
 	// scales
@@ -25,7 +25,7 @@ test( "Test CmdSetScale (Undo and Redo)", function() {
 	scales.map( function( scale ) {
 
 		var newScale = new THREE.Vector3( scale.x, scale.y, scale.z );
-		var cmd = new CmdSetScale( box, newScale );
+		var cmd = new SetScaleCommand( box, newScale );
 		cmd.updatable = false;
 		editor.execute( cmd );
 

+ 3 - 3
test/unit/editor/TestCmdSetScene.js → test/unit/editor/TestSetSceneCommand.js

@@ -5,7 +5,7 @@
 
 module( "TestCmdSetScene" );
 
-test( "Test for CmdSetScene (Undo and Redo)", function() {
+test( "Test for SetSceneCommand (Undo and Redo)", function() {
 
 	// setup
 	var editor = new Editor();
@@ -16,7 +16,7 @@ test( "Test for CmdSetScene (Undo and Redo)", function() {
 	var scenes = objects.map( function( object ) {
 
 		editor = new Editor();
-		var cmd = new CmdAddObject( object );
+		var cmd = new AddObjectCommand( object );
 		cmd.updatable = false;
 		editor.execute( cmd );
 		return { obj: object, exportedData: exportScene( editor ) };
@@ -29,7 +29,7 @@ test( "Test for CmdSetScene (Undo and Redo)", function() {
 	scenes.map( function( scene ) {
 
 		var importedScene = importScene( scene.exportedData );
-		var cmd = new CmdSetScene( importedScene );
+		var cmd = new SetSceneCommand( importedScene );
 		cmd.updatable = false;
 		editor.execute( cmd );
 

+ 6 - 6
test/unit/editor/TestCmdSetScriptValue.js → test/unit/editor/TestSetScriptValueCommand.js

@@ -3,20 +3,20 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdSetScriptValue" );
+module( "SetScriptValueCommand" );
 
-test( "Test CmdSetScriptValue for source (Undo and Redo)", function() {
+test( "Test SetScriptValueCommand for source (Undo and Redo)", function() {
 
 
 	// setup
 	var editor = new Editor();
 	var box    = aBox( "The scripted box" );
-	var cmd = new CmdAddObject( box );
+	var cmd = new AddObjectCommand( box );
 	cmd.updatable = false;
 	editor.execute( cmd );
 
 	var translateScript = { name: "Translate", source: "function( update ) {}" };
-	cmd = new CmdAddScript( box, translateScript );
+	cmd = new AddScriptCommand( box, translateScript );
 	cmd.updatable = false;
 	editor.execute( cmd );
 
@@ -34,7 +34,7 @@ test( "Test CmdSetScriptValue for source (Undo and Redo)", function() {
 
 	testSourceData.map( function( script ) {
 
-		var cmd = new CmdSetScriptValue( box, translateScript, 'source', script.source, 0 );
+		var cmd = new SetScriptValueCommand( box, translateScript, 'source', script.source, 0 );
 		cmd.updatable = false;
 		editor.execute( cmd );
 
@@ -57,7 +57,7 @@ test( "Test CmdSetScriptValue for source (Undo and Redo)", function() {
 
 	names.map( function( name ) {
 
-		cmd = new CmdSetScriptValue( box, translateScript, 'name', name );
+		cmd = new SetScriptValueCommand( box, translateScript, 'name', name );
 		cmd.updatable = false;
 		editor.execute( cmd );
 

+ 4 - 4
test/unit/editor/TestCmdSetUuid.js → test/unit/editor/TestSetUuidCommand.js

@@ -3,20 +3,20 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdSetUuid" );
+module( "SetUuidCommand" );
 
-test( "Test CmdSetUuid (Undo and Redo)", function() {
+test( "Test SetUuidCommand (Undo and Redo)", function() {
 
 	var editor = new Editor();
 	var object = aBox( 'UUID test box' );
-	editor.execute( new CmdAddObject( object ) );
+	editor.execute( new AddObjectCommand( object ) );
 
 
 	var uuids = [ THREE.Math.generateUUID(), THREE.Math.generateUUID(), THREE.Math.generateUUID() ];
 
 	uuids.map( function( uuid ) {
 
-		var cmd = new CmdSetUuid( object, uuid );
+		var cmd = new SetUuidCommand( object, uuid );
 		cmd.updatable = false;
 		editor.execute( cmd );
 

+ 5 - 5
test/unit/editor/TestCmdSetValue.js → test/unit/editor/TestSetValueCommand.js

@@ -3,9 +3,9 @@
  * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
  */
 
-module( "CmdSetValue" );
+module( "SetValueCommand" );
 
-test( "Test CmdSetValue (Undo and Redo)", function() {
+test( "Test SetValueCommand (Undo and Redo)", function() {
 
 	var editor = new Editor();
 
@@ -18,7 +18,7 @@ test( "Test CmdSetValue (Undo and Redo)", function() {
 
 	[ box, light, cam ].map( function( object ) {
 
-		editor.execute( new CmdAddObject( object ) );
+		editor.execute( new AddObjectCommand( object ) );
 
 		ok( 0 == 0, "Testing object of type '" + object.type + "'" );
 
@@ -26,12 +26,12 @@ test( "Test CmdSetValue (Undo and Redo)", function() {
 
 			if ( object[ item ] !== undefined ) {
 
-				var cmd = new CmdSetValue( object, item, valueBefore );
+				var cmd = new SetValueCommand( object, item, valueBefore );
 				cmd.updatable = false;
 				editor.execute( cmd );
 				ok( object[ item ] == valueBefore, " OK, the attribute '" + item + "' is correct after first execute (expected: '" + valueBefore + "', actual: '" + object[ item ] + "')" );
 
-				var cmd = new CmdSetValue( object, item, valueAfter );
+				var cmd = new SetValueCommand( object, item, valueAfter );
 				cmd.updatable = false;
 				editor.execute( cmd );
 				ok( object[ item ] == valueAfter, " OK, the attribute '" + item + "' is correct after second execute (expected: '" + valueAfter + "', actual: '" + object[ item ] + "')" );

+ 40 - 40
test/unit/unittests_editor.html

@@ -69,52 +69,52 @@
 <script src="../../editor/js/History.js"></script>
 
 <!-- command object classes -->
-<script src="../../editor/js/Cmd.js"></script>
-<script src="../../editor/js/CmdAddObject.js"></script>
-<script src="../../editor/js/CmdAddScript.js"></script>
-<script src="../../editor/js/CmdMoveObject.js"></script>
-<script src="../../editor/js/CmdMultiCmds.js"></script>
-<script src="../../editor/js/CmdRemoveObject.js"></script>
-<script src="../../editor/js/CmdRemoveScript.js"></script>
-<script src="../../editor/js/CmdSetColor.js"></script>
-<script src="../../editor/js/CmdSetGeometry.js"></script>
-<script src="../../editor/js/CmdSetGeometryValue.js"></script>
-<script src="../../editor/js/CmdSetMaterial.js"></script>
-<script src="../../editor/js/CmdSetMaterialColor.js"></script>
-<script src="../../editor/js/CmdSetMaterialMap.js"></script>
-<script src="../../editor/js/CmdSetMaterialValue.js"></script>
-<script src="../../editor/js/CmdSetPosition.js"></script>
-<script src="../../editor/js/CmdSetRotation.js"></script>
-<script src="../../editor/js/CmdSetScale.js"></script>
-<script src="../../editor/js/CmdSetScene.js"></script>
-<script src="../../editor/js/CmdSetScriptValue.js"></script>
-<script src="../../editor/js/CmdSetUuid.js"></script>
-<script src="../../editor/js/CmdSetValue.js"></script>
+<script src="../../editor/js/Command.js"></script>
+<script src="../../editor/js/commands/AddObjectCommand.js"></script>
+<script src="../../editor/js/commands/AddScriptCommand.js"></script>
+<script src="../../editor/js/commands/MoveObjectCommand.js"></script>
+<script src="../../editor/js/commands/MultiCmdsCommand.js"></script>
+<script src="../../editor/js/commands/RemoveObjectCommand.js"></script>
+<script src="../../editor/js/commands/RemoveScriptCommand.js"></script>
+<script src="../../editor/js/commands/SetColorCommand.js"></script>
+<script src="../../editor/js/commands/SetGeometryCommand.js"></script>
+<script src="../../editor/js/commands/SetGeometryValueCommand.js"></script>
+<script src="../../editor/js/commands/SetMaterialCommand.js"></script>
+<script src="../../editor/js/commands/SetMaterialColorCommand.js"></script>
+<script src="../../editor/js/commands/SetMaterialMapCommand.js"></script>
+<script src="../../editor/js/commands/SetMaterialValueCommand.js"></script>
+<script src="../../editor/js/commands/SetPositionCommand.js"></script>
+<script src="../../editor/js/commands/SetRotationCommand.js"></script>
+<script src="../../editor/js/commands/SetScaleCommand.js"></script>
+<script src="../../editor/js/commands/SetSceneCommand.js"></script>
+<script src="../../editor/js/commands/SetScriptValueCommand.js"></script>
+<script src="../../editor/js/commands/SetUuidCommand.js"></script>
+<script src="../../editor/js/commands/SetValueCommand.js"></script>
 
 
 <!-- add class-based unit tests below -->
 <script src="editor/CommonUtilities.js"></script>
 
 <!-- Undo-Redo tests -->
-<script src="editor/TestCmdAddObjectAndCmdRemoveObject.js"></script>
-<script src="editor/TestCmdAddScript.js"></script>
-<script src="editor/TestCmdMoveObject.js"></script>
-<script src="editor/TestCmdMultiCmds.js"></script>
-<script src="editor/TestCmdRemoveScript.js"></script>
-<script src="editor/TestCmdSetColor.js"></script>
-<script src="editor/TestCmdSetGeometry.js"></script>
-<script src="editor/TestCmdSetGeometryValue.js"></script>
-<script src="editor/TestCmdSetMaterial.js"></script>
-<script src="editor/TestCmdSetMaterialColor.js"></script>
-<script src="editor/TestCmdSetMaterialMap.js"></script>
-<script src="editor/TestCmdSetMaterialValue.js"></script>
-<script src="editor/TestCmdSetPosition.js"></script>
-<script src="editor/TestCmdSetRotation.js"></script>
-<script src="editor/TestCmdSetScale.js"></script>
-<script src="editor/TestCmdSetScene.js"></script>
-<script src="editor/TestCmdSetScriptValue.js"></script>
-<script src="editor/TestCmdSetUuid.js"></script>
-<script src="editor/TestCmdSetValue.js"></script>
+<script src="editor/TestAddObjectCommandAndRemoveObjectCommand.js"></script>
+<script src="editor/TestAddScriptCommand.js"></script>
+<script src="editor/TestMoveObjectCommand.js"></script>
+<script src="editor/TestMultiCmdsCommand.js"></script>
+<script src="editor/TestRemoveScriptCommand.js"></script>
+<script src="editor/TestSetColorCommand.js"></script>
+<script src="editor/TestSetGeometryCommand.js"></script>
+<script src="editor/TestSetGeometryValueCommand.js"></script>
+<script src="editor/TestSetMaterialCommand.js"></script>
+<script src="editor/TestSetMaterialColorCommand.js"></script>
+<script src="editor/TestSetMaterialMapCommand.js"></script>
+<script src="editor/TestSetMaterialValueCommand.js"></script>
+<script src="editor/TestSetPositionCommand.js"></script>
+<script src="editor/TestSetRotationCommand.js"></script>
+<script src="editor/TestSetScaleCommand.js"></script>
+<script src="editor/TestSetSceneCommand.js"></script>
+<script src="editor/TestSetScriptValueCommand.js"></script>
+<script src="editor/TestSetUuidCommand.js"></script>
+<script src="editor/TestSetValueCommand.js"></script>
 <script src="editor/TestNestedDoUndoRedo.js"></script>
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