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@@ -63,10 +63,7 @@ THREE.CSS3DRenderer = function () {
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domElement.appendChild( cameraElement );
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- // Should we replace to feature detection?
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- // https://github.com/Modernizr/Modernizr/blob/master/feature-detects/css/transformstylepreserve3d.js
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- // So far, we use `document.documentMode` to detect IE
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- var isFlatTransform = !! document.documentMode;
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+ var isIE = /Trident/i.test( navigator.userAgent )
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this.setClearColor = function () {};
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@@ -147,16 +144,16 @@ THREE.CSS3DRenderer = function () {
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epsilon( elements[ 15 ] ) +
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')';
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- if ( ! isFlatTransform ) {
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+ if ( isIE ) {
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- return 'translate(-50%,-50%)' + matrix3d;
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+ return 'translate(-50%,-50%)' +
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+ 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)' +
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+ cameraCSSMatrix +
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+ matrix3d;
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}
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- return 'translate(-50%,-50%)' +
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- 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)' +
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- cameraCSSMatrix +
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- matrix3d;
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+ return 'translate(-50%,-50%)' + matrix3d;
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}
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@@ -199,7 +196,7 @@ THREE.CSS3DRenderer = function () {
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cache.objects[ object.id ] = { style: style };
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- if ( isFlatTransform ) {
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+ if ( isIE ) {
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cache.objects[ object.id ].distanceToCameraSquared = getDistanceToSquared( camera, object );
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@@ -293,7 +290,7 @@ THREE.CSS3DRenderer = function () {
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var style = cameraCSSMatrix +
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'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)';
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- if ( ! isFlatTransform && cache.camera.style !== style ) {
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+ if ( cache.camera.style !== style && ! isIE ) {
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cameraElement.style.WebkitTransform = style;
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cameraElement.style.MozTransform = style;
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@@ -305,7 +302,7 @@ THREE.CSS3DRenderer = function () {
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renderObject( scene, camera, cameraCSSMatrix );
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- if ( isFlatTransform ) {
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+ if ( isIE ) {
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// IE10 and 11 does not support 'preserve-3d'.
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// Thus, z-order in 3D will not work.
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