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use setFocalLength() to avoid deprecation warning

aardgoose 8 years ago
parent
commit
64298819be
1 changed files with 1 additions and 1 deletions
  1. 1 1
      examples/webgl_postprocessing_dof2.html

+ 1 - 1
examples/webgl_postprocessing_dof2.html

@@ -300,7 +300,7 @@ Use WEBGL Depth buffer support?
 					postprocessing.enabled = effectController.enabled;
 					postprocessing.bokeh_uniforms[ 'znear' ].value = camera.near;
 					postprocessing.bokeh_uniforms[ 'zfar' ].value = camera.far;
-					camera.setLens(effectController.focalLength);
+					camera.setFocalLength(effectController.focalLength);
 
 				};