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@@ -113,6 +113,8 @@ THREE.WebGLObjects = function ( gl, info ) {
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this.update = function ( object ) {
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this.update = function ( object ) {
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+ if ( object.geometry instanceof THREE.Geometry ) return;
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+
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var geometry = geometries.get( object );
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var geometry = geometries.get( object );
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if ( object.geometry instanceof THREE.DynamicGeometry ) {
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if ( object.geometry instanceof THREE.DynamicGeometry ) {
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