last frame in animation was ignored. This is a fix for it.
@@ -2954,7 +2954,7 @@
}
- for ( var frame = 0; frame < stack.frames; frame ++ ) {
+ for ( var frame = 0; frame <= stack.frames; frame ++ ) {
for ( var bonesIndex = 0, bonesLength = bones.length; bonesIndex < bonesLength; ++ bonesIndex ) {