2
0
Richard Monette 7 жил өмнө
parent
commit
65931b028c

+ 3 - 0
examples/webgl_materials_equiangular_ibl.html

@@ -107,6 +107,7 @@
 
 
 					texture.minFilter = THREE.NearestFilter;
 					texture.minFilter = THREE.NearestFilter;
 					texture.magFilter = THREE.NearestFilter;
 					texture.magFilter = THREE.NearestFilter;
+					texture.encoding = THREE.LinearEncoding;
 
 
 					var cubemapGenerator = new THREE.EquiangularToCubeGenerator( texture, 512 );
 					var cubemapGenerator = new THREE.EquiangularToCubeGenerator( texture, 512 );
 					var cubeMapTexture = cubemapGenerator.generate( renderer );
 					var cubeMapTexture = cubemapGenerator.generate( renderer );
@@ -123,6 +124,8 @@
 
 
 				new THREE.TextureLoader().load( "textures/equiangular.png", function ( texture ) {
 				new THREE.TextureLoader().load( "textures/equiangular.png", function ( texture ) {
 
 
+					texture.encoding = THREE.sRGBEncoding;
+
 					var cubemapGenerator = new THREE.EquiangularToCubeGenerator( texture, 512 );
 					var cubemapGenerator = new THREE.EquiangularToCubeGenerator( texture, 512 );
 					var cubeMapTexture = cubemapGenerator.generate( renderer );
 					var cubeMapTexture = cubemapGenerator.generate( renderer );