|
@@ -128,7 +128,7 @@
|
|
pointShaderMaterial = new THREE.ShaderMaterial( {
|
|
pointShaderMaterial = new THREE.ShaderMaterial( {
|
|
uniforms: {
|
|
uniforms: {
|
|
tex1: { value: imagePreviewTexture },
|
|
tex1: { value: imagePreviewTexture },
|
|
- zoom: { value: 9.0 },
|
|
|
|
|
|
+ zoom: { value: 9.0 }
|
|
},
|
|
},
|
|
vertexShader: document.getElementById( 'vertexshader' ).textContent,
|
|
vertexShader: document.getElementById( 'vertexshader' ).textContent,
|
|
fragmentShader: document.getElementById( 'fragmentshader' ).textContent,
|
|
fragmentShader: document.getElementById( 'fragmentshader' ).textContent,
|