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@@ -34,7 +34,7 @@ function IcosahedronBufferGeometry( radius, detail ) {
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var t = ( 1 + Math.sqrt( 5 ) ) / 2;
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var vertices = [
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- - 1, t, 0, 1, t, 0, - 1, - t, 0, 1, - t, 0,
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+ - 1, t, 0, 1, t, 0, - 1, - t, 0, 1, - t, 0,
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0, - 1, t, 0, 1, t, 0, - 1, - t, 0, 1, - t,
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t, 0, - 1, t, 0, 1, - t, 0, - 1, - t, 0, 1
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];
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@@ -43,7 +43,7 @@ function IcosahedronBufferGeometry( radius, detail ) {
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0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11,
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1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8,
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3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9,
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- 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1
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+ 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1
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];
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PolyhedronBufferGeometry.call( this, vertices, indices, radius, detail );
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