@@ -22,7 +22,7 @@ THREE.FilmPass = function ( noiseIntensity, scanlinesIntensity, scanlinesCount,
} );
this.uniforms[ "tDiffuse" ] = new THREE.Uniform();
- this.uniforms[ "time" ] = new THREE.Uniform();
+ this.uniforms[ "time" ] = new THREE.Uniform( 0 );
if ( grayscale !== undefined ) this.uniforms.grayscale = new THREE.Uniform( grayscale );
if ( noiseIntensity !== undefined ) this.uniforms.nIntensity = new THREE.Uniform( noiseIntensity );