Browse Source

Added setFrameRange to MorphAnimMesh.

Also improved error reporting in JSONLoader (getting DEPRECATED errors for incorrect URLs was really confusing).
alteredq 13 years ago
parent
commit
677cfd3c44
4 changed files with 284 additions and 258 deletions
  1. 245 245
      build/Three.js
  2. 2 2
      build/custom/ThreeExtras.js
  3. 23 8
      src/extras/loaders/JSONLoader.js
  4. 14 3
      src/objects/MorphAnimMesh.js

+ 245 - 245
build/Three.js

@@ -1,10 +1,10 @@
 // Three.js - http://github.com/mrdoob/three.js
 'use strict';var THREE=THREE||{REVISION:"48dev"};if(!self.Int32Array)self.Int32Array=Array,self.Float32Array=Array;
-(function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c)window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"],window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"];if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=(new Date).getTime(),f=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+f)},f);a=c+f;return g};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
+(function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c)window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"],window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"];if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=(new Date).getTime(),g=Math.max(0,16-(c-a)),f=window.setTimeout(function(){b(c+g)},g);a=c+g;return f};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
 function(a){clearTimeout(a)}})();THREE.Clock=function(a){this.autoStart=void 0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1};THREE.Clock.prototype.start=function(){this.oldTime=this.startTime=Date.now();this.running=!0};THREE.Clock.prototype.stop=function(){this.getElapsedTime();this.running=!1};THREE.Clock.prototype.getElapsedTime=function(){return this.elapsedTime+=this.getDelta()};
 THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.0010*(b-this.oldTime);this.oldTime=b;this.elapsedTime+=a}return a};THREE.Color=function(a){void 0!==a&&this.setHex(a);return this};
 THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},convertGammaToLinear:function(){var a=this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);
-this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,f;if(0===c)this.r=this.g=this.b=0;else switch(d=Math.floor(6*a),e=6*a-d,a=c*(1-b),f=c*(1-b*e),b=c*(1-b*(1-e)),d){case 1:this.r=f;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=f;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=f;break;case 6:case 0:this.r=c,this.g=b,this.b=a}return this},setHex:function(a){a=
+this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,g;if(0===c)this.r=this.g=this.b=0;else switch(d=Math.floor(6*a),e=6*a-d,a=c*(1-b),g=c*(1-b*e),b=c*(1-b*(1-e)),d){case 1:this.r=g;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=g;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=g;break;case 6:case 0:this.r=c,this.g=b,this.b=a}return this},setHex:function(a){a=
 Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},getHex:function(){return Math.floor(255*this.r)<<16^Math.floor(255*this.g)<<8^Math.floor(255*this.b)},getContextStyle:function(){return"rgb("+Math.floor(255*this.r)+","+Math.floor(255*this.g)+","+Math.floor(255*this.b)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0};
 THREE.Vector2.prototype={constructor:THREE.Vector2,set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},
 divideScalar:function(a){a?(this.x/=a,this.y/=a):this.set(0,0);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.lengthSq())},normalize:function(){return this.divideScalar(this.length())},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,a=this.y-a.y;return b*b+a*a},setLength:function(a){return this.normalize().multiplyScalar(a)},
@@ -20,90 +20,90 @@ normalize:function(){return this.divideScalar(this.length())},setLength:function
 THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes;c[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);c[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);c[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);c[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);c[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);c[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;6>a;a++)b=c[a],b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))};
 THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=THREE.Frustum.__v1.set(c.getColumnX().length(),c.getColumnY().length(),c.getColumnZ().length()),d=-a.geometry.boundingSphere.radius*Math.max(d.x,Math.max(d.y,d.z)),e=0;6>e;e++)if(a=b[e].x*c.n14+b[e].y*c.n24+b[e].z*c.n34+b[e].w,a<=d)return!1;return!0};THREE.Frustum.__v1=new THREE.Vector3;
 THREE.Ray=function(a,b){function c(a,b,c){o.sub(c,a);r=o.dot(b);s=q.add(a,m.copy(b).multiplyScalar(r));return t=c.distanceTo(s)}function d(a,b,c,d){o.sub(d,b);q.sub(c,b);m.sub(a,b);w=o.dot(o);u=o.dot(q);v=o.dot(m);A=q.dot(q);B=q.dot(m);C=1/(w*A-u*u);D=(A*v-u*B)*C;I=(w*B-u*v)*C;return 0<=D&&0<=I&&1>D+I}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.intersectScene=function(a){return this.intersectObjects(a.children)};this.intersectObjects=function(a){var b,c,d=[];for(b=0,
-c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d};var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,k=new THREE.Vector3,l=new THREE.Vector3,p=new THREE.Vector3,n=new THREE.Vector3;this.intersectObject=function(a){for(var b,m=[],o=0,q=a.children.length;o<q;o++)Array.prototype.push.apply(m,this.intersectObject(a.children[o]));if(a instanceof THREE.Particle){o=
+c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d};var e=new THREE.Vector3,g=new THREE.Vector3,f=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,k=new THREE.Vector3,l=new THREE.Vector3,p=new THREE.Vector3,n=new THREE.Vector3;this.intersectObject=function(a){for(var b,m=[],o=0,q=a.children.length;o<q;o++)Array.prototype.push.apply(m,this.intersectObject(a.children[o]));if(a instanceof THREE.Particle){o=
 c(this.origin,this.direction,a.matrixWorld.getPosition());if(o>a.scale.x)return[];b={distance:o,point:a.position,face:null,object:a};m.push(b)}else if(a instanceof THREE.Mesh){o=c(this.origin,this.direction,a.matrixWorld.getPosition());q=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),a.matrixWorld.getColumnZ().length());if(o>a.geometry.boundingSphere.radius*Math.max(q.x,Math.max(q.y,q.z)))return m;var r,s,j=a.geometry,t=j.vertices,u;a.matrixRotationWorld.extractRotation(a.matrixWorld);
-for(o=0,q=j.faces.length;o<q;o++)if(b=j.faces[o],i.copy(this.origin),k.copy(this.direction),u=a.matrixWorld,l=u.multiplyVector3(l.copy(b.centroid)).subSelf(i),p=a.matrixRotationWorld.multiplyVector3(p.copy(b.normal)),r=k.dot(p),!(1.0E-4>Math.abs(r))&&(s=p.dot(l)/r,!(0>s)&&(a.doubleSided||(a.flipSided?0<r:0>r))))if(n.add(i,k.multiplyScalar(s)),b instanceof THREE.Face3)e=u.multiplyVector3(e.copy(t[b.a].position)),f=u.multiplyVector3(f.copy(t[b.b].position)),g=u.multiplyVector3(g.copy(t[b.c].position)),
-d(n,e,f,g)&&(b={distance:i.distanceTo(n),point:n.clone(),face:b,object:a},m.push(b));else if(b instanceof THREE.Face4&&(e=u.multiplyVector3(e.copy(t[b.a].position)),f=u.multiplyVector3(f.copy(t[b.b].position)),g=u.multiplyVector3(g.copy(t[b.c].position)),h=u.multiplyVector3(h.copy(t[b.d].position)),d(n,e,f,h)||d(n,f,g,h)))b={distance:i.distanceTo(n),point:n.clone(),face:b,object:a},m.push(b)}return m};var o=new THREE.Vector3,q=new THREE.Vector3,m=new THREE.Vector3,r,s,t,w,u,v,A,B,C,D,I};
-THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,l,p){h=!1;b=f;c=g;d=l;e=p;a()};this.addPoint=function(f,g){h?(h=!1,b=f,c=g,d=f,e=g):(b=b<f?b:f,c=c<g?c:g,d=d>f?d:f,e=e>g?e:g);a()};this.add3Points=
-function(f,g,l,p,n,o){h?(h=!1,b=f<l?f<n?f:n:l<n?l:n,c=g<p?g<o?g:o:p<o?p:o,d=f>l?f>n?f:n:l>n?l:n,e=g>p?g>o?g:o:p>o?p:o):(b=f<l?f<n?f<b?f:b:n<b?n:b:l<n?l<b?l:b:n<b?n:b,c=g<p?g<o?g<c?g:c:o<c?o:c:p<o?p<c?p:c:o<c?o:c,d=f>l?f>n?f>d?f:d:n>d?n:d:l>n?l>d?l:d:n>d?n:d,e=g>p?g>o?g>e?g:e:o>e?o:e:p>o?p>e?p:e:o>e?o:e);a()};this.addRectangle=function(f){h?(h=!1,b=f.getLeft(),c=f.getTop(),d=f.getRight(),e=f.getBottom()):(b=b<f.getLeft()?b:f.getLeft(),c=c<f.getTop()?c:f.getTop(),d=d>f.getRight()?d:f.getRight(),e=e>
-f.getBottom()?e:f.getBottom());a()};this.inflate=function(f){b-=f;c-=f;d+=f;e+=f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||e<a.getTop()||c>a.getBottom()?!1:!0};this.empty=function(){h=!0;e=d=c=b=0;a()};this.isEmpty=function(){return h}};
+for(o=0,q=j.faces.length;o<q;o++)if(b=j.faces[o],i.copy(this.origin),k.copy(this.direction),u=a.matrixWorld,l=u.multiplyVector3(l.copy(b.centroid)).subSelf(i),p=a.matrixRotationWorld.multiplyVector3(p.copy(b.normal)),r=k.dot(p),!(1.0E-4>Math.abs(r))&&(s=p.dot(l)/r,!(0>s)&&(a.doubleSided||(a.flipSided?0<r:0>r))))if(n.add(i,k.multiplyScalar(s)),b instanceof THREE.Face3)e=u.multiplyVector3(e.copy(t[b.a].position)),g=u.multiplyVector3(g.copy(t[b.b].position)),f=u.multiplyVector3(f.copy(t[b.c].position)),
+d(n,e,g,f)&&(b={distance:i.distanceTo(n),point:n.clone(),face:b,object:a},m.push(b));else if(b instanceof THREE.Face4&&(e=u.multiplyVector3(e.copy(t[b.a].position)),g=u.multiplyVector3(g.copy(t[b.b].position)),f=u.multiplyVector3(f.copy(t[b.c].position)),h=u.multiplyVector3(h.copy(t[b.d].position)),d(n,e,g,h)||d(n,g,f,h)))b={distance:i.distanceTo(n),point:n.clone(),face:b,object:a},m.push(b)}return m};var o=new THREE.Vector3,q=new THREE.Vector3,m=new THREE.Vector3,r,s,t,w,u,v,A,B,C,D,I};
+THREE.Rectangle=function(){function a(){g=d-b;f=e-c}var b,c,d,e,g,f,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return g};this.getHeight=function(){return f};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(g,f,l,p){h=!1;b=g;c=f;d=l;e=p;a()};this.addPoint=function(g,f){h?(h=!1,b=g,c=f,d=g,e=f):(b=b<g?b:g,c=c<f?c:f,d=d>g?d:g,e=e>f?e:f);a()};this.add3Points=
+function(g,f,l,p,n,o){h?(h=!1,b=g<l?g<n?g:n:l<n?l:n,c=f<p?f<o?f:o:p<o?p:o,d=g>l?g>n?g:n:l>n?l:n,e=f>p?f>o?f:o:p>o?p:o):(b=g<l?g<n?g<b?g:b:n<b?n:b:l<n?l<b?l:b:n<b?n:b,c=f<p?f<o?f<c?f:c:o<c?o:c:p<o?p<c?p:c:o<c?o:c,d=g>l?g>n?g>d?g:d:n>d?n:d:l>n?l>d?l:d:n>d?n:d,e=f>p?f>o?f>e?f:e:o>e?o:e:p>o?p>e?p:e:o>e?o:e);a()};this.addRectangle=function(g){h?(h=!1,b=g.getLeft(),c=g.getTop(),d=g.getRight(),e=g.getBottom()):(b=b<g.getLeft()?b:g.getLeft(),c=c<g.getTop()?c:g.getTop(),d=d>g.getRight()?d:g.getRight(),e=e>
+g.getBottom()?e:g.getBottom());a()};this.inflate=function(g){b-=g;c-=g;d+=g;e+=g;a()};this.minSelf=function(g){b=b>g.getLeft()?b:g.getLeft();c=c>g.getTop()?c:g.getTop();d=d<g.getRight()?d:g.getRight();e=e<g.getBottom()?e:g.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||e<a.getTop()||c>a.getBottom()?!1:!0};this.empty=function(){h=!0;e=d=c=b=0;a()};this.isEmpty=function(){return h}};
 THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b){return a<b?b:a},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},random16:function(){return(65280*Math.random()+255*Math.random())/65535},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(0.5-Math.random())}};THREE.Matrix3=function(){this.m=[]};
 THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
-THREE.Matrix4=function(a,b,c,d,e,f,g,h,i,k,l,p,n,o,q,m){this.set(void 0!==a?a:1,b||0,c||0,d||0,e||0,void 0!==f?f:1,g||0,h||0,i||0,k||0,void 0!==l?l:1,p||0,n||0,o||0,q||0,void 0!==m?m:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,i,k,l,p,n,o,q,m){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=h;this.n31=i;this.n32=k;this.n33=l;this.n34=p;this.n41=n;this.n42=o;this.n43=q;this.n44=m;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
-b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;f.sub(a,b).normalize();if(0===f.length())f.z=1;d.cross(c,f).normalize();0===d.length()&&(f.x+=1.0E-4,d.cross(c,f).normalize());e.cross(f,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=f.x;this.n21=d.y;this.n22=e.y;this.n23=f.y;this.n31=d.z;this.n32=e.z;this.n33=f.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,h=a.n22,i=a.n23,k=a.n24,l=a.n31,p=a.n32,n=a.n33,o=a.n34,q=a.n41,m=a.n42,r=a.n43,
-s=a.n44,t=b.n11,w=b.n12,u=b.n13,v=b.n14,A=b.n21,B=b.n22,C=b.n23,D=b.n24,I=b.n31,K=b.n32,O=b.n33,S=b.n34,L=b.n41,P=b.n42,H=b.n43,G=b.n44;this.n11=c*t+d*A+e*I+f*L;this.n12=c*w+d*B+e*K+f*P;this.n13=c*u+d*C+e*O+f*H;this.n14=c*v+d*D+e*S+f*G;this.n21=g*t+h*A+i*I+k*L;this.n22=g*w+h*B+i*K+k*P;this.n23=g*u+h*C+i*O+k*H;this.n24=g*v+h*D+i*S+k*G;this.n31=l*t+p*A+n*I+o*L;this.n32=l*w+p*B+n*K+o*P;this.n33=l*u+p*C+n*O+o*H;this.n34=l*v+p*D+n*S+o*G;this.n41=q*t+m*A+r*I+s*L;this.n42=q*w+m*B+r*K+s*P;this.n43=q*u+m*
+THREE.Matrix4=function(a,b,c,d,e,g,f,h,i,k,l,p,n,o,q,m){this.set(void 0!==a?a:1,b||0,c||0,d||0,e||0,void 0!==g?g:1,f||0,h||0,i||0,k||0,void 0!==l?l:1,p||0,n||0,o||0,q||0,void 0!==m?m:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,g,f,h,i,k,l,p,n,o,q,m){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=g;this.n23=f;this.n24=h;this.n31=i;this.n32=k;this.n33=l;this.n34=p;this.n41=n;this.n42=o;this.n43=q;this.n44=m;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
+b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(0===g.length())g.z=1;d.cross(c,g).normalize();0===d.length()&&(g.x+=1.0E-4,d.cross(c,g).normalize());e.cross(g,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=g.x;this.n21=d.y;this.n22=e.y;this.n23=g.y;this.n31=d.z;this.n32=e.z;this.n33=g.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,g=a.n14,f=a.n21,h=a.n22,i=a.n23,k=a.n24,l=a.n31,p=a.n32,n=a.n33,o=a.n34,q=a.n41,m=a.n42,r=a.n43,
+s=a.n44,t=b.n11,w=b.n12,u=b.n13,v=b.n14,A=b.n21,B=b.n22,C=b.n23,D=b.n24,I=b.n31,K=b.n32,O=b.n33,S=b.n34,L=b.n41,P=b.n42,H=b.n43,G=b.n44;this.n11=c*t+d*A+e*I+g*L;this.n12=c*w+d*B+e*K+g*P;this.n13=c*u+d*C+e*O+g*H;this.n14=c*v+d*D+e*S+g*G;this.n21=f*t+h*A+i*I+k*L;this.n22=f*w+h*B+i*K+k*P;this.n23=f*u+h*C+i*O+k*H;this.n24=f*v+h*D+i*S+k*G;this.n31=l*t+p*A+n*I+o*L;this.n32=l*w+p*B+n*K+o*P;this.n33=l*u+p*C+n*O+o*H;this.n34=l*v+p*D+n*S+o*G;this.n41=q*t+m*A+r*I+s*L;this.n42=q*w+m*B+r*K+s*P;this.n43=q*u+m*
 C+r*O+s*H;this.n44=q*v+m*D+r*S+s*G;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=
 a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*
 c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*
-a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,g=this.n23,h=this.n24,i=this.n31,k=this.n32,l=this.n33,p=this.n34,n=this.n41,o=this.n42,q=this.n43,m=this.n44;return d*g*k*n-c*h*k*n-d*f*l*n+b*h*l*n+c*f*p*n-b*g*p*n-d*g*i*o+c*h*i*o+d*e*l*o-a*h*l*o-c*e*p*o+a*g*p*o+d*f*i*q-b*h*i*q-d*e*k*q+a*h*k*q+b*e*p*q-a*f*p*q-c*f*i*m+b*g*i*m+c*e*k*m-a*g*k*m-b*e*l*m+a*f*l*m},transpose:function(){var a;
+a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,g=this.n22,f=this.n23,h=this.n24,i=this.n31,k=this.n32,l=this.n33,p=this.n34,n=this.n41,o=this.n42,q=this.n43,m=this.n44;return d*f*k*n-c*h*k*n-d*g*l*n+b*h*l*n+c*g*p*n-b*f*p*n-d*f*i*o+c*h*i*o+d*e*l*o-a*h*l*o-c*e*p*o+a*f*p*o+d*g*i*q-b*h*i*q-d*e*k*q+a*h*k*q+b*e*p*q-a*g*p*q-c*g*i*m+b*f*i*m+c*e*k*m-a*f*k*m-b*e*l*m+a*g*l*m},transpose:function(){var a;
 a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n34=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;
 a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;
 a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},
 setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},
-setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,i=e*f,k=e*g;this.set(i*f+c,i*g-d*h,i*h+d*g,0,i*g+d*h,k*g+c,k*h-d*f,0,i*h-d*g,k*h+d*f,e*h*h+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
-this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,e=a.n14,f=a.n21,g=a.n22,h=a.n23,i=a.n24,k=a.n31,l=a.n32,p=a.n33,n=a.n34,o=a.n41,q=a.n42,m=a.n43,r=a.n44;this.n11=h*n*q-i*p*q+i*l*m-g*n*m-h*l*r+g*p*r;this.n12=e*p*q-d*n*q-e*l*m+c*n*m+d*l*r-c*p*r;this.n13=d*i*q-e*h*q+e*g*m-c*i*m-d*g*r+c*h*r;this.n14=e*h*l-d*i*l-e*g*p+c*i*p+d*g*n-c*h*n;this.n21=i*p*o-h*n*o-i*k*m+f*n*m+h*k*r-f*p*r;this.n22=d*n*o-e*p*o+
-e*k*m-b*n*m-d*k*r+b*p*r;this.n23=e*h*o-d*i*o-e*f*m+b*i*m+d*f*r-b*h*r;this.n24=d*i*k-e*h*k+e*f*p-b*i*p-d*f*n+b*h*n;this.n31=g*n*o-i*l*o+i*k*q-f*n*q-g*k*r+f*l*r;this.n32=e*l*o-c*n*o-e*k*q+b*n*q+c*k*r-b*l*r;this.n33=c*i*o-e*g*o+e*f*q-b*i*q-c*f*r+b*g*r;this.n34=e*g*k-c*i*k-e*f*l+b*i*l+c*f*n-b*g*n;this.n41=h*l*o-g*p*o-h*k*q+f*p*q+g*k*m-f*l*m;this.n42=c*p*o-d*l*o+d*k*q-b*p*q-c*k*m+b*l*m;this.n43=d*g*o-c*h*o-d*f*q+b*h*q+c*f*m-b*g*m;this.n44=c*h*k-d*g*k+d*f*l-b*h*l-c*f*p+b*g*p;this.multiplyScalar(1/a.determinant());
-return this},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);switch(b){case "YXZ":var i=g*h,k=g*e,l=d*h,p=d*e;this.n11=i+p*c;this.n12=l*c-k;this.n13=f*d;this.n21=f*e;this.n22=f*h;this.n23=-c;this.n31=k*c-l;this.n32=p+i*c;this.n33=f*g;break;case "ZXY":i=g*h;k=g*e;l=d*h;p=d*e;this.n11=i-p*c;this.n12=-f*e;this.n13=l+k*c;this.n21=k+l*c;this.n22=f*h;this.n23=p-i*c;this.n31=-f*d;this.n32=c;this.n33=f*g;break;case "ZYX":i=
-f*h;k=f*e;l=c*h;p=c*e;this.n11=g*h;this.n12=l*d-k;this.n13=i*d+p;this.n21=g*e;this.n22=p*d+i;this.n23=k*d-l;this.n31=-d;this.n32=c*g;this.n33=f*g;break;case "YZX":i=f*g;k=f*d;l=c*g;p=c*d;this.n11=g*h;this.n12=p-i*e;this.n13=l*e+k;this.n21=e;this.n22=f*h;this.n23=-c*h;this.n31=-d*h;this.n32=k*e+l;this.n33=i-p*e;break;case "XZY":i=f*g;k=f*d;l=c*g;p=c*d;this.n11=g*h;this.n12=-e;this.n13=d*h;this.n21=i*e+p;this.n22=f*h;this.n23=k*e-l;this.n31=l*e-k;this.n32=c*h;this.n33=p*e+i;break;default:i=f*h,k=f*
-e,l=c*h,p=c*e,this.n11=g*h,this.n12=-g*e,this.n13=d,this.n21=k+l*d,this.n22=i-p*d,this.n23=-c*g,this.n31=p-i*d,this.n32=l+k*d,this.n33=f*g}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,f=b+b,g=c+c,h=d+d,a=b*f,i=b*g,b=b*h,k=c*g,c=c*h,d=d*h,f=e*f,g=e*g,e=e*h;this.n11=1-(k+d);this.n12=i-e;this.n13=b+g;this.n21=i+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+k);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=
-a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},compose:function(a,b,c){var d=THREE.Matrix4.__m1,e=THREE.Matrix4.__m2;d.identity();d.setRotationFromQuaternion(b);e.setScale(c.x,c.y,c.z);this.multiply(d,e);this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},decompose:function(a,b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;d.set(this.n11,this.n21,this.n31);e.set(this.n12,this.n22,this.n32);f.set(this.n13,
-this.n23,this.n33);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=d.length();c.y=e.length();c.z=f.length();a.x=this.n14;a.y=this.n24;a.z=this.n34;d=THREE.Matrix4.__m1;d.copy(this);d.n11/=c.x;d.n21/=c.x;d.n31/=c.x;d.n12/=c.y;d.n22/=c.y;d.n32/=c.y;d.n13/=c.z;d.n23/=c.z;d.n33/=c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34;
+setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,g=a.x,f=a.y,h=a.z,i=e*g,k=e*f;this.set(i*g+c,i*f-d*h,i*h+d*f,0,i*f+d*h,k*f+c,k*h-d*g,0,i*h-d*f,k*h+d*g,e*h*h+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
+this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,e=a.n14,g=a.n21,f=a.n22,h=a.n23,i=a.n24,k=a.n31,l=a.n32,p=a.n33,n=a.n34,o=a.n41,q=a.n42,m=a.n43,r=a.n44;this.n11=h*n*q-i*p*q+i*l*m-f*n*m-h*l*r+f*p*r;this.n12=e*p*q-d*n*q-e*l*m+c*n*m+d*l*r-c*p*r;this.n13=d*i*q-e*h*q+e*f*m-c*i*m-d*f*r+c*h*r;this.n14=e*h*l-d*i*l-e*f*p+c*i*p+d*f*n-c*h*n;this.n21=i*p*o-h*n*o-i*k*m+g*n*m+h*k*r-g*p*r;this.n22=d*n*o-e*p*o+
+e*k*m-b*n*m-d*k*r+b*p*r;this.n23=e*h*o-d*i*o-e*g*m+b*i*m+d*g*r-b*h*r;this.n24=d*i*k-e*h*k+e*g*p-b*i*p-d*g*n+b*h*n;this.n31=f*n*o-i*l*o+i*k*q-g*n*q-f*k*r+g*l*r;this.n32=e*l*o-c*n*o-e*k*q+b*n*q+c*k*r-b*l*r;this.n33=c*i*o-e*f*o+e*g*q-b*i*q-c*g*r+b*f*r;this.n34=e*f*k-c*i*k-e*g*l+b*i*l+c*g*n-b*f*n;this.n41=h*l*o-f*p*o-h*k*q+g*p*q+f*k*m-g*l*m;this.n42=c*p*o-d*l*o+d*k*q-b*p*q-c*k*m+b*l*m;this.n43=d*f*o-c*h*o-d*g*q+b*h*q+c*g*m-b*f*m;this.n44=c*h*k-d*f*k+d*g*l-b*h*l-c*g*p+b*f*p;this.multiplyScalar(1/a.determinant());
+return this},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,e=a.z,g=Math.cos(c),c=Math.sin(c),f=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);switch(b){case "YXZ":var i=f*h,k=f*e,l=d*h,p=d*e;this.n11=i+p*c;this.n12=l*c-k;this.n13=g*d;this.n21=g*e;this.n22=g*h;this.n23=-c;this.n31=k*c-l;this.n32=p+i*c;this.n33=g*f;break;case "ZXY":i=f*h;k=f*e;l=d*h;p=d*e;this.n11=i-p*c;this.n12=-g*e;this.n13=l+k*c;this.n21=k+l*c;this.n22=g*h;this.n23=p-i*c;this.n31=-g*d;this.n32=c;this.n33=g*f;break;case "ZYX":i=
+g*h;k=g*e;l=c*h;p=c*e;this.n11=f*h;this.n12=l*d-k;this.n13=i*d+p;this.n21=f*e;this.n22=p*d+i;this.n23=k*d-l;this.n31=-d;this.n32=c*f;this.n33=g*f;break;case "YZX":i=g*f;k=g*d;l=c*f;p=c*d;this.n11=f*h;this.n12=p-i*e;this.n13=l*e+k;this.n21=e;this.n22=g*h;this.n23=-c*h;this.n31=-d*h;this.n32=k*e+l;this.n33=i-p*e;break;case "XZY":i=g*f;k=g*d;l=c*f;p=c*d;this.n11=f*h;this.n12=-e;this.n13=d*h;this.n21=i*e+p;this.n22=g*h;this.n23=k*e-l;this.n31=l*e-k;this.n32=c*h;this.n33=p*e+i;break;default:i=g*h,k=g*
+e,l=c*h,p=c*e,this.n11=f*h,this.n12=-f*e,this.n13=d,this.n21=k+l*d,this.n22=i-p*d,this.n23=-c*f,this.n31=p-i*d,this.n32=l+k*d,this.n33=g*f}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,g=b+b,f=c+c,h=d+d,a=b*g,i=b*f,b=b*h,k=c*f,c=c*h,d=d*h,g=e*g,f=e*f,e=e*h;this.n11=1-(k+d);this.n12=i-e;this.n13=b+f;this.n21=i+e;this.n22=1-(a+d);this.n23=c-g;this.n31=b-f;this.n32=c+g;this.n33=1-(a+k);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=
+a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},compose:function(a,b,c){var d=THREE.Matrix4.__m1,e=THREE.Matrix4.__m2;d.identity();d.setRotationFromQuaternion(b);e.setScale(c.x,c.y,c.z);this.multiply(d,e);this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},decompose:function(a,b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;d.set(this.n11,this.n21,this.n31);e.set(this.n12,this.n22,this.n32);g.set(this.n13,
+this.n23,this.n33);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=d.length();c.y=e.length();c.z=g.length();a.x=this.n14;a.y=this.n24;a.z=this.n34;d=THREE.Matrix4.__m1;d.copy(this);d.n11/=c.x;d.n21/=c.x;d.n31/=c.x;d.n12/=c.y;d.n22/=c.y;d.n32/=c.y;d.n13/=c.z;d.n23/=c.z;d.n33/=c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34;
 return this},extractRotation:function(a){var b=THREE.Matrix4.__v1,c=1/b.set(a.n11,a.n21,a.n31).length(),d=1/b.set(a.n12,a.n22,a.n32).length(),b=1/b.set(a.n13,a.n23,a.n33).length();this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*b;this.n23=a.n23*b;this.n33=a.n33*b;return this},rotateByAxis:function(a,b){if(1===a.x&&0===a.y&&0===a.z)return this.rotateX(b);if(0===a.x&&1===a.y&&0===a.z)return this.rotateY(b);if(0===a.x&&0===a.y&&1===
-a.z)return this.rotateZ(b);var c=a.x,d=a.y,e=a.z,f=Math.sqrt(c*c+d*d+e*e),c=c/f,d=d/f,e=e/f,f=c*c,g=d*d,h=e*e,i=Math.cos(b),k=Math.sin(b),l=1-i,p=c*d*l,n=c*e*l,l=d*e*l,c=c*k,o=d*k,k=e*k,e=f+(1-f)*i,f=p+k,d=n-o,p=p-k,g=g+(1-g)*i,k=l+c,n=n+o,l=l-c,h=h+(1-h)*i,i=this.n11,c=this.n21,o=this.n31,q=this.n41,m=this.n12,r=this.n22,s=this.n32,t=this.n42,w=this.n13,u=this.n23,v=this.n33,A=this.n43;this.n11=e*i+f*m+d*w;this.n21=e*c+f*r+d*u;this.n31=e*o+f*s+d*v;this.n41=e*q+f*t+d*A;this.n12=p*i+g*m+k*w;this.n22=
-p*c+g*r+k*u;this.n32=p*o+g*s+k*v;this.n42=p*q+g*t+k*A;this.n13=n*i+l*m+h*w;this.n23=n*c+l*r+h*u;this.n33=n*o+l*s+h*v;this.n43=n*q+l*t+h*A;return this},rotateX:function(a){var b=this.n12,c=this.n22,d=this.n32,e=this.n42,f=this.n13,g=this.n23,h=this.n33,i=this.n43,k=Math.cos(a),a=Math.sin(a);this.n12=k*b+a*f;this.n22=k*c+a*g;this.n32=k*d+a*h;this.n42=k*e+a*i;this.n13=k*f-a*b;this.n23=k*g-a*c;this.n33=k*h-a*d;this.n43=k*i-a*e;return this},rotateY:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,
-f=this.n13,g=this.n23,h=this.n33,i=this.n43,k=Math.cos(a),a=Math.sin(a);this.n11=k*b-a*f;this.n21=k*c-a*g;this.n31=k*d-a*h;this.n41=k*e-a*i;this.n13=k*f+a*b;this.n23=k*g+a*c;this.n33=k*h+a*d;this.n43=k*i+a*e;return this},rotateZ:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,f=this.n12,g=this.n22,h=this.n32,i=this.n42,k=Math.cos(a),a=Math.sin(a);this.n11=k*b+a*f;this.n21=k*c+a*g;this.n31=k*d+a*h;this.n41=k*e+a*i;this.n12=k*f-a*b;this.n22=k*g-a*c;this.n32=k*h-a*d;this.n42=k*i-a*e;return this},
+a.z)return this.rotateZ(b);var c=a.x,d=a.y,e=a.z,g=Math.sqrt(c*c+d*d+e*e),c=c/g,d=d/g,e=e/g,g=c*c,f=d*d,h=e*e,i=Math.cos(b),k=Math.sin(b),l=1-i,p=c*d*l,n=c*e*l,l=d*e*l,c=c*k,o=d*k,k=e*k,e=g+(1-g)*i,g=p+k,d=n-o,p=p-k,f=f+(1-f)*i,k=l+c,n=n+o,l=l-c,h=h+(1-h)*i,i=this.n11,c=this.n21,o=this.n31,q=this.n41,m=this.n12,r=this.n22,s=this.n32,t=this.n42,w=this.n13,u=this.n23,v=this.n33,A=this.n43;this.n11=e*i+g*m+d*w;this.n21=e*c+g*r+d*u;this.n31=e*o+g*s+d*v;this.n41=e*q+g*t+d*A;this.n12=p*i+f*m+k*w;this.n22=
+p*c+f*r+k*u;this.n32=p*o+f*s+k*v;this.n42=p*q+f*t+k*A;this.n13=n*i+l*m+h*w;this.n23=n*c+l*r+h*u;this.n33=n*o+l*s+h*v;this.n43=n*q+l*t+h*A;return this},rotateX:function(a){var b=this.n12,c=this.n22,d=this.n32,e=this.n42,g=this.n13,f=this.n23,h=this.n33,i=this.n43,k=Math.cos(a),a=Math.sin(a);this.n12=k*b+a*g;this.n22=k*c+a*f;this.n32=k*d+a*h;this.n42=k*e+a*i;this.n13=k*g-a*b;this.n23=k*f-a*c;this.n33=k*h-a*d;this.n43=k*i-a*e;return this},rotateY:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,
+g=this.n13,f=this.n23,h=this.n33,i=this.n43,k=Math.cos(a),a=Math.sin(a);this.n11=k*b-a*g;this.n21=k*c-a*f;this.n31=k*d-a*h;this.n41=k*e-a*i;this.n13=k*g+a*b;this.n23=k*f+a*c;this.n33=k*h+a*d;this.n43=k*i+a*e;return this},rotateZ:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,g=this.n12,f=this.n22,h=this.n32,i=this.n42,k=Math.cos(a),a=Math.sin(a);this.n11=k*b+a*g;this.n21=k*c+a*f;this.n31=k*d+a*h;this.n41=k*e+a*i;this.n12=k*g-a*b;this.n22=k*f-a*c;this.n32=k*h-a*d;this.n42=k*i-a*e;return this},
 translate:function(a){var b=a.x,c=a.y,a=a.z;this.n14=this.n11*b+this.n12*c+this.n13*a+this.n14;this.n24=this.n21*b+this.n22*c+this.n23*a+this.n24;this.n34=this.n31*b+this.n32*c+this.n33*a+this.n34;this.n44=this.n41*b+this.n42*c+this.n43*a+this.n44;return this}};
-THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,h=a.n33*a.n11-a.n31*a.n13,i=-a.n32*a.n11+a.n31*a.n12,k=a.n23*a.n12-a.n22*a.n13,l=-a.n23*a.n11+a.n21*a.n13,p=a.n22*a.n11-a.n21*a.n12,a=a.n11*d+a.n21*g+a.n31*k;if(0===a)return null;a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*f;c[3]=a*g;c[4]=a*h;c[5]=a*i;c[6]=a*k;c[7]=a*l;c[8]=a*p;return b};
-THREE.Matrix4.makeFrustum=function(a,b,c,d,e,f){var g;g=new THREE.Matrix4;g.n11=2*e/(b-a);g.n12=0;g.n13=(b+a)/(b-a);g.n14=0;g.n21=0;g.n22=2*e/(d-c);g.n23=(d+c)/(d-c);g.n24=0;g.n31=0;g.n32=0;g.n33=-(f+e)/(f-e);g.n34=-2*f*e/(f-e);g.n41=0;g.n42=0;g.n43=-1;g.n44=0;return g};THREE.Matrix4.makePerspective=function(a,b,c,d){var e,a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)};
-THREE.Matrix4.makeOrtho=function(a,b,c,d,e,f){var g,h,i,k;g=new THREE.Matrix4;h=b-a;i=c-d;k=f-e;g.n11=2/h;g.n12=0;g.n13=0;g.n14=-((b+a)/h);g.n21=0;g.n22=2/i;g.n23=0;g.n24=-((c+d)/i);g.n31=0;g.n32=0;g.n33=-2/k;g.n34=-((f+e)/k);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
+THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,g=a.n32*a.n21-a.n31*a.n22,f=-a.n33*a.n12+a.n32*a.n13,h=a.n33*a.n11-a.n31*a.n13,i=-a.n32*a.n11+a.n31*a.n12,k=a.n23*a.n12-a.n22*a.n13,l=-a.n23*a.n11+a.n21*a.n13,p=a.n22*a.n11-a.n21*a.n12,a=a.n11*d+a.n21*f+a.n31*k;if(0===a)return null;a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*g;c[3]=a*f;c[4]=a*h;c[5]=a*i;c[6]=a*k;c[7]=a*l;c[8]=a*p;return b};
+THREE.Matrix4.makeFrustum=function(a,b,c,d,e,g){var f;f=new THREE.Matrix4;f.n11=2*e/(b-a);f.n12=0;f.n13=(b+a)/(b-a);f.n14=0;f.n21=0;f.n22=2*e/(d-c);f.n23=(d+c)/(d-c);f.n24=0;f.n31=0;f.n32=0;f.n33=-(g+e)/(g-e);f.n34=-2*g*e/(g-e);f.n41=0;f.n42=0;f.n43=-1;f.n44=0;return f};THREE.Matrix4.makePerspective=function(a,b,c,d){var e,a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)};
+THREE.Matrix4.makeOrtho=function(a,b,c,d,e,g){var f,h,i,k;f=new THREE.Matrix4;h=b-a;i=c-d;k=g-e;f.n11=2/h;f.n12=0;f.n13=0;f.n14=-((b+a)/h);f.n21=0;f.n22=2/i;f.n23=0;f.n24=-((c+d)/i);f.n31=0;f.n32=0;f.n33=-2/k;f.n34=-((g+e)/k);f.n41=0;f.n42=0;f.n43=0;f.n44=1;return f};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
 THREE.Object3D=function(){this.id=THREE.Object3DCount++;this.name="";this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=
 !0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this._vector=new THREE.Vector3};
 THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},add:function(a){if(a===
 this)console.warn("THREE: Object3D.add(): An object can't be added as a child of itself.");else if(-1===this.children.indexOf(a)){void 0!==a.parent&&a.parent.remove(a);a.parent=this;this.children.push(a);for(var b=this;void 0!==b.parent;)b=b.parent;void 0!==b&&b instanceof THREE.Scene&&b.addObject(a)}},remove:function(a){var b=this.children.indexOf(a);if(-1!==b){a.parent=void 0;this.children.splice(b,1);for(b=this;void 0!==b.parent;)b=b.parent;void 0!==b&&b instanceof THREE.Scene&&b.removeObject(a)}},
 getChildByName:function(a,b){var c,d,e;for(c=0,d=this.children.length;c<d;c++){e=this.children[c];if(e.name===a||b&&(e=e.getChildByName(a,b),void 0!==e))return e}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(1!==this.scale.x||1!==this.scale.y||1!==this.scale.z)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,
 this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
-THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=k[i]=k[i]||new THREE.RenderableVertex;i++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(0<=e&&0<=f&&0<=g&&0<=h)return!0;if(0>e&&0>f||0>g&&0>h)return!1;0>e?c=Math.max(c,e/(e-f)):0>f&&(d=Math.min(d,e/(e-f)));0>g?c=Math.max(c,g/(g-h)):0>h&&(d=Math.min(d,g/(g-h)));if(d<c)return!1;a.lerpSelf(b,c);b.lerpSelf(a,1-d);return!0}
-var e,f,g=[],h,i,k=[],l,p,n=[],o,q=[],m,r,s=[],t,w,u=[],v={objects:[],sprites:[],lights:[],elements:[]},A=new THREE.Vector3,B=new THREE.Vector4,C=new THREE.Matrix4,D=new THREE.Matrix4,I=new THREE.Frustum,K=new THREE.Vector4,O=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);C.multiply(b.projectionMatrix,b.matrixWorldInverse);C.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);C.multiply(b.matrixWorld,
-b.projectionMatrixInverse);C.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;v.objects.length=0;v.sprites.length=0;v.lights.length=0;var g=function(b){if(!1!==b.visible){(b instanceof THREE.Mesh||b instanceof THREE.Line)&&(!1===b.frustumCulled||I.contains(b))?(C.multiplyVector3(A.copy(b.position)),e=a(),e.object=
-b,e.z=A.z,v.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(C.multiplyVector3(A.copy(b.position)),e=a(),e.object=b,e.z=A.z,v.sprites.push(e)):b instanceof THREE.Light&&v.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&v.objects.sort(c);return v};this.projectScene=function(a,e,f){var g=e.near,G=e.far,j,A,z,E,Q,N,ea,ia,$,aa,ba,Y,ca,fa,Ua,Ka;w=r=o=p=0;v.elements.length=0;void 0===e.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
+THREE.Projector=function(){function a(){var a=f[g]=f[g]||new THREE.RenderableObject;g++;return a}function b(){var a=k[i]=k[i]||new THREE.RenderableVertex;i++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,g=b.z+b.w,f=-a.z+a.w,h=-b.z+b.w;if(0<=e&&0<=g&&0<=f&&0<=h)return!0;if(0>e&&0>g||0>f&&0>h)return!1;0>e?c=Math.max(c,e/(e-g)):0>g&&(d=Math.min(d,e/(e-g)));0>f?c=Math.max(c,f/(f-h)):0>h&&(d=Math.min(d,f/(f-h)));if(d<c)return!1;a.lerpSelf(b,c);b.lerpSelf(a,1-d);return!0}
+var e,g,f=[],h,i,k=[],l,p,n=[],o,q=[],m,r,s=[],t,w,u=[],v={objects:[],sprites:[],lights:[],elements:[]},A=new THREE.Vector3,B=new THREE.Vector4,C=new THREE.Matrix4,D=new THREE.Matrix4,I=new THREE.Frustum,K=new THREE.Vector4,O=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);C.multiply(b.projectionMatrix,b.matrixWorldInverse);C.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);C.multiply(b.matrixWorld,
+b.projectionMatrixInverse);C.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){g=0;v.objects.length=0;v.sprites.length=0;v.lights.length=0;var f=function(b){if(!1!==b.visible){(b instanceof THREE.Mesh||b instanceof THREE.Line)&&(!1===b.frustumCulled||I.contains(b))?(C.multiplyVector3(A.copy(b.position)),e=a(),e.object=
+b,e.z=A.z,v.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(C.multiplyVector3(A.copy(b.position)),e=a(),e.object=b,e.z=A.z,v.sprites.push(e)):b instanceof THREE.Light&&v.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)f(b.children[c])}};f(b);d&&v.objects.sort(c);return v};this.projectScene=function(a,e,g){var f=e.near,G=e.far,j,A,z,E,Q,N,ea,ia,$,aa,ba,Y,ca,fa,Ua,Ka;w=r=o=p=0;v.elements.length=0;void 0===e.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
 a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);C.multiply(e.projectionMatrix,e.matrixWorldInverse);I.setFromMatrix(C);v=this.projectGraph(a,!1);for(a=0,j=v.objects.length;a<j;a++)if($=v.objects[a].object,aa=$.matrixWorld,Y=$.material,i=0,$ instanceof THREE.Mesh){ba=$.geometry;ca=$.geometry.materials;E=ba.vertices;fa=ba.faces;Ua=ba.faceVertexUvs;ba=$.matrixRotationWorld.extractRotation(aa);for(A=0,z=E.length;A<z;A++)h=b(),h.positionWorld.copy(E[A].position),aa.multiplyVector3(h.positionWorld),
-h.positionScreen.copy(h.positionWorld),C.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<G;for(E=0,A=fa.length;E<A;E++){z=fa[E];if(z instanceof THREE.Face3)if(Q=k[z.a],N=k[z.b],ea=k[z.c],Q.visible&&N.visible&&ea.visible&&($.doubleSided||$.flipSided!=0>(ea.positionScreen.x-Q.positionScreen.x)*(N.positionScreen.y-Q.positionScreen.y)-(ea.positionScreen.y-Q.positionScreen.y)*(N.positionScreen.x-
+h.positionScreen.copy(h.positionWorld),C.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>f&&h.positionScreen.z<G;for(E=0,A=fa.length;E<A;E++){z=fa[E];if(z instanceof THREE.Face3)if(Q=k[z.a],N=k[z.b],ea=k[z.c],Q.visible&&N.visible&&ea.visible&&($.doubleSided||$.flipSided!=0>(ea.positionScreen.x-Q.positionScreen.x)*(N.positionScreen.y-Q.positionScreen.y)-(ea.positionScreen.y-Q.positionScreen.y)*(N.positionScreen.x-
 Q.positionScreen.x)))ia=n[p]=n[p]||new THREE.RenderableFace3,p++,l=ia,l.v1.copy(Q),l.v2.copy(N),l.v3.copy(ea);else continue;else if(z instanceof THREE.Face4)if(Q=k[z.a],N=k[z.b],ea=k[z.c],ia=k[z.d],Q.visible&&N.visible&&ea.visible&&ia.visible&&($.doubleSided||$.flipSided!=(0>(ia.positionScreen.x-Q.positionScreen.x)*(N.positionScreen.y-Q.positionScreen.y)-(ia.positionScreen.y-Q.positionScreen.y)*(N.positionScreen.x-Q.positionScreen.x)||0>(N.positionScreen.x-ea.positionScreen.x)*(ia.positionScreen.y-
 ea.positionScreen.y)-(N.positionScreen.y-ea.positionScreen.y)*(ia.positionScreen.x-ea.positionScreen.x))))Ka=q[o]=q[o]||new THREE.RenderableFace4,o++,l=Ka,l.v1.copy(Q),l.v2.copy(N),l.v3.copy(ea),l.v4.copy(ia);else continue;l.normalWorld.copy(z.normal);ba.multiplyVector3(l.normalWorld);l.centroidWorld.copy(z.centroid);aa.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);C.multiplyVector3(l.centroidScreen);ea=z.vertexNormals;for(Q=0,N=ea.length;Q<N;Q++)ia=l.vertexNormalsWorld[Q],
 ia.copy(ea[Q]),ba.multiplyVector3(ia);for(Q=0,N=Ua.length;Q<N;Q++)if(Ka=Ua[Q][E])for(ea=0,ia=Ka.length;ea<ia;ea++)l.uvs[Q][ea]=Ka[ea];l.material=Y;l.faceMaterial=null!==z.materialIndex?ca[z.materialIndex]:null;l.z=l.centroidScreen.z;v.elements.push(l)}}else if($ instanceof THREE.Line){D.multiply(C,aa);E=$.geometry.vertices;Q=b();Q.positionScreen.copy(E[0].position);D.multiplyVector4(Q.positionScreen);for(A=1,z=E.length;A<z;A++)if(Q=b(),Q.positionScreen.copy(E[A].position),D.multiplyVector4(Q.positionScreen),
-N=k[i-2],K.copy(Q.positionScreen),O.copy(N.positionScreen),d(K,O))K.multiplyScalar(1/K.w),O.multiplyScalar(1/O.w),$=s[r]=s[r]||new THREE.RenderableLine,r++,m=$,m.v1.positionScreen.copy(K),m.v2.positionScreen.copy(O),m.z=Math.max(K.z,O.z),m.material=Y,v.elements.push(m)}for(a=0,j=v.sprites.length;a<j;a++)if($=v.sprites[a].object,aa=$.matrixWorld,$ instanceof THREE.Particle&&(B.set(aa.n14,aa.n24,aa.n34,1),C.multiplyVector4(B),B.z/=B.w,0<B.z&&1>B.z))g=u[w]=u[w]||new THREE.RenderableParticle,w++,t=g,
-t.x=B.x/B.w,t.y=B.y/B.w,t.z=B.z,t.rotation=$.rotation.z,t.scale.x=$.scale.x*Math.abs(t.x-(B.x+e.projectionMatrix.n11)/(B.w+e.projectionMatrix.n14)),t.scale.y=$.scale.y*Math.abs(t.y-(B.y+e.projectionMatrix.n22)/(B.w+e.projectionMatrix.n24)),t.material=$.material,v.elements.push(t);f&&v.elements.sort(c);return v}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1};
-THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-e),e=Math.sin(-e),f=Math.cos(c),c=Math.sin(c),g=a*b,h=d*e;this.w=g*f-h*c;this.x=g*c+h*f;this.y=d*b*f+a*e*c;this.z=a*e*
-f-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=0>a.n32-a.n23?-Math.abs(this.x):Math.abs(this.x);this.y=0>a.n13-a.n31?
+N=k[i-2],K.copy(Q.positionScreen),O.copy(N.positionScreen),d(K,O))K.multiplyScalar(1/K.w),O.multiplyScalar(1/O.w),$=s[r]=s[r]||new THREE.RenderableLine,r++,m=$,m.v1.positionScreen.copy(K),m.v2.positionScreen.copy(O),m.z=Math.max(K.z,O.z),m.material=Y,v.elements.push(m)}for(a=0,j=v.sprites.length;a<j;a++)if($=v.sprites[a].object,aa=$.matrixWorld,$ instanceof THREE.Particle&&(B.set(aa.n14,aa.n24,aa.n34,1),C.multiplyVector4(B),B.z/=B.w,0<B.z&&1>B.z))f=u[w]=u[w]||new THREE.RenderableParticle,w++,t=f,
+t.x=B.x/B.w,t.y=B.y/B.w,t.z=B.z,t.rotation=$.rotation.z,t.scale.x=$.scale.x*Math.abs(t.x-(B.x+e.projectionMatrix.n11)/(B.w+e.projectionMatrix.n14)),t.scale.y=$.scale.y*Math.abs(t.y-(B.y+e.projectionMatrix.n22)/(B.w+e.projectionMatrix.n24)),t.material=$.material,v.elements.push(t);g&&v.elements.sort(c);return v}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1};
+THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-e),e=Math.sin(-e),g=Math.cos(c),c=Math.sin(c),f=a*b,h=d*e;this.w=f*g-h*c;this.x=f*c+h*g;this.y=d*b*g+a*e*c;this.z=a*e*
+g-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=0>a.n32-a.n23?-Math.abs(this.x):Math.abs(this.x);this.y=0>a.n13-a.n31?
 -Math.abs(this.y):Math.abs(this.y);this.z=0>a.n21-a.n12?-Math.abs(this.z):Math.abs(this.z);this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);0===a?this.w=this.z=
-this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+e*f+c*h-d*g;this.y=c*a+e*g+d*f-b*h;this.z=d*a+e*h+b*g-c*f;this.w=e*a-b*f-c*g-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=
-a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,h=this.z,i=this.w,k=i*c+g*e-h*d,l=i*d+h*c-f*e,p=i*e+f*d-g*c,c=-f*c-g*d-h*e;b.x=k*i+c*-f+l*-h-p*-g;b.y=l*i+c*-g+p*-f-k*-h;b.z=p*i+c*-h+k*-g-l*-f;return b}};
-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;0>e?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(1<=Math.abs(e))return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var f=Math.acos(e),e=Math.sqrt(1-e*e);if(0.0010>Math.abs(e))return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
-THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
-THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
+this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,g=a.x,f=a.y,h=a.z,a=a.w;this.x=b*a+e*g+c*h-d*f;this.y=c*a+e*f+d*g-b*h;this.z=d*a+e*h+b*f-c*g;this.w=e*a-b*g-c*f-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=
+a);var c=a.x,d=a.y,e=a.z,g=this.x,f=this.y,h=this.z,i=this.w,k=i*c+f*e-h*d,l=i*d+h*c-g*e,p=i*e+g*d-f*c,c=-g*c-f*d-h*e;b.x=k*i+c*-g+l*-h-p*-f;b.y=l*i+c*-f+p*-g-k*-h;b.z=p*i+c*-h+k*-f-l*-g;return b}};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;0>e?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(1<=Math.abs(e))return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var g=Math.acos(e),e=Math.sqrt(1-e*e);if(0.0010>Math.abs(e))return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*g)/e;d=Math.sin(d*g)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Face3=function(a,b,c,d,e,g){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};
+THREE.Face4=function(a,b,c,d,e,g,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
 THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};
 THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.materials=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1};
-THREE.Geometry.prototype={constructor:THREE.Geometry,applyMatrix:function(a){var b=new THREE.Matrix4;b.extractRotation(a,new THREE.Vector3(1,1,1));for(var c=0,d=this.vertices.length;c<d;c++)a.multiplyVector3(this.vertices[c].position);c=0;for(d=this.faces.length;c<d;c++){var e=this.faces[c];b.multiplyVector3(e.normal);for(var f=0,g=e.vertexNormals.length;f<g;f++)b.multiplyVector3(e.vertexNormals[f]);a.multiplyVector3(e.centroid)}},computeCentroids:function(){var a,b,c;for(a=0,b=this.faces.length;a<
+THREE.Geometry.prototype={constructor:THREE.Geometry,applyMatrix:function(a){var b=new THREE.Matrix4;b.extractRotation(a,new THREE.Vector3(1,1,1));for(var c=0,d=this.vertices.length;c<d;c++)a.multiplyVector3(this.vertices[c].position);c=0;for(d=this.faces.length;c<d;c++){var e=this.faces[c];b.multiplyVector3(e.normal);for(var g=0,f=e.vertexNormals.length;g<f;g++)b.multiplyVector3(e.vertexNormals[g]);a.multiplyVector3(e.centroid)}},computeCentroids:function(){var a,b,c;for(a=0,b=this.faces.length;a<
 b;a++)c=this.faces[a],c.centroid.set(0,0,0),c instanceof THREE.Face3?(c.centroid.addSelf(this.vertices[c.a].position),c.centroid.addSelf(this.vertices[c.b].position),c.centroid.addSelf(this.vertices[c.c].position),c.centroid.divideScalar(3)):c instanceof THREE.Face4&&(c.centroid.addSelf(this.vertices[c.a].position),c.centroid.addSelf(this.vertices[c.b].position),c.centroid.addSelf(this.vertices[c.c].position),c.centroid.addSelf(this.vertices[c.d].position),c.centroid.divideScalar(4))},computeFaceNormals:function(){var a,
-b,c,d,e,f,g=new THREE.Vector3,h=new THREE.Vector3;for(a=0,b=this.faces.length;a<b;a++)c=this.faces[a],d=this.vertices[c.a],e=this.vertices[c.b],f=this.vertices[c.c],g.sub(f.position,e.position),h.sub(d.position,e.position),g.crossSelf(h),g.isZero()||g.normalize(),c.normal.copy(g)},computeVertexNormals:function(){var a,b,c,d;if(void 0===this.__tmpVertices){d=this.__tmpVertices=Array(this.vertices.length);for(a=0,b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;for(a=0,b=this.faces.length;a<b;a++)if(c=
+b,c,d,e,g,f=new THREE.Vector3,h=new THREE.Vector3;for(a=0,b=this.faces.length;a<b;a++)c=this.faces[a],d=this.vertices[c.a],e=this.vertices[c.b],g=this.vertices[c.c],f.sub(g.position,e.position),h.sub(d.position,e.position),f.crossSelf(h),f.isZero()||f.normalize(),c.normal.copy(f)},computeVertexNormals:function(){var a,b,c,d;if(void 0===this.__tmpVertices){d=this.__tmpVertices=Array(this.vertices.length);for(a=0,b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;for(a=0,b=this.faces.length;a<b;a++)if(c=
 this.faces[a],c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{d=this.__tmpVertices;for(a=0,b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}for(a=0,b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal)):c instanceof THREE.Face4&&(d[c.a].addSelf(c.normal),
 d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal),d[c.d].addSelf(c.normal));for(a=0,b=this.vertices.length;a<b;a++)d[a].normalize();for(a=0,b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c])):c instanceof THREE.Face4&&(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c]),c.vertexNormals[3].copy(d[c.d]))},computeMorphNormals:function(){var a,
-b,c,d,e;for(c=0,d=this.faces.length;c<d;c++){e=this.faces[c];e.__originalFaceNormal?e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone();if(!e.__originalVertexNormals)e.__originalVertexNormals=[];for(a=0,b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone()}var f=new THREE.Geometry;f.faces=this.faces;for(a=0,b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]=
-{};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=[];var g=this.morphNormals[a].faceNormals,h=this.morphNormals[a].vertexNormals,i,k;for(c=0,d=this.faces.length;c<d;c++)e=this.faces[c],i=new THREE.Vector3,k=e instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3},g.push(i),h.push(k)}g=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();
-f.computeVertexNormals();for(c=0,d=this.faces.length;c<d;c++)e=this.faces[c],i=g.faceNormals[c],k=g.vertexNormals[c],i.copy(e.normal),e instanceof THREE.Face3?(k.a.copy(e.vertexNormals[0]),k.b.copy(e.vertexNormals[1]),k.c.copy(e.vertexNormals[2])):(k.a.copy(e.vertexNormals[0]),k.b.copy(e.vertexNormals[1]),k.c.copy(e.vertexNormals[2]),k.d.copy(e.vertexNormals[3]))}for(c=0,d=this.faces.length;c<d;c++)e=this.faces[c],e.normal=e.__originalFaceNormal,e.vertexNormals=e.__originalVertexNormals},computeTangents:function(){function a(a,
-b,c,d,e,f,C){h=a.vertices[b].position;i=a.vertices[c].position;k=a.vertices[d].position;l=g[e];p=g[f];n=g[C];o=i.x-h.x;q=k.x-h.x;m=i.y-h.y;r=k.y-h.y;s=i.z-h.z;t=k.z-h.z;w=p.u-l.u;u=n.u-l.u;v=p.v-l.v;A=n.v-l.v;B=1/(w*A-u*v);K.set((A*o-v*q)*B,(A*m-v*r)*B,(A*s-v*t)*B);O.set((w*q-u*o)*B,(w*r-u*m)*B,(w*t-u*s)*B);D[b].addSelf(K);D[c].addSelf(K);D[d].addSelf(K);I[b].addSelf(O);I[c].addSelf(O);I[d].addSelf(O)}var b,c,d,e,f,g,h,i,k,l,p,n,o,q,m,r,s,t,w,u,v,A,B,C,D=[],I=[],K=new THREE.Vector3,O=new THREE.Vector3,
-S=new THREE.Vector3,L=new THREE.Vector3,P=new THREE.Vector3;for(b=0,c=this.vertices.length;b<c;b++)D[b]=new THREE.Vector3,I[b]=new THREE.Vector3;for(b=0,c=this.faces.length;b<c;b++)f=this.faces[b],g=this.faceVertexUvs[0][b],f instanceof THREE.Face3?a(this,f.a,f.b,f.c,0,1,2):f instanceof THREE.Face4&&(a(this,f.a,f.b,f.c,0,1,2),a(this,f.a,f.b,f.d,0,1,3));var H=["a","b","c","d"];for(b=0,c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++)P.copy(f.vertexNormals[d]),e=f[H[d]],
-C=D[e],S.copy(C),S.subSelf(P.multiplyScalar(P.dot(C))).normalize(),L.cross(f.vertexNormals[d],C),e=L.dot(I[e]),e=0>e?-1:1,f.vertexTangents[d]=new THREE.Vector4(S.x,S.y,S.z,e)}this.hasTangents=!0},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(0<this.vertices.length){var a;a=this.vertices[0].position;this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<
+b,c,d,e;for(c=0,d=this.faces.length;c<d;c++){e=this.faces[c];e.__originalFaceNormal?e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone();if(!e.__originalVertexNormals)e.__originalVertexNormals=[];for(a=0,b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone()}var g=new THREE.Geometry;g.faces=this.faces;for(a=0,b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]=
+{};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=[];var f=this.morphNormals[a].faceNormals,h=this.morphNormals[a].vertexNormals,i,k;for(c=0,d=this.faces.length;c<d;c++)e=this.faces[c],i=new THREE.Vector3,k=e instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3},f.push(i),h.push(k)}f=this.morphNormals[a];g.vertices=this.morphTargets[a].vertices;g.computeFaceNormals();
+g.computeVertexNormals();for(c=0,d=this.faces.length;c<d;c++)e=this.faces[c],i=f.faceNormals[c],k=f.vertexNormals[c],i.copy(e.normal),e instanceof THREE.Face3?(k.a.copy(e.vertexNormals[0]),k.b.copy(e.vertexNormals[1]),k.c.copy(e.vertexNormals[2])):(k.a.copy(e.vertexNormals[0]),k.b.copy(e.vertexNormals[1]),k.c.copy(e.vertexNormals[2]),k.d.copy(e.vertexNormals[3]))}for(c=0,d=this.faces.length;c<d;c++)e=this.faces[c],e.normal=e.__originalFaceNormal,e.vertexNormals=e.__originalVertexNormals},computeTangents:function(){function a(a,
+b,c,d,e,g,C){h=a.vertices[b].position;i=a.vertices[c].position;k=a.vertices[d].position;l=f[e];p=f[g];n=f[C];o=i.x-h.x;q=k.x-h.x;m=i.y-h.y;r=k.y-h.y;s=i.z-h.z;t=k.z-h.z;w=p.u-l.u;u=n.u-l.u;v=p.v-l.v;A=n.v-l.v;B=1/(w*A-u*v);K.set((A*o-v*q)*B,(A*m-v*r)*B,(A*s-v*t)*B);O.set((w*q-u*o)*B,(w*r-u*m)*B,(w*t-u*s)*B);D[b].addSelf(K);D[c].addSelf(K);D[d].addSelf(K);I[b].addSelf(O);I[c].addSelf(O);I[d].addSelf(O)}var b,c,d,e,g,f,h,i,k,l,p,n,o,q,m,r,s,t,w,u,v,A,B,C,D=[],I=[],K=new THREE.Vector3,O=new THREE.Vector3,
+S=new THREE.Vector3,L=new THREE.Vector3,P=new THREE.Vector3;for(b=0,c=this.vertices.length;b<c;b++)D[b]=new THREE.Vector3,I[b]=new THREE.Vector3;for(b=0,c=this.faces.length;b<c;b++)g=this.faces[b],f=this.faceVertexUvs[0][b],g instanceof THREE.Face3?a(this,g.a,g.b,g.c,0,1,2):g instanceof THREE.Face4&&(a(this,g.a,g.b,g.c,0,1,2),a(this,g.a,g.b,g.d,0,1,3));var H=["a","b","c","d"];for(b=0,c=this.faces.length;b<c;b++){g=this.faces[b];for(d=0;d<g.vertexNormals.length;d++)P.copy(g.vertexNormals[d]),e=g[H[d]],
+C=D[e],S.copy(C),S.subSelf(P.multiplyScalar(P.dot(C))).normalize(),L.cross(g.vertexNormals[d],C),e=L.dot(I[e]),e=0>e?-1:1,g.vertexTangents[d]=new THREE.Vector4(S.x,S.y,S.z,e)}this.hasTangents=!0},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(0<this.vertices.length){var a;a=this.vertices[0].position;this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<
 e;d++){a=this.vertices[d].position;if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}else this.boundingBox.min.set(0,0,0),this.boundingBox.max.set(0,0,0)},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere={radius:0};for(var a,b=0,c=0,d=this.vertices.length;c<d;c++)a=this.vertices[c].position.length(),a>b&&(b=a);this.boundingSphere.radius=b},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,
-4),f,g;for(f=0,g=this.vertices.length;f<g;f++)d=this.vertices[f].position,d=[Math.round(d.x*e),Math.round(d.y*e),Math.round(d.z*e)].join("_"),void 0===a[d]?(a[d]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[d]];for(f=0,g=this.faces.length;f<g;f++)if(a=this.faces[f],a instanceof THREE.Face3)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c];else if(a instanceof THREE.Face4)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c],a.d=c[a.d];this.vertices=b}};THREE.GeometryCount=0;
-THREE.Spline=function(a){function b(a,b,c,d,e,f,g){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,f,g,h,i,k,l,p,n;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){e=(this.points.length-1)*a;f=Math.floor(e);g=e-f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>this.points.length-2?f:f+1;c[3]=f>this.points.length-3?f:f+2;k=this.points[c[0]];l=this.points[c[1]];
-p=this.points[c[2]];n=this.points[c[3]];h=g*g;i=g*h;d.x=b(k.x,l.x,p.x,n.x,g,h,i);d.y=b(k.y,l.y,p.y,n.y,g,h,i);d.z=b(k.z,l.z,p.z,n.z,g,h,i);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;a<c;a++)b=this.points[a],d[a]=[b.x,b.y,b.z];return d};this.getLength=function(a){var b,c,d,e=b=b=0,f=new THREE.Vector3,g=new THREE.Vector3,h=[],i=0;h[0]=0;a||(a=100);c=this.points.length*a;f.copy(this.points[0]);for(a=1;a<c;a++)b=a/c,d=this.getPoint(b),g.copy(d),i+=g.distanceTo(f),
-f.copy(d),b*=this.points.length-1,b=Math.floor(b),b!=e&&(h[b]=i,e=b);h[h.length]=i;return{chunks:h,total:i}};this.reparametrizeByArcLength=function(a){var b,c,d,e,f,g,h=[],i=new THREE.Vector3,n=this.getLength();h.push(i.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=n.chunks[b]-n.chunks[b-1];g=Math.ceil(a*c/n.total);e=(b-1)/(this.points.length-1);f=b/(this.points.length-1);for(c=1;c<g-1;c++)d=e+c*(1/g)*(f-e),d=this.getPoint(d),h.push(i.copy(d).clone());h.push(i.copy(this.points[b]).clone())}this.points=
+4),g,f;for(g=0,f=this.vertices.length;g<f;g++)d=this.vertices[g].position,d=[Math.round(d.x*e),Math.round(d.y*e),Math.round(d.z*e)].join("_"),void 0===a[d]?(a[d]=g,b.push(this.vertices[g]),c[g]=b.length-1):c[g]=c[a[d]];for(g=0,f=this.faces.length;g<f;g++)if(a=this.faces[g],a instanceof THREE.Face3)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c];else if(a instanceof THREE.Face4)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c],a.d=c[a.d];this.vertices=b}};THREE.GeometryCount=0;
+THREE.Spline=function(a){function b(a,b,c,d,e,g,f){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*f+(-3*(b-c)-2*a-d)*g+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,g,f,h,i,k,l,p,n;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){e=(this.points.length-1)*a;g=Math.floor(e);f=e-g;c[0]=0===g?g:g-1;c[1]=g;c[2]=g>this.points.length-2?g:g+1;c[3]=g>this.points.length-3?g:g+2;k=this.points[c[0]];l=this.points[c[1]];
+p=this.points[c[2]];n=this.points[c[3]];h=f*f;i=f*h;d.x=b(k.x,l.x,p.x,n.x,f,h,i);d.y=b(k.y,l.y,p.y,n.y,f,h,i);d.z=b(k.z,l.z,p.z,n.z,f,h,i);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;a<c;a++)b=this.points[a],d[a]=[b.x,b.y,b.z];return d};this.getLength=function(a){var b,c,d,e=b=b=0,g=new THREE.Vector3,f=new THREE.Vector3,h=[],i=0;h[0]=0;a||(a=100);c=this.points.length*a;g.copy(this.points[0]);for(a=1;a<c;a++)b=a/c,d=this.getPoint(b),f.copy(d),i+=f.distanceTo(g),
+g.copy(d),b*=this.points.length-1,b=Math.floor(b),b!=e&&(h[b]=i,e=b);h[h.length]=i;return{chunks:h,total:i}};this.reparametrizeByArcLength=function(a){var b,c,d,e,g,f,h=[],i=new THREE.Vector3,n=this.getLength();h.push(i.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=n.chunks[b]-n.chunks[b-1];f=Math.ceil(a*c/n.total);e=(b-1)/(this.points.length-1);g=b/(this.points.length-1);for(c=1;c<f-1;c++)d=e+c*(1/f)*(g-e),d=this.getPoint(d),h.push(i.copy(d).clone());h.push(i.copy(this.points[b]).clone())}this.points=
 h}};THREE.Edge=function(a,b,c,d){this.vertices=[a,b];this.vertexIndices=[c,d];this.faces=[];this.faceIndices=[]};THREE.Camera=function(){if(arguments.length)return console.warn("DEPRECATED: Camera() is now PerspectiveCamera() or OrthographicCamera()."),new THREE.PerspectiveCamera(arguments[0],arguments[1],arguments[2],arguments[3]);THREE.Object3D.call(this);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4;this.projectionMatrixInverse=new THREE.Matrix4};
-THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.lookAt=function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)};THREE.OrthographicCamera=function(a,b,c,d,e,f){THREE.Camera.call(this);this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=void 0!==e?e:0.1;this.far=void 0!==f?f:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=new THREE.Camera;
+THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.lookAt=function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)};THREE.OrthographicCamera=function(a,b,c,d,e,g){THREE.Camera.call(this);this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=void 0!==e?e:0.1;this.far=void 0!==g?g:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=new THREE.Camera;
 THREE.OrthographicCamera.prototype.constructor=THREE.OrthographicCamera;THREE.OrthographicCamera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makeOrtho(this.left,this.right,this.top,this.bottom,this.near,this.far)};THREE.PerspectiveCamera=function(a,b,c,d){THREE.Camera.call(this);this.fov=void 0!==a?a:50;this.aspect=void 0!==b?b:1;this.near=void 0!==c?c:0.1;this.far=void 0!==d?d:2E3;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype=new THREE.Camera;
-THREE.PerspectiveCamera.prototype.constructor=THREE.PerspectiveCamera;THREE.PerspectiveCamera.prototype.setLens=function(a,b){this.fov=2*Math.atan((void 0!==b?b:43.25)/(2*a));this.fov*=180/Math.PI;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype.setViewOffset=function(a,b,c,d,e,f){this.fullWidth=a;this.fullHeight=b;this.x=c;this.y=d;this.width=e;this.height=f;this.updateProjectionMatrix()};
+THREE.PerspectiveCamera.prototype.constructor=THREE.PerspectiveCamera;THREE.PerspectiveCamera.prototype.setLens=function(a,b){this.fov=2*Math.atan((void 0!==b?b:43.25)/(2*a));this.fov*=180/Math.PI;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype.setViewOffset=function(a,b,c,d,e,g){this.fullWidth=a;this.fullHeight=b;this.x=c;this.y=d;this.width=e;this.height=g;this.updateProjectionMatrix()};
 THREE.PerspectiveCamera.prototype.updateProjectionMatrix=function(){if(this.fullWidth){var a=this.fullWidth/this.fullHeight,b=Math.tan(this.fov*Math.PI/360)*this.near,c=-b,d=a*c,a=Math.abs(a*b-d),c=Math.abs(b-c);this.projectionMatrix=THREE.Matrix4.makeFrustum(d+this.x*a/this.fullWidth,d+(this.x+this.width)*a/this.fullWidth,b-(this.y+this.height)*c/this.fullHeight,b-this.y*c/this.fullHeight,this.near,this.far)}else this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,
 this.far)};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;
 THREE.DirectionalLight=function(a,b,c){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.target=new THREE.Object3D;this.intensity=void 0!==b?b:1;this.distance=void 0!==c?c:0;this.onlyShadow=this.castShadow=!1;this.shadowCameraNear=50;this.shadowCameraFar=5E3;this.shadowCameraLeft=-500;this.shadowCameraTop=this.shadowCameraRight=500;this.shadowCameraBottom=-500;this.shadowCameraVisible=!1;this.shadowBias=0;this.shadowDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCascade=
@@ -130,10 +130,10 @@ THREE.ParticleBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this
 THREE.ParticleCanvasMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=void 0!==a.color?new THREE.Color(a.color):new THREE.Color(16777215);this.program=void 0!==a.program?a.program:function(){}};THREE.ParticleCanvasMaterial.prototype=new THREE.Material;THREE.ParticleCanvasMaterial.prototype.constructor=THREE.ParticleCanvasMaterial;THREE.ParticleDOMMaterial=function(a){THREE.Material.call(this);this.domElement=a};
 THREE.ShaderMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.fragmentShader=void 0!==a.fragmentShader?a.fragmentShader:"void main() {}";this.vertexShader=void 0!==a.vertexShader?a.vertexShader:"void main() {}";this.uniforms=void 0!==a.uniforms?a.uniforms:{};this.attributes=a.attributes;this.shading=void 0!==a.shading?a.shading:THREE.SmoothShading;this.wireframe=void 0!==a.wireframe?a.wireframe:!1;this.wireframeLinewidth=void 0!==a.wireframeLinewidth?a.wireframeLinewidth:1;this.fog=void 0!==
 a.fog?a.fog:!1;this.lights=void 0!==a.lights?a.lights:!1;this.vertexColors=void 0!==a.vertexColors?a.vertexColors:!1;this.skinning=void 0!==a.skinning?a.skinning:!1;this.morphTargets=void 0!==a.morphTargets?a.morphTargets:!1};THREE.ShaderMaterial.prototype=new THREE.Material;THREE.ShaderMaterial.prototype.constructor=THREE.ShaderMaterial;
-THREE.Texture=function(a,b,c,d,e,f,g,h){this.id=THREE.TextureCount++;this.image=a;this.mapping=void 0!==b?b:new THREE.UVMapping;this.wrapS=void 0!==c?c:THREE.ClampToEdgeWrapping;this.wrapT=void 0!==d?d:THREE.ClampToEdgeWrapping;this.magFilter=void 0!==e?e:THREE.LinearFilter;this.minFilter=void 0!==f?f:THREE.LinearMipMapLinearFilter;this.format=void 0!==g?g:THREE.RGBAFormat;this.type=void 0!==h?h:THREE.UnsignedByteType;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.generateMipmaps=
+THREE.Texture=function(a,b,c,d,e,g,f,h){this.id=THREE.TextureCount++;this.image=a;this.mapping=void 0!==b?b:new THREE.UVMapping;this.wrapS=void 0!==c?c:THREE.ClampToEdgeWrapping;this.wrapT=void 0!==d?d:THREE.ClampToEdgeWrapping;this.magFilter=void 0!==e?e:THREE.LinearFilter;this.minFilter=void 0!==g?g:THREE.LinearMipMapLinearFilter;this.format=void 0!==f?f:THREE.RGBAFormat;this.type=void 0!==h?h:THREE.UnsignedByteType;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.generateMipmaps=
 !0;this.needsUpdate=!1;this.onUpdate=null};THREE.Texture.prototype={constructor:THREE.Texture,clone:function(){var a=new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter,this.format,this.type);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a}};THREE.TextureCount=0;THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};
 THREE.LatitudeRefractionMapping=function(){};THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){};THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;
-THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.DataTexture=function(a,b,c,d,e,f,g,h,i,k){THREE.Texture.call(this,null,f,g,h,i,k,d,e);this.image={data:a,width:b,height:c}};THREE.DataTexture.prototype=new THREE.Texture;THREE.DataTexture.prototype.constructor=THREE.DataTexture;
+THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.DataTexture=function(a,b,c,d,e,g,f,h,i,k){THREE.Texture.call(this,null,g,f,h,i,k,d,e);this.image={data:a,width:b,height:c}};THREE.DataTexture.prototype=new THREE.Texture;THREE.DataTexture.prototype.constructor=THREE.DataTexture;
 THREE.DataTexture.prototype.clone=function(){var a=new THREE.DataTexture(this.image.data,this.image.width,this.image.height,this.format,this.type,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a};THREE.Particle=function(a){THREE.Object3D.call(this);this.material=a};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;
 THREE.ParticleSystem=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b;this.sortParticles=!1;if(this.geometry)this.geometry.boundingSphere||this.geometry.computeBoundingSphere(),this.boundRadius=a.boundingSphere.radius;this.frustumCulled=!1};THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem;
 THREE.Line=function(a,b,c){THREE.Object3D.call(this);this.geometry=a;this.material=b;this.type=void 0!==c?c:THREE.LineStrip;this.geometry&&(this.geometry.boundingSphere||this.geometry.computeBoundingSphere())};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;
@@ -141,14 +141,14 @@ THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material
 for(var c=0;c<this.geometry.morphTargets.length;c++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[this.geometry.morphTargets[c].name]=c}};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.Mesh.prototype.supr=THREE.Object3D.prototype;
 THREE.Mesh.prototype.getMorphTargetIndexByName=function(a){if(void 0!==this.morphTargetDictionary[a])return this.morphTargetDictionary[a];console.log("THREE.Mesh.getMorphTargetIndexByName: morph target "+a+" does not exist. Returning 0.");return 0};THREE.Bone=function(a){THREE.Object3D.call(this);this.skin=a;this.skinMatrix=new THREE.Matrix4};THREE.Bone.prototype=new THREE.Object3D;THREE.Bone.prototype.constructor=THREE.Bone;THREE.Bone.prototype.supr=THREE.Object3D.prototype;
 THREE.Bone.prototype.update=function(a,b){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixWorldNeedsUpdate)a?this.skinMatrix.multiply(a,this.matrix):this.skinMatrix.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,b=!0;var c,d=this.children.length;for(c=0;c<d;c++)this.children[c].update(this.skinMatrix,b)};
-THREE.SkinnedMesh=function(a,b){THREE.Mesh.call(this,a,b);this.identityMatrix=new THREE.Matrix4;this.bones=[];this.boneMatrices=[];var c,d,e,f,g,h;if(void 0!==this.geometry.bones){for(c=0;c<this.geometry.bones.length;c++)e=this.geometry.bones[c],f=e.pos,g=e.rotq,h=e.scl,d=this.addBone(),d.name=e.name,d.position.set(f[0],f[1],f[2]),d.quaternion.set(g[0],g[1],g[2],g[3]),d.useQuaternion=!0,void 0!==h?d.scale.set(h[0],h[1],h[2]):d.scale.set(1,1,1);for(c=0;c<this.bones.length;c++)e=this.geometry.bones[c],
+THREE.SkinnedMesh=function(a,b){THREE.Mesh.call(this,a,b);this.identityMatrix=new THREE.Matrix4;this.bones=[];this.boneMatrices=[];var c,d,e,g,f,h;if(void 0!==this.geometry.bones){for(c=0;c<this.geometry.bones.length;c++)e=this.geometry.bones[c],g=e.pos,f=e.rotq,h=e.scl,d=this.addBone(),d.name=e.name,d.position.set(g[0],g[1],g[2]),d.quaternion.set(f[0],f[1],f[2],f[3]),d.useQuaternion=!0,void 0!==h?d.scale.set(h[0],h[1],h[2]):d.scale.set(1,1,1);for(c=0;c<this.bones.length;c++)e=this.geometry.bones[c],
 d=this.bones[c],-1===e.parent?this.add(d):this.bones[e.parent].add(d);this.boneMatrices=new Float32Array(16*this.bones.length);this.pose()}};THREE.SkinnedMesh.prototype=new THREE.Mesh;THREE.SkinnedMesh.prototype.constructor=THREE.SkinnedMesh;THREE.SkinnedMesh.prototype.addBone=function(a){void 0===a&&(a=new THREE.Bone(this));this.bones.push(a);return a};
 THREE.SkinnedMesh.prototype.updateMatrixWorld=function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1;for(var a=0,b=this.children.length;a<b;a++){var c=this.children[a];c instanceof THREE.Bone?c.update(this.identityMatrix,!1):c.updateMatrixWorld(!0)}for(var b=this.bones.length,c=this.bones,d=this.boneMatrices,a=0;a<b;a++)c[a].skinMatrix.flattenToArrayOffset(d,
 16*a)};
-THREE.SkinnedMesh.prototype.pose=function(){this.updateMatrixWorld(!0);for(var a,b=[],c=0;c<this.bones.length;c++){a=this.bones[c];var d=new THREE.Matrix4;d.getInverse(a.skinMatrix);b.push(d);a.skinMatrix.flattenToArrayOffset(this.boneMatrices,16*c)}if(void 0===this.geometry.skinVerticesA){this.geometry.skinVerticesA=[];this.geometry.skinVerticesB=[];for(a=0;a<this.geometry.skinIndices.length;a++){var c=this.geometry.vertices[a].position,e=this.geometry.skinIndices[a].x,f=this.geometry.skinIndices[a].y,d=
-new THREE.Vector3(c.x,c.y,c.z);this.geometry.skinVerticesA.push(b[e].multiplyVector3(d));d=new THREE.Vector3(c.x,c.y,c.z);this.geometry.skinVerticesB.push(b[f].multiplyVector3(d));1!==this.geometry.skinWeights[a].x+this.geometry.skinWeights[a].y&&(c=0.5*(1-(this.geometry.skinWeights[a].x+this.geometry.skinWeights[a].y)),this.geometry.skinWeights[a].x+=c,this.geometry.skinWeights[a].y+=c)}}};
-THREE.MorphAnimMesh=function(a,b){THREE.Mesh.call(this,a,b);this.duration=1E3;this.mirroredLoop=!1;this.currentKeyframe=this.lastKeyframe=this.time=0;this.direction=1;this.directionBackwards=!1};THREE.MorphAnimMesh.prototype=new THREE.Mesh;THREE.MorphAnimMesh.prototype.constructor=THREE.MorphAnimMesh;
-THREE.MorphAnimMesh.prototype.updateAnimation=function(a){var b=this.duration/(this.geometry.morphTargets.length-1);this.time+=this.direction*a;if(this.mirroredLoop){if(this.time>this.duration||0>this.time){this.direction*=-1;if(this.time>this.duration)this.time=this.duration,this.directionBackwards=!0;if(0>this.time)this.time=0,this.directionBackwards=!1}}else this.time%=this.duration;a=THREE.Math.clamp(Math.floor(this.time/b),0,this.geometry.morphTargets.length-1);if(a!=this.currentKeyframe)this.morphTargetInfluences[this.lastKeyframe]=
+THREE.SkinnedMesh.prototype.pose=function(){this.updateMatrixWorld(!0);for(var a,b=[],c=0;c<this.bones.length;c++){a=this.bones[c];var d=new THREE.Matrix4;d.getInverse(a.skinMatrix);b.push(d);a.skinMatrix.flattenToArrayOffset(this.boneMatrices,16*c)}if(void 0===this.geometry.skinVerticesA){this.geometry.skinVerticesA=[];this.geometry.skinVerticesB=[];for(a=0;a<this.geometry.skinIndices.length;a++){var c=this.geometry.vertices[a].position,e=this.geometry.skinIndices[a].x,g=this.geometry.skinIndices[a].y,d=
+new THREE.Vector3(c.x,c.y,c.z);this.geometry.skinVerticesA.push(b[e].multiplyVector3(d));d=new THREE.Vector3(c.x,c.y,c.z);this.geometry.skinVerticesB.push(b[g].multiplyVector3(d));1!==this.geometry.skinWeights[a].x+this.geometry.skinWeights[a].y&&(c=0.5*(1-(this.geometry.skinWeights[a].x+this.geometry.skinWeights[a].y)),this.geometry.skinWeights[a].x+=c,this.geometry.skinWeights[a].y+=c)}}};
+THREE.MorphAnimMesh=function(a,b){THREE.Mesh.call(this,a,b);this.duration=1E3;this.mirroredLoop=!1;this.currentKeyframe=this.lastKeyframe=this.time=0;this.direction=1;this.directionBackwards=!1;this.setFrameRange(0,this.geometry.morphTargets.length-1)};THREE.MorphAnimMesh.prototype=new THREE.Mesh;THREE.MorphAnimMesh.prototype.constructor=THREE.MorphAnimMesh;THREE.MorphAnimMesh.prototype.setFrameRange=function(a,b){this.start=a;this.end=b;this.length=this.end-this.start};
+THREE.MorphAnimMesh.prototype.updateAnimation=function(a){var b=this.duration/this.length;this.time+=this.direction*a;if(this.mirroredLoop){if(this.time>this.duration||0>this.time){this.direction*=-1;if(this.time>this.duration)this.time=this.duration,this.directionBackwards=!0;if(0>this.time)this.time=0,this.directionBackwards=!1}}else this.time%=this.duration;a=this.start+THREE.Math.clamp(Math.floor(this.time/b),0,this.length);if(a!==this.currentKeyframe)this.morphTargetInfluences[this.lastKeyframe]=
 0,this.morphTargetInfluences[this.currentKeyframe]=1,this.morphTargetInfluences[a]=0,this.lastKeyframe=this.currentKeyframe,this.currentKeyframe=a;b=this.time%b/b;this.directionBackwards&&(b=1-b);this.morphTargetInfluences[this.currentKeyframe]=b;this.morphTargetInfluences[this.lastKeyframe]=1-b};THREE.Ribbon=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b};THREE.Ribbon.prototype=new THREE.Object3D;THREE.Ribbon.prototype.constructor=THREE.Ribbon;
 THREE.LOD=function(){THREE.Object3D.call(this);this.LODs=[]};THREE.LOD.prototype=new THREE.Object3D;THREE.LOD.prototype.constructor=THREE.LOD;THREE.LOD.prototype.supr=THREE.Object3D.prototype;THREE.LOD.prototype.addLevel=function(a,b){void 0===b&&(b=0);for(var b=Math.abs(b),c=0;c<this.LODs.length&&!(b<this.LODs[c].visibleAtDistance);c++);this.LODs.splice(c,0,{visibleAtDistance:b,object3D:a});this.add(a)};
 THREE.LOD.prototype.update=function(a){if(1<this.LODs.length){a.matrixWorldInverse.getInverse(a.matrixWorld);a=a.matrixWorldInverse;a=-(a.n31*this.matrixWorld.n14+a.n32*this.matrixWorld.n24+a.n33*this.matrixWorld.n34+a.n34);this.LODs[0].object3D.visible=!0;for(var b=1;b<this.LODs.length;b++)if(a>=this.LODs[b].visibleAtDistance)this.LODs[b-1].object3D.visible=!1,this.LODs[b].object3D.visible=!0;else break;for(;b<this.LODs.length;b++)this.LODs[b].object3D.visible=!1}};
@@ -160,46 +160,46 @@ THREE.Scene=function(){THREE.Object3D.call(this);this.overrideMaterial=this.fog=
 THREE.Scene.prototype.addObject=function(a){if(a instanceof THREE.Light)-1===this.lights.indexOf(a)&&this.lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&-1===this.objects.indexOf(a)){this.objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);-1!==b&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.addObject(a.children[b])};
 THREE.Scene.prototype.removeObject=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);-1!==b&&this.lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.objects.indexOf(a),-1!==b&&(this.objects.splice(b,1),this.__objectsRemoved.push(a),b=this.__objectsAdded.indexOf(a),-1!==b&&this.__objectsAdded.splice(b,1)));for(b=0;b<a.children.length;b++)this.removeObject(a.children[b])};
 THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=void 0!==b?b:2.5E-4};
-THREE.DOMRenderer=function(){var a=null,b=new THREE.Projector,c,d,e,f;this.domElement=document.createElement("div");this.setSize=function(a,b){c=a;d=b;e=c/2;f=d/2};this.render=function(c,d){var i,k,l,p,n,o,q,m;a=b.projectScene(c,d);for(i=0,k=a.length;i<k;i++)if(n=a[i],n instanceof THREE.RenderableParticle){q=n.x*e+e;m=n.y*f+f;for(l=0,p=n.material.length;l<p;l++)if(o=n.material[l],o instanceof THREE.ParticleDOMMaterial)o=o.domElement,o.style.left=q+"px",o.style.top=m+"px"}}};
-THREE.CanvasRenderer=function(a){function b(a){if(t!=a)m.globalAlpha=t=a}function c(a){if(w!=a){switch(a){case THREE.NormalBlending:m.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:m.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:m.globalCompositeOperation="darker"}w=a}}function d(a){if(u!=a)m.strokeStyle=u=a}function e(a){if(v!=a)m.fillStyle=v=a}var a=a||{},f=this,g,h,i,k=new THREE.Projector,l=void 0!==a.canvas?a.canvas:document.createElement("canvas"),
+THREE.DOMRenderer=function(){var a=null,b=new THREE.Projector,c,d,e,g;this.domElement=document.createElement("div");this.setSize=function(a,b){c=a;d=b;e=c/2;g=d/2};this.render=function(c,d){var i,k,l,p,n,o,q,m;a=b.projectScene(c,d);for(i=0,k=a.length;i<k;i++)if(n=a[i],n instanceof THREE.RenderableParticle){q=n.x*e+e;m=n.y*g+g;for(l=0,p=n.material.length;l<p;l++)if(o=n.material[l],o instanceof THREE.ParticleDOMMaterial)o=o.domElement,o.style.left=q+"px",o.style.top=m+"px"}}};
+THREE.CanvasRenderer=function(a){function b(a){if(t!=a)m.globalAlpha=t=a}function c(a){if(w!=a){switch(a){case THREE.NormalBlending:m.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:m.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:m.globalCompositeOperation="darker"}w=a}}function d(a){if(u!=a)m.strokeStyle=u=a}function e(a){if(v!=a)m.fillStyle=v=a}var a=a||{},g=this,f,h,i,k=new THREE.Projector,l=void 0!==a.canvas?a.canvas:document.createElement("canvas"),
 p,n,o,q,m=l.getContext("2d"),r=new THREE.Color(0),s=0,t=1,w=0,u=null,v=null,A=null,B=null,C=null,D,I,K,O,S=new THREE.RenderableVertex,L=new THREE.RenderableVertex,P,H,G,j,X,z,E,Q,N,ea,ia,$,aa=new THREE.Color,ba=new THREE.Color,Y=new THREE.Color,ca=new THREE.Color,fa=new THREE.Color,Ua=[],Ka=[],na,Ha,ra,qa,ib,Va,lb,db,Wa,$a,La=new THREE.Rectangle,ta=new THREE.Rectangle,Aa=new THREE.Rectangle,Fa=!1,Ga=new THREE.Color,Xa=new THREE.Color,mb=new THREE.Color,Z=new THREE.Vector3,R,Fb,Uc,eb,pc,Cc,a=16;R=
 document.createElement("canvas");R.width=R.height=2;Fb=R.getContext("2d");Fb.fillStyle="rgba(0,0,0,1)";Fb.fillRect(0,0,2,2);Uc=Fb.getImageData(0,0,2,2);eb=Uc.data;pc=document.createElement("canvas");pc.width=pc.height=a;Cc=pc.getContext("2d");Cc.translate(-a/2,-a/2);Cc.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){p=a;n=b;o=Math.floor(p/2);q=Math.floor(n/2);l.width=p;l.height=n;La.set(-o,-q,
 o,q);ta.set(-o,-q,o,q);t=1;w=0;C=B=A=v=u=null};this.setClearColor=function(a,b){r.copy(a);s=b;ta.set(-o,-q,o,q)};this.setClearColorHex=function(a,b){r.setHex(a);s=b;ta.set(-o,-q,o,q)};this.clear=function(){m.setTransform(1,0,0,-1,o,q);ta.isEmpty()||(ta.minSelf(La),ta.inflate(2),1>s&&m.clearRect(Math.floor(ta.getX()),Math.floor(ta.getY()),Math.floor(ta.getWidth()),Math.floor(ta.getHeight())),0<s&&(c(THREE.NormalBlending),b(1),e("rgba("+Math.floor(255*r.r)+","+Math.floor(255*r.g)+","+Math.floor(255*
 r.b)+","+s+")"),m.fillRect(Math.floor(ta.getX()),Math.floor(ta.getY()),Math.floor(ta.getWidth()),Math.floor(ta.getHeight()))),ta.empty())};this.render=function(a,n){function l(a){var b,c,d,e;Ga.setRGB(0,0,0);Xa.setRGB(0,0,0);mb.setRGB(0,0,0);for(b=0,c=a.length;b<c;b++)d=a[b],e=d.color,d instanceof THREE.AmbientLight?(Ga.r+=e.r,Ga.g+=e.g,Ga.b+=e.b):d instanceof THREE.DirectionalLight?(Xa.r+=e.r,Xa.g+=e.g,Xa.b+=e.b):d instanceof THREE.PointLight&&(mb.r+=e.r,mb.g+=e.g,mb.b+=e.b)}function p(a,b,c,d){var e,
-f,g,j,h,i;for(e=0,f=a.length;e<f;e++)g=a[e],j=g.color,g instanceof THREE.DirectionalLight?(h=g.matrixWorld.getPosition(),i=c.dot(h),0>=i||(i*=g.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)):g instanceof THREE.PointLight&&(h=g.matrixWorld.getPosition(),i=c.dot(Z.sub(h,b).normalize()),0>=i||(i*=0==g.distance?1:1-Math.min(b.distanceTo(h)/g.distance,1),0!=i&&(i*=g.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)))}function r(a,f,g){b(g.opacity);c(g.blending);var Z,j,h,i,n,k;if(g instanceof THREE.ParticleBasicMaterial){if(g.map)i=
-g.map.image,n=i.width>>1,k=i.height>>1,g=f.scale.x*o,h=f.scale.y*q,Z=g*n,j=h*k,Aa.set(a.x-Z,a.y-j,a.x+Z,a.y+j),La.intersects(Aa)&&(m.save(),m.translate(a.x,a.y),m.rotate(-f.rotation),m.scale(g,-h),m.translate(-n,-k),m.drawImage(i,0,0),m.restore())}else g instanceof THREE.ParticleCanvasMaterial&&(Z=f.scale.x*o,j=f.scale.y*q,Aa.set(a.x-Z,a.y-j,a.x+Z,a.y+j),La.intersects(Aa)&&(d(g.color.getContextStyle()),e(g.color.getContextStyle()),m.save(),m.translate(a.x,a.y),m.rotate(-f.rotation),m.scale(Z,j),g.program(m),
-m.restore()))}function s(a,e,f,g){b(g.opacity);c(g.blending);m.beginPath();m.moveTo(a.positionScreen.x,a.positionScreen.y);m.lineTo(e.positionScreen.x,e.positionScreen.y);m.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(A!=a)m.lineWidth=A=a;a=g.linecap;if(B!=a)m.lineCap=B=a;a=g.linejoin;if(C!=a)m.lineJoin=C=a;d(g.color.getContextStyle());m.stroke();Aa.inflate(2*g.linewidth)}}function t(a,d,e,g,h,k,m,R){f.info.render.vertices+=3;f.info.render.faces++;b(R.opacity);c(R.blending);
-P=a.positionScreen.x;H=a.positionScreen.y;G=d.positionScreen.x;j=d.positionScreen.y;X=e.positionScreen.x;z=e.positionScreen.y;w(P,H,G,j,X,z);if(R instanceof THREE.MeshBasicMaterial)if(R.map)R.map.mapping instanceof THREE.UVMapping&&(qa=m.uvs[0],Vc(P,H,G,j,X,z,qa[g].u,qa[g].v,qa[h].u,qa[h].v,qa[k].u,qa[k].v,R.map));else if(R.envMap){if(R.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=n.matrixWorldInverse,Z.copy(m.vertexNormalsWorld[g]),ib=0.5*(Z.x*a.n11+Z.y*a.n12+Z.z*a.n13)+0.5,Va=0.5*
+g,f,j,h,i;for(e=0,g=a.length;e<g;e++)f=a[e],j=f.color,f instanceof THREE.DirectionalLight?(h=f.matrixWorld.getPosition(),i=c.dot(h),0>=i||(i*=f.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)):f instanceof THREE.PointLight&&(h=f.matrixWorld.getPosition(),i=c.dot(Z.sub(h,b).normalize()),0>=i||(i*=0==f.distance?1:1-Math.min(b.distanceTo(h)/f.distance,1),0!=i&&(i*=f.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)))}function r(a,g,f){b(f.opacity);c(f.blending);var Z,j,h,i,n,k;if(f instanceof THREE.ParticleBasicMaterial){if(f.map)i=
+f.map.image,n=i.width>>1,k=i.height>>1,f=g.scale.x*o,h=g.scale.y*q,Z=f*n,j=h*k,Aa.set(a.x-Z,a.y-j,a.x+Z,a.y+j),La.intersects(Aa)&&(m.save(),m.translate(a.x,a.y),m.rotate(-g.rotation),m.scale(f,-h),m.translate(-n,-k),m.drawImage(i,0,0),m.restore())}else f instanceof THREE.ParticleCanvasMaterial&&(Z=g.scale.x*o,j=g.scale.y*q,Aa.set(a.x-Z,a.y-j,a.x+Z,a.y+j),La.intersects(Aa)&&(d(f.color.getContextStyle()),e(f.color.getContextStyle()),m.save(),m.translate(a.x,a.y),m.rotate(-g.rotation),m.scale(Z,j),f.program(m),
+m.restore()))}function s(a,e,g,f){b(f.opacity);c(f.blending);m.beginPath();m.moveTo(a.positionScreen.x,a.positionScreen.y);m.lineTo(e.positionScreen.x,e.positionScreen.y);m.closePath();if(f instanceof THREE.LineBasicMaterial){a=f.linewidth;if(A!=a)m.lineWidth=A=a;a=f.linecap;if(B!=a)m.lineCap=B=a;a=f.linejoin;if(C!=a)m.lineJoin=C=a;d(f.color.getContextStyle());m.stroke();Aa.inflate(2*f.linewidth)}}function t(a,d,e,f,h,k,m,R){g.info.render.vertices+=3;g.info.render.faces++;b(R.opacity);c(R.blending);
+P=a.positionScreen.x;H=a.positionScreen.y;G=d.positionScreen.x;j=d.positionScreen.y;X=e.positionScreen.x;z=e.positionScreen.y;w(P,H,G,j,X,z);if(R instanceof THREE.MeshBasicMaterial)if(R.map)R.map.mapping instanceof THREE.UVMapping&&(qa=m.uvs[0],Vc(P,H,G,j,X,z,qa[f].u,qa[f].v,qa[h].u,qa[h].v,qa[k].u,qa[k].v,R.map));else if(R.envMap){if(R.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=n.matrixWorldInverse,Z.copy(m.vertexNormalsWorld[f]),ib=0.5*(Z.x*a.n11+Z.y*a.n12+Z.z*a.n13)+0.5,Va=0.5*
 -(Z.x*a.n21+Z.y*a.n22+Z.z*a.n23)+0.5,Z.copy(m.vertexNormalsWorld[h]),lb=0.5*(Z.x*a.n11+Z.y*a.n12+Z.z*a.n13)+0.5,db=0.5*-(Z.x*a.n21+Z.y*a.n22+Z.z*a.n23)+0.5,Z.copy(m.vertexNormalsWorld[k]),Wa=0.5*(Z.x*a.n11+Z.y*a.n12+Z.z*a.n13)+0.5,$a=0.5*-(Z.x*a.n21+Z.y*a.n22+Z.z*a.n23)+0.5,Vc(P,H,G,j,X,z,ib,Va,lb,db,Wa,$a,R.envMap)}else R.wireframe?Mb(R.color,R.wireframeLinewidth,R.wireframeLinecap,R.wireframeLinejoin):Gb(R.color);else if(R instanceof THREE.MeshLambertMaterial)R.map&&!R.wireframe&&(R.map.mapping instanceof
-THREE.UVMapping&&(qa=m.uvs[0],Vc(P,H,G,j,X,z,qa[g].u,qa[g].v,qa[h].u,qa[h].v,qa[k].u,qa[k].v,R.map)),c(THREE.SubtractiveBlending)),Fa?!R.wireframe&&R.shading==THREE.SmoothShading&&3==m.vertexNormalsWorld.length?(ba.r=Y.r=ca.r=Ga.r,ba.g=Y.g=ca.g=Ga.g,ba.b=Y.b=ca.b=Ga.b,p(i,m.v1.positionWorld,m.vertexNormalsWorld[0],ba),p(i,m.v2.positionWorld,m.vertexNormalsWorld[1],Y),p(i,m.v3.positionWorld,m.vertexNormalsWorld[2],ca),ba.r=Math.max(0,Math.min(R.color.r*ba.r,1)),ba.g=Math.max(0,Math.min(R.color.g*ba.g,
+THREE.UVMapping&&(qa=m.uvs[0],Vc(P,H,G,j,X,z,qa[f].u,qa[f].v,qa[h].u,qa[h].v,qa[k].u,qa[k].v,R.map)),c(THREE.SubtractiveBlending)),Fa?!R.wireframe&&R.shading==THREE.SmoothShading&&3==m.vertexNormalsWorld.length?(ba.r=Y.r=ca.r=Ga.r,ba.g=Y.g=ca.g=Ga.g,ba.b=Y.b=ca.b=Ga.b,p(i,m.v1.positionWorld,m.vertexNormalsWorld[0],ba),p(i,m.v2.positionWorld,m.vertexNormalsWorld[1],Y),p(i,m.v3.positionWorld,m.vertexNormalsWorld[2],ca),ba.r=Math.max(0,Math.min(R.color.r*ba.r,1)),ba.g=Math.max(0,Math.min(R.color.g*ba.g,
 1)),ba.b=Math.max(0,Math.min(R.color.b*ba.b,1)),Y.r=Math.max(0,Math.min(R.color.r*Y.r,1)),Y.g=Math.max(0,Math.min(R.color.g*Y.g,1)),Y.b=Math.max(0,Math.min(R.color.b*Y.b,1)),ca.r=Math.max(0,Math.min(R.color.r*ca.r,1)),ca.g=Math.max(0,Math.min(R.color.g*ca.g,1)),ca.b=Math.max(0,Math.min(R.color.b*ca.b,1)),fa.r=0.5*(Y.r+ca.r),fa.g=0.5*(Y.g+ca.g),fa.b=0.5*(Y.b+ca.b),ra=Dc(ba,Y,ca,fa),gc(P,H,G,j,X,z,0,0,1,0,0,1,ra)):(aa.r=Ga.r,aa.g=Ga.g,aa.b=Ga.b,p(i,m.centroidWorld,m.normalWorld,aa),aa.r=Math.max(0,
 Math.min(R.color.r*aa.r,1)),aa.g=Math.max(0,Math.min(R.color.g*aa.g,1)),aa.b=Math.max(0,Math.min(R.color.b*aa.b,1)),R.wireframe?Mb(aa,R.wireframeLinewidth,R.wireframeLinecap,R.wireframeLinejoin):Gb(aa)):R.wireframe?Mb(R.color,R.wireframeLinewidth,R.wireframeLinecap,R.wireframeLinejoin):Gb(R.color);else if(R instanceof THREE.MeshDepthMaterial)na=n.near,Ha=n.far,ba.r=ba.g=ba.b=1-ac(a.positionScreen.z,na,Ha),Y.r=Y.g=Y.b=1-ac(d.positionScreen.z,na,Ha),ca.r=ca.g=ca.b=1-ac(e.positionScreen.z,na,Ha),fa.r=
-0.5*(Y.r+ca.r),fa.g=0.5*(Y.g+ca.g),fa.b=0.5*(Y.b+ca.b),ra=Dc(ba,Y,ca,fa),gc(P,H,G,j,X,z,0,0,1,0,0,1,ra);else if(R instanceof THREE.MeshNormalMaterial)aa.r=hc(m.normalWorld.x),aa.g=hc(m.normalWorld.y),aa.b=hc(m.normalWorld.z),R.wireframe?Mb(aa,R.wireframeLinewidth,R.wireframeLinecap,R.wireframeLinejoin):Gb(aa)}function u(a,d,e,g,Z,h,R,m,k){f.info.render.vertices+=4;f.info.render.faces++;b(m.opacity);c(m.blending);if(m.map||m.envMap)t(a,d,g,0,1,3,R,m,k),t(Z,e,h,1,2,3,R,m,k);else if(P=a.positionScreen.x,
-H=a.positionScreen.y,G=d.positionScreen.x,j=d.positionScreen.y,X=e.positionScreen.x,z=e.positionScreen.y,E=g.positionScreen.x,Q=g.positionScreen.y,N=Z.positionScreen.x,ea=Z.positionScreen.y,ia=h.positionScreen.x,$=h.positionScreen.y,m instanceof THREE.MeshBasicMaterial)v(P,H,G,j,X,z,E,Q),m.wireframe?Mb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Gb(m.color);else if(m instanceof THREE.MeshLambertMaterial)Fa?!m.wireframe&&m.shading==THREE.SmoothShading&&4==R.vertexNormalsWorld.length?
+0.5*(Y.r+ca.r),fa.g=0.5*(Y.g+ca.g),fa.b=0.5*(Y.b+ca.b),ra=Dc(ba,Y,ca,fa),gc(P,H,G,j,X,z,0,0,1,0,0,1,ra);else if(R instanceof THREE.MeshNormalMaterial)aa.r=hc(m.normalWorld.x),aa.g=hc(m.normalWorld.y),aa.b=hc(m.normalWorld.z),R.wireframe?Mb(aa,R.wireframeLinewidth,R.wireframeLinecap,R.wireframeLinejoin):Gb(aa)}function u(a,d,e,f,Z,h,R,m,k){g.info.render.vertices+=4;g.info.render.faces++;b(m.opacity);c(m.blending);if(m.map||m.envMap)t(a,d,f,0,1,3,R,m,k),t(Z,e,h,1,2,3,R,m,k);else if(P=a.positionScreen.x,
+H=a.positionScreen.y,G=d.positionScreen.x,j=d.positionScreen.y,X=e.positionScreen.x,z=e.positionScreen.y,E=f.positionScreen.x,Q=f.positionScreen.y,N=Z.positionScreen.x,ea=Z.positionScreen.y,ia=h.positionScreen.x,$=h.positionScreen.y,m instanceof THREE.MeshBasicMaterial)v(P,H,G,j,X,z,E,Q),m.wireframe?Mb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Gb(m.color);else if(m instanceof THREE.MeshLambertMaterial)Fa?!m.wireframe&&m.shading==THREE.SmoothShading&&4==R.vertexNormalsWorld.length?
 (ba.r=Y.r=ca.r=fa.r=Ga.r,ba.g=Y.g=ca.g=fa.g=Ga.g,ba.b=Y.b=ca.b=fa.b=Ga.b,p(i,R.v1.positionWorld,R.vertexNormalsWorld[0],ba),p(i,R.v2.positionWorld,R.vertexNormalsWorld[1],Y),p(i,R.v4.positionWorld,R.vertexNormalsWorld[3],ca),p(i,R.v3.positionWorld,R.vertexNormalsWorld[2],fa),ba.r=Math.max(0,Math.min(m.color.r*ba.r,1)),ba.g=Math.max(0,Math.min(m.color.g*ba.g,1)),ba.b=Math.max(0,Math.min(m.color.b*ba.b,1)),Y.r=Math.max(0,Math.min(m.color.r*Y.r,1)),Y.g=Math.max(0,Math.min(m.color.g*Y.g,1)),Y.b=Math.max(0,
 Math.min(m.color.b*Y.b,1)),ca.r=Math.max(0,Math.min(m.color.r*ca.r,1)),ca.g=Math.max(0,Math.min(m.color.g*ca.g,1)),ca.b=Math.max(0,Math.min(m.color.b*ca.b,1)),fa.r=Math.max(0,Math.min(m.color.r*fa.r,1)),fa.g=Math.max(0,Math.min(m.color.g*fa.g,1)),fa.b=Math.max(0,Math.min(m.color.b*fa.b,1)),ra=Dc(ba,Y,ca,fa),w(P,H,G,j,E,Q),gc(P,H,G,j,E,Q,0,0,1,0,0,1,ra),w(N,ea,X,z,ia,$),gc(N,ea,X,z,ia,$,1,0,1,1,0,1,ra)):(aa.r=Ga.r,aa.g=Ga.g,aa.b=Ga.b,p(i,R.centroidWorld,R.normalWorld,aa),aa.r=Math.max(0,Math.min(m.color.r*
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-m.wireframeLinejoin):Gb(aa);else if(m instanceof THREE.MeshDepthMaterial)na=n.near,Ha=n.far,ba.r=ba.g=ba.b=1-ac(a.positionScreen.z,na,Ha),Y.r=Y.g=Y.b=1-ac(d.positionScreen.z,na,Ha),ca.r=ca.g=ca.b=1-ac(g.positionScreen.z,na,Ha),fa.r=fa.g=fa.b=1-ac(e.positionScreen.z,na,Ha),ra=Dc(ba,Y,ca,fa),w(P,H,G,j,E,Q),gc(P,H,G,j,E,Q,0,0,1,0,0,1,ra),w(N,ea,X,z,ia,$),gc(N,ea,X,z,ia,$,1,0,1,1,0,1,ra)}function w(a,b,c,d,e,g){m.beginPath();m.moveTo(a,b);m.lineTo(c,d);m.lineTo(e,g);m.lineTo(a,b);m.closePath()}function v(a,
+m.wireframeLinejoin):Gb(aa);else if(m instanceof THREE.MeshDepthMaterial)na=n.near,Ha=n.far,ba.r=ba.g=ba.b=1-ac(a.positionScreen.z,na,Ha),Y.r=Y.g=Y.b=1-ac(d.positionScreen.z,na,Ha),ca.r=ca.g=ca.b=1-ac(f.positionScreen.z,na,Ha),fa.r=fa.g=fa.b=1-ac(e.positionScreen.z,na,Ha),ra=Dc(ba,Y,ca,fa),w(P,H,G,j,E,Q),gc(P,H,G,j,E,Q,0,0,1,0,0,1,ra),w(N,ea,X,z,ia,$),gc(N,ea,X,z,ia,$,1,0,1,1,0,1,ra)}function w(a,b,c,d,e,g){m.beginPath();m.moveTo(a,b);m.lineTo(c,d);m.lineTo(e,g);m.lineTo(a,b);m.closePath()}function v(a,
 b,c,d,e,g,f,Z){m.beginPath();m.moveTo(a,b);m.lineTo(c,d);m.lineTo(e,g);m.lineTo(f,Z);m.lineTo(a,b);m.closePath()}function Mb(a,b,c,e){if(A!=b)m.lineWidth=A=b;if(B!=c)m.lineCap=B=c;if(C!=e)m.lineJoin=C=e;d(a.getContextStyle());m.stroke();Aa.inflate(2*b)}function Gb(a){e(a.getContextStyle());m.fill()}function Vc(a,b,c,d,g,f,Z,j,h,i,R,n,k){if(0!=k.image.width){if(!0==k.needsUpdate||void 0==Ua[k.id]){var l=k.wrapS==THREE.RepeatWrapping,o=k.wrapT==THREE.RepeatWrapping;Ua[k.id]=m.createPattern(k.image,
 l&&o?"repeat":l&&!o?"repeat-x":!l&&o?"repeat-y":"no-repeat");k.needsUpdate=!1}e(Ua[k.id]);var l=k.offset.x/k.repeat.x,o=k.offset.y/k.repeat.y,Fb=k.image.width*k.repeat.x,p=k.image.height*k.repeat.y,Z=(Z+l)*Fb,j=(j+o)*p,c=c-a,d=d-b,g=g-a,f=f-b,h=(h+l)*Fb-Z,i=(i+o)*p-j,R=(R+l)*Fb-Z,n=(n+o)*p-j,l=h*n-R*i;if(0==l){if(void 0===Ka[k.id])b=document.createElement("canvas"),b.width=k.image.width,b.height=k.image.height,b=b.getContext("2d"),b.drawImage(k.image,0,0),Ka[k.id]=b.getImageData(0,0,k.image.width,
 k.image.height).data;b=Ka[k.id];Z=4*(Math.floor(Z)+Math.floor(j)*k.image.width);aa.setRGB(b[Z]/255,b[Z+1]/255,b[Z+2]/255);Gb(aa)}else l=1/l,k=(n*c-i*g)*l,i=(n*d-i*f)*l,c=(h*g-R*c)*l,d=(h*f-R*d)*l,a=a-k*Z-c*j,Z=b-i*Z-d*j,m.save(),m.transform(k,i,c,d,a,Z),m.fill(),m.restore()}}function gc(a,b,c,d,e,g,f,Z,j,h,i,R,k){var n,l;n=k.width-1;l=k.height-1;f*=n;Z*=l;c-=a;d-=b;e-=a;g-=b;j=j*n-f;h=h*l-Z;i=i*n-f;R=R*l-Z;l=1/(j*R-i*h);n=(R*c-h*e)*l;h=(R*d-h*g)*l;c=(j*e-i*c)*l;d=(j*g-i*d)*l;a=a-n*f-c*Z;b=b-h*f-d*
 Z;m.save();m.transform(n,h,c,d,a,b);m.clip();m.drawImage(k,0,0);m.restore()}function Dc(a,b,c,d){var e=~~(255*a.r),g=~~(255*a.g),a=~~(255*a.b),f=~~(255*b.r),Z=~~(255*b.g),b=~~(255*b.b),j=~~(255*c.r),h=~~(255*c.g),c=~~(255*c.b),i=~~(255*d.r),m=~~(255*d.g),d=~~(255*d.b);eb[0]=0>e?0:255<e?255:e;eb[1]=0>g?0:255<g?255:g;eb[2]=0>a?0:255<a?255:a;eb[4]=0>f?0:255<f?255:f;eb[5]=0>Z?0:255<Z?255:Z;eb[6]=0>b?0:255<b?255:b;eb[8]=0>j?0:255<j?255:j;eb[9]=0>h?0:255<h?255:h;eb[10]=0>c?0:255<c?255:c;eb[12]=0>i?0:255<
-i?255:i;eb[13]=0>m?0:255<m?255:m;eb[14]=0>d?0:255<d?255:d;Fb.putImageData(Uc,0,0);Cc.drawImage(R,0,0);return pc}function ac(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function hc(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}function Nb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;0!=e&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var Ec,fd,Pa,jb;this.autoClear?this.clear():m.setTransform(1,0,0,-1,o,q);f.info.render.vertices=0;f.info.render.faces=0;g=k.projectScene(a,n,this.sortElements);h=g.elements;i=
-g.lights;(Fa=0<i.length)&&l(i);for(Ec=0,fd=h.length;Ec<fd;Ec++)if(Pa=h[Ec],jb=Pa.material,jb=jb instanceof THREE.MeshFaceMaterial?Pa.faceMaterial:jb,!(null==jb||0==jb.opacity)){Aa.empty();if(Pa instanceof THREE.RenderableParticle)D=Pa,D.x*=o,D.y*=q,r(D,Pa,jb,a);else if(Pa instanceof THREE.RenderableLine)D=Pa.v1,I=Pa.v2,D.positionScreen.x*=o,D.positionScreen.y*=q,I.positionScreen.x*=o,I.positionScreen.y*=q,Aa.addPoint(D.positionScreen.x,D.positionScreen.y),Aa.addPoint(I.positionScreen.x,I.positionScreen.y),
+i?255:i;eb[13]=0>m?0:255<m?255:m;eb[14]=0>d?0:255<d?255:d;Fb.putImageData(Uc,0,0);Cc.drawImage(R,0,0);return pc}function ac(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function hc(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}function Nb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;0!=e&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var Ec,fd,Pa,jb;this.autoClear?this.clear():m.setTransform(1,0,0,-1,o,q);g.info.render.vertices=0;g.info.render.faces=0;f=k.projectScene(a,n,this.sortElements);h=f.elements;i=
+f.lights;(Fa=0<i.length)&&l(i);for(Ec=0,fd=h.length;Ec<fd;Ec++)if(Pa=h[Ec],jb=Pa.material,jb=jb instanceof THREE.MeshFaceMaterial?Pa.faceMaterial:jb,!(null==jb||0==jb.opacity)){Aa.empty();if(Pa instanceof THREE.RenderableParticle)D=Pa,D.x*=o,D.y*=q,r(D,Pa,jb,a);else if(Pa instanceof THREE.RenderableLine)D=Pa.v1,I=Pa.v2,D.positionScreen.x*=o,D.positionScreen.y*=q,I.positionScreen.x*=o,I.positionScreen.y*=q,Aa.addPoint(D.positionScreen.x,D.positionScreen.y),Aa.addPoint(I.positionScreen.x,I.positionScreen.y),
 La.intersects(Aa)&&s(D,I,Pa,jb,a);else if(Pa instanceof THREE.RenderableFace3)D=Pa.v1,I=Pa.v2,K=Pa.v3,D.positionScreen.x*=o,D.positionScreen.y*=q,I.positionScreen.x*=o,I.positionScreen.y*=q,K.positionScreen.x*=o,K.positionScreen.y*=q,jb.overdraw&&(Nb(D.positionScreen,I.positionScreen),Nb(I.positionScreen,K.positionScreen),Nb(K.positionScreen,D.positionScreen)),Aa.add3Points(D.positionScreen.x,D.positionScreen.y,I.positionScreen.x,I.positionScreen.y,K.positionScreen.x,K.positionScreen.y),La.intersects(Aa)&&
 t(D,I,K,0,1,2,Pa,jb,a);else if(Pa instanceof THREE.RenderableFace4)D=Pa.v1,I=Pa.v2,K=Pa.v3,O=Pa.v4,D.positionScreen.x*=o,D.positionScreen.y*=q,I.positionScreen.x*=o,I.positionScreen.y*=q,K.positionScreen.x*=o,K.positionScreen.y*=q,O.positionScreen.x*=o,O.positionScreen.y*=q,S.positionScreen.copy(I.positionScreen),L.positionScreen.copy(O.positionScreen),jb.overdraw&&(Nb(D.positionScreen,I.positionScreen),Nb(I.positionScreen,O.positionScreen),Nb(O.positionScreen,D.positionScreen),Nb(K.positionScreen,
 S.positionScreen),Nb(K.positionScreen,L.positionScreen)),Aa.addPoint(D.positionScreen.x,D.positionScreen.y),Aa.addPoint(I.positionScreen.x,I.positionScreen.y),Aa.addPoint(K.positionScreen.x,K.positionScreen.y),Aa.addPoint(O.positionScreen.x,O.positionScreen.y),La.intersects(Aa)&&u(D,I,K,O,S,L,Pa,jb,a);ta.addRectangle(Aa)}m.setTransform(1,0,0,1,0,0)}};
 THREE.SVGRenderer=function(){function a(a,b,c,d){var e,g,f,h,i,m;for(e=0,g=a.length;e<g;e++)f=a[e],h=f.color,f instanceof THREE.DirectionalLight?(i=f.matrixWorld.getPosition(),m=c.dot(i),0>=m||(m*=f.intensity,d.r+=h.r*m,d.g+=h.g*m,d.b+=h.b*m)):f instanceof THREE.PointLight&&(i=f.matrixWorld.getPosition(),m=c.dot(D.sub(i,b).normalize()),0>=m||(m*=0==f.distance?1:1-Math.min(b.distanceTo(i)/f.distance,1),0!=m&&(m*=f.intensity,d.r+=h.r*m,d.g+=h.g*m,d.b+=h.b*m)))}function b(a){null==I[a]&&(I[a]=document.createElementNS("http://www.w3.org/2000/svg",
-"path"),0==P&&I[a].setAttribute("shape-rendering","crispEdges"));return I[a]}function c(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}var d=this,e,f,g,h=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,l,p,n,o,q,m,r,s=new THREE.Rectangle,t=new THREE.Rectangle,w=!1,u=new THREE.Color,v=new THREE.Color,A=new THREE.Color,B=new THREE.Color,C,D=new THREE.Vector3,I=[],K=[],O,S,L,P=1;this.domElement=i;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
-faces:0}};this.setQuality=function(a){switch(a){case "high":P=1;break;case "low":P=0}};this.setSize=function(a,b){k=a;l=b;p=k/2;n=l/2;i.setAttribute("viewBox",-p+" "+-n+" "+k+" "+l);i.setAttribute("width",k);i.setAttribute("height",l);s.set(-p,-n,p,n)};this.clear=function(){for(;0<i.childNodes.length;)i.removeChild(i.childNodes[0])};this.render=function(k,l){var j,D,z,E;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;e=h.projectScene(k,l,this.sortElements);f=e.elements;
-g=e.lights;L=S=0;if(w=0<g.length){v.setRGB(0,0,0);A.setRGB(0,0,0);B.setRGB(0,0,0);for(j=0,D=g.length;j<D;j++)E=g[j],z=E.color,E instanceof THREE.AmbientLight?(v.r+=z.r,v.g+=z.g,v.b+=z.b):E instanceof THREE.DirectionalLight?(A.r+=z.r,A.g+=z.g,A.b+=z.b):E instanceof THREE.PointLight&&(B.r+=z.r,B.g+=z.g,B.b+=z.b)}for(j=0,D=f.length;j<D;j++)if(z=f[j],E=z.material,E=E instanceof THREE.MeshFaceMaterial?z.faceMaterial:E,!(null==E||0==E.opacity))if(t.empty(),z instanceof THREE.RenderableParticle)o=z,o.x*=
+"path"),0==P&&I[a].setAttribute("shape-rendering","crispEdges"));return I[a]}function c(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}var d=this,e,g,f,h=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,l,p,n,o,q,m,r,s=new THREE.Rectangle,t=new THREE.Rectangle,w=!1,u=new THREE.Color,v=new THREE.Color,A=new THREE.Color,B=new THREE.Color,C,D=new THREE.Vector3,I=[],K=[],O,S,L,P=1;this.domElement=i;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
+faces:0}};this.setQuality=function(a){switch(a){case "high":P=1;break;case "low":P=0}};this.setSize=function(a,b){k=a;l=b;p=k/2;n=l/2;i.setAttribute("viewBox",-p+" "+-n+" "+k+" "+l);i.setAttribute("width",k);i.setAttribute("height",l);s.set(-p,-n,p,n)};this.clear=function(){for(;0<i.childNodes.length;)i.removeChild(i.childNodes[0])};this.render=function(k,l){var j,D,z,E;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;e=h.projectScene(k,l,this.sortElements);g=e.elements;
+f=e.lights;L=S=0;if(w=0<f.length){v.setRGB(0,0,0);A.setRGB(0,0,0);B.setRGB(0,0,0);for(j=0,D=f.length;j<D;j++)E=f[j],z=E.color,E instanceof THREE.AmbientLight?(v.r+=z.r,v.g+=z.g,v.b+=z.b):E instanceof THREE.DirectionalLight?(A.r+=z.r,A.g+=z.g,A.b+=z.b):E instanceof THREE.PointLight&&(B.r+=z.r,B.g+=z.g,B.b+=z.b)}for(j=0,D=g.length;j<D;j++)if(z=g[j],E=z.material,E=E instanceof THREE.MeshFaceMaterial?z.faceMaterial:E,!(null==E||0==E.opacity))if(t.empty(),z instanceof THREE.RenderableParticle)o=z,o.x*=
 p,o.y*=-n;else if(z instanceof THREE.RenderableLine){if(o=z.v1,q=z.v2,o.positionScreen.x*=p,o.positionScreen.y*=-n,q.positionScreen.x*=p,q.positionScreen.y*=-n,t.addPoint(o.positionScreen.x,o.positionScreen.y),t.addPoint(q.positionScreen.x,q.positionScreen.y),s.intersects(t)){z=o;var Q=q,N=L++;null==K[N]&&(K[N]=document.createElementNS("http://www.w3.org/2000/svg","line"),0==P&&K[N].setAttribute("shape-rendering","crispEdges"));O=K[N];O.setAttribute("x1",z.positionScreen.x);O.setAttribute("y1",z.positionScreen.y);
 O.setAttribute("x2",Q.positionScreen.x);O.setAttribute("y2",Q.positionScreen.y);E instanceof THREE.LineBasicMaterial&&(O.setAttribute("style","fill: none; stroke: "+E.color.getContextStyle()+"; stroke-width: "+E.linewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.linecap+"; stroke-linejoin: "+E.linejoin),i.appendChild(O))}}else if(z instanceof THREE.RenderableFace3){if(o=z.v1,q=z.v2,m=z.v3,o.positionScreen.x*=p,o.positionScreen.y*=-n,q.positionScreen.x*=p,q.positionScreen.y*=-n,m.positionScreen.x*=
 p,m.positionScreen.y*=-n,t.addPoint(o.positionScreen.x,o.positionScreen.y),t.addPoint(q.positionScreen.x,q.positionScreen.y),t.addPoint(m.positionScreen.x,m.positionScreen.y),s.intersects(t)){var Q=o,N=q,I=m;d.info.render.vertices+=3;d.info.render.faces++;O=b(S++);O.setAttribute("d","M "+Q.positionScreen.x+" "+Q.positionScreen.y+" L "+N.positionScreen.x+" "+N.positionScreen.y+" L "+I.positionScreen.x+","+I.positionScreen.y+"z");E instanceof THREE.MeshBasicMaterial?u.copy(E.color):E instanceof THREE.MeshLambertMaterial?
-w?(u.r=v.r,u.g=v.g,u.b=v.b,a(g,z.centroidWorld,z.normalWorld,u),u.r=Math.max(0,Math.min(E.color.r*u.r,1)),u.g=Math.max(0,Math.min(E.color.g*u.g,1)),u.b=Math.max(0,Math.min(E.color.b*u.b,1))):u.copy(E.color):E instanceof THREE.MeshDepthMaterial?(C=1-E.__2near/(E.__farPlusNear-z.z*E.__farMinusNear),u.setRGB(C,C,C)):E instanceof THREE.MeshNormalMaterial&&u.setRGB(c(z.normalWorld.x),c(z.normalWorld.y),c(z.normalWorld.z));E.wireframe?O.setAttribute("style","fill: none; stroke: "+u.getContextStyle()+"; stroke-width: "+
+w?(u.r=v.r,u.g=v.g,u.b=v.b,a(f,z.centroidWorld,z.normalWorld,u),u.r=Math.max(0,Math.min(E.color.r*u.r,1)),u.g=Math.max(0,Math.min(E.color.g*u.g,1)),u.b=Math.max(0,Math.min(E.color.b*u.b,1))):u.copy(E.color):E instanceof THREE.MeshDepthMaterial?(C=1-E.__2near/(E.__farPlusNear-z.z*E.__farMinusNear),u.setRGB(C,C,C)):E instanceof THREE.MeshNormalMaterial&&u.setRGB(c(z.normalWorld.x),c(z.normalWorld.y),c(z.normalWorld.z));E.wireframe?O.setAttribute("style","fill: none; stroke: "+u.getContextStyle()+"; stroke-width: "+
 E.wireframeLinewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.wireframeLinecap+"; stroke-linejoin: "+E.wireframeLinejoin):O.setAttribute("style","fill: "+u.getContextStyle()+"; fill-opacity: "+E.opacity);i.appendChild(O)}}else if(z instanceof THREE.RenderableFace4&&(o=z.v1,q=z.v2,m=z.v3,r=z.v4,o.positionScreen.x*=p,o.positionScreen.y*=-n,q.positionScreen.x*=p,q.positionScreen.y*=-n,m.positionScreen.x*=p,m.positionScreen.y*=-n,r.positionScreen.x*=p,r.positionScreen.y*=-n,t.addPoint(o.positionScreen.x,
 o.positionScreen.y),t.addPoint(q.positionScreen.x,q.positionScreen.y),t.addPoint(m.positionScreen.x,m.positionScreen.y),t.addPoint(r.positionScreen.x,r.positionScreen.y),s.intersects(t))){var Q=o,N=q,I=m,ia=r;d.info.render.vertices+=4;d.info.render.faces++;O=b(S++);O.setAttribute("d","M "+Q.positionScreen.x+" "+Q.positionScreen.y+" L "+N.positionScreen.x+" "+N.positionScreen.y+" L "+I.positionScreen.x+","+I.positionScreen.y+" L "+ia.positionScreen.x+","+ia.positionScreen.y+"z");E instanceof THREE.MeshBasicMaterial?
-u.copy(E.color):E instanceof THREE.MeshLambertMaterial?w?(u.r=v.r,u.g=v.g,u.b=v.b,a(g,z.centroidWorld,z.normalWorld,u),u.r=Math.max(0,Math.min(E.color.r*u.r,1)),u.g=Math.max(0,Math.min(E.color.g*u.g,1)),u.b=Math.max(0,Math.min(E.color.b*u.b,1))):u.copy(E.color):E instanceof THREE.MeshDepthMaterial?(C=1-E.__2near/(E.__farPlusNear-z.z*E.__farMinusNear),u.setRGB(C,C,C)):E instanceof THREE.MeshNormalMaterial&&u.setRGB(c(z.normalWorld.x),c(z.normalWorld.y),c(z.normalWorld.z));E.wireframe?O.setAttribute("style",
+u.copy(E.color):E instanceof THREE.MeshLambertMaterial?w?(u.r=v.r,u.g=v.g,u.b=v.b,a(f,z.centroidWorld,z.normalWorld,u),u.r=Math.max(0,Math.min(E.color.r*u.r,1)),u.g=Math.max(0,Math.min(E.color.g*u.g,1)),u.b=Math.max(0,Math.min(E.color.b*u.b,1))):u.copy(E.color):E instanceof THREE.MeshDepthMaterial?(C=1-E.__2near/(E.__farPlusNear-z.z*E.__farMinusNear),u.setRGB(C,C,C)):E instanceof THREE.MeshNormalMaterial&&u.setRGB(c(z.normalWorld.x),c(z.normalWorld.y),c(z.normalWorld.z));E.wireframe?O.setAttribute("style",
 "fill: none; stroke: "+u.getContextStyle()+"; stroke-width: "+E.wireframeLinewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.wireframeLinecap+"; stroke-linejoin: "+E.wireframeLinejoin):O.setAttribute("style","fill: "+u.getContextStyle()+"; fill-opacity: "+E.opacity);i.appendChild(O)}}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",
 envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity );\n} else {\ngl_FragColor.xyz = gl_FragColor.xyz * cubeColor.xyz;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[ 0 ].xyz, objectMatrix[ 1 ].xyz, objectMatrix[ 2 ].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
@@ -235,12 +235,12 @@ THREE.UniformsLib.shadowmap]),vertexShader:["uniform float size;\nuniform float
 THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.alphatest_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},depthRGBA:{uniforms:{},vertexShader:[THREE.ShaderChunk.morphtarget_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",
 THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask  = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
 THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(void 0===a.__webglCustomAttributesList)a.__webglCustomAttributesList=[];for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=!0;var g=1;"v2"===f.type?g=2:"v3"===f.type?g=3:"v4"===f.type?g=4:"c"===f.type&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=j.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=!0}a.__webglCustomAttributesList.push(f)}}}
-function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;if(0<=b.materialIndex)return a.geometry.materials[b.materialIndex]}function d(a){return a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial?!1:a&&void 0!==a.shading&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){return a.map||a.lightMap||a instanceof THREE.ShaderMaterial?!0:!1}function f(a,b,c){var d,e,f,g,h=a.vertices;g=h.length;
+function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;if(0<=b.materialIndex)return a.geometry.materials[b.materialIndex]}function d(a){return a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial?!1:a&&void 0!==a.shading&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){return a.map||a.lightMap||a instanceof THREE.ShaderMaterial?!0:!1}function g(a,b,c){var d,e,f,g,h=a.vertices;g=h.length;
 var i=a.colors,m=i.length,k=a.__vertexArray,n=a.__colorArray,l=a.__sortArray,o=a.__dirtyVertices,p=a.__dirtyColors,q=a.__webglCustomAttributesList;if(c.sortParticles){Wa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++)e=h[d].position,$a.copy(e),Wa.multiplyVector3($a),l[d]=[$a.z,d];l.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++)e=h[l[d][1]].position,f=3*d,k[f]=e.x,k[f+1]=e.y,k[f+2]=e.z;for(d=0;d<m;d++)f=3*d,e=i[l[d][1]],n[f]=e.r,n[f+1]=e.g,n[f+2]=e.b;if(q)for(i=0,m=q.length;i<m;i++)if(h=q[i],
 void 0===h.boundTo||"vertices"===h.boundTo)if(f=0,e=h.value.length,1===h.size)for(d=0;d<e;d++)g=l[d][1],h.array[d]=h.value[g];else if(2===h.size)for(d=0;d<e;d++)g=l[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===h.type)for(d=0;d<e;d++)g=l[d][1],g=h.value[g],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=l[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(4===h.size)for(d=0;d<e;d++)g=l[d][1],g=h.value[g],
 h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}else{if(o)for(d=0;d<g;d++)e=h[d].position,f=3*d,k[f]=e.x,k[f+1]=e.y,k[f+2]=e.z;if(p)for(d=0;d<m;d++)e=i[d],f=3*d,n[f]=e.r,n[f+1]=e.g,n[f+2]=e.b;if(q)for(i=0,m=q.length;i<m;i++)if(h=q[i],h.needsUpdate&&(void 0===h.boundTo||"vertices"===h.boundTo))if(e=h.value.length,f=0,1===h.size)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(2===h.size)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===
 h.type)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(4===h.size)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}if(o||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,a.__webglVertexBuffer),j.bufferData(j.ARRAY_BUFFER,k,b);if(p||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,a.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,
-n,b);if(q)for(i=0,m=q.length;i<m;i++)if(h=q[i],h.needsUpdate||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,h.buffer),j.bufferData(j.ARRAY_BUFFER,h.array,b)}function g(a,b){return b.z-a.z}function h(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++)ea=z=null,Q=N=ca=Y=ba=-1,a[d].render(b,c,Va,lb),ea=z=null,Q=N=ca=Y=ba=-1}function i(a,b,c,d,e,f,g,h){var j,i,m,k;b?(i=a.length-1,k=b=-1):(i=0,b=a.length,k=1);for(var n=i;n!==b;n+=k)if(j=a[n],j.render){i=j.object;m=j.buffer;if(h)j=h;else{j=j[c];if(!j)continue;
+n,b);if(q)for(i=0,m=q.length;i<m;i++)if(h=q[i],h.needsUpdate||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,h.buffer),j.bufferData(j.ARRAY_BUFFER,h.array,b)}function f(a,b){return b.z-a.z}function h(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++)ea=z=null,Q=N=ca=Y=ba=-1,a[d].render(b,c,Va,lb),ea=z=null,Q=N=ca=Y=ba=-1}function i(a,b,c,d,e,f,g,h){var j,i,m,k;b?(i=a.length-1,k=b=-1):(i=0,b=a.length,k=1);for(var n=i;n!==b;n+=k)if(j=a[n],j.render){i=j.object;m=j.buffer;if(h)j=h;else{j=j[c];if(!j)continue;
 g&&G.setBlending(j.blending);G.setDepthTest(j.depthTest);G.setDepthWrite(j.depthWrite);s(j.polygonOffset,j.polygonOffsetFactor,j.polygonOffsetUnits)}G.setObjectFaces(i);m instanceof THREE.BufferGeometry?G.renderBufferDirect(d,e,f,j,m,i):G.renderBuffer(d,e,f,j,m,i)}}function k(a,b,c,d,e,f,g){for(var h,j,i=0,m=a.length;i<m;i++)if(h=a[i],j=h.object,j.visible){if(g)h=g;else{h=h[b];if(!h)continue;f&&G.setBlending(h.blending);G.setDepthTest(h.depthTest);G.setDepthWrite(h.depthWrite);s(h.polygonOffset,h.polygonOffsetFactor,
 h.polygonOffsetUnits)}G.renderImmediateObject(c,d,e,h,j)}}function l(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function p(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function n(a){for(var b in a.attributes)a.attributes[b].needsUpdate=!1}function o(a,b){for(var c=a.length-1;0<=c;c--)a[c].object===b&&a.splice(c,1)}function q(a,b){for(var c=a.length-1;0<=c;c--)a[c]===b&&a.splice(c,1)}function m(a,b,c,d,e){d.program||G.initMaterial(d,b,c,e);if(d.morphTargets&&
 !e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(G.maxMorphTargets);for(var f=0,g=G.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=!1,f=d.program,g=f.uniforms,i=d.uniforms;f!==z&&(j.useProgram(f),z=f,h=!0);if(d.id!==Q)Q=d.id,h=!0;if(h||a!==ea)j.uniformMatrix4fv(g.projectionMatrix,!1,a._projectionMatrixArray),a!==ea&&(ea=a);if(h){if(c&&d.fog)if(i.fogColor.value=c.color,c instanceof THREE.Fog)i.fogNear.value=c.near,i.fogFar.value=c.far;else if(c instanceof
@@ -285,25 +285,25 @@ g],3,j.FLOAT,!1,0,0));f.__webglMorphTargetInfluences[g]=k;i[l]=1;k=-1;g++}}null!
 0<=b.uv2&&(e.__webglUV2Buffer?(j.bindBuffer(j.ARRAY_BUFFER,e.__webglUV2Buffer),j.vertexAttribPointer(b.uv2,2,j.FLOAT,!1,0,0),j.enableVertexAttribArray(b.uv2)):j.disableVertexAttribArray(b.uv2));d.skinning&&0<=b.skinVertexA&&0<=b.skinVertexB&&0<=b.skinIndex&&0<=b.skinWeight&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinVertexABuffer),j.vertexAttribPointer(b.skinVertexA,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinVertexBBuffer),j.vertexAttribPointer(b.skinVertexB,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,
 e.__webglSkinIndicesBuffer),j.vertexAttribPointer(b.skinIndex,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),j.vertexAttribPointer(b.skinWeight,4,j.FLOAT,!1,0,0))}f instanceof THREE.Mesh?(d.wireframe?(d=d.wireframeLinewidth,d!==na&&(j.lineWidth(d),na=d),a&&j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),j.drawElements(j.LINES,e.__webglLineCount,j.UNSIGNED_SHORT,0)):(a&&j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),j.drawElements(j.TRIANGLES,e.__webglFaceCount,
 j.UNSIGNED_SHORT,0)),G.info.render.calls++,G.info.render.vertices+=e.__webglFaceCount,G.info.render.faces+=e.__webglFaceCount/3):f instanceof THREE.Line?(f=f.type===THREE.LineStrip?j.LINE_STRIP:j.LINES,d=d.linewidth,d!==na&&(j.lineWidth(d),na=d),j.drawArrays(f,0,e.__webglLineCount),G.info.render.calls++):f instanceof THREE.ParticleSystem?(j.drawArrays(j.POINTS,0,e.__webglParticleCount),G.info.render.calls++,G.info.render.points+=e.__webglParticleCount):f instanceof THREE.Ribbon&&(j.drawArrays(j.TRIANGLE_STRIP,
-0,e.__webglVertexCount),G.info.render.calls++)}};this.render=function(a,b,c,d){var e,f,m,n,l=a.lights,o=a.fog;Q=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);void 0===b.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();h(this.renderPluginsPre,a,b);G.info.render.calls=0;G.info.render.vertices=0;G.info.render.faces=0;G.info.render.points=0;b.matrixWorldInverse.getInverse(b.matrixWorld);if(!b._viewMatrixArray)b._viewMatrixArray=
-new Float32Array(16);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);Wa.multiply(b.projectionMatrix,b.matrixWorldInverse);db.setFromMatrix(Wa);this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);n=a.__webglObjects;for(d=0,e=n.length;d<e;d++)if(f=n[d],m=f.object,f.render=!1,m.visible&&(!(m instanceof
-THREE.Mesh||m instanceof THREE.ParticleSystem)||!m.frustumCulled||db.contains(m))){m.matrixWorld.flattenToArray(m._objectMatrixArray);r(m,b);var p=f,q=p.object,t=p.buffer,E=void 0,E=E=void 0,E=q.material;if(E instanceof THREE.MeshFaceMaterial){if(E=t.materialIndex,0<=E)E=q.geometry.materials[E],E.transparent?(p.transparent=E,p.opaque=null):(p.opaque=E,p.transparent=null)}else if(E)E.transparent?(p.transparent=E,p.opaque=null):(p.opaque=E,p.transparent=null);f.render=!0;if(this.sortObjects)m.renderDepth?
-f.z=m.renderDepth:($a.copy(m.position),Wa.multiplyVector3($a),f.z=$a.z)}this.sortObjects&&n.sort(g);n=a.__webglObjectsImmediate;for(d=0,e=n.length;d<e;d++)if(f=n[d],m=f.object,m.visible)m.matrixAutoUpdate&&m.matrixWorld.flattenToArray(m._objectMatrixArray),r(m,b),m=f.object.material,m.transparent?(f.transparent=m,f.opaque=null):(f.opaque=m,f.transparent=null);a.overrideMaterial?(this.setBlending(a.overrideMaterial.blending),this.setDepthTest(a.overrideMaterial.depthTest),this.setDepthWrite(a.overrideMaterial.depthWrite),
+0,e.__webglVertexCount),G.info.render.calls++)}};this.render=function(a,b,c,d){var e,g,m,n,l=a.lights,o=a.fog;Q=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);void 0===b.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();h(this.renderPluginsPre,a,b);G.info.render.calls=0;G.info.render.vertices=0;G.info.render.faces=0;G.info.render.points=0;b.matrixWorldInverse.getInverse(b.matrixWorld);if(!b._viewMatrixArray)b._viewMatrixArray=
+new Float32Array(16);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);Wa.multiply(b.projectionMatrix,b.matrixWorldInverse);db.setFromMatrix(Wa);this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);n=a.__webglObjects;for(d=0,e=n.length;d<e;d++)if(g=n[d],m=g.object,g.render=!1,m.visible&&(!(m instanceof
+THREE.Mesh||m instanceof THREE.ParticleSystem)||!m.frustumCulled||db.contains(m))){m.matrixWorld.flattenToArray(m._objectMatrixArray);r(m,b);var p=g,q=p.object,t=p.buffer,E=void 0,E=E=void 0,E=q.material;if(E instanceof THREE.MeshFaceMaterial){if(E=t.materialIndex,0<=E)E=q.geometry.materials[E],E.transparent?(p.transparent=E,p.opaque=null):(p.opaque=E,p.transparent=null)}else if(E)E.transparent?(p.transparent=E,p.opaque=null):(p.opaque=E,p.transparent=null);g.render=!0;if(this.sortObjects)m.renderDepth?
+g.z=m.renderDepth:($a.copy(m.position),Wa.multiplyVector3($a),g.z=$a.z)}this.sortObjects&&n.sort(f);n=a.__webglObjectsImmediate;for(d=0,e=n.length;d<e;d++)if(g=n[d],m=g.object,m.visible)m.matrixAutoUpdate&&m.matrixWorld.flattenToArray(m._objectMatrixArray),r(m,b),m=g.object.material,m.transparent?(g.transparent=m,g.opaque=null):(g.opaque=m,g.transparent=null);a.overrideMaterial?(this.setBlending(a.overrideMaterial.blending),this.setDepthTest(a.overrideMaterial.depthTest),this.setDepthWrite(a.overrideMaterial.depthWrite),
 s(a.overrideMaterial.polygonOffset,a.overrideMaterial.polygonOffsetFactor,a.overrideMaterial.polygonOffsetUnits),i(a.__webglObjects,!1,"",b,l,o,!0,a.overrideMaterial),k(a.__webglObjectsImmediate,"",b,l,o,!1,a.overrideMaterial)):(this.setBlending(THREE.NormalBlending),i(a.__webglObjects,!0,"opaque",b,l,o,!1),k(a.__webglObjectsImmediate,"opaque",b,l,o,!1),i(a.__webglObjects,!1,"transparent",b,l,o,!0),k(a.__webglObjectsImmediate,"transparent",b,l,o,!0));h(this.renderPluginsPost,a,b);c&&c.generateMipmaps&&
 c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&(c instanceof THREE.WebGLRenderTargetCube?(j.bindTexture(j.TEXTURE_CUBE_MAP,c.__webglTexture),j.generateMipmap(j.TEXTURE_CUBE_MAP),j.bindTexture(j.TEXTURE_CUBE_MAP,null)):(j.bindTexture(j.TEXTURE_2D,c.__webglTexture),j.generateMipmap(j.TEXTURE_2D),j.bindTexture(j.TEXTURE_2D,null)));this.setDepthTest(!0);this.setDepthWrite(!0)};this.renderImmediateObject=function(a,b,c,d,e){var f=m(a,b,c,d,e);N=-1;G.setObjectFaces(e);e.immediateRenderCallback?
-e.immediateRenderCallback(f,j,db):e.render(function(a){G.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[],a.__webglFlares=[];for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,i=void 0,m=void 0,k=void 0;if(!g.__webglInit)if(g.__webglInit=!0,g._modelViewMatrix=new THREE.Matrix4,g._normalMatrixArray=new Float32Array(9),g._modelViewMatrixArray=new Float32Array(16),g._objectMatrixArray=
-new Float32Array(16),g.matrixWorld.flattenToArray(g._objectMatrixArray),g instanceof THREE.Mesh){if(m=g.geometry,m instanceof THREE.Geometry){if(void 0===m.geometryGroups){var r=m,s=void 0,t=void 0,E=void 0,u=void 0,w=void 0,v=void 0,z=void 0,Q={},C=r.morphTargets.length,D=r.morphNormals.length;r.geometryGroups={};for(s=0,t=r.faces.length;s<t;s++)E=r.faces[s],u=E.materialIndex,v=void 0!==u?u:-1,void 0===Q[v]&&(Q[v]={hash:v,counter:0}),z=Q[v].hash+"_"+Q[v].counter,void 0===r.geometryGroups[z]&&(r.geometryGroups[z]=
+e.immediateRenderCallback(f,j,db):e.render(function(a){G.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[],a.__webglFlares=[];for(;a.__objectsAdded.length;){var f=a.__objectsAdded[0],h=a,i=void 0,m=void 0,k=void 0;if(!f.__webglInit)if(f.__webglInit=!0,f._modelViewMatrix=new THREE.Matrix4,f._normalMatrixArray=new Float32Array(9),f._modelViewMatrixArray=new Float32Array(16),f._objectMatrixArray=
+new Float32Array(16),f.matrixWorld.flattenToArray(f._objectMatrixArray),f instanceof THREE.Mesh){if(m=f.geometry,m instanceof THREE.Geometry){if(void 0===m.geometryGroups){var r=m,s=void 0,t=void 0,E=void 0,u=void 0,w=void 0,v=void 0,z=void 0,Q={},C=r.morphTargets.length,D=r.morphNormals.length;r.geometryGroups={};for(s=0,t=r.faces.length;s<t;s++)E=r.faces[s],u=E.materialIndex,v=void 0!==u?u:-1,void 0===Q[v]&&(Q[v]={hash:v,counter:0}),z=Q[v].hash+"_"+Q[v].counter,void 0===r.geometryGroups[z]&&(r.geometryGroups[z]=
 {faces3:[],faces4:[],materialIndex:u,vertices:0,numMorphTargets:C,numMorphNormals:D}),w=E instanceof THREE.Face3?3:4,65535<r.geometryGroups[z].vertices+w&&(Q[v].counter+=1,z=Q[v].hash+"_"+Q[v].counter,void 0===r.geometryGroups[z]&&(r.geometryGroups[z]={faces3:[],faces4:[],materialIndex:u,vertices:0,numMorphTargets:C,numMorphNormals:D})),E instanceof THREE.Face3?r.geometryGroups[z].faces3.push(s):r.geometryGroups[z].faces4.push(s),r.geometryGroups[z].vertices+=w;r.geometryGroupsList=[];var A=void 0;
 for(A in r.geometryGroups)r.geometryGroups[A].id=ia++,r.geometryGroupsList.push(r.geometryGroups[A])}for(i in m.geometryGroups)if(k=m.geometryGroups[i],!k.__webglVertexBuffer){var N=k;N.__webglVertexBuffer=j.createBuffer();N.__webglNormalBuffer=j.createBuffer();N.__webglTangentBuffer=j.createBuffer();N.__webglColorBuffer=j.createBuffer();N.__webglUVBuffer=j.createBuffer();N.__webglUV2Buffer=j.createBuffer();N.__webglSkinVertexABuffer=j.createBuffer();N.__webglSkinVertexBBuffer=j.createBuffer();N.__webglSkinIndicesBuffer=
-j.createBuffer();N.__webglSkinWeightsBuffer=j.createBuffer();N.__webglFaceBuffer=j.createBuffer();N.__webglLineBuffer=j.createBuffer();var B=void 0,I=void 0;if(N.numMorphTargets){N.__webglMorphTargetsBuffers=[];for(B=0,I=N.numMorphTargets;B<I;B++)N.__webglMorphTargetsBuffers.push(j.createBuffer())}if(N.numMorphNormals){N.__webglMorphNormalsBuffers=[];for(B=0,I=N.numMorphNormals;B<I;B++)N.__webglMorphNormalsBuffers.push(j.createBuffer())}G.info.memory.geometries++;var H=k,L=g,K=L.geometry,ea=H.faces3,
+j.createBuffer();N.__webglSkinWeightsBuffer=j.createBuffer();N.__webglFaceBuffer=j.createBuffer();N.__webglLineBuffer=j.createBuffer();var B=void 0,I=void 0;if(N.numMorphTargets){N.__webglMorphTargetsBuffers=[];for(B=0,I=N.numMorphTargets;B<I;B++)N.__webglMorphTargetsBuffers.push(j.createBuffer())}if(N.numMorphNormals){N.__webglMorphNormalsBuffers=[];for(B=0,I=N.numMorphNormals;B<I;B++)N.__webglMorphNormalsBuffers.push(j.createBuffer())}G.info.memory.geometries++;var H=k,L=f,K=L.geometry,ea=H.faces3,
 aa=H.faces4,$=3*ea.length+4*aa.length,O=1*ea.length+2*aa.length,Y=3*ea.length+4*aa.length,ba=c(L,H),ca=e(ba),P=d(ba),S=ba.vertexColors?ba.vertexColors:!1;H.__vertexArray=new Float32Array(3*$);if(P)H.__normalArray=new Float32Array(3*$);if(K.hasTangents)H.__tangentArray=new Float32Array(4*$);if(S)H.__colorArray=new Float32Array(3*$);if(ca){if(0<K.faceUvs.length||0<K.faceVertexUvs.length)H.__uvArray=new Float32Array(2*$);if(1<K.faceUvs.length||1<K.faceVertexUvs.length)H.__uv2Array=new Float32Array(2*
 $)}if(L.geometry.skinWeights.length&&L.geometry.skinIndices.length)H.__skinVertexAArray=new Float32Array(4*$),H.__skinVertexBArray=new Float32Array(4*$),H.__skinIndexArray=new Float32Array(4*$),H.__skinWeightArray=new Float32Array(4*$);H.__faceArray=new Uint16Array(3*O);H.__lineArray=new Uint16Array(2*Y);var fa=void 0,X=void 0;if(H.numMorphTargets){H.__morphTargetsArrays=[];for(fa=0,X=H.numMorphTargets;fa<X;fa++)H.__morphTargetsArrays.push(new Float32Array(3*$))}if(H.numMorphNormals){H.__morphNormalsArrays=
 [];for(fa=0,X=H.numMorphNormals;fa<X;fa++)H.__morphNormalsArrays.push(new Float32Array(3*$))}H.__webglFaceCount=3*O;H.__webglLineCount=2*Y;if(ba.attributes){if(void 0===H.__webglCustomAttributesList)H.__webglCustomAttributesList=[];var Ua=void 0;for(Ua in ba.attributes){var Ka=ba.attributes[Ua],na={},qa;for(qa in Ka)na[qa]=Ka[qa];if(!na.__webglInitialized||na.createUniqueBuffers){na.__webglInitialized=!0;var ra=1;"v2"===na.type?ra=2:"v3"===na.type?ra=3:"v4"===na.type?ra=4:"c"===na.type&&(ra=3);na.size=
-ra;na.array=new Float32Array($*ra);na.buffer=j.createBuffer();na.buffer.belongsToAttribute=Ua;Ka.needsUpdate=!0;na.__original=Ka}H.__webglCustomAttributesList.push(na)}}H.__inittedArrays=!0;m.__dirtyVertices=!0;m.__dirtyMorphTargets=!0;m.__dirtyElements=!0;m.__dirtyUvs=!0;m.__dirtyNormals=!0;m.__dirtyTangents=!0;m.__dirtyColors=!0}}}else if(g instanceof THREE.Ribbon){if(m=g.geometry,!m.__webglVertexBuffer){var Ha=m;Ha.__webglVertexBuffer=j.createBuffer();Ha.__webglColorBuffer=j.createBuffer();G.info.memory.geometries++;
-var ta=m,Aa=ta.vertices.length;ta.__vertexArray=new Float32Array(3*Aa);ta.__colorArray=new Float32Array(3*Aa);ta.__webglVertexCount=Aa;m.__dirtyVertices=!0;m.__dirtyColors=!0}}else if(g instanceof THREE.Line){if(m=g.geometry,!m.__webglVertexBuffer){var La=m;La.__webglVertexBuffer=j.createBuffer();La.__webglColorBuffer=j.createBuffer();G.info.memory.geometries++;var Fa=m,ib=g,Wa=Fa.vertices.length;Fa.__vertexArray=new Float32Array(3*Wa);Fa.__colorArray=new Float32Array(3*Wa);Fa.__webglLineCount=Wa;
-b(Fa,ib);m.__dirtyVertices=!0;m.__dirtyColors=!0}}else if(g instanceof THREE.ParticleSystem&&(m=g.geometry,!m.__webglVertexBuffer)){var $a=m;$a.__webglVertexBuffer=j.createBuffer();$a.__webglColorBuffer=j.createBuffer();G.info.geometries++;var Va=m,lb=g,db=Va.vertices.length;Va.__vertexArray=new Float32Array(3*db);Va.__colorArray=new Float32Array(3*db);Va.__sortArray=[];Va.__webglParticleCount=db;b(Va,lb);m.__dirtyVertices=!0;m.__dirtyColors=!0}if(!g.__webglActive){if(g instanceof THREE.Mesh)if(m=
-g.geometry,m instanceof THREE.BufferGeometry)l(h.__webglObjects,m,g);else for(i in m.geometryGroups)k=m.geometryGroups[i],l(h.__webglObjects,k,g);else g instanceof THREE.Ribbon||g instanceof THREE.Line||g instanceof THREE.ParticleSystem?(m=g.geometry,l(h.__webglObjects,m,g)):void 0!==THREE.MarchingCubes&&g instanceof THREE.MarchingCubes||g.immediateRenderCallback?h.__webglObjectsImmediate.push({object:g,opaque:null,transparent:null}):g instanceof THREE.Sprite?h.__webglSprites.push(g):g instanceof
-THREE.LensFlare&&h.__webglFlares.push(g);g.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var fb=a.__objectsRemoved[0],Fc=a;fb instanceof THREE.Mesh||fb instanceof THREE.ParticleSystem||fb instanceof THREE.Ribbon||fb instanceof THREE.Line?o(Fc.__webglObjects,fb):fb instanceof THREE.Sprite?q(Fc.__webglSprites,fb):fb instanceof THREE.LensFlare?q(Fc.__webglFlares,fb):(fb instanceof THREE.MarchingCubes||fb.immediateRenderCallback)&&o(Fc.__webglObjectsImmediate,fb);fb.__webglActive=
+ra;na.array=new Float32Array($*ra);na.buffer=j.createBuffer();na.buffer.belongsToAttribute=Ua;Ka.needsUpdate=!0;na.__original=Ka}H.__webglCustomAttributesList.push(na)}}H.__inittedArrays=!0;m.__dirtyVertices=!0;m.__dirtyMorphTargets=!0;m.__dirtyElements=!0;m.__dirtyUvs=!0;m.__dirtyNormals=!0;m.__dirtyTangents=!0;m.__dirtyColors=!0}}}else if(f instanceof THREE.Ribbon){if(m=f.geometry,!m.__webglVertexBuffer){var Ha=m;Ha.__webglVertexBuffer=j.createBuffer();Ha.__webglColorBuffer=j.createBuffer();G.info.memory.geometries++;
+var ta=m,Aa=ta.vertices.length;ta.__vertexArray=new Float32Array(3*Aa);ta.__colorArray=new Float32Array(3*Aa);ta.__webglVertexCount=Aa;m.__dirtyVertices=!0;m.__dirtyColors=!0}}else if(f instanceof THREE.Line){if(m=f.geometry,!m.__webglVertexBuffer){var La=m;La.__webglVertexBuffer=j.createBuffer();La.__webglColorBuffer=j.createBuffer();G.info.memory.geometries++;var Fa=m,ib=f,Wa=Fa.vertices.length;Fa.__vertexArray=new Float32Array(3*Wa);Fa.__colorArray=new Float32Array(3*Wa);Fa.__webglLineCount=Wa;
+b(Fa,ib);m.__dirtyVertices=!0;m.__dirtyColors=!0}}else if(f instanceof THREE.ParticleSystem&&(m=f.geometry,!m.__webglVertexBuffer)){var $a=m;$a.__webglVertexBuffer=j.createBuffer();$a.__webglColorBuffer=j.createBuffer();G.info.geometries++;var Va=m,lb=f,db=Va.vertices.length;Va.__vertexArray=new Float32Array(3*db);Va.__colorArray=new Float32Array(3*db);Va.__sortArray=[];Va.__webglParticleCount=db;b(Va,lb);m.__dirtyVertices=!0;m.__dirtyColors=!0}if(!f.__webglActive){if(f instanceof THREE.Mesh)if(m=
+f.geometry,m instanceof THREE.BufferGeometry)l(h.__webglObjects,m,f);else for(i in m.geometryGroups)k=m.geometryGroups[i],l(h.__webglObjects,k,f);else f instanceof THREE.Ribbon||f instanceof THREE.Line||f instanceof THREE.ParticleSystem?(m=f.geometry,l(h.__webglObjects,m,f)):void 0!==THREE.MarchingCubes&&f instanceof THREE.MarchingCubes||f.immediateRenderCallback?h.__webglObjectsImmediate.push({object:f,opaque:null,transparent:null}):f instanceof THREE.Sprite?h.__webglSprites.push(f):f instanceof
+THREE.LensFlare&&h.__webglFlares.push(f);f.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var fb=a.__objectsRemoved[0],Fc=a;fb instanceof THREE.Mesh||fb instanceof THREE.ParticleSystem||fb instanceof THREE.Ribbon||fb instanceof THREE.Line?o(Fc.__webglObjects,fb):fb instanceof THREE.Sprite?q(Fc.__webglSprites,fb):fb instanceof THREE.LensFlare?q(Fc.__webglFlares,fb):(fb instanceof THREE.MarchingCubes||fb.immediateRenderCallback)&&o(Fc.__webglObjectsImmediate,fb);fb.__webglActive=
 !1;a.__objectsRemoved.splice(0,1)}for(var Wc=0,rd=a.__webglObjects.length;Wc<rd;Wc++){var nb=a.__webglObjects[Wc].object,ja=nb.geometry,qc=void 0,ic=void 0,Ya=void 0;if(nb instanceof THREE.Mesh)if(ja instanceof THREE.BufferGeometry)ja.__dirtyVertices=!1,ja.__dirtyElements=!1,ja.__dirtyUvs=!1,ja.__dirtyNormals=!1,ja.__dirtyColors=!1;else{for(var Xc=0,sd=ja.geometryGroupsList.length;Xc<sd;Xc++)if(qc=ja.geometryGroupsList[Xc],Ya=c(nb,qc),ic=Ya.attributes&&p(Ya),ja.__dirtyVertices||ja.__dirtyMorphTargets||
 ja.__dirtyElements||ja.__dirtyUvs||ja.__dirtyNormals||ja.__dirtyColors||ja.__dirtyTangents||ic){var ga=qc,td=nb,ab=j.DYNAMIC_DRAW,ud=!ja.dynamic,bc=Ya;if(ga.__inittedArrays){var gd=d(bc),Yc=bc.vertexColors?bc.vertexColors:!1,hd=e(bc),Gc=gd===THREE.SmoothShading,F=void 0,T=void 0,kb=void 0,M=void 0,jc=void 0,Ob=void 0,ob=void 0,Hc=void 0,Hb=void 0,kc=void 0,lc=void 0,U=void 0,V=void 0,W=void 0,oa=void 0,pb=void 0,qb=void 0,rb=void 0,rc=void 0,sb=void 0,tb=void 0,ub=void 0,sc=void 0,vb=void 0,wb=void 0,
 xb=void 0,tc=void 0,yb=void 0,zb=void 0,Ab=void 0,uc=void 0,Bb=void 0,Cb=void 0,Db=void 0,vc=void 0,Pb=void 0,Qb=void 0,Rb=void 0,Ic=void 0,Sb=void 0,Tb=void 0,Ub=void 0,Jc=void 0,ka=void 0,id=void 0,Vb=void 0,mc=void 0,nc=void 0,Ma=void 0,jd=void 0,Ia=void 0,Ja=void 0,Wb=void 0,Ib=void 0,Ba=0,Ea=0,Jb=0,Kb=0,gb=0,Ra=0,pa=0,Sa=0,Ca=0,J=0,da=0,y=0,bb=void 0,Na=ga.__vertexArray,wc=ga.__uvArray,xc=ga.__uv2Array,hb=ga.__normalArray,ua=ga.__tangentArray,Oa=ga.__colorArray,va=ga.__skinVertexAArray,wa=ga.__skinVertexBArray,
@@ -337,7 +337,7 @@ void 0,$b=void 0,Mc=void 0,md=Zb.vertices,nd=Zb.colors,Ad=md.length,Bd=nd.length
 Oc,ld)}}ja.__dirtyVertices=!1;ja.__dirtyColors=!1}else if(nb instanceof THREE.Line){Ya=c(nb,qc);ic=Ya.attributes&&p(Ya);if(ja.__dirtyVertices||ja.__dirtyColors||ic){var Lb=ja,dd=j.DYNAMIC_DRAW,Ac=void 0,Bc=void 0,Pc=void 0,za=void 0,Qc=void 0,od=Lb.vertices,pd=Lb.colors,Dd=od.length,Ed=pd.length,Rc=Lb.__vertexArray,Sc=Lb.__colorArray,Fd=Lb.__dirtyColors,ed=Lb.__webglCustomAttributesList,Tc=void 0,qd=void 0,Qa=void 0,oc=void 0,Za=void 0,sa=void 0;if(Lb.__dirtyVertices){for(Ac=0;Ac<Dd;Ac++)Pc=od[Ac].position,
 za=3*Ac,Rc[za]=Pc.x,Rc[za+1]=Pc.y,Rc[za+2]=Pc.z;j.bindBuffer(j.ARRAY_BUFFER,Lb.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,Rc,dd)}if(Fd){for(Bc=0;Bc<Ed;Bc++)Qc=pd[Bc],za=3*Bc,Sc[za]=Qc.r,Sc[za+1]=Qc.g,Sc[za+2]=Qc.b;j.bindBuffer(j.ARRAY_BUFFER,Lb.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,Sc,dd)}if(ed)for(Tc=0,qd=ed.length;Tc<qd;Tc++)if(sa=ed[Tc],sa.needsUpdate&&(void 0===sa.boundTo||"vertices"===sa.boundTo)){za=0;oc=sa.value.length;if(1===sa.size)for(Qa=0;Qa<oc;Qa++)sa.array[Qa]=sa.value[Qa];
 else if(2===sa.size)for(Qa=0;Qa<oc;Qa++)Za=sa.value[Qa],sa.array[za]=Za.x,sa.array[za+1]=Za.y,za+=2;else if(3===sa.size)if("c"===sa.type)for(Qa=0;Qa<oc;Qa++)Za=sa.value[Qa],sa.array[za]=Za.r,sa.array[za+1]=Za.g,sa.array[za+2]=Za.b,za+=3;else for(Qa=0;Qa<oc;Qa++)Za=sa.value[Qa],sa.array[za]=Za.x,sa.array[za+1]=Za.y,sa.array[za+2]=Za.z,za+=3;else if(4===sa.size)for(Qa=0;Qa<oc;Qa++)Za=sa.value[Qa],sa.array[za]=Za.x,sa.array[za+1]=Za.y,sa.array[za+2]=Za.z,sa.array[za+3]=Za.w,za+=4;j.bindBuffer(j.ARRAY_BUFFER,
-sa.buffer);j.bufferData(j.ARRAY_BUFFER,sa.array,dd)}}ja.__dirtyVertices=!1;ja.__dirtyColors=!1;Ya.attributes&&n(Ya)}else if(nb instanceof THREE.ParticleSystem)Ya=c(nb,qc),ic=Ya.attributes&&p(Ya),(ja.__dirtyVertices||ja.__dirtyColors||nb.sortParticles||ic)&&f(ja,j.DYNAMIC_DRAW,nb),ja.__dirtyVertices=!1,ja.__dirtyColors=!1,Ya.attributes&&n(Ya)}};this.initMaterial=function(a,b,c,d){var e,f,g,h,i;a instanceof THREE.MeshDepthMaterial?i="depth":a instanceof THREE.MeshNormalMaterial?i="normal":a instanceof
+sa.buffer);j.bufferData(j.ARRAY_BUFFER,sa.array,dd)}}ja.__dirtyVertices=!1;ja.__dirtyColors=!1;Ya.attributes&&n(Ya)}else if(nb instanceof THREE.ParticleSystem)Ya=c(nb,qc),ic=Ya.attributes&&p(Ya),(ja.__dirtyVertices||ja.__dirtyColors||nb.sortParticles||ic)&&g(ja,j.DYNAMIC_DRAW,nb),ja.__dirtyVertices=!1,ja.__dirtyColors=!1,Ya.attributes&&n(Ya)}};this.initMaterial=function(a,b,c,d){var e,f,g,h,i;a instanceof THREE.MeshDepthMaterial?i="depth":a instanceof THREE.MeshNormalMaterial?i="normal":a instanceof
 THREE.MeshBasicMaterial?i="basic":a instanceof THREE.MeshLambertMaterial?i="lambert":a instanceof THREE.MeshPhongMaterial?i="phong":a instanceof THREE.LineBasicMaterial?i="basic":a instanceof THREE.ParticleBasicMaterial&&(i="particle_basic");if(i){var m=THREE.ShaderLib[i];a.uniforms=THREE.UniformsUtils.clone(m.uniforms);a.vertexShader=m.vertexShader;a.fragmentShader=m.fragmentShader}var k,n;f=m=0;for(k=0,n=b.length;k<n;k++)e=b[k],e.onlyShadow||(e instanceof THREE.DirectionalLight&&f++,e instanceof
 THREE.PointLight&&m++,e instanceof THREE.SpotLight&&m++);m+f<=H?k=f:(k=Math.ceil(H*f/(m+f)),m=H-k);e=k;f=m;var l=0;for(m=0,k=b.length;m<k;m++)n=b[m],n.castShadow&&(n instanceof THREE.SpotLight&&l++,n instanceof THREE.DirectionalLight&&!n.shadowCascade&&l++);var o=50;if(void 0!==d&&d instanceof THREE.SkinnedMesh)o=d.bones.length;var p;a:{k=a.fragmentShader;n=a.vertexShader;var m=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,
 sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,morphTargets:a.morphTargets,morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:e,maxPointLights:f,maxBones:o,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,maxShadows:l,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround},q,d=[];i?d.push(i):
@@ -364,23 +364,23 @@ THREE.WebGLRenderTargetCube.prototype=new THREE.WebGLRenderTarget;THREE.WebGLRen
 THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};
 THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};THREE.RenderableObject=function(){this.z=this.object=null};
 THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.material=null};
-THREE.ColorUtils={adjustHSV:function(a,b,c,d){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,e);e.h=THREE.Math.clamp(e.h+b,0,1);e.s=THREE.Math.clamp(e.s+c,0,1);e.v=THREE.Math.clamp(e.v+d,0,1);a.setHSV(e.h,e.s,e.v)},rgbToHsv:function(a,b){var c=a.r,d=a.g,e=a.b,f=Math.max(Math.max(c,d),e),g=Math.min(Math.min(c,d),e);if(g===f)g=c=0;else{var h=f-g,g=h/f,c=(c===f?(d-e)/h:d===f?2+(e-c)/h:4+(c-d)/h)/6;0>c&&(c+=1);1<c&&(c-=1)}void 0===b&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=f;return b}};
+THREE.ColorUtils={adjustHSV:function(a,b,c,d){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,e);e.h=THREE.Math.clamp(e.h+b,0,1);e.s=THREE.Math.clamp(e.s+c,0,1);e.v=THREE.Math.clamp(e.v+d,0,1);a.setHSV(e.h,e.s,e.v)},rgbToHsv:function(a,b){var c=a.r,d=a.g,e=a.b,g=Math.max(Math.max(c,d),e),f=Math.min(Math.min(c,d),e);if(f===g)f=c=0;else{var h=g-f,f=h/g,c=(c===g?(d-e)/h:d===g?2+(e-c)/h:4+(c-d)/h)/6;0>c&&(c+=1);1<c&&(c-=1)}void 0===b&&(b={h:0,s:0,v:0});b.h=c;b.s=f;b.v=g;return b}};
 THREE.ColorUtils.__hsv={h:0,s:0,v:0};
-THREE.GeometryUtils={merge:function(a,b){for(var c,d,e=a.vertices.length,f=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,h=f.vertices,i=a.faces,k=f.faces,l=a.faceVertexUvs[0],p=f.faceVertexUvs[0],n={},o=0;o<a.materials.length;o++)n[a.materials[o].id]=o;if(b instanceof THREE.Mesh)b.matrixAutoUpdate&&b.updateMatrix(),c=b.matrix,d=new THREE.Matrix4,d.extractRotation(c,b.scale);for(var o=0,q=h.length;o<q;o++){var m=new THREE.Vertex(h[o].position.clone());c&&c.multiplyVector3(m.position);g.push(m)}for(o=
-0,q=k.length;o<q;o++){var g=k[o],r,s,t=g.vertexNormals,w=g.vertexColors;g instanceof THREE.Face3?r=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(r=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));r.normal.copy(g.normal);d&&d.multiplyVector3(r.normal);h=0;for(m=t.length;h<m;h++)s=t[h].clone(),d&&d.multiplyVector3(s),r.vertexNormals.push(s);r.color.copy(g.color);h=0;for(m=w.length;h<m;h++)s=w[h],r.vertexColors.push(s.clone());if(void 0!==g.materialIndex){h=f.materials[g.materialIndex];m=h.id;
-w=n[m];if(void 0===w)w=a.materials.length,n[m]=w,a.materials.push(h);r.materialIndex=w}r.centroid.copy(g.centroid);c&&c.multiplyVector3(r.centroid);i.push(r)}for(o=0,q=p.length;o<q;o++){c=p[o];d=[];h=0;for(m=c.length;h<m;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();for(a=0,c=d.length;a<c;a++){var g=new THREE.Vertex(d[a].position.clone());b.vertices.push(g)}for(a=
-0,c=e.length;a<c;a++){var h=e[a],i,k,l=h.vertexNormals,p=h.vertexColors;h instanceof THREE.Face3?i=new THREE.Face3(h.a,h.b,h.c):h instanceof THREE.Face4&&(i=new THREE.Face4(h.a,h.b,h.c,h.d));i.normal.copy(h.normal);d=0;for(g=l.length;d<g;d++)k=l[d],i.vertexNormals.push(k.clone());i.color.copy(h.color);d=0;for(g=p.length;d<g;d++)k=p[d],i.vertexColors.push(k.clone());i.materialIndex=h.materialIndex;i.centroid.copy(h.centroid);b.faces.push(i)}for(a=0,c=f.length;a<c;a++){e=f[a];i=[];d=0;for(g=e.length;d<
-g;d++)i.push(new THREE.UV(e[d].u,e[d].v));b.faceVertexUvs[0].push(i)}return b},randomPointInTriangle:function(a,b,c){var d,e,f,g=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();e=THREE.GeometryUtils.random();1<d+e&&(d=1-d,e=1-e);f=1-d-e;g.copy(a);g.multiplyScalar(d);h.copy(b);h.multiplyScalar(e);g.addSelf(h);h.copy(c);h.multiplyScalar(f);g.addSelf(h);return g},randomPointInFace:function(a,b,c){var d,e,f;if(a instanceof THREE.Face3)return d=b.vertices[a.a].position,e=b.vertices[a.b].position,
-f=b.vertices[a.c].position,THREE.GeometryUtils.randomPointInTriangle(d,e,f);if(a instanceof THREE.Face4){d=b.vertices[a.a].position;e=b.vertices[a.b].position;f=b.vertices[a.c].position;var b=b.vertices[a.d].position,g;c?a._area1&&a._area2?(c=a._area1,g=a._area2):(c=THREE.GeometryUtils.triangleArea(d,e,b),g=THREE.GeometryUtils.triangleArea(e,f,b),a._area1=c,a._area2=g):(c=THREE.GeometryUtils.triangleArea(d,e,b),g=THREE.GeometryUtils.triangleArea(e,f,b));return THREE.GeometryUtils.random()*(c+g)<c?
-THREE.GeometryUtils.randomPointInTriangle(d,e,b):THREE.GeometryUtils.randomPointInTriangle(e,f,b)}},randomPointsInGeometry:function(a,b){function c(a){function b(c,d){if(d<c)return c;var e=c+Math.floor((d-c)/2);return k[e]>a?b(c,e-1):k[e]<a?b(e+1,d):e}return b(0,k.length-1)}var d,e,f=a.faces,g=a.vertices,h=f.length,i=0,k=[],l,p,n,o;for(e=0;e<h;e++){d=f[e];if(d instanceof THREE.Face3)l=g[d.a].position,p=g[d.b].position,n=g[d.c].position,d._area=THREE.GeometryUtils.triangleArea(l,p,n);else if(d instanceof
-THREE.Face4)l=g[d.a].position,p=g[d.b].position,n=g[d.c].position,o=g[d.d].position,d._area1=THREE.GeometryUtils.triangleArea(l,p,o),d._area2=THREE.GeometryUtils.triangleArea(p,n,o),d._area=d._area1+d._area2;i+=d._area;k[e]=i}d=[];for(e=0;e<b;e++)g=THREE.GeometryUtils.random()*i,g=c(g),d[e]=THREE.GeometryUtils.randomPointInFace(f[g],a,!0);return d},triangleArea:function(a,b,c){var d,e=THREE.GeometryUtils.__v1;e.sub(a,b);d=e.length();e.sub(a,c);a=e.length();e.sub(b,c);c=e.length();b=0.5*(d+a+c);return Math.sqrt(b*
-(b-d)*(b-a)*(b-c))},center:function(a){a.computeBoundingBox();var b=a.boundingBox,c=new THREE.Vector3;c.add(b.min,b.max);c.multiplyScalar(-0.5);a.applyMatrix((new THREE.Matrix4).setTranslation(c.x,c.y,c.z));a.computeBoundingBox();return c},normalizeUVs:function(a){for(var a=a.faceVertexUvs[0],b=0,c=a.length;b<c;b++)for(var d=a[b],e=0,f=d.length;e<f;e++)1!==d[e].u&&(d[e].u-=Math.floor(d[e].u)),1!==d[e].v&&(d[e].v-=Math.floor(d[e].v))}};THREE.GeometryUtils.random=THREE.Math.random16;
+THREE.GeometryUtils={merge:function(a,b){for(var c,d,e=a.vertices.length,g=b instanceof THREE.Mesh?b.geometry:b,f=a.vertices,h=g.vertices,i=a.faces,k=g.faces,l=a.faceVertexUvs[0],p=g.faceVertexUvs[0],n={},o=0;o<a.materials.length;o++)n[a.materials[o].id]=o;if(b instanceof THREE.Mesh)b.matrixAutoUpdate&&b.updateMatrix(),c=b.matrix,d=new THREE.Matrix4,d.extractRotation(c,b.scale);for(var o=0,q=h.length;o<q;o++){var m=new THREE.Vertex(h[o].position.clone());c&&c.multiplyVector3(m.position);f.push(m)}for(o=
+0,q=k.length;o<q;o++){var f=k[o],r,s,t=f.vertexNormals,w=f.vertexColors;f instanceof THREE.Face3?r=new THREE.Face3(f.a+e,f.b+e,f.c+e):f instanceof THREE.Face4&&(r=new THREE.Face4(f.a+e,f.b+e,f.c+e,f.d+e));r.normal.copy(f.normal);d&&d.multiplyVector3(r.normal);h=0;for(m=t.length;h<m;h++)s=t[h].clone(),d&&d.multiplyVector3(s),r.vertexNormals.push(s);r.color.copy(f.color);h=0;for(m=w.length;h<m;h++)s=w[h],r.vertexColors.push(s.clone());if(void 0!==f.materialIndex){h=g.materials[f.materialIndex];m=h.id;
+w=n[m];if(void 0===w)w=a.materials.length,n[m]=w,a.materials.push(h);r.materialIndex=w}r.centroid.copy(f.centroid);c&&c.multiplyVector3(r.centroid);i.push(r)}for(o=0,q=p.length;o<q;o++){c=p[o];d=[];h=0;for(m=c.length;h<m;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,g=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();for(a=0,c=d.length;a<c;a++){var f=new THREE.Vertex(d[a].position.clone());b.vertices.push(f)}for(a=
+0,c=e.length;a<c;a++){var h=e[a],i,k,l=h.vertexNormals,p=h.vertexColors;h instanceof THREE.Face3?i=new THREE.Face3(h.a,h.b,h.c):h instanceof THREE.Face4&&(i=new THREE.Face4(h.a,h.b,h.c,h.d));i.normal.copy(h.normal);d=0;for(f=l.length;d<f;d++)k=l[d],i.vertexNormals.push(k.clone());i.color.copy(h.color);d=0;for(f=p.length;d<f;d++)k=p[d],i.vertexColors.push(k.clone());i.materialIndex=h.materialIndex;i.centroid.copy(h.centroid);b.faces.push(i)}for(a=0,c=g.length;a<c;a++){e=g[a];i=[];d=0;for(f=e.length;d<
+f;d++)i.push(new THREE.UV(e[d].u,e[d].v));b.faceVertexUvs[0].push(i)}return b},randomPointInTriangle:function(a,b,c){var d,e,g,f=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();e=THREE.GeometryUtils.random();1<d+e&&(d=1-d,e=1-e);g=1-d-e;f.copy(a);f.multiplyScalar(d);h.copy(b);h.multiplyScalar(e);f.addSelf(h);h.copy(c);h.multiplyScalar(g);f.addSelf(h);return f},randomPointInFace:function(a,b,c){var d,e,g;if(a instanceof THREE.Face3)return d=b.vertices[a.a].position,e=b.vertices[a.b].position,
+g=b.vertices[a.c].position,THREE.GeometryUtils.randomPointInTriangle(d,e,g);if(a instanceof THREE.Face4){d=b.vertices[a.a].position;e=b.vertices[a.b].position;g=b.vertices[a.c].position;var b=b.vertices[a.d].position,f;c?a._area1&&a._area2?(c=a._area1,f=a._area2):(c=THREE.GeometryUtils.triangleArea(d,e,b),f=THREE.GeometryUtils.triangleArea(e,g,b),a._area1=c,a._area2=f):(c=THREE.GeometryUtils.triangleArea(d,e,b),f=THREE.GeometryUtils.triangleArea(e,g,b));return THREE.GeometryUtils.random()*(c+f)<c?
+THREE.GeometryUtils.randomPointInTriangle(d,e,b):THREE.GeometryUtils.randomPointInTriangle(e,g,b)}},randomPointsInGeometry:function(a,b){function c(a){function b(c,d){if(d<c)return c;var e=c+Math.floor((d-c)/2);return k[e]>a?b(c,e-1):k[e]<a?b(e+1,d):e}return b(0,k.length-1)}var d,e,g=a.faces,f=a.vertices,h=g.length,i=0,k=[],l,p,n,o;for(e=0;e<h;e++){d=g[e];if(d instanceof THREE.Face3)l=f[d.a].position,p=f[d.b].position,n=f[d.c].position,d._area=THREE.GeometryUtils.triangleArea(l,p,n);else if(d instanceof
+THREE.Face4)l=f[d.a].position,p=f[d.b].position,n=f[d.c].position,o=f[d.d].position,d._area1=THREE.GeometryUtils.triangleArea(l,p,o),d._area2=THREE.GeometryUtils.triangleArea(p,n,o),d._area=d._area1+d._area2;i+=d._area;k[e]=i}d=[];for(e=0;e<b;e++)f=THREE.GeometryUtils.random()*i,f=c(f),d[e]=THREE.GeometryUtils.randomPointInFace(g[f],a,!0);return d},triangleArea:function(a,b,c){var d,e=THREE.GeometryUtils.__v1;e.sub(a,b);d=e.length();e.sub(a,c);a=e.length();e.sub(b,c);c=e.length();b=0.5*(d+a+c);return Math.sqrt(b*
+(b-d)*(b-a)*(b-c))},center:function(a){a.computeBoundingBox();var b=a.boundingBox,c=new THREE.Vector3;c.add(b.min,b.max);c.multiplyScalar(-0.5);a.applyMatrix((new THREE.Matrix4).setTranslation(c.x,c.y,c.z));a.computeBoundingBox();return c},normalizeUVs:function(a){for(var a=a.faceVertexUvs[0],b=0,c=a.length;b<c;b++)for(var d=a[b],e=0,g=d.length;e<g;e++)1!==d[e].u&&(d[e].u-=Math.floor(d[e].u)),1!==d[e].v&&(d[e].v-=Math.floor(d[e].v))}};THREE.GeometryUtils.random=THREE.Math.random16;
 THREE.GeometryUtils.__v1=new THREE.Vector3;
-THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(a,b,c){var d=new Image,e=new THREE.Texture(d,b);d.onload=function(){e.needsUpdate=!0;c&&c(this)};d.crossOrigin=this.crossOrigin;d.src=a;return e},loadTextureCube:function(a,b,c){var d,e=[],f=new THREE.Texture(e,b);e.loadCount=0;for(b=0,d=a.length;b<d;++b)e[b]=new Image,e[b].onload=function(){e.loadCount+=1;if(6===e.loadCount)f.needsUpdate=!0;c&&c(this)},e[b].crossOrigin=this.crossOrigin,e[b].src=a[b];return f},getNormalMap:function(a,
-b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,i=g.createImageData(d,e),k=i.data,l=0;l<d;l++)for(var p=1;p<e;p++){var n=0>p-1?e-1:p-1,o=(p+1)%e,q=0>l-1?d-1:l-1,m=(l+1)%d,r=[],s=[0,0,h[4*(p*d+l)]/255*b];r.push([-1,0,h[4*(p*d+q)]/255*b]);r.push([-1,-1,h[4*(n*d+q)]/255*b]);r.push([0,-1,
+THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(a,b,c){var d=new Image,e=new THREE.Texture(d,b);d.onload=function(){e.needsUpdate=!0;c&&c(this)};d.crossOrigin=this.crossOrigin;d.src=a;return e},loadTextureCube:function(a,b,c){var d,e=[],g=new THREE.Texture(e,b);e.loadCount=0;for(b=0,d=a.length;b<d;++b)e[b]=new Image,e[b].onload=function(){e.loadCount+=1;if(6===e.loadCount)g.needsUpdate=!0;c&&c(this)},e[b].crossOrigin=this.crossOrigin,e[b].src=a[b];return g},getNormalMap:function(a,
+b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,g=document.createElement("canvas");g.width=d;g.height=e;var f=g.getContext("2d");f.drawImage(a,0,0);for(var h=f.getImageData(0,0,d,e).data,i=f.createImageData(d,e),k=i.data,l=0;l<d;l++)for(var p=1;p<e;p++){var n=0>p-1?e-1:p-1,o=(p+1)%e,q=0>l-1?d-1:l-1,m=(l+1)%d,r=[],s=[0,0,h[4*(p*d+l)]/255*b];r.push([-1,0,h[4*(p*d+q)]/255*b]);r.push([-1,-1,h[4*(n*d+q)]/255*b]);r.push([0,-1,
 h[4*(n*d+l)]/255*b]);r.push([1,-1,h[4*(n*d+m)]/255*b]);r.push([1,0,h[4*(p*d+m)]/255*b]);r.push([1,1,h[4*(o*d+m)]/255*b]);r.push([0,1,h[4*(o*d+l)]/255*b]);r.push([-1,1,h[4*(o*d+q)]/255*b]);n=[];q=r.length;for(o=0;o<q;o++){var m=r[o],t=r[(o+1)%q],m=[m[0]-s[0],m[1]-s[1],m[2]-s[2]],t=[t[0]-s[0],t[1]-s[1],t[2]-s[2]];n.push(c([m[1]*t[2]-m[2]*t[1],m[2]*t[0]-m[0]*t[2],m[0]*t[1]-m[1]*t[0]]))}r=[0,0,0];for(o=0;o<n.length;o++)r[0]+=n[o][0],r[1]+=n[o][1],r[2]+=n[o][2];r[0]/=n.length;r[1]/=n.length;r[2]/=n.length;
-s=4*(p*d+l);k[s]=255*((r[0]+1)/2)|0;k[s+1]=255*(r[1]+0.5)|0;k[s+2]=255*r[2]|0;k[s+3]=255}g.putImageData(i,0,0);return f}};
-THREE.SceneUtils={showHierarchy:function(a,b){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=b})},traverseHierarchy:function(a,b){var c,d,e=a.children.length;for(d=0;d<e;d++)c=a.children[d],b(c),THREE.SceneUtils.traverseHierarchy(c,b)},createMultiMaterialObject:function(a,b){var c,d=b.length,e=new THREE.Object3D;for(c=0;c<d;c++){var f=new THREE.Mesh(a,b[c]);e.add(f)}return e},cloneObject:function(a){var b;a instanceof THREE.MorphAnimMesh?(b=new THREE.MorphAnimMesh(a.geometry,a.material),
+s=4*(p*d+l);k[s]=255*((r[0]+1)/2)|0;k[s+1]=255*(r[1]+0.5)|0;k[s+2]=255*r[2]|0;k[s+3]=255}f.putImageData(i,0,0);return g}};
+THREE.SceneUtils={showHierarchy:function(a,b){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=b})},traverseHierarchy:function(a,b){var c,d,e=a.children.length;for(d=0;d<e;d++)c=a.children[d],b(c),THREE.SceneUtils.traverseHierarchy(c,b)},createMultiMaterialObject:function(a,b){var c,d=b.length,e=new THREE.Object3D;for(c=0;c<d;c++){var g=new THREE.Mesh(a,b[c]);e.add(g)}return e},cloneObject:function(a){var b;a instanceof THREE.MorphAnimMesh?(b=new THREE.MorphAnimMesh(a.geometry,a.material),
 b.duration=a.duration,b.mirroredLoop=a.mirroredLoop,b.time=a.time,b.lastKeyframe=a.lastKeyframe,b.currentKeyframe=a.currentKeyframe,b.direction=a.direction,b.directionBackwards=a.directionBackwards):a instanceof THREE.SkinnedMesh?b=new THREE.SkinnedMesh(a.geometry,a.material):a instanceof THREE.Mesh?b=new THREE.Mesh(a.geometry,a.material):a instanceof THREE.Line?b=new THREE.Line(a.geometry,a.material,a.type):a instanceof THREE.Ribbon?b=new THREE.Ribbon(a.geometry,a.material):a instanceof THREE.ParticleSystem?
 (b=new THREE.ParticleSystem(a.geometry,a.material),b.sortParticles=a.sortParticles):a instanceof THREE.Particle?b=new THREE.Particle(a.material):a instanceof THREE.Sprite?(b=new THREE.Sprite({}),b.color.copy(a.color),b.map=a.map,b.blending=a.blending,b.useScreenCoordinates=a.useScreenCoordinates,b.mergeWith3D=a.mergeWith3D,b.affectedByDistance=a.affectedByDistance,b.scaleByViewport=a.scaleByViewport,b.alignment=a.alignment,b.rotation3d.copy(a.rotation3d),b.rotation=a.rotation,b.opacity=a.opacity,
 b.uvOffset.copy(a.uvOffset),b.uvScale.copy(a.uvScale)):a instanceof THREE.LOD?b=new THREE.LOD:a instanceof THREE.MarchingCubes?(b=new THREE.MarchingCubes(a.resolution,a.material),b.field.set(a.field),b.isolation=a.isolation):a instanceof THREE.Object3D&&(b=new THREE.Object3D);b.name=a.name;b.parent=a.parent;b.up.copy(a.up);b.position.copy(a.position);b.rotation instanceof THREE.Vector3&&b.rotation.copy(a.rotation);b.eulerOrder=a.eulerOrder;b.scale.copy(a.scale);b.dynamic=a.dynamic;b.doubleSided=a.doubleSided;
@@ -397,8 +397,8 @@ THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {\nvec4 mvPosition = modelV
 THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n")},cube:{uniforms:{tCube:{type:"t",value:1,texture:null},tFlip:{type:"f",value:-1}},vertexShader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( tFlip * wPos.x, wPos.yz ) );\n}"}}};
 THREE.BufferGeometry=function(){this.id=THREE.GeometryCount++;this.vertexColorArray=this.vertexUvArray=this.vertexNormalArray=this.vertexPositionArray=this.vertexIndexArray=this.vertexColorBuffer=this.vertexUvBuffer=this.vertexNormalBuffer=this.vertexPositionBuffer=this.vertexIndexBuffer=null;this.dynamic=!1;this.boundingSphere=this.boundingBox=null;this.morphTargets=[]};THREE.BufferGeometry.prototype={constructor:THREE.BufferGeometry,computeBoundingBox:function(){},computeBoundingSphere:function(){}};
 THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(a){return this.getPoint(this.getUtoTmapping(a))};THREE.Curve.prototype.getPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPoint(b/a));return c};THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c};
-THREE.Curve.prototype.getLength=function(){var a=this.getLengths();return a[a.length-1]};THREE.Curve.prototype.getLengths=function(a){a||(a=200);if(this.cacheArcLengths&&this.cacheArcLengths.length==a+1)return this.cacheArcLengths;var b=[],c,d=this.getPoint(0),e,f=0;b.push(0);for(e=1;e<=a;e++)c=this.getPoint(e/a),f+=c.distanceTo(d),b.push(f),d=c;return this.cacheArcLengths=b};
-THREE.Curve.prototype.getUtoTmapping=function(a,b){var c=this.getLengths(),d=0,e=c.length,f;f=b?b:a*c[e-1];for(var g=0,h=e-1,i;g<=h;)if(d=Math.floor(g+(h-g)/2),i=c[d]-f,0>i)g=d+1;else if(0<i)h=d-1;else{h=d;break}d=h;if(c[d]==f)return d/(e-1);g=c[d];return c=(d+(f-g)/(c[d+1]-g))/(e-1)};THREE.Curve.prototype.getNormalVector=function(a){a=this.getTangent(a);return new THREE.Vector2(-a.y,a.x)};
+THREE.Curve.prototype.getLength=function(){var a=this.getLengths();return a[a.length-1]};THREE.Curve.prototype.getLengths=function(a){a||(a=200);if(this.cacheArcLengths&&this.cacheArcLengths.length==a+1)return this.cacheArcLengths;var b=[],c,d=this.getPoint(0),e,g=0;b.push(0);for(e=1;e<=a;e++)c=this.getPoint(e/a),g+=c.distanceTo(d),b.push(g),d=c;return this.cacheArcLengths=b};
+THREE.Curve.prototype.getUtoTmapping=function(a,b){var c=this.getLengths(),d=0,e=c.length,g;g=b?b:a*c[e-1];for(var f=0,h=e-1,i;f<=h;)if(d=Math.floor(f+(h-f)/2),i=c[d]-g,0>i)f=d+1;else if(0<i)h=d-1;else{h=d;break}d=h;if(c[d]==g)return d/(e-1);f=c[d];return c=(d+(g-f)/(c[d+1]-f))/(e-1)};THREE.Curve.prototype.getNormalVector=function(a){a=this.getTangent(a);return new THREE.Vector2(-a.y,a.x)};
 THREE.Curve.prototype.getTangent=function(a){var b=a-1.0E-4,a=a+1.0E-4;0>b&&(b=0);1<a&&(a=1);b=this.getPoint(b);a=this.getPoint(a);return b.clone().subSelf(a).normalize()};THREE.Curve.prototype.getTangentAt=function(a){return this.getTangent(this.getUtoTmapping(a))};THREE.LineCurve=function(a,b){a instanceof THREE.Vector2?(this.v1=a,this.v2=b):THREE.LineCurve.oldConstructor.apply(this,arguments)};
 THREE.LineCurve.oldConstructor=function(a,b,c,d){this.constructor(new THREE.Vector2(a,b),new THREE.Vector2(c,d))};THREE.LineCurve.prototype=new THREE.Curve;THREE.LineCurve.prototype.constructor=THREE.LineCurve;THREE.LineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2;b.sub(this.v2,this.v1);b.multiplyScalar(a).addSelf(this.v1);return b};THREE.LineCurve.prototype.getPointAt=function(a){return this.getPoint(a)};
 THREE.LineCurve.prototype.getTangent=function(){var a=new THREE.Vector2;a.sub(this.v2,this.v1);a.normalize();return a};THREE.QuadraticBezierCurve=function(a,b,c){if(!(b instanceof THREE.Vector2))var d=Array.prototype.slice.call(arguments),a=new THREE.Vector2(d[0],d[1]),b=new THREE.Vector2(d[2],d[3]),c=new THREE.Vector2(d[4],d[5]);this.v0=a;this.v1=b;this.v2=c};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve;
@@ -406,9 +406,9 @@ THREE.QuadraticBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Ut
 THREE.CubicBezierCurve=function(a,b,c,d){if(!(b instanceof THREE.Vector2))var e=Array.prototype.slice.call(arguments),a=new THREE.Vector2(e[0],e[1]),b=new THREE.Vector2(e[2],e[3]),c=new THREE.Vector2(e[4],e[5]),d=new THREE.Vector2(e[6],e[7]);this.v0=a;this.v1=b;this.v2=c;this.v3=d};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve;
 THREE.CubicBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b3(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);a=THREE.Shape.Utils.b3(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);return new THREE.Vector2(b,a)};THREE.CubicBezierCurve.prototype.getTangent=function(a){var b;b=THREE.Curve.Utils.tangentCubicBezier(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);a=THREE.Curve.Utils.tangentCubicBezier(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);b=new THREE.Vector2(b,a);b.normalize();return b};
 THREE.SplineCurve=function(a){this.points=void 0==a?[]:a};THREE.SplineCurve.prototype=new THREE.Curve;THREE.SplineCurve.prototype.constructor=THREE.SplineCurve;
-THREE.SplineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2,c=[],d=this.points,e;e=(d.length-1)*a;a=Math.floor(e);e-=a;c[0]=0==a?a:a-1;c[1]=a;c[2]=a>d.length-2?a:a+1;c[3]=a>d.length-3?a:a+2;b.x=THREE.Curve.Utils.interpolate(d[c[0]].x,d[c[1]].x,d[c[2]].x,d[c[3]].x,e);b.y=THREE.Curve.Utils.interpolate(d[c[0]].y,d[c[1]].y,d[c[2]].y,d[c[3]].y,e);return b};THREE.ArcCurve=function(a,b,c,d,e,f){this.aX=a;this.aY=b;this.aRadius=c;this.aStartAngle=d;this.aEndAngle=e;this.aClockwise=f};
+THREE.SplineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2,c=[],d=this.points,e;e=(d.length-1)*a;a=Math.floor(e);e-=a;c[0]=0==a?a:a-1;c[1]=a;c[2]=a>d.length-2?a:a+1;c[3]=a>d.length-3?a:a+2;b.x=THREE.Curve.Utils.interpolate(d[c[0]].x,d[c[1]].x,d[c[2]].x,d[c[3]].x,e);b.y=THREE.Curve.Utils.interpolate(d[c[0]].y,d[c[1]].y,d[c[2]].y,d[c[3]].y,e);return b};THREE.ArcCurve=function(a,b,c,d,e,g){this.aX=a;this.aY=b;this.aRadius=c;this.aStartAngle=d;this.aEndAngle=e;this.aClockwise=g};
 THREE.ArcCurve.prototype=new THREE.Curve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;THREE.ArcCurve.prototype.getPoint=function(a){var b=this.aEndAngle-this.aStartAngle;this.aClockwise||(a=1-a);b=this.aStartAngle+a*b;a=this.aX+this.aRadius*Math.cos(b);b=this.aY+this.aRadius*Math.sin(b);return new THREE.Vector2(a,b)};
-THREE.Curve.Utils={tangentQuadraticBezier:function(a,b,c,d){return 2*(1-a)*(c-b)+2*a*(d-c)},tangentCubicBezier:function(a,b,c,d,e){return-3*b*(1-a)*(1-a)+3*c*(1-a)*(1-a)-6*a*c*(1-a)+6*a*d*(1-a)-3*a*a*d+3*a*a*e},tangentSpline:function(a){return 6*a*a-6*a+(3*a*a-4*a+1)+(-6*a*a+6*a)+(3*a*a-2*a)},interpolate:function(a,b,c,d,e){var a=0.5*(c-a),d=0.5*(d-b),f=e*e;return(2*b-2*c+a+d)*e*f+(-3*b+3*c-2*a-d)*f+a*e+b}};
+THREE.Curve.Utils={tangentQuadraticBezier:function(a,b,c,d){return 2*(1-a)*(c-b)+2*a*(d-c)},tangentCubicBezier:function(a,b,c,d,e){return-3*b*(1-a)*(1-a)+3*c*(1-a)*(1-a)-6*a*c*(1-a)+6*a*d*(1-a)-3*a*a*d+3*a*a*e},tangentSpline:function(a){return 6*a*a-6*a+(3*a*a-4*a+1)+(-6*a*a+6*a)+(3*a*a-2*a)},interpolate:function(a,b,c,d,e){var a=0.5*(c-a),d=0.5*(d-b),g=e*e;return(2*b-2*c+a+d)*e*g+(-3*b+3*c-2*a-d)*g+a*e+b}};
 THREE.Curve.create=function(a,b){a.prototype=new THREE.Curve;a.prototype.constructor=a;a.prototype.getPoint=b;return a};THREE.LineCurve3=THREE.Curve.create(function(a,b){this.v1=a;this.v2=b},function(a){var b=new THREE.Vector3;b.sub(this.v2,this.v1);b.multiplyScalar(a);b.addSelf(this.v1);return b});
 THREE.QuadraticBezierCurve3=THREE.Curve.create(function(a,b,c){this.v0=a;this.v1=b;this.v2=c},function(a){var b,c;b=THREE.Shape.Utils.b2(a,this.v0.x,this.v1.x,this.v2.x);c=THREE.Shape.Utils.b2(a,this.v0.y,this.v1.y,this.v2.y);a=THREE.Shape.Utils.b2(a,this.v0.z,this.v1.z,this.v2.z);return new THREE.Vector3(b,c,a)});
 THREE.CubicBezierCurve3=THREE.Curve.create(function(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d},function(a){var b,c;b=THREE.Shape.Utils.b3(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);c=THREE.Shape.Utils.b3(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);a=THREE.Shape.Utils.b3(a,this.v0.z,this.v1.z,this.v2.z,this.v3.z);return new THREE.Vector3(b,c,a)});
@@ -416,33 +416,33 @@ THREE.SplineCurve3=THREE.Curve.create(function(a){this.points=void 0==a?[]:a},fu
 THREE.CurvePath=function(){this.curves=[];this.bends=[];this.autoClose=!1};THREE.CurvePath.prototype=new THREE.Curve;THREE.CurvePath.prototype.constructor=THREE.CurvePath;THREE.CurvePath.prototype.add=function(a){this.curves.push(a)};THREE.CurvePath.prototype.checkConnection=function(){};THREE.CurvePath.prototype.closePath=function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-1].getPoint(1);a.equals(b)||this.curves.push(new THREE.LineCurve(b,a))};
 THREE.CurvePath.prototype.getPoint=function(a){for(var b=a*this.getLength(),c=this.getCurveLengths(),a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],b=1-b/a.getLength(),a.getPointAt(b);a++}return null};THREE.CurvePath.prototype.getLength=function(){var a=this.getCurveLengths();return a[a.length-1]};
 THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length==this.curves.length)return this.cacheLengths;var a=[],b=0,c,d=this.curves.length;for(c=0;c<d;c++)b+=this.curves[c].getLength(),a.push(b);return this.cacheLengths=a};
-THREE.CurvePath.prototype.getBoundingBox=function(){var a=this.getPoints(),b,c,d,e;b=c=Number.NEGATIVE_INFINITY;d=e=Number.POSITIVE_INFINITY;var f,g,h,i;i=new THREE.Vector2;for(g=0,h=a.length;g<h;g++){f=a[g];if(f.x>b)b=f.x;else if(f.x<d)d=f.x;if(f.y>c)c=f.y;else if(f.y<c)e=f.y;i.addSelf(f.x,f.y)}return{minX:d,minY:e,maxX:b,maxY:c,centroid:i.divideScalar(h)}};THREE.CurvePath.prototype.createPointsGeometry=function(a){return this.createGeometry(this.getPoints(a,!0))};
+THREE.CurvePath.prototype.getBoundingBox=function(){var a=this.getPoints(),b,c,d,e;b=c=Number.NEGATIVE_INFINITY;d=e=Number.POSITIVE_INFINITY;var g,f,h,i;i=new THREE.Vector2;for(f=0,h=a.length;f<h;f++){g=a[f];if(g.x>b)b=g.x;else if(g.x<d)d=g.x;if(g.y>c)c=g.y;else if(g.y<c)e=g.y;i.addSelf(g.x,g.y)}return{minX:d,minY:e,maxX:b,maxY:c,centroid:i.divideScalar(h)}};THREE.CurvePath.prototype.createPointsGeometry=function(a){return this.createGeometry(this.getPoints(a,!0))};
 THREE.CurvePath.prototype.createSpacedPointsGeometry=function(a){return this.createGeometry(this.getSpacedPoints(a,!0))};THREE.CurvePath.prototype.createGeometry=function(a){for(var b=new THREE.Geometry,c=0;c<a.length;c++)b.vertices.push(new THREE.Vertex(new THREE.Vector3(a[c].x,a[c].y,0)));return b};THREE.CurvePath.prototype.addWrapPath=function(a){this.bends.push(a)};
 THREE.CurvePath.prototype.getTransformedPoints=function(a,b){var c=this.getPoints(a),d,e;if(!b)b=this.bends;for(d=0,e=b.length;d<e;d++)c=this.getWrapPoints(c,b[d]);return c};THREE.CurvePath.prototype.getTransformedSpacedPoints=function(a,b){var c=this.getSpacedPoints(a),d,e;if(!b)b=this.bends;for(d=0,e=b.length;d<e;d++)c=this.getWrapPoints(c,b[d]);return c};
-THREE.CurvePath.prototype.getWrapPoints=function(a,b){var c=this.getBoundingBox(),d,e,f,g,h,i;for(d=0,e=a.length;d<e;d++)f=a[d],g=f.x,h=f.y,i=g/c.maxX,i=b.getUtoTmapping(i,g),g=b.getPoint(i),h=b.getNormalVector(i).multiplyScalar(h),f.x=g.x+h.x,f.y=g.y+h.y;return a};THREE.Gyroscope=function(){THREE.Object3D.call(this)};THREE.Gyroscope.prototype=new THREE.Object3D;THREE.Gyroscope.prototype.constructor=THREE.Gyroscope;
+THREE.CurvePath.prototype.getWrapPoints=function(a,b){var c=this.getBoundingBox(),d,e,g,f,h,i;for(d=0,e=a.length;d<e;d++)g=a[d],f=g.x,h=g.y,i=f/c.maxX,i=b.getUtoTmapping(i,f),f=b.getPoint(i),h=b.getNormalVector(i).multiplyScalar(h),g.x=f.x+h.x,g.y=f.y+h.y;return a};THREE.Gyroscope=function(){THREE.Object3D.call(this)};THREE.Gyroscope.prototype=new THREE.Object3D;THREE.Gyroscope.prototype.constructor=THREE.Gyroscope;
 THREE.Gyroscope.prototype.updateMatrixWorld=function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?(this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix),this.matrixWorld.decompose(this.translationWorld,this.rotationWorld,this.scaleWorld),this.matrix.decompose(this.translationObject,this.rotationObject,this.scaleObject),this.matrixWorld.compose(this.translationWorld,this.rotationObject,this.scaleWorld)):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=
 !1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)};THREE.Gyroscope.prototype.translationWorld=new THREE.Vector3;THREE.Gyroscope.prototype.translationObject=new THREE.Vector3;THREE.Gyroscope.prototype.rotationWorld=new THREE.Quaternion;THREE.Gyroscope.prototype.rotationObject=new THREE.Quaternion;THREE.Gyroscope.prototype.scaleWorld=new THREE.Vector3;THREE.Gyroscope.prototype.scaleObject=new THREE.Vector3;
 THREE.Path=function(a){THREE.CurvePath.call(this);this.actions=[];a&&this.fromPoints(a)};THREE.Path.prototype=new THREE.CurvePath;THREE.Path.prototype.constructor=THREE.Path;THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc"};THREE.Path.prototype.fromPoints=function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)};
 THREE.Path.prototype.moveTo=function(a,b){var c=Array.prototype.slice.call(arguments);this.actions.push({action:THREE.PathActions.MOVE_TO,args:c})};THREE.Path.prototype.lineTo=function(a,b){var c=Array.prototype.slice.call(arguments),d=this.actions[this.actions.length-1].args;this.curves.push(new THREE.LineCurve(new THREE.Vector2(d[d.length-2],d[d.length-1]),new THREE.Vector2(a,b)));this.actions.push({action:THREE.PathActions.LINE_TO,args:c})};
-THREE.Path.prototype.quadraticCurveTo=function(a,b,c,d){var e=Array.prototype.slice.call(arguments),f=this.actions[this.actions.length-1].args;this.curves.push(new THREE.QuadraticBezierCurve(new THREE.Vector2(f[f.length-2],f[f.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d)));this.actions.push({action:THREE.PathActions.QUADRATIC_CURVE_TO,args:e})};
-THREE.Path.prototype.bezierCurveTo=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1].args;this.curves.push(new THREE.CubicBezierCurve(new THREE.Vector2(h[h.length-2],h[h.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d),new THREE.Vector2(e,f)));this.actions.push({action:THREE.PathActions.BEZIER_CURVE_TO,args:g})};
+THREE.Path.prototype.quadraticCurveTo=function(a,b,c,d){var e=Array.prototype.slice.call(arguments),g=this.actions[this.actions.length-1].args;this.curves.push(new THREE.QuadraticBezierCurve(new THREE.Vector2(g[g.length-2],g[g.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d)));this.actions.push({action:THREE.PathActions.QUADRATIC_CURVE_TO,args:e})};
+THREE.Path.prototype.bezierCurveTo=function(a,b,c,d,e,g){var f=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1].args;this.curves.push(new THREE.CubicBezierCurve(new THREE.Vector2(h[h.length-2],h[h.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d),new THREE.Vector2(e,g)));this.actions.push({action:THREE.PathActions.BEZIER_CURVE_TO,args:f})};
 THREE.Path.prototype.splineThru=function(a){var b=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])];Array.prototype.push.apply(c,a);this.curves.push(new THREE.SplineCurve(c));this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:b})};
-THREE.Path.prototype.arc=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments);this.curves.push(new THREE.ArcCurve(a,b,c,d,e,f));this.actions.push({action:THREE.PathActions.ARC,args:g})};THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var b=[],c=0;c<a;c++)b.push(this.getPoint(c/a));return b};
-THREE.Path.prototype.getPoints=function(a,b){var a=a||12,c=[],d,e,f,g,h,i,k,l,p,n,o,q,m;for(d=0,e=this.actions.length;d<e;d++)switch(f=this.actions[d],g=f.action,f=f.args,g){case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=f[2];i=f[3];p=f[0];n=f[1];0<c.length?(g=c[c.length-1],o=g.x,q=g.y):(g=this.actions[d-1].args,o=g[g.length-2],q=g[g.length-1]);for(g=1;g<=a;g++)m=g/a,f=THREE.Shape.Utils.b2(m,o,p,h),m=THREE.Shape.Utils.b2(m,q,n,
-i),c.push(new THREE.Vector2(f,m));break;case THREE.PathActions.BEZIER_CURVE_TO:h=f[4];i=f[5];p=f[0];n=f[1];k=f[2];l=f[3];0<c.length?(g=c[c.length-1],o=g.x,q=g.y):(g=this.actions[d-1].args,o=g[g.length-2],q=g[g.length-1]);for(g=1;g<=a;g++)m=g/a,f=THREE.Shape.Utils.b3(m,o,p,k,h),m=THREE.Shape.Utils.b3(m,q,n,l,i),c.push(new THREE.Vector2(f,m));break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[d-1].args;g=[new THREE.Vector2(g[g.length-2],g[g.length-1])];m=a*f[0].length;g=g.concat(f[0]);f=new THREE.SplineCurve(g);
-for(g=1;g<=m;g++)c.push(f.getPointAt(g/m));break;case THREE.PathActions.ARC:g=this.actions[d-1].args;h=f[0];i=f[1];k=f[2];p=f[3];m=f[4];n=!!f[5];l=g[g.length-2];o=g[g.length-1];0==g.length&&(l=o=0);q=m-p;var r=2*a;for(g=1;g<=r;g++)m=g/r,n||(m=1-m),m=p+m*q,f=l+h+k*Math.cos(m),m=o+i+k*Math.sin(m),c.push(new THREE.Vector2(f,m))}b&&c.push(c[0]);return c};THREE.Path.prototype.transform=function(a,b){this.getBoundingBox();return this.getWrapPoints(this.getPoints(b),a)};
-THREE.Path.prototype.nltransform=function(a,b,c,d,e,f){var g=this.getPoints(),h,i,k,l,p;for(h=0,i=g.length;h<i;h++)k=g[h],l=k.x,p=k.y,k.x=a*l+b*p+c,k.y=d*p+e*l+f;return g};
+THREE.Path.prototype.arc=function(a,b,c,d,e,g){var f=Array.prototype.slice.call(arguments);this.curves.push(new THREE.ArcCurve(a,b,c,d,e,g));this.actions.push({action:THREE.PathActions.ARC,args:f})};THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var b=[],c=0;c<a;c++)b.push(this.getPoint(c/a));return b};
+THREE.Path.prototype.getPoints=function(a,b){var a=a||12,c=[],d,e,g,f,h,i,k,l,p,n,o,q,m;for(d=0,e=this.actions.length;d<e;d++)switch(g=this.actions[d],f=g.action,g=g.args,f){case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(g[0],g[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=g[2];i=g[3];p=g[0];n=g[1];0<c.length?(f=c[c.length-1],o=f.x,q=f.y):(f=this.actions[d-1].args,o=f[f.length-2],q=f[f.length-1]);for(f=1;f<=a;f++)m=f/a,g=THREE.Shape.Utils.b2(m,o,p,h),m=THREE.Shape.Utils.b2(m,q,n,
+i),c.push(new THREE.Vector2(g,m));break;case THREE.PathActions.BEZIER_CURVE_TO:h=g[4];i=g[5];p=g[0];n=g[1];k=g[2];l=g[3];0<c.length?(f=c[c.length-1],o=f.x,q=f.y):(f=this.actions[d-1].args,o=f[f.length-2],q=f[f.length-1]);for(f=1;f<=a;f++)m=f/a,g=THREE.Shape.Utils.b3(m,o,p,k,h),m=THREE.Shape.Utils.b3(m,q,n,l,i),c.push(new THREE.Vector2(g,m));break;case THREE.PathActions.CSPLINE_THRU:f=this.actions[d-1].args;f=[new THREE.Vector2(f[f.length-2],f[f.length-1])];m=a*g[0].length;f=f.concat(g[0]);g=new THREE.SplineCurve(f);
+for(f=1;f<=m;f++)c.push(g.getPointAt(f/m));break;case THREE.PathActions.ARC:f=this.actions[d-1].args;h=g[0];i=g[1];k=g[2];p=g[3];m=g[4];n=!!g[5];l=f[f.length-2];o=f[f.length-1];0==f.length&&(l=o=0);q=m-p;var r=2*a;for(f=1;f<=r;f++)m=f/r,n||(m=1-m),m=p+m*q,g=l+h+k*Math.cos(m),m=o+i+k*Math.sin(m),c.push(new THREE.Vector2(g,m))}b&&c.push(c[0]);return c};THREE.Path.prototype.transform=function(a,b){this.getBoundingBox();return this.getWrapPoints(this.getPoints(b),a)};
+THREE.Path.prototype.nltransform=function(a,b,c,d,e,g){var f=this.getPoints(),h,i,k,l,p;for(h=0,i=f.length;h<i;h++)k=f[h],l=k.x,p=k.y,k.x=a*l+b*p+c,k.y=d*p+e*l+g;return f};
 THREE.Path.prototype.debug=function(a){var b=this.getBoundingBox();a||(a=document.createElement("canvas"),a.setAttribute("width",b.maxX+100),a.setAttribute("height",b.maxY+100),document.body.appendChild(a));b=a.getContext("2d");b.fillStyle="white";b.fillRect(0,0,a.width,a.height);b.strokeStyle="black";b.beginPath();var c,d,e;for(a=0,c=this.actions.length;a<c;a++)d=this.actions[a],e=d.args,d=d.action,d!=THREE.PathActions.CSPLINE_THRU&&b[d].apply(b,e);b.stroke();b.closePath();b.strokeStyle="red";d=
 this.getPoints();for(a=0,c=d.length;a<c;a++)e=d[a],b.beginPath(),b.arc(e.x,e.y,1.5,0,2*Math.PI,!1),b.stroke(),b.closePath()};
-THREE.Path.prototype.toShapes=function(){var a,b,c,d,e=[],f=new THREE.Path;for(a=0,b=this.actions.length;a<b;a++)c=this.actions[a],d=c.args,c=c.action,c==THREE.PathActions.MOVE_TO&&0!=f.actions.length&&(e.push(f),f=new THREE.Path),f[c].apply(f,d);0!=f.actions.length&&e.push(f);if(0==e.length)return[];var g;d=[];a=!THREE.Shape.Utils.isClockWise(e[0].getPoints());if(1==e.length)return f=e[0],g=new THREE.Shape,g.actions=f.actions,g.curves=f.curves,d.push(g),d;if(a){g=new THREE.Shape;for(a=0,b=e.length;a<
-b;a++)f=e[a],THREE.Shape.Utils.isClockWise(f.getPoints())?(g.actions=f.actions,g.curves=f.curves,d.push(g),g=new THREE.Shape):g.holes.push(f)}else{for(a=0,b=e.length;a<b;a++)f=e[a],THREE.Shape.Utils.isClockWise(f.getPoints())?(g&&d.push(g),g=new THREE.Shape,g.actions=f.actions,g.curves=f.curves):g.holes.push(f);d.push(g)}return d};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;
+THREE.Path.prototype.toShapes=function(){var a,b,c,d,e=[],g=new THREE.Path;for(a=0,b=this.actions.length;a<b;a++)c=this.actions[a],d=c.args,c=c.action,c==THREE.PathActions.MOVE_TO&&0!=g.actions.length&&(e.push(g),g=new THREE.Path),g[c].apply(g,d);0!=g.actions.length&&e.push(g);if(0==e.length)return[];var f;d=[];a=!THREE.Shape.Utils.isClockWise(e[0].getPoints());if(1==e.length)return g=e[0],f=new THREE.Shape,f.actions=g.actions,f.curves=g.curves,d.push(f),d;if(a){f=new THREE.Shape;for(a=0,b=e.length;a<
+b;a++)g=e[a],THREE.Shape.Utils.isClockWise(g.getPoints())?(f.actions=g.actions,f.curves=g.curves,d.push(f),f=new THREE.Shape):f.holes.push(g)}else{for(a=0,b=e.length;a<b;a++)g=e[a],THREE.Shape.Utils.isClockWise(g.getPoints())?(f&&d.push(f),f=new THREE.Shape,f.actions=g.actions,f.curves=g.curves):f.holes.push(g);d.push(f)}return d};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;
 THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};THREE.Shape.prototype.getPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedPoints(a,this.bends);return d};THREE.Shape.prototype.getSpacedPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedSpacedPoints(a,this.bends);return d};
 THREE.Shape.prototype.extractAllPoints=function(a){return{shape:this.getTransformedPoints(a),holes:this.getPointsHoles(a)}};THREE.Shape.prototype.extractAllSpacedPoints=function(a){return{shape:this.getTransformedSpacedPoints(a),holes:this.getSpacedPointsHoles(a)}};
-THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),e,f,g,h,i,k,l,p,n,o,q=[];for(i=0;i<b.length;i++){k=b[i];Array.prototype.push.apply(d,k);f=Number.POSITIVE_INFINITY;for(e=0;e<k.length;e++){n=k[e];o=[];for(p=0;p<c.length;p++)l=c[p],l=n.distanceToSquared(l),o.push(l),l<f&&(f=l,g=e,h=p)}e=0<=h-1?h-1:c.length-1;f=0<=g-1?g-1:k.length-1;var m=[k[g],c[h],c[e]];p=THREE.FontUtils.Triangulate.area(m);var r=[k[g],k[f],c[h]];n=THREE.FontUtils.Triangulate.area(r);o=h;l=g;h+=1;g+=-1;0>
-h&&(h+=c.length);h%=c.length;0>g&&(g+=k.length);g%=k.length;e=0<=h-1?h-1:c.length-1;f=0<=g-1?g-1:k.length-1;m=[k[g],c[h],c[e]];m=THREE.FontUtils.Triangulate.area(m);r=[k[g],k[f],c[h]];r=THREE.FontUtils.Triangulate.area(r);p+n>m+r&&(h=o,g=l,0>h&&(h+=c.length),h%=c.length,0>g&&(g+=k.length),g%=k.length,e=0<=h-1?h-1:c.length-1,f=0<=g-1?g-1:k.length-1);p=c.slice(0,h);n=c.slice(h);o=k.slice(g);l=k.slice(0,g);f=[k[g],k[f],c[h]];q.push([k[g],c[h],c[e]]);q.push(f);c=p.concat(o).concat(l).concat(n)}return{shape:c,
-isolatedPts:q,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),f,g,h,i,k={};for(f=0,g=d.length;f<g;f++)i=d[f].x+":"+d[f].y,void 0!==k[i]&&console.log("Duplicate point",i),k[i]=f;for(f=0,g=c.length;f<g;f++){h=c[f];for(d=0;3>d;d++)i=h[d].x+":"+h[d].y,i=k[i],void 0!==i&&(h[d]=i)}for(f=0,g=e.length;f<g;f++){h=e[f];for(d=0;3>d;d++)i=h[d].x+":"+h[d].y,i=k[i],void 0!==i&&(h[d]=i)}return c.concat(e)},
+THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),e,g,f,h,i,k,l,p,n,o,q=[];for(i=0;i<b.length;i++){k=b[i];Array.prototype.push.apply(d,k);g=Number.POSITIVE_INFINITY;for(e=0;e<k.length;e++){n=k[e];o=[];for(p=0;p<c.length;p++)l=c[p],l=n.distanceToSquared(l),o.push(l),l<g&&(g=l,f=e,h=p)}e=0<=h-1?h-1:c.length-1;g=0<=f-1?f-1:k.length-1;var m=[k[f],c[h],c[e]];p=THREE.FontUtils.Triangulate.area(m);var r=[k[f],k[g],c[h]];n=THREE.FontUtils.Triangulate.area(r);o=h;l=f;h+=1;f+=-1;0>
+h&&(h+=c.length);h%=c.length;0>f&&(f+=k.length);f%=k.length;e=0<=h-1?h-1:c.length-1;g=0<=f-1?f-1:k.length-1;m=[k[f],c[h],c[e]];m=THREE.FontUtils.Triangulate.area(m);r=[k[f],k[g],c[h]];r=THREE.FontUtils.Triangulate.area(r);p+n>m+r&&(h=o,f=l,0>h&&(h+=c.length),h%=c.length,0>f&&(f+=k.length),f%=k.length,e=0<=h-1?h-1:c.length-1,g=0<=f-1?f-1:k.length-1);p=c.slice(0,h);n=c.slice(h);o=k.slice(f);l=k.slice(0,f);g=[k[f],k[g],c[h]];q.push([k[f],c[h],c[e]]);q.push(g);c=p.concat(o).concat(l).concat(n)}return{shape:c,
+isolatedPts:q,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),g,f,h,i,k={};for(g=0,f=d.length;g<f;g++)i=d[g].x+":"+d[g].y,void 0!==k[i]&&console.log("Duplicate point",i),k[i]=g;for(g=0,f=c.length;g<f;g++){h=c[g];for(d=0;3>d;d++)i=h[d].x+":"+h[d].y,i=k[i],void 0!==i&&(h[d]=i)}for(g=0,f=e.length;g<f;g++){h=e[g];for(d=0;3>d;d++)i=h[d].x+":"+h[d].y,i=k[i],void 0!==i&&(h[d]=i)}return c.concat(e)},
 isClockWise:function(a){return 0>THREE.FontUtils.Triangulate.area(a)},b2p0:function(a,b){var c=1-a;return c*c*b},b2p1:function(a,b){return 2*(1-a)*a*b},b2p2:function(a,b){return a*a*b},b2:function(a,b,c,d){return this.b2p0(a,b)+this.b2p1(a,c)+this.b2p2(a,d)},b3p0:function(a,b){var c=1-a;return c*c*c*b},b3p1:function(a,b){var c=1-a;return 3*c*c*a*b},b3p2:function(a,b){return 3*(1-a)*a*a*b},b3p3:function(a,b){return a*a*a*b},b3:function(a,b,c,d,e){return this.b3p0(a,b)+this.b3p1(a,c)+this.b3p2(a,d)+
-this.b3p3(a,e)}};THREE.TextPath=function(a,b){THREE.Path.call(this);this.parameters=b||{};this.set(a)};THREE.TextPath.prototype.set=function(a,b){b=b||this.parameters;this.text=a;var c=void 0!==b.curveSegments?b.curveSegments:4,d=void 0!==b.font?b.font:"helvetiker",e=void 0!==b.weight?b.weight:"normal",f=void 0!==b.style?b.style:"normal";THREE.FontUtils.size=void 0!==b.size?b.size:100;THREE.FontUtils.divisions=c;THREE.FontUtils.face=d;THREE.FontUtils.weight=e;THREE.FontUtils.style=f};
+this.b3p3(a,e)}};THREE.TextPath=function(a,b){THREE.Path.call(this);this.parameters=b||{};this.set(a)};THREE.TextPath.prototype.set=function(a,b){b=b||this.parameters;this.text=a;var c=void 0!==b.curveSegments?b.curveSegments:4,d=void 0!==b.font?b.font:"helvetiker",e=void 0!==b.weight?b.weight:"normal",g=void 0!==b.style?b.style:"normal";THREE.FontUtils.size=void 0!==b.size?b.size:100;THREE.FontUtils.divisions=c;THREE.FontUtils.face=d;THREE.FontUtils.weight=e;THREE.FontUtils.style=g};
 THREE.TextPath.prototype.toShapes=function(){for(var a=THREE.FontUtils.drawText(this.text).paths,b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,a[c].toShapes());return b};
 THREE.AnimationHandler=function(){var a=[],b={},c={update:function(b){for(var c=0;c<a.length;c++)a[c].update(b)},addToUpdate:function(b){-1===a.indexOf(b)&&a.push(b)},removeFromUpdate:function(b){b=a.indexOf(b);-1!==b&&a.splice(b,1)},add:function(a){void 0!==b[a.name]&&console.log("THREE.AnimationHandler.add: Warning! "+a.name+" already exists in library. Overwriting.");b[a.name]=a;if(!0!==a.initialized){for(var c=0;c<a.hierarchy.length;c++){for(var d=0;d<a.hierarchy[c].keys.length;d++){if(0>a.hierarchy[c].keys[d].time)a.hierarchy[c].keys[d].time=
 0;if(void 0!==a.hierarchy[c].keys[d].rot&&!(a.hierarchy[c].keys[d].rot instanceof THREE.Quaternion)){var h=a.hierarchy[c].keys[d].rot;a.hierarchy[c].keys[d].rot=new THREE.Quaternion(h[0],h[1],h[2],h[3])}}if(a.hierarchy[c].keys.length&&void 0!==a.hierarchy[c].keys[0].morphTargets){h={};for(d=0;d<a.hierarchy[c].keys.length;d++)for(var i=0;i<a.hierarchy[c].keys[d].morphTargets.length;i++){var k=a.hierarchy[c].keys[d].morphTargets[i];h[k]=-1}a.hierarchy[c].usedMorphTargets=h;for(d=0;d<a.hierarchy[c].keys.length;d++){var l=
@@ -450,32 +450,32 @@ THREE.AnimationHandler=function(){var a=[],b={},c={update:function(b){for(var c=
 a.fps,10);a.JIT={};a.JIT.hierarchy=[];for(c=0;c<a.hierarchy.length;c++)a.JIT.hierarchy.push(Array(d));a.initialized=!0}},get:function(a){if("string"===typeof a){if(b[a])return b[a];console.log("THREE.AnimationHandler.get: Couldn't find animation "+a);return null}},parse:function(a){var b=[];if(a instanceof THREE.SkinnedMesh)for(var c=0;c<a.bones.length;c++)b.push(a.bones[c]);else d(a,b);return b}},d=function(a,b){b.push(a);for(var c=0;c<a.children.length;c++)d(a.children[c],b)};c.LINEAR=0;c.CATMULLROM=
 1;c.CATMULLROM_FORWARD=2;return c}();THREE.Animation=function(a,b,c,d){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.loop=this.isPaused=!0;this.interpolationType=void 0!==c?c:THREE.AnimationHandler.LINEAR;this.JITCompile=void 0!==d?d:!0;this.points=[];this.target=new THREE.Vector3};
 THREE.Animation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=!0;this.loop=void 0!==a?a:!0;this.currentTime=void 0!==b?b:0;var c,d=this.hierarchy.length,e;for(c=0;c<d;c++){e=this.hierarchy[c];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)e.useQuaternion=!0;e.matrixAutoUpdate=!0;if(void 0===e.animationCache)e.animationCache={},e.animationCache.prevKey={pos:0,rot:0,scl:0},e.animationCache.nextKey={pos:0,rot:0,scl:0},e.animationCache.originalMatrix=e instanceof
-THREE.Bone?e.skinMatrix:e.matrix;var f=e.animationCache.prevKey;e=e.animationCache.nextKey;f.pos=this.data.hierarchy[c].keys[0];f.rot=this.data.hierarchy[c].keys[0];f.scl=this.data.hierarchy[c].keys[0];e.pos=this.getNextKeyWith("pos",c,1);e.rot=this.getNextKeyWith("rot",c,1);e.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
+THREE.Bone?e.skinMatrix:e.matrix;var g=e.animationCache.prevKey;e=e.animationCache.nextKey;g.pos=this.data.hierarchy[c].keys[0];g.rot=this.data.hierarchy[c].keys[0];g.scl=this.data.hierarchy[c].keys[0];e.pos=this.getNextKeyWith("pos",c,1);e.rot=this.getNextKeyWith("rot",c,1);e.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++)if(void 0!==this.hierarchy[a].animationCache)this.hierarchy[a]instanceof THREE.Bone?this.hierarchy[a].skinMatrix=this.hierarchy[a].animationCache.originalMatrix:this.hierarchy[a].matrix=this.hierarchy[a].animationCache.originalMatrix,delete this.hierarchy[a].animationCache};
-THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,d,e,f,g,h,i,k,l=this.data.JIT.hierarchy,p,n;n=this.currentTime+=a*this.timeScale;p=this.currentTime%=this.data.length;k=parseInt(Math.min(p*this.data.fps,this.data.length*this.data.fps),10);for(var o=0,q=this.hierarchy.length;o<q;o++)if(a=this.hierarchy[o],i=a.animationCache,this.JITCompile&&void 0!==l[o][k])a instanceof THREE.Bone?(a.skinMatrix=l[o][k],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!1):(a.matrix=
-l[o][k],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)a instanceof THREE.Bone?a.skinMatrix=a.animationCache.originalMatrix:a.matrix=a.animationCache.originalMatrix;for(var m=0;3>m;m++){c=b[m];g=i.prevKey[c];h=i.nextKey[c];if(h.time<=n){if(p<n)if(this.loop){g=this.data.hierarchy[o].keys[0];for(h=this.getNextKeyWith(c,o,1);h.time<p;)g=h,h=this.getNextKeyWith(c,o,h.index+1)}else{this.stop();return}else{do g=h,h=this.getNextKeyWith(c,o,h.index+1);while(h.time<p)}i.prevKey[c]=
-g;i.nextKey[c]=h}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;d=(p-g.time)/(h.time-g.time);e=g[c];f=h[c];if(0>d||1<d)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+d+" on bone "+o),d=0>d?0:1;if("pos"===c)if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+(f[2]-e[2])*d;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
-this.getPrevKeyWith("pos",o,g.index-1).pos,this.points[1]=e,this.points[2]=f,this.points[3]=this.getNextKeyWith("pos",o,h.index+1).pos,d=0.33*d+0.33,e=this.interpolateCatmullRom(this.points,d),c.x=e[0],c.y=e[1],c.z=e[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)d=this.interpolateCatmullRom(this.points,1.01*d),this.target.set(d[0],d[1],d[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),d=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,d,0)}else if("rot"===
-c)THREE.Quaternion.slerp(e,f,a.quaternion,d);else if("scl"===c)c=a.scale,c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+(f[2]-e[2])*d}}if(this.JITCompile&&void 0===l[0][k]){this.hierarchy[0].updateMatrixWorld(!0);for(o=0;o<this.hierarchy.length;o++)l[o][k]=this.hierarchy[o]instanceof THREE.Bone?this.hierarchy[o].skinMatrix.clone():this.hierarchy[o].matrix.clone()}}};
-THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],e,f,g,h,i,k;e=(a.length-1)*b;f=Math.floor(e);e-=f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];h=a[c[1]];i=a[c[2]];k=a[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],h[0],i[0],k[0],e,c,g);d[1]=this.interpolate(f[1],h[1],i[1],k[1],e,c,g);d[2]=this.interpolate(f[2],h[2],i[2],k[2],e,c,g);return d};
-THREE.Animation.prototype.interpolate=function(a,b,c,d,e,f,g){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c<d.length-1?c:d.length-1:c%d.length;c<d.length;c++)if(void 0!==d[c][a])return d[c];return this.data.hierarchy[b].keys[0]};
+THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,d,e,g,f,h,i,k,l=this.data.JIT.hierarchy,p,n;n=this.currentTime+=a*this.timeScale;p=this.currentTime%=this.data.length;k=parseInt(Math.min(p*this.data.fps,this.data.length*this.data.fps),10);for(var o=0,q=this.hierarchy.length;o<q;o++)if(a=this.hierarchy[o],i=a.animationCache,this.JITCompile&&void 0!==l[o][k])a instanceof THREE.Bone?(a.skinMatrix=l[o][k],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!1):(a.matrix=
+l[o][k],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)a instanceof THREE.Bone?a.skinMatrix=a.animationCache.originalMatrix:a.matrix=a.animationCache.originalMatrix;for(var m=0;3>m;m++){c=b[m];f=i.prevKey[c];h=i.nextKey[c];if(h.time<=n){if(p<n)if(this.loop){f=this.data.hierarchy[o].keys[0];for(h=this.getNextKeyWith(c,o,1);h.time<p;)f=h,h=this.getNextKeyWith(c,o,h.index+1)}else{this.stop();return}else{do f=h,h=this.getNextKeyWith(c,o,h.index+1);while(h.time<p)}i.prevKey[c]=
+f;i.nextKey[c]=h}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;d=(p-f.time)/(h.time-f.time);e=f[c];g=h[c];if(0>d||1<d)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+d+" on bone "+o),d=0>d?0:1;if("pos"===c)if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=e[0]+(g[0]-e[0])*d,c.y=e[1]+(g[1]-e[1])*d,c.z=e[2]+(g[2]-e[2])*d;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
+this.getPrevKeyWith("pos",o,f.index-1).pos,this.points[1]=e,this.points[2]=g,this.points[3]=this.getNextKeyWith("pos",o,h.index+1).pos,d=0.33*d+0.33,e=this.interpolateCatmullRom(this.points,d),c.x=e[0],c.y=e[1],c.z=e[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)d=this.interpolateCatmullRom(this.points,1.01*d),this.target.set(d[0],d[1],d[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),d=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,d,0)}else if("rot"===
+c)THREE.Quaternion.slerp(e,g,a.quaternion,d);else if("scl"===c)c=a.scale,c.x=e[0]+(g[0]-e[0])*d,c.y=e[1]+(g[1]-e[1])*d,c.z=e[2]+(g[2]-e[2])*d}}if(this.JITCompile&&void 0===l[0][k]){this.hierarchy[0].updateMatrixWorld(!0);for(o=0;o<this.hierarchy.length;o++)l[o][k]=this.hierarchy[o]instanceof THREE.Bone?this.hierarchy[o].skinMatrix.clone():this.hierarchy[o].matrix.clone()}}};
+THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],e,g,f,h,i,k;e=(a.length-1)*b;g=Math.floor(e);e-=g;c[0]=0===g?g:g-1;c[1]=g;c[2]=g>a.length-2?g:g+1;c[3]=g>a.length-3?g:g+2;g=a[c[0]];h=a[c[1]];i=a[c[2]];k=a[c[3]];c=e*e;f=e*c;d[0]=this.interpolate(g[0],h[0],i[0],k[0],e,c,f);d[1]=this.interpolate(g[1],h[1],i[1],k[1],e,c,f);d[2]=this.interpolate(g[2],h[2],i[2],k[2],e,c,f);return d};
+THREE.Animation.prototype.interpolate=function(a,b,c,d,e,g,f){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*f+(-3*(b-c)-2*a-d)*g+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c<d.length-1?c:d.length-1:c%d.length;c<d.length;c++)if(void 0!==d[c][a])return d[c];return this.data.hierarchy[b].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?0<c?c:0:0<=c?c:c+d.length;0<=c;c--)if(void 0!==d[c][a])return d[c];return this.data.hierarchy[b].keys[d.length-1]};
-THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.0010;this.isPlaying=!1;this.loop=this.isPaused=!0;this.JITCompile=void 0!==c?c:!0;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=!1;this.data.hierarchy[a].node.updateMatrix();
+THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.0010;this.isPlaying=!1;this.loop=this.isPaused=!0;this.JITCompile=void 0!==c?c:!0;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var g=c[e],f=this.getNextKeyWith(g,a,0);f&&f.apply(g)}d.matrixAutoUpdate=!1;this.data.hierarchy[a].node.updateMatrix();
 d.matrixWorldNeedsUpdate=!0}}};
-THREE.KeyFrameAnimation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=!0;this.loop=void 0!==a?a:!0;this.currentTime=void 0!==b?b:0;this.startTimeMs=b;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,e,f;for(c=0;c<d;c++){e=this.hierarchy[c];f=this.data.hierarchy[c];e.useQuaternion=!0;if(void 0===f.animationCache)f.animationCache={},f.animationCache.prevKey=null,f.animationCache.nextKey=null,f.animationCache.originalMatrix=e instanceof THREE.Bone?e.skinMatrix:
-e.matrix;e=this.data.hierarchy[c].keys;if(e.length)f.animationCache.prevKey=e[0],f.animationCache.nextKey=e[1],this.startTime=Math.min(e[0].time,this.startTime),this.endTime=Math.max(e[e.length-1].time,this.endTime)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};THREE.KeyFrameAnimation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
+THREE.KeyFrameAnimation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=!0;this.loop=void 0!==a?a:!0;this.currentTime=void 0!==b?b:0;this.startTimeMs=b;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,e,g;for(c=0;c<d;c++){e=this.hierarchy[c];g=this.data.hierarchy[c];e.useQuaternion=!0;if(void 0===g.animationCache)g.animationCache={},g.animationCache.prevKey=null,g.animationCache.nextKey=null,g.animationCache.originalMatrix=e instanceof THREE.Bone?e.skinMatrix:
+e.matrix;e=this.data.hierarchy[c].keys;if(e.length)g.animationCache.prevKey=e[0],g.animationCache.nextKey=e[1],this.startTime=Math.min(e[0].time,this.startTime),this.endTime=Math.max(e[e.length-1].time,this.endTime)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};THREE.KeyFrameAnimation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.KeyFrameAnimation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++){var b=this.hierarchy[a];if(void 0!==b.animationCache){var c=b.animationCache.originalMatrix;b instanceof THREE.Bone?(c.copy(b.skinMatrix),b.skinMatrix=c):(c.copy(b.matrix),b.matrix=c);delete b.animationCache}}};
-THREE.KeyFrameAnimation.prototype.update=function(a){if(this.isPlaying){var b,c,d,e,f=this.data.JIT.hierarchy,g,h,i;h=this.currentTime+=a*this.timeScale;g=this.currentTime%=this.data.length;if(g<this.startTimeMs)g=this.currentTime=this.startTimeMs+g;e=parseInt(Math.min(g*this.data.fps,this.data.length*this.data.fps),10);if((i=g<h)&&!this.loop){for(var a=0,k=this.hierarchy.length;a<k;a++){var l=this.data.hierarchy[a].keys,f=this.data.hierarchy[a].sids;d=l.length-1;e=this.hierarchy[a];if(l.length){for(l=
-0;l<f.length;l++)g=f[l],(h=this.getPrevKeyWith(g,a,d))&&h.apply(g);this.data.hierarchy[a].node.updateMatrix();e.matrixWorldNeedsUpdate=!0}}this.stop()}else if(!(g<this.startTime)){a=0;for(k=this.hierarchy.length;a<k;a++){d=this.hierarchy[a];b=this.data.hierarchy[a];var l=b.keys,p=b.animationCache;if(this.JITCompile&&void 0!==f[a][e])d instanceof THREE.Bone?(d.skinMatrix=f[a][e],d.matrixWorldNeedsUpdate=!1):(d.matrix=f[a][e],d.matrixWorldNeedsUpdate=!0);else if(l.length){if(this.JITCompile&&p)d instanceof
-THREE.Bone?d.skinMatrix=p.originalMatrix:d.matrix=p.originalMatrix;b=p.prevKey;c=p.nextKey;if(b&&c){if(c.time<=h){if(i&&this.loop){b=l[0];for(c=l[1];c.time<g;)b=c,c=l[b.index+1]}else if(!i)for(var n=l.length-1;c.time<g&&c.index!==n;)b=c,c=l[b.index+1];p.prevKey=b;p.nextKey=c}b.interpolate(c,g)}this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=!0}}if(this.JITCompile&&void 0===f[0][e]){this.hierarchy[0].updateMatrixWorld(!0);for(a=0;a<this.hierarchy.length;a++)f[a][e]=this.hierarchy[a]instanceof
+THREE.KeyFrameAnimation.prototype.update=function(a){if(this.isPlaying){var b,c,d,e,g=this.data.JIT.hierarchy,f,h,i;h=this.currentTime+=a*this.timeScale;f=this.currentTime%=this.data.length;if(f<this.startTimeMs)f=this.currentTime=this.startTimeMs+f;e=parseInt(Math.min(f*this.data.fps,this.data.length*this.data.fps),10);if((i=f<h)&&!this.loop){for(var a=0,k=this.hierarchy.length;a<k;a++){var l=this.data.hierarchy[a].keys,g=this.data.hierarchy[a].sids;d=l.length-1;e=this.hierarchy[a];if(l.length){for(l=
+0;l<g.length;l++)f=g[l],(h=this.getPrevKeyWith(f,a,d))&&h.apply(f);this.data.hierarchy[a].node.updateMatrix();e.matrixWorldNeedsUpdate=!0}}this.stop()}else if(!(f<this.startTime)){a=0;for(k=this.hierarchy.length;a<k;a++){d=this.hierarchy[a];b=this.data.hierarchy[a];var l=b.keys,p=b.animationCache;if(this.JITCompile&&void 0!==g[a][e])d instanceof THREE.Bone?(d.skinMatrix=g[a][e],d.matrixWorldNeedsUpdate=!1):(d.matrix=g[a][e],d.matrixWorldNeedsUpdate=!0);else if(l.length){if(this.JITCompile&&p)d instanceof
+THREE.Bone?d.skinMatrix=p.originalMatrix:d.matrix=p.originalMatrix;b=p.prevKey;c=p.nextKey;if(b&&c){if(c.time<=h){if(i&&this.loop){b=l[0];for(c=l[1];c.time<f;)b=c,c=l[b.index+1]}else if(!i)for(var n=l.length-1;c.time<f&&c.index!==n;)b=c,c=l[b.index+1];p.prevKey=b;p.nextKey=c}b.interpolate(c,f)}this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=!0}}if(this.JITCompile&&void 0===g[0][e]){this.hierarchy[0].updateMatrixWorld(!0);for(a=0;a<this.hierarchy.length;a++)g[a][e]=this.hierarchy[a]instanceof
 THREE.Bone?this.hierarchy[a].skinMatrix.clone():this.hierarchy[a].matrix.clone()}}}};THREE.KeyFrameAnimation.prototype.getNextKeyWith=function(a,b,c){b=this.data.hierarchy[b].keys;for(c%=b.length;c<b.length;c++)if(b[c].hasTarget(a))return b[c];return b[0]};THREE.KeyFrameAnimation.prototype.getPrevKeyWith=function(a,b,c){b=this.data.hierarchy[b].keys;for(c=0<=c?c:c+b.length;0<=c;c--)if(b[c].hasTarget(a))return b[c];return b[b.length-1]};
 THREE.CubeCamera=function(a,b,c,d){this.heightOffset=c;this.position=new THREE.Vector3(0,c,0);this.cameraPX=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNX=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPY=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNY=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPZ=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNZ=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPX.position=this.position;this.cameraNX.position=this.position;this.cameraPY.position=
 this.position;this.cameraNY.position=this.position;this.cameraPZ.position=this.position;this.cameraNZ.position=this.position;this.cameraPX.up.set(0,-1,0);this.cameraNX.up.set(0,-1,0);this.cameraPY.up.set(0,0,1);this.cameraNY.up.set(0,0,-1);this.cameraPZ.up.set(0,-1,0);this.cameraNZ.up.set(0,-1,0);this.targetPX=new THREE.Vector3(0,0,0);this.targetNX=new THREE.Vector3(0,0,0);this.targetPY=new THREE.Vector3(0,0,0);this.targetNY=new THREE.Vector3(0,0,0);this.targetPZ=new THREE.Vector3(0,0,0);this.targetNZ=
 new THREE.Vector3(0,0,0);this.renderTarget=new THREE.WebGLRenderTargetCube(d,d,{format:THREE.RGBFormat,magFilter:THREE.LinearFilter,minFilter:THREE.LinearFilter});this.updatePosition=function(a){this.position.copy(a);this.position.y+=this.heightOffset;this.targetPX.copy(this.position);this.targetNX.copy(this.position);this.targetPY.copy(this.position);this.targetNY.copy(this.position);this.targetPZ.copy(this.position);this.targetNZ.copy(this.position);this.targetPX.x+=1;this.targetNX.x-=1;this.targetPY.y+=
 1;this.targetNY.y-=1;this.targetPZ.z+=1;this.targetNZ.z-=1;this.cameraPX.lookAt(this.targetPX);this.cameraNX.lookAt(this.targetNX);this.cameraPY.lookAt(this.targetPY);this.cameraNY.lookAt(this.targetNY);this.cameraPZ.lookAt(this.targetPZ);this.cameraNZ.lookAt(this.targetNZ)};this.updateCubeMap=function(a,b){var c=this.renderTarget;c.activeCubeFace=0;a.render(b,this.cameraPX,c);c.activeCubeFace=1;a.render(b,this.cameraNX,c);c.activeCubeFace=2;a.render(b,this.cameraPY,c);c.activeCubeFace=3;a.render(b,
 this.cameraNY,c);c.activeCubeFace=4;a.render(b,this.cameraPZ,c);c.activeCubeFace=5;a.render(b,this.cameraNZ,c)}};THREE.FirstPersonCamera=function(){console.warn("DEPRECATED: FirstPersonCamera() is FirstPersonControls().")};THREE.PathCamera=function(){console.warn("DEPRECATED: PathCamera() is PathControls().")};THREE.FlyCamera=function(){console.warn("DEPRECATED: FlyCamera() is FlyControls().")};THREE.RollCamera=function(){console.warn("DEPRECATED: RollCamera() is RollControls().")};
-THREE.TrackballCamera=function(){console.warn("DEPRECATED: TrackballCamera() is TrackballControls().")};THREE.CombinedCamera=function(a,b,c,d,e,f,g){THREE.Camera.call(this);this.fov=c;this.left=-a/2;this.right=a/2;this.top=b/2;this.bottom=-b/2;this.cameraO=new THREE.OrthographicCamera(a/-2,a/2,b/2,b/-2,f,g);this.cameraP=new THREE.PerspectiveCamera(c,a/b,d,e);this.zoom=1;this.toPerspective()};THREE.CombinedCamera.prototype=new THREE.Camera;THREE.CombinedCamera.prototype.constructor=THREE.CoolCamera;
+THREE.TrackballCamera=function(){console.warn("DEPRECATED: TrackballCamera() is TrackballControls().")};THREE.CombinedCamera=function(a,b,c,d,e,g,f){THREE.Camera.call(this);this.fov=c;this.left=-a/2;this.right=a/2;this.top=b/2;this.bottom=-b/2;this.cameraO=new THREE.OrthographicCamera(a/-2,a/2,b/2,b/-2,g,f);this.cameraP=new THREE.PerspectiveCamera(c,a/b,d,e);this.zoom=1;this.toPerspective()};THREE.CombinedCamera.prototype=new THREE.Camera;THREE.CombinedCamera.prototype.constructor=THREE.CoolCamera;
 THREE.CombinedCamera.prototype.toPerspective=function(){this.near=this.cameraP.near;this.far=this.cameraP.far;this.cameraP.fov=this.fov/this.zoom;this.cameraP.updateProjectionMatrix();this.projectionMatrix=this.cameraP.projectionMatrix;this.inPersepectiveMode=!0;this.inOrthographicMode=!1};
 THREE.CombinedCamera.prototype.toOrthographic=function(){var a=this.cameraP.aspect,b=(this.cameraP.near+this.cameraP.far)/2,b=Math.tan(this.fov/2)*b,a=2*b*a/2,b=b/this.zoom,a=a/this.zoom;this.cameraO.left=-a;this.cameraO.right=a;this.cameraO.top=b;this.cameraO.bottom=-b;this.cameraO.updateProjectionMatrix();this.near=this.cameraO.near;this.far=this.cameraO.far;this.projectionMatrix=this.cameraO.projectionMatrix;this.inPersepectiveMode=!1;this.inOrthographicMode=!0};
 THREE.CombinedCamera.prototype.setFov=function(a){this.fov=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.setLens=function(a,b){b||(b=43.25);var c=2*Math.atan(b/(2*a)),c=180/Math.PI*c;this.setFov(c);return c};THREE.CombinedCamera.prototype.setZoom=function(a){this.zoom=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};
@@ -490,82 +490,82 @@ this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b)
 (b=Math.PI/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*a;this.lookVertical&&(this.lat-=this.mouseY*a*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,0,Math.PI,this.verticalMin,this.verticalMax);b=this.target;c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);
 this.object.lookAt(b)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)};
 THREE.PathControls=function(a,b){function c(a){return 1>(a*=2)?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),r=g.length,s=0;f=r-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<r-1;f++)s=d*h.chunks[f]/h.total,b.keys[f]={time:s,pos:g[f]};e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
-return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function f(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++)d=c/(a.points.length*b),d=a.getPoint(d),e.vertices[c]=new THREE.Vertex(new THREE.Vector3(d.x,d.y,d.z));return e}this.object=a;this.domElement=void 0!==b?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=
+return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function g(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++)d=c/(a.points.length*b),d=a.getPoint(d),e.vertices[c]=new THREE.Vertex(new THREE.Vector3(d.x,d.y,d.z));return e}this.object=a;this.domElement=void 0!==b?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=
 new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=this.domElement.offsetWidth/
-2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));var g=2*Math.PI,h=Math.PI/180;this.update=function(a){var b;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed*a);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed*a);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=0<=a?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;
+2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));var f=2*Math.PI,h=Math.PI/180;this.update=function(a){var b;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed*a);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed*a);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%f;this.phi=0<=a?a:a+f;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;
 b=THREE.Math.mapLinear(this.phi,b[0],b[1],a[0],a[1]);var d=a[1]-a[0];this.phi=c((b-a[0])/d)*d+a[0];b=this.horizontalAngleMap.srcRange;a=this.horizontalAngleMap.dstRange;b=THREE.Math.mapLinear(this.theta,b[0],b[1],a[0],a[1]);d=a[1]-a[0];this.theta=c((b-a[0])/d)*d+a[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};this.onMouseMove=function(a){this.domElement===
 document?(this.mouseX=a.pageX-this.viewHalfX,this.mouseY=a.pageY-this.viewHalfY):(this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX,this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY)};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),b=new THREE.MeshLambertMaterial({color:65280}),
-c=new THREE.CubeGeometry(10,10,20),g=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(g,b);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else this.animation=e(this.animationParent,this.spline,this.id,this.duration),this.animationParent.add(this.target),this.animationParent.add(this.object);if(this.createDebugPath){var a=
-this.debugPath,b=this.spline,g=f(b,10),c=f(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),g=new THREE.Line(g,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));g.scale.set(1,1,1);a.add(g);c.scale.set(1,1,1);a.add(c);for(var g=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),o=0;o<b.points.length;o++)c=new THREE.Mesh(g,h),c.position.copy(b.points[o]),a.add(c)}this.domElement.addEventListener("mousemove",d(this,this.onMouseMove),
+c=new THREE.CubeGeometry(10,10,20),f=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(f,b);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else this.animation=e(this.animationParent,this.spline,this.id,this.duration),this.animationParent.add(this.target),this.animationParent.add(this.object);if(this.createDebugPath){var a=
+this.debugPath,b=this.spline,f=g(b,10),c=g(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),f=new THREE.Line(f,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));f.scale.set(1,1,1);a.add(f);c.scale.set(1,1,1);a.add(c);for(var f=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),o=0;o<b.points.length;o++)c=new THREE.Mesh(f,h),c.position.copy(b.points[o]),a.add(c)}this.domElement.addEventListener("mousemove",d(this,this.onMouseMove),
 !1)}};THREE.PathControlsIdCounter=0;
 THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=void 0!==b?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=!1;this.object.useQuaternion=!0;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,
 0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if("function"==typeof this[a.type])this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=
 1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=
 0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.object.moveForward=
-!0;break;case 2:this.object.moveBackward=!0}};this.mousemove=function(a){if(!this.dragToLook||0<this.mouseStatus){var b=this.getContainerDimensions(),c=b.size[0]/2,g=b.size[1]/2;this.moveState.yawLeft=-(a.pageX-b.offset[0]-c)/c;this.moveState.pitchDown=(a.pageY-b.offset[1]-g)/g;this.updateRotationVector()}};this.mouseup=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(a.button){case 0:this.moveForward=
+!0;break;case 2:this.object.moveBackward=!0}};this.mousemove=function(a){if(!this.dragToLook||0<this.mouseStatus){var b=this.getContainerDimensions(),c=b.size[0]/2,f=b.size[1]/2;this.moveState.yawLeft=-(a.pageX-b.offset[0]-c)/c;this.moveState.pitchDown=(a.pageY-b.offset[1]-f)/f;this.updateRotationVector()}};this.mouseup=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(a.button){case 0:this.moveForward=
 !1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(a){var b=a*this.movementSpeed,a=a*this.rollSpeed;this.object.translateX(this.moveVector.x*b);this.object.translateY(this.moveVector.y*b);this.object.translateZ(this.moveVector.z*b);this.tmpQuaternion.set(this.rotationVector.x*a,this.rotationVector.y*a,this.rotationVector.z*a,1).normalize();this.object.quaternion.multiplySelf(this.tmpQuaternion);this.object.matrix.setPosition(this.object.position);this.object.matrix.setRotationFromQuaternion(this.object.quaternion);
 this.object.matrixWorldNeedsUpdate=!0};this.updateMovementVector=function(){var a=this.moveState.forward||this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=
 -this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,
 this.mouseup),!1);this.domElement.addEventListener("keydown",c(this,this.keydown),!1);this.domElement.addEventListener("keyup",c(this,this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};
-THREE.RollControls=function(a,b){this.object=a;this.domElement=void 0!==b?b:document;this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;var c=new THREE.Vector3,d=new THREE.Vector3,e=new THREE.Vector3,f=new THREE.Matrix4,g=!1,h=1,i=0,k=0,l=0,p=0,n=0,o=window.innerWidth/2,q=window.innerHeight/2;this.update=function(a){if(this.mouseLook){var b=a*this.lookSpeed;
-this.rotateHorizontally(b*p);this.rotateVertically(b*n)}b=a*this.movementSpeed;this.object.translateZ(-b*(0<i||this.autoForward&&!(0>i)?1:i));this.object.translateX(b*k);this.object.translateY(b*l);g&&(this.roll+=this.rollSpeed*a*h);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();e.copy(this.forward);d.set(0,1,0);c.cross(d,
-e).normalize();d.cross(e,c).normalize();this.object.matrix.n11=c.x;this.object.matrix.n12=d.x;this.object.matrix.n13=e.x;this.object.matrix.n21=c.y;this.object.matrix.n22=d.y;this.object.matrix.n23=e.y;this.object.matrix.n31=c.z;this.object.matrix.n32=d.z;this.object.matrix.n33=e.z;f.identity();f.n11=Math.cos(this.roll);f.n12=-Math.sin(this.roll);f.n21=Math.sin(this.roll);f.n22=Math.cos(this.roll);this.object.matrix.multiplySelf(f);this.object.matrixWorldNeedsUpdate=!0;this.object.matrix.n14=this.object.position.x;
+THREE.RollControls=function(a,b){this.object=a;this.domElement=void 0!==b?b:document;this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;var c=new THREE.Vector3,d=new THREE.Vector3,e=new THREE.Vector3,g=new THREE.Matrix4,f=!1,h=1,i=0,k=0,l=0,p=0,n=0,o=window.innerWidth/2,q=window.innerHeight/2;this.update=function(a){if(this.mouseLook){var b=a*this.lookSpeed;
+this.rotateHorizontally(b*p);this.rotateVertically(b*n)}b=a*this.movementSpeed;this.object.translateZ(-b*(0<i||this.autoForward&&!(0>i)?1:i));this.object.translateX(b*k);this.object.translateY(b*l);f&&(this.roll+=this.rollSpeed*a*h);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();e.copy(this.forward);d.set(0,1,0);c.cross(d,
+e).normalize();d.cross(e,c).normalize();this.object.matrix.n11=c.x;this.object.matrix.n12=d.x;this.object.matrix.n13=e.x;this.object.matrix.n21=c.y;this.object.matrix.n22=d.y;this.object.matrix.n23=e.y;this.object.matrix.n31=c.z;this.object.matrix.n32=d.z;this.object.matrix.n33=e.z;g.identity();g.n11=Math.cos(this.roll);g.n12=-Math.sin(this.roll);g.n21=Math.sin(this.roll);g.n22=Math.cos(this.roll);this.object.matrix.multiplySelf(g);this.object.matrixWorldNeedsUpdate=!0;this.object.matrix.n14=this.object.position.x;
 this.object.matrix.n24=this.object.position.y;this.object.matrix.n34=this.object.position.z};this.translateX=function(a){this.object.position.x+=this.object.matrix.n11*a;this.object.position.y+=this.object.matrix.n21*a;this.object.position.z+=this.object.matrix.n31*a};this.translateY=function(a){this.object.position.x+=this.object.matrix.n12*a;this.object.position.y+=this.object.matrix.n22*a;this.object.position.z+=this.object.matrix.n32*a};this.translateZ=function(a){this.object.position.x-=this.object.matrix.n13*
 a;this.object.position.y-=this.object.matrix.n23*a;this.object.position.z-=this.object.matrix.n33*a};this.rotateHorizontally=function(a){c.set(this.object.matrix.n11,this.object.matrix.n21,this.object.matrix.n31);c.multiplyScalar(a);this.forward.subSelf(c);this.forward.normalize()};this.rotateVertically=function(a){d.set(this.object.matrix.n12,this.object.matrix.n22,this.object.matrix.n32);d.multiplyScalar(a);this.forward.addSelf(d);this.forward.normalize()};this.domElement.addEventListener("contextmenu",
 function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){p=(a.clientX-o)/window.innerWidth;n=(a.clientY-q)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=1;break;case 2:i=-1}},!1);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=0;break;case 2:i=0}},!1);this.domElement.addEventListener("keydown",
-function(a){switch(a.keyCode){case 38:case 87:i=1;break;case 37:case 65:k=-1;break;case 40:case 83:i=-1;break;case 39:case 68:k=1;break;case 81:g=!0;h=1;break;case 69:g=!0;h=-1;break;case 82:l=1;break;case 70:l=-1}},!1);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:i=0;break;case 37:case 65:k=0;break;case 40:case 83:i=0;break;case 39:case 68:k=0;break;case 81:g=!1;break;case 69:g=!1;break;case 82:l=0;break;case 70:l=0}},!1)};
+function(a){switch(a.keyCode){case 38:case 87:i=1;break;case 37:case 65:k=-1;break;case 40:case 83:i=-1;break;case 39:case 68:k=1;break;case 81:f=!0;h=1;break;case 69:f=!0;h=-1;break;case 82:l=1;break;case 70:l=-1}},!1);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:i=0;break;case 37:case 65:k=0;break;case 40:case 83:i=0;break;case 39:case 68:k=0;break;case 81:f=!1;break;case 69:f=!1;break;case 82:l=0;break;case 70:l=0}},!1)};
 THREE.TrackballControls=function(a,b){var c=this;this.object=a;this.domElement=void 0!==b?b:document;this.enabled=!0;this.screen={width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=(this.screen.width+this.screen.height)/4;this.rotateSpeed=1;this.zoomSpeed=1.2;this.panSpeed=0.3;this.staticMoving=this.noPan=this.noZoom=this.noRotate=!1;this.dynamicDampingFactor=0.2;this.minDistance=0;this.maxDistance=Infinity;this.keys=[65,83,68];this.target=new THREE.Vector3(0,
-0,0);var d=!1,e=-1,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector2,k=new THREE.Vector2,l=new THREE.Vector2,p=new THREE.Vector2;this.handleEvent=function(a){if("function"==typeof this[a.type])this[a.type](a)};this.getMouseOnScreen=function(a,b){return new THREE.Vector2(0.5*((a-c.screen.offsetLeft)/c.radius),0.5*((b-c.screen.offsetTop)/c.radius))};this.getMouseProjectionOnBall=function(a,b){var d=new THREE.Vector3((a-0.5*c.screen.width-c.screen.offsetLeft)/c.radius,(0.5*
-c.screen.height+c.screen.offsetTop-b)/c.radius,0),e=d.length();1<e?d.normalize():d.z=Math.sqrt(1-e*e);f.copy(c.object.position).subSelf(c.target);e=c.object.up.clone().setLength(d.y);e.addSelf(c.object.up.clone().crossSelf(f).setLength(d.x));e.addSelf(f.setLength(d.z));return e};this.rotateCamera=function(){var a=Math.acos(g.dot(h)/g.length()/h.length());if(a){var b=(new THREE.Vector3).cross(g,h).normalize(),d=new THREE.Quaternion,a=a*c.rotateSpeed;d.setFromAxisAngle(b,-a);d.multiplyVector3(f);d.multiplyVector3(c.object.up);
-d.multiplyVector3(h);c.staticMoving?g=h:(d.setFromAxisAngle(b,a*(c.dynamicDampingFactor-1)),d.multiplyVector3(g))}};this.zoomCamera=function(){var a=1+(k.y-i.y)*c.zoomSpeed;1!==a&&0<a&&(f.multiplyScalar(a),c.staticMoving?i=k:i.y+=(k.y-i.y)*this.dynamicDampingFactor)};this.panCamera=function(){var a=p.clone().subSelf(l);if(a.lengthSq()){a.multiplyScalar(f.length()*c.panSpeed);var b=f.clone().crossSelf(c.object.up).setLength(a.x);b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);
-c.target.addSelf(b);c.staticMoving?l=p:l.addSelf(a.sub(p,l).multiplyScalar(c.dynamicDampingFactor))}};this.checkDistances=function(){if(!c.noZoom||!c.noPan)c.object.position.lengthSq()>c.maxDistance*c.maxDistance&&c.object.position.setLength(c.maxDistance),f.lengthSq()<c.minDistance*c.minDistance&&c.object.position.add(c.target,f.setLength(c.minDistance))};this.update=function(){f.copy(c.object.position).subSelf(this.target);c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();
-c.object.position.add(c.target,f);c.checkDistances();c.object.lookAt(c.target)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){c.enabled&&(d&&(g=h=c.getMouseProjectionOnBall(a.clientX,a.clientY),i=k=c.getMouseOnScreen(a.clientX,a.clientY),l=p=c.getMouseOnScreen(a.clientX,a.clientY),d=!1),-1!==e&&(0===e&&!c.noRotate?h=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===e&&!c.noZoom?k=c.getMouseOnScreen(a.clientX,
-a.clientY):2===e&&!c.noPan&&(p=c.getMouseOnScreen(a.clientX,a.clientY))))},!1);this.domElement.addEventListener("mousedown",function(a){if(c.enabled&&(a.preventDefault(),a.stopPropagation(),-1===e))e=a.button,0===e&&!c.noRotate?g=h=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===e&&!c.noZoom?i=k=c.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(l=p=c.getMouseOnScreen(a.clientX,a.clientY))},!1);this.domElement.addEventListener("mouseup",function(a){c.enabled&&(a.preventDefault(),a.stopPropagation(),
+0,0);var d=!1,e=-1,g=new THREE.Vector3,f=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector2,k=new THREE.Vector2,l=new THREE.Vector2,p=new THREE.Vector2;this.handleEvent=function(a){if("function"==typeof this[a.type])this[a.type](a)};this.getMouseOnScreen=function(a,b){return new THREE.Vector2(0.5*((a-c.screen.offsetLeft)/c.radius),0.5*((b-c.screen.offsetTop)/c.radius))};this.getMouseProjectionOnBall=function(a,b){var d=new THREE.Vector3((a-0.5*c.screen.width-c.screen.offsetLeft)/c.radius,(0.5*
+c.screen.height+c.screen.offsetTop-b)/c.radius,0),e=d.length();1<e?d.normalize():d.z=Math.sqrt(1-e*e);g.copy(c.object.position).subSelf(c.target);e=c.object.up.clone().setLength(d.y);e.addSelf(c.object.up.clone().crossSelf(g).setLength(d.x));e.addSelf(g.setLength(d.z));return e};this.rotateCamera=function(){var a=Math.acos(f.dot(h)/f.length()/h.length());if(a){var b=(new THREE.Vector3).cross(f,h).normalize(),d=new THREE.Quaternion,a=a*c.rotateSpeed;d.setFromAxisAngle(b,-a);d.multiplyVector3(g);d.multiplyVector3(c.object.up);
+d.multiplyVector3(h);c.staticMoving?f=h:(d.setFromAxisAngle(b,a*(c.dynamicDampingFactor-1)),d.multiplyVector3(f))}};this.zoomCamera=function(){var a=1+(k.y-i.y)*c.zoomSpeed;1!==a&&0<a&&(g.multiplyScalar(a),c.staticMoving?i=k:i.y+=(k.y-i.y)*this.dynamicDampingFactor)};this.panCamera=function(){var a=p.clone().subSelf(l);if(a.lengthSq()){a.multiplyScalar(g.length()*c.panSpeed);var b=g.clone().crossSelf(c.object.up).setLength(a.x);b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);
+c.target.addSelf(b);c.staticMoving?l=p:l.addSelf(a.sub(p,l).multiplyScalar(c.dynamicDampingFactor))}};this.checkDistances=function(){if(!c.noZoom||!c.noPan)c.object.position.lengthSq()>c.maxDistance*c.maxDistance&&c.object.position.setLength(c.maxDistance),g.lengthSq()<c.minDistance*c.minDistance&&c.object.position.add(c.target,g.setLength(c.minDistance))};this.update=function(){g.copy(c.object.position).subSelf(this.target);c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();
+c.object.position.add(c.target,g);c.checkDistances();c.object.lookAt(c.target)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){c.enabled&&(d&&(f=h=c.getMouseProjectionOnBall(a.clientX,a.clientY),i=k=c.getMouseOnScreen(a.clientX,a.clientY),l=p=c.getMouseOnScreen(a.clientX,a.clientY),d=!1),-1!==e&&(0===e&&!c.noRotate?h=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===e&&!c.noZoom?k=c.getMouseOnScreen(a.clientX,
+a.clientY):2===e&&!c.noPan&&(p=c.getMouseOnScreen(a.clientX,a.clientY))))},!1);this.domElement.addEventListener("mousedown",function(a){if(c.enabled&&(a.preventDefault(),a.stopPropagation(),-1===e))e=a.button,0===e&&!c.noRotate?f=h=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===e&&!c.noZoom?i=k=c.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(l=p=c.getMouseOnScreen(a.clientX,a.clientY))},!1);this.domElement.addEventListener("mouseup",function(a){c.enabled&&(a.preventDefault(),a.stopPropagation(),
 e=-1)},!1);window.addEventListener("keydown",function(a){c.enabled&&-1===e&&(a.keyCode===c.keys[0]&&!c.noRotate?e=0:a.keyCode===c.keys[1]&&!c.noZoom?e=1:a.keyCode===c.keys[2]&&!c.noPan&&(e=2),-1!==e&&(d=!0))},!1);window.addEventListener("keyup",function(){c.enabled&&-1!==e&&(e=-1)},!1)};
-THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function i(a,b,c,g,h,i,m,l){var n,o=d||1,p=e||1,q=h/2,r=i/2,s=k.vertices.length;if("x"===a&&"y"===b||"y"===a&&"x"===b)n="z";else if("x"===a&&"z"===b||"z"===a&&"x"===b)n="y",p=f||1;else if("z"===a&&"y"===b||"y"===a&&"z"===b)n="x",o=f||1;var j=o+1,t=p+1,w=h/o,E=i/p,Q=new THREE.Vector3;Q[n]=0<m?1:-1;for(h=0;h<t;h++)for(i=0;i<j;i++){var N=new THREE.Vector3;N[a]=(i*w-q)*c;N[b]=(h*E-r)*g;N[n]=m;k.vertices.push(new THREE.Vertex(N))}for(h=0;h<p;h++)for(i=0;i<o;i++)a=
-new THREE.Face4(i+j*h+s,i+j*(h+1)+s,i+1+j*(h+1)+s,i+1+j*h+s),a.normal.copy(Q),a.vertexNormals.push(Q.clone(),Q.clone(),Q.clone(),Q.clone()),a.materialIndex=l,k.faces.push(a),k.faceVertexUvs[0].push([new THREE.UV(i/o,h/p),new THREE.UV(i/o,(h+1)/p),new THREE.UV((i+1)/o,(h+1)/p),new THREE.UV((i+1)/o,h/p)])}THREE.Geometry.call(this);var k=this,l=a/2,p=b/2,n=c/2,o,q,m,r,s,t;if(void 0!==g){if(g instanceof Array)this.materials=g;else{this.materials=[];for(o=0;6>o;o++)this.materials.push(g)}o=0;r=1;q=2;s=
+THREE.CubeGeometry=function(a,b,c,d,e,g,f,h){function i(a,b,c,f,h,i,m,l){var n,o=d||1,p=e||1,q=h/2,r=i/2,s=k.vertices.length;if("x"===a&&"y"===b||"y"===a&&"x"===b)n="z";else if("x"===a&&"z"===b||"z"===a&&"x"===b)n="y",p=g||1;else if("z"===a&&"y"===b||"y"===a&&"z"===b)n="x",o=g||1;var j=o+1,t=p+1,w=h/o,E=i/p,Q=new THREE.Vector3;Q[n]=0<m?1:-1;for(h=0;h<t;h++)for(i=0;i<j;i++){var N=new THREE.Vector3;N[a]=(i*w-q)*c;N[b]=(h*E-r)*f;N[n]=m;k.vertices.push(new THREE.Vertex(N))}for(h=0;h<p;h++)for(i=0;i<o;i++)a=
+new THREE.Face4(i+j*h+s,i+j*(h+1)+s,i+1+j*(h+1)+s,i+1+j*h+s),a.normal.copy(Q),a.vertexNormals.push(Q.clone(),Q.clone(),Q.clone(),Q.clone()),a.materialIndex=l,k.faces.push(a),k.faceVertexUvs[0].push([new THREE.UV(i/o,h/p),new THREE.UV(i/o,(h+1)/p),new THREE.UV((i+1)/o,(h+1)/p),new THREE.UV((i+1)/o,h/p)])}THREE.Geometry.call(this);var k=this,l=a/2,p=b/2,n=c/2,o,q,m,r,s,t;if(void 0!==f){if(f instanceof Array)this.materials=f;else{this.materials=[];for(o=0;6>o;o++)this.materials.push(f)}o=0;r=1;q=2;s=
 3;m=4;t=5}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(void 0!=h)for(var w in h)void 0!==this.sides[w]&&(this.sides[w]=h[w]);this.sides.px&&i("z","y",-1,-1,c,b,l,o);this.sides.nx&&i("z","y",1,-1,c,b,-l,r);this.sides.py&&i("x","z",1,1,a,c,p,q);this.sides.ny&&i("x","z",1,-1,a,c,-p,s);this.sides.pz&&i("x","y",1,-1,a,b,n,m);this.sides.nz&&i("x","y",-1,-1,a,b,-n,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
 THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
-THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=void 0!==a?a:20,b=void 0!==b?b:20,c=void 0!==c?c:100,g=c/2,d=d||8,e=e||1,h,i,k=[],l=[];for(i=0;i<=e;i++){var p=[],n=[],o=i/e,q=o*(b-a)+a;for(h=0;h<=d;h++){var m=h/d,r=q*Math.sin(2*m*Math.PI),s=-o*c+g,t=q*Math.cos(2*m*Math.PI);this.vertices.push(new THREE.Vertex(new THREE.Vector3(r,s,t)));p.push(this.vertices.length-1);n.push(new THREE.UV(m,o))}k.push(p);l.push(n)}for(i=0;i<e;i++)for(h=0;h<d;h++){var c=k[i][h],p=k[i+1][h],
-n=k[i+1][h+1],o=k[i][h+1],q=this.vertices[c].position.clone().setY(0).normalize(),m=this.vertices[p].position.clone().setY(0).normalize(),r=this.vertices[n].position.clone().setY(0).normalize(),s=this.vertices[o].position.clone().setY(0).normalize(),t=l[i][h].clone(),w=l[i+1][h].clone(),u=l[i+1][h+1].clone(),v=l[i][h+1].clone();this.faces.push(new THREE.Face4(c,p,n,o,[q,m,r,s]));this.faceVertexUvs[0].push([t,w,u,v])}if(!f&&0<a){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,g,0)));for(h=
-0;h<d;h++)c=k[0][h],p=k[0][h+1],n=this.vertices.length-1,q=new THREE.Vector3(0,1,0),m=new THREE.Vector3(0,1,0),r=new THREE.Vector3(0,1,0),t=l[0][h].clone(),w=l[0][h+1].clone(),u=new THREE.UV(w.u,0),this.faces.push(new THREE.Face3(c,p,n,[q,m,r])),this.faceVertexUvs[0].push([t,w,u])}if(!f&&0<b){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-g,0)));for(h=0;h<d;h++)c=k[i][h+1],p=k[i][h],n=this.vertices.length-1,q=new THREE.Vector3(0,-1,0),m=new THREE.Vector3(0,-1,0),r=new THREE.Vector3(0,-1,
+THREE.CylinderGeometry=function(a,b,c,d,e,g){THREE.Geometry.call(this);var a=void 0!==a?a:20,b=void 0!==b?b:20,c=void 0!==c?c:100,f=c/2,d=d||8,e=e||1,h,i,k=[],l=[];for(i=0;i<=e;i++){var p=[],n=[],o=i/e,q=o*(b-a)+a;for(h=0;h<=d;h++){var m=h/d,r=q*Math.sin(2*m*Math.PI),s=-o*c+f,t=q*Math.cos(2*m*Math.PI);this.vertices.push(new THREE.Vertex(new THREE.Vector3(r,s,t)));p.push(this.vertices.length-1);n.push(new THREE.UV(m,o))}k.push(p);l.push(n)}for(i=0;i<e;i++)for(h=0;h<d;h++){var c=k[i][h],p=k[i+1][h],
+n=k[i+1][h+1],o=k[i][h+1],q=this.vertices[c].position.clone().setY(0).normalize(),m=this.vertices[p].position.clone().setY(0).normalize(),r=this.vertices[n].position.clone().setY(0).normalize(),s=this.vertices[o].position.clone().setY(0).normalize(),t=l[i][h].clone(),w=l[i+1][h].clone(),u=l[i+1][h+1].clone(),v=l[i][h+1].clone();this.faces.push(new THREE.Face4(c,p,n,o,[q,m,r,s]));this.faceVertexUvs[0].push([t,w,u,v])}if(!g&&0<a){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,f,0)));for(h=
+0;h<d;h++)c=k[0][h],p=k[0][h+1],n=this.vertices.length-1,q=new THREE.Vector3(0,1,0),m=new THREE.Vector3(0,1,0),r=new THREE.Vector3(0,1,0),t=l[0][h].clone(),w=l[0][h+1].clone(),u=new THREE.UV(w.u,0),this.faces.push(new THREE.Face3(c,p,n,[q,m,r])),this.faceVertexUvs[0].push([t,w,u])}if(!g&&0<b){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-f,0)));for(h=0;h<d;h++)c=k[i][h+1],p=k[i][h],n=this.vertices.length-1,q=new THREE.Vector3(0,-1,0),m=new THREE.Vector3(0,-1,0),r=new THREE.Vector3(0,-1,
 0),t=l[i][h+1].clone(),w=l[i][h].clone(),u=new THREE.UV(w.u,1),this.faces.push(new THREE.Face3(c,p,n,[q,m,r])),this.faceVertexUvs[0].push([t,w,u])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
 THREE.ExtrudeGeometry=function(a,b){if("undefined"!==typeof a){THREE.Geometry.call(this);var a=a instanceof Array?a:[a],c,d,e=a.length;this.shapebb=a[e-1].getBoundingBox();for(d=0;d<e;d++)c=a[d],this.addShape(c,b);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;
 THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,j=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);j.copy(a).addSelf(g);if(h.equals(j))return g.clone();
 h.copy(b).addSelf(f);j.copy(c).addSelf(g);f=d.dot(g);g=j.subSelf(h).dot(g);0===f&&(console.log("Either infinite or no solutions!"),0===g?console.log("Its finite solutions."):console.log("Too bad, no solutions."));g/=f;return 0>g?(b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=2*Math.PI),c=(b+a)/2,a=-Math.cos(c),c=-Math.sin(c),new THREE.Vector2(a,c)):d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(a){for(j=a.length;0<=--j;){z=j;E=j-1;0>E&&(E=a.length-1);for(var b=
-0,c=o+2*l,b=0;b<c;b++){var d=P*b,e=P*(b+1),f=ia+z+d,g=ia+z+e,m=f,d=ia+E+d,e=ia+E+e,k=g,m=m+I,d=d+I,e=e+I,k=k+I;D.faces.push(new THREE.Face4(m,d,e,k,null,null,u));void 0!==u&&(m=b/c,d=(b+1)/c,e=h+2*i,f=(D.vertices[f].position.z+i)/e,g=(D.vertices[g].position.z+i)/e,D.faceVertexUvs[0].push([new THREE.UV(f,m),new THREE.UV(g,m),new THREE.UV(g,d),new THREE.UV(f,d)]))}}}function f(a,b,c){D.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function g(a,b,c){a+=I;b+=I;c+=I;D.faces.push(new THREE.Face3(a,
+0,c=o+2*l,b=0;b<c;b++){var d=P*b,e=P*(b+1),f=ia+z+d,g=ia+z+e,m=f,d=ia+E+d,e=ia+E+e,k=g,m=m+I,d=d+I,e=e+I,k=k+I;D.faces.push(new THREE.Face4(m,d,e,k,null,null,u));void 0!==u&&(m=b/c,d=(b+1)/c,e=h+2*i,f=(D.vertices[f].position.z+i)/e,g=(D.vertices[g].position.z+i)/e,D.faceVertexUvs[0].push([new THREE.UV(f,m),new THREE.UV(g,m),new THREE.UV(g,d),new THREE.UV(f,d)]))}}}function g(a,b,c){D.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function f(a,b,c){a+=I;b+=I;c+=I;D.faces.push(new THREE.Face3(a,
 b,c,null,null,w));if(void 0!==w){var d=v.minX,e=v.minY,f=v.maxY,g=v.maxX,h=D.vertices[b].position.x-d,b=D.vertices[b].position.y-e,j=D.vertices[c].position.x-d,c=D.vertices[c].position.y-e;D.faceVertexUvs[0].push([new THREE.UV((D.vertices[a].position.x-d)/g,(D.vertices[a].position.y-e)/f),new THREE.UV(h/g,b/f),new THREE.UV(j/g,c/f)])}}var h=void 0!==b.amount?b.amount:100,i=void 0!==b.bevelThickness?b.bevelThickness:6,k=void 0!==b.bevelSize?b.bevelSize:i-2,l=void 0!==b.bevelSegments?b.bevelSegments:
 3,p=void 0!==b.bevelEnabled?b.bevelEnabled:!0,n=void 0!==b.curveSegments?b.curveSegments:12,o=void 0!==b.steps?b.steps:1,q=b.bendPath,m=b.extrudePath,r,s=!1,t=void 0!==b.useSpacedPoints?b.useSpacedPoints:!1,w=b.material,u=b.extrudeMaterial,v=this.shapebb;if(m)r=m.getPoints(n),o=r.length,s=!0,p=!1;p||(k=i=l=0);var A,B,C,D=this,I=this.vertices.length;q&&a.addWrapPath(q);n=t?a.extractAllSpacedPoints(n):a.extractAllPoints(n);q=n.shape;n=n.holes;if(m=!THREE.Shape.Utils.isClockWise(q)){q=q.reverse();for(B=
 0,C=n.length;B<C;B++)A=n[B],THREE.Shape.Utils.isClockWise(A)&&(n[B]=A.reverse());m=!1}m=THREE.Shape.Utils.triangulateShape(q,n);t=q;for(B=0,C=n.length;B<C;B++)A=n[B],q=q.concat(A);for(var K,O,S,L,P=q.length,H=m.length,G=[],j=0,X=t.length,z=X-1,E=j+1;j<X;j++,z++,E++)z===X&&(z=0),E===X&&(E=0),G[j]=d(t[j],t[z],t[E]);var Q=[],N,ea=G.concat();for(B=0,C=n.length;B<C;B++){A=n[B];N=[];for(j=0,X=A.length,z=X-1,E=j+1;j<X;j++,z++,E++)z===X&&(z=0),E===X&&(E=0),N[j]=d(A[j],A[z],A[E]);Q.push(N);ea=ea.concat(N)}for(K=
-0;K<l;K++){O=K/l;S=i*(1-O);O=k*Math.sin(O*Math.PI/2);for(j=0,X=t.length;j<X;j++)L=c(t[j],G[j],O),f(L.x,L.y,-S);for(B=0,C=n.length;B<C;B++){A=n[B];N=Q[B];for(j=0,X=A.length;j<X;j++)L=c(A[j],N[j],O),f(L.x,L.y,-S)}}O=k;for(j=0;j<P;j++)L=p?c(q[j],ea[j],O):q[j],s?f(L.x,L.y+r[0].y,r[0].x):f(L.x,L.y,0);for(K=1;K<=o;K++)for(j=0;j<P;j++)L=p?c(q[j],ea[j],O):q[j],s?f(L.x,L.y+r[K-1].y,r[K-1].x):f(L.x,L.y,h/o*K);for(K=l-1;0<=K;K--){O=K/l;S=i*(1-O);O=k*Math.sin(O*Math.PI/2);for(j=0,X=t.length;j<X;j++)L=c(t[j],
-G[j],O),f(L.x,L.y,h+S);for(B=0,C=n.length;B<C;B++){A=n[B];N=Q[B];for(j=0,X=A.length;j<X;j++)L=c(A[j],N[j],O),s?f(L.x,L.y+r[o-1].y,r[o-1].x+S):f(L.x,L.y,h+S)}}if(p){p=0*P;for(j=0;j<H;j++)k=m[j],g(k[2]+p,k[1]+p,k[0]+p);p=P*(o+2*l);for(j=0;j<H;j++)k=m[j],g(k[0]+p,k[1]+p,k[2]+p)}else{for(j=0;j<H;j++)k=m[j],g(k[2],k[1],k[0]);for(j=0;j<H;j++)k=m[j],g(k[0]+P*o,k[1]+P*o,k[2]+P*o)}var ia=0;e(t);ia+=t.length;for(B=0,C=n.length;B<C;B++)A=n[B],e(A),ia+=A.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;
+0;K<l;K++){O=K/l;S=i*(1-O);O=k*Math.sin(O*Math.PI/2);for(j=0,X=t.length;j<X;j++)L=c(t[j],G[j],O),g(L.x,L.y,-S);for(B=0,C=n.length;B<C;B++){A=n[B];N=Q[B];for(j=0,X=A.length;j<X;j++)L=c(A[j],N[j],O),g(L.x,L.y,-S)}}O=k;for(j=0;j<P;j++)L=p?c(q[j],ea[j],O):q[j],s?g(L.x,L.y+r[0].y,r[0].x):g(L.x,L.y,0);for(K=1;K<=o;K++)for(j=0;j<P;j++)L=p?c(q[j],ea[j],O):q[j],s?g(L.x,L.y+r[K-1].y,r[K-1].x):g(L.x,L.y,h/o*K);for(K=l-1;0<=K;K--){O=K/l;S=i*(1-O);O=k*Math.sin(O*Math.PI/2);for(j=0,X=t.length;j<X;j++)L=c(t[j],
+G[j],O),g(L.x,L.y,h+S);for(B=0,C=n.length;B<C;B++){A=n[B];N=Q[B];for(j=0,X=A.length;j<X;j++)L=c(A[j],N[j],O),s?g(L.x,L.y+r[o-1].y,r[o-1].x+S):g(L.x,L.y,h+S)}}if(p){p=0*P;for(j=0;j<H;j++)k=m[j],f(k[2]+p,k[1]+p,k[0]+p);p=P*(o+2*l);for(j=0;j<H;j++)k=m[j],f(k[0]+p,k[1]+p,k[2]+p)}else{for(j=0;j<H;j++)k=m[j],f(k[2],k[1],k[0]);for(j=0;j<H;j++)k=m[j],f(k[0]+P*o,k[1]+P*o,k[2]+P*o)}var ia=0;e(t);ia+=t.length;for(B=0,C=n.length;B<C;B++)A=n[B],e(A),ia+=A.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;
 THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
-THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);this.steps=b||12;this.angle=c||2*Math.PI;for(var b=this.angle/this.steps,c=[],d=[],e=[],f=[],g=(new THREE.Matrix4).setRotationZ(b),h=0;h<a.length;h++)this.vertices.push(new THREE.Vertex(a[h])),c[h]=a[h].clone(),d[h]=this.vertices.length-1;for(var i=0;i<=this.angle+0.0010;i+=b){for(h=0;h<c.length;h++)i<this.angle?(c[h]=g.multiplyVector3(c[h].clone()),this.vertices.push(new THREE.Vertex(c[h])),e[h]=this.vertices.length-1):e=f;0==i&&(f=d);
+THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);this.steps=b||12;this.angle=c||2*Math.PI;for(var b=this.angle/this.steps,c=[],d=[],e=[],g=[],f=(new THREE.Matrix4).setRotationZ(b),h=0;h<a.length;h++)this.vertices.push(new THREE.Vertex(a[h])),c[h]=a[h].clone(),d[h]=this.vertices.length-1;for(var i=0;i<=this.angle+0.0010;i+=b){for(h=0;h<c.length;h++)i<this.angle?(c[h]=f.multiplyVector3(c[h].clone()),this.vertices.push(new THREE.Vertex(c[h])),e[h]=this.vertices.length-1):e=g;0==i&&(g=d);
 for(h=0;h<d.length-1;h++)this.faces.push(new THREE.Face4(e[h],e[h+1],d[h+1],d[h])),this.faceVertexUvs[0].push([new THREE.UV(1-i/this.angle,h/a.length),new THREE.UV(1-i/this.angle,(h+1)/a.length),new THREE.UV(1-(i-b)/this.angle,(h+1)/a.length),new THREE.UV(1-(i-b)/this.angle,h/a.length)]);d=e;e=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
-THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);for(var e=a/2,f=b/2,c=c||1,d=d||1,g=c+1,h=d+1,i=a/c,k=b/d,l=new THREE.Vector3(0,0,1),a=0;a<h;a++)for(b=0;b<g;b++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(b*i-e,-(a*k-f),0)));for(a=0;a<d;a++)for(b=0;b<c;b++)e=new THREE.Face4(b+g*a,b+g*(a+1),b+1+g*(a+1),b+1+g*a),e.normal.copy(l),e.vertexNormals.push(l.clone(),l.clone(),l.clone(),l.clone()),this.faces.push(e),this.faceVertexUvs[0].push([new THREE.UV(b/c,a/d),new THREE.UV(b/
+THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);for(var e=a/2,g=b/2,c=c||1,d=d||1,f=c+1,h=d+1,i=a/c,k=b/d,l=new THREE.Vector3(0,0,1),a=0;a<h;a++)for(b=0;b<f;b++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(b*i-e,-(a*k-g),0)));for(a=0;a<d;a++)for(b=0;b<c;b++)e=new THREE.Face4(b+f*a,b+f*(a+1),b+1+f*(a+1),b+1+f*a),e.normal.copy(l),e.vertexNormals.push(l.clone(),l.clone(),l.clone(),l.clone()),this.faces.push(e),this.faceVertexUvs[0].push([new THREE.UV(b/c,a/d),new THREE.UV(b/
 c,(a+1)/d),new THREE.UV((b+1)/c,(a+1)/d),new THREE.UV((b+1)/c,a/d)]);this.computeCentroids()};THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
-THREE.SphereGeometry=function(a,b,c,d,e,f,g){THREE.Geometry.call(this);var a=a||50,d=void 0!==d?d:0,e=void 0!==e?e:2*Math.PI,f=void 0!==f?f:0,g=void 0!==g?g:Math.PI,b=Math.max(3,Math.floor(b)||8),c=Math.max(2,Math.floor(c)||6),h,i,k=[],l=[];for(i=0;i<=c;i++){var p=[],n=[];for(h=0;h<=b;h++){var o=h/b,q=i/c,m=-a*Math.cos(d+o*e)*Math.sin(f+q*g),r=a*Math.cos(f+q*g),s=a*Math.sin(d+o*e)*Math.sin(f+q*g);this.vertices.push(new THREE.Vertex(new THREE.Vector3(m,r,s)));p.push(this.vertices.length-1);n.push(new THREE.UV(o,
-q))}k.push(p);l.push(n)}for(i=0;i<c;i++)for(h=0;h<b;h++){var d=k[i][h+1],e=k[i][h],f=k[i+1][h],g=k[i+1][h+1],p=this.vertices[d].position.clone().normalize(),n=this.vertices[e].position.clone().normalize(),o=this.vertices[f].position.clone().normalize(),q=this.vertices[g].position.clone().normalize(),m=l[i][h+1].clone(),r=l[i][h].clone(),s=l[i+1][h].clone(),t=l[i+1][h+1].clone();Math.abs(this.vertices[d].position.y)==a?(this.faces.push(new THREE.Face3(d,f,g,[p,o,q])),this.faceVertexUvs[0].push([m,
-s,t])):Math.abs(this.vertices[f].position.y)==a?(this.faces.push(new THREE.Face3(d,e,f,[p,n,o])),this.faceVertexUvs[0].push([m,r,s])):(this.faces.push(new THREE.Face4(d,e,f,g,[p,n,o,q])),this.faceVertexUvs[0].push([m,r,s,t]))}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
+THREE.SphereGeometry=function(a,b,c,d,e,g,f){THREE.Geometry.call(this);var a=a||50,d=void 0!==d?d:0,e=void 0!==e?e:2*Math.PI,g=void 0!==g?g:0,f=void 0!==f?f:Math.PI,b=Math.max(3,Math.floor(b)||8),c=Math.max(2,Math.floor(c)||6),h,i,k=[],l=[];for(i=0;i<=c;i++){var p=[],n=[];for(h=0;h<=b;h++){var o=h/b,q=i/c,m=-a*Math.cos(d+o*e)*Math.sin(g+q*f),r=a*Math.cos(g+q*f),s=a*Math.sin(d+o*e)*Math.sin(g+q*f);this.vertices.push(new THREE.Vertex(new THREE.Vector3(m,r,s)));p.push(this.vertices.length-1);n.push(new THREE.UV(o,
+q))}k.push(p);l.push(n)}for(i=0;i<c;i++)for(h=0;h<b;h++){var d=k[i][h+1],e=k[i][h],g=k[i+1][h],f=k[i+1][h+1],p=this.vertices[d].position.clone().normalize(),n=this.vertices[e].position.clone().normalize(),o=this.vertices[g].position.clone().normalize(),q=this.vertices[f].position.clone().normalize(),m=l[i][h+1].clone(),r=l[i][h].clone(),s=l[i+1][h].clone(),t=l[i+1][h+1].clone();Math.abs(this.vertices[d].position.y)==a?(this.faces.push(new THREE.Face3(d,g,f,[p,o,q])),this.faceVertexUvs[0].push([m,
+s,t])):Math.abs(this.vertices[g].position.y)==a?(this.faces.push(new THREE.Face3(d,e,g,[p,n,o])),this.faceVertexUvs[0].push([m,r,s])):(this.faces.push(new THREE.Face4(d,e,g,f,[p,n,o,q])),this.faceVertexUvs[0].push([m,r,s,t]))}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
 THREE.TextGeometry=function(a,b){var c=(new THREE.TextPath(a,b)).toShapes();b.amount=void 0!==b.height?b.height:50;if(void 0===b.bevelThickness)b.bevelThickness=10;if(void 0===b.bevelSize)b.bevelSize=8;if(void 0===b.bevelEnabled)b.bevelEnabled=!1;if(b.bend){var d=c[c.length-1].getBoundingBox().maxX;b.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(d/2,120),new THREE.Vector2(d,0))}THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;
 THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
 THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b=this.getFace(),c=this.size/b.resolution,d=
-0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,i,k,l,p,n,o,q,m,r,s=b.glyphs[a]||b.glyphs["?"];if(s){if(s.o){b=s._cachedOutline||(s._cachedOutline=s.o.split(" "));k=b.length;for(a=0;a<k;)switch(i=b[a++],i){case "m":i=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(i,l));e.moveTo(i,l);break;case "l":i=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(i,
-l));e.lineTo(i,l);break;case "q":i=b[a++]*c+d;l=b[a++]*c;o=b[a++]*c+d;q=b[a++]*c;e.quadraticCurveTo(o,q,i,l);if(g=f[f.length-1]){p=g.x;n=g.y;for(g=1,h=this.divisions;g<=h;g++){var t=g/h,w=THREE.Shape.Utils.b2(t,p,o,i),t=THREE.Shape.Utils.b2(t,n,q,l);f.push(new THREE.Vector2(w,t))}}break;case "b":if(i=b[a++]*c+d,l=b[a++]*c,o=b[a++]*c+d,q=b[a++]*-c,m=b[a++]*c+d,r=b[a++]*-c,e.bezierCurveTo(i,l,o,q,m,r),g=f[f.length-1]){p=g.x;n=g.y;for(g=1,h=this.divisions;g<=h;g++)t=g/h,w=THREE.Shape.Utils.b3(t,p,o,
-m,i),t=THREE.Shape.Utils.b3(t,n,q,r,l),f.push(new THREE.Vector2(w,t))}}}return{offset:s.ha*c,points:f,path:e}}}};
-(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e+=a[f].x*a[g].y-a[g].x*a[f].y;return 0.5*e};a.Triangulate=function(a,d){var e=a.length;if(3>e)return null;var f=[],g=[],h=[],i,k,l;if(0<b(a))for(k=0;k<e;k++)g[k]=k;else for(k=0;k<e;k++)g[k]=e-1-k;var p=2*e;for(k=e-1;2<e;){if(0>=p--){console.log("Warning, unable to triangulate polygon!");break}i=k;e<=i&&(i=0);k=i+1;e<=k&&(k=0);l=k+1;e<=l&&(l=0);var n;a:{n=a;var o=i,q=k,m=l,r=e,s=g,t=void 0,w=void 0,u=void 0,v=void 0,A=void 0,
-B=void 0,C=void 0,D=void 0,I=void 0,w=n[s[o]].x,u=n[s[o]].y,v=n[s[q]].x,A=n[s[q]].y,B=n[s[m]].x,C=n[s[m]].y;if(1.0E-10>(v-w)*(C-u)-(A-u)*(B-w))n=!1;else{for(t=0;t<r;t++)if(!(t==o||t==q||t==m)){var D=n[s[t]].x,I=n[s[t]].y,K=void 0,O=void 0,S=void 0,L=void 0,P=void 0,H=void 0,G=void 0,j=void 0,X=void 0,z=void 0,E=void 0,Q=void 0,K=S=P=void 0,K=B-v,O=C-A,S=w-B,L=u-C,P=v-w,H=A-u,G=D-w,j=I-u,X=D-v,z=I-A,E=D-B,Q=I-C,K=K*z-O*X,P=P*j-H*G,S=S*Q-L*E;if(0<=K&&0<=S&&0<=P){n=!1;break a}}n=!0}}if(n){f.push([a[g[i]],
-a[g[k]],a[g[l]]]);h.push([g[i],g[k],g[l]]);for(i=k,l=k+1;l<e;i++,l++)g[i]=g[l];e--;p=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
-THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||2*Math.PI;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=2*c/this.segmentsR*Math.PI;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
-this.tube*Math.sin(g);this.vertices.push(new THREE.Vertex(h));a.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));b.push(h.clone().subSelf(e).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var e=(this.segmentsT+1)*c+d-1,f=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,i=new THREE.Face4(e,f,g,h,[b[e],b[f],b[g],b[h]]);i.normal.addSelf(b[e]);i.normal.addSelf(b[f]);i.normal.addSelf(b[g]);i.normal.addSelf(b[h]);i.normal.normalize();this.faces.push(i);
-this.faceVertexUvs[0].push([a[e].clone(),a[f].clone(),a[g].clone(),a[h].clone()])}this.computeCentroids()};THREE.TorusGeometry.prototype=new THREE.Geometry;THREE.TorusGeometry.prototype.constructor=THREE.TorusGeometry;
-THREE.TorusKnotGeometry=function(a,b,c,d,e,f,g){function h(a,b,c,d,e,f){var g=Math.cos(a);Math.cos(b);b=Math.sin(a);a*=c/d;c=Math.cos(a);g*=0.5*e*(2+c);b=0.5*e*(2+c)*b;e=0.5*f*e*Math.sin(a);return new THREE.Vector3(g,b,e)}THREE.Geometry.call(this);this.radius=a||200;this.tube=b||40;this.segmentsR=c||64;this.segmentsT=d||8;this.p=e||2;this.q=f||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;d=new THREE.Vector3;e=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=
-Array(this.segmentsT);for(b=0;b<this.segmentsT;++b){var i=2*(a/this.segmentsR)*this.p*Math.PI,g=2*(b/this.segmentsT)*Math.PI,f=h(i,g,this.q,this.p,this.radius,this.heightScale),i=h(i+0.01,g,this.q,this.p,this.radius,this.heightScale);c.sub(i,f);d.add(i,f);e.cross(c,d);d.cross(e,c);e.normalize();d.normalize();i=-this.tube*Math.cos(g);g=this.tube*Math.sin(g);f.x+=i*d.x+g*e.x;f.y+=i*d.y+g*e.y;f.z+=i*d.z+g*e.z;this.grid[a][b]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(f.x,f.y,f.z)))-1}}for(a=
-0;a<this.segmentsR;++a)for(b=0;b<this.segmentsT;++b){var e=(a+1)%this.segmentsR,f=(b+1)%this.segmentsT,c=this.grid[a][b],d=this.grid[e][b],e=this.grid[e][f],f=this.grid[a][f],g=new THREE.UV(a/this.segmentsR,b/this.segmentsT),i=new THREE.UV((a+1)/this.segmentsR,b/this.segmentsT),k=new THREE.UV((a+1)/this.segmentsR,(b+1)/this.segmentsT),l=new THREE.UV(a/this.segmentsR,(b+1)/this.segmentsT);this.faces.push(new THREE.Face4(c,d,e,f));this.faceVertexUvs[0].push([g,i,k,l])}this.computeCentroids();this.computeFaceNormals();
+0,e=(""+a).split(""),g=e.length,f=[],a=0;a<g;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;f.push(h.path)}return{paths:f,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var g=[],f,h,i,k,l,p,n,o,q,m,r,s=b.glyphs[a]||b.glyphs["?"];if(s){if(s.o){b=s._cachedOutline||(s._cachedOutline=s.o.split(" "));k=b.length;for(a=0;a<k;)switch(i=b[a++],i){case "m":i=b[a++]*c+d;l=b[a++]*c;g.push(new THREE.Vector2(i,l));e.moveTo(i,l);break;case "l":i=b[a++]*c+d;l=b[a++]*c;g.push(new THREE.Vector2(i,
+l));e.lineTo(i,l);break;case "q":i=b[a++]*c+d;l=b[a++]*c;o=b[a++]*c+d;q=b[a++]*c;e.quadraticCurveTo(o,q,i,l);if(f=g[g.length-1]){p=f.x;n=f.y;for(f=1,h=this.divisions;f<=h;f++){var t=f/h,w=THREE.Shape.Utils.b2(t,p,o,i),t=THREE.Shape.Utils.b2(t,n,q,l);g.push(new THREE.Vector2(w,t))}}break;case "b":if(i=b[a++]*c+d,l=b[a++]*c,o=b[a++]*c+d,q=b[a++]*-c,m=b[a++]*c+d,r=b[a++]*-c,e.bezierCurveTo(i,l,o,q,m,r),f=g[g.length-1]){p=f.x;n=f.y;for(f=1,h=this.divisions;f<=h;f++)t=f/h,w=THREE.Shape.Utils.b3(t,p,o,
+m,i),t=THREE.Shape.Utils.b3(t,n,q,r,l),g.push(new THREE.Vector2(w,t))}}}return{offset:s.ha*c,points:g,path:e}}}};
+(function(a){var b=function(a){for(var b=a.length,e=0,g=b-1,f=0;f<b;g=f++)e+=a[g].x*a[f].y-a[f].x*a[g].y;return 0.5*e};a.Triangulate=function(a,d){var e=a.length;if(3>e)return null;var g=[],f=[],h=[],i,k,l;if(0<b(a))for(k=0;k<e;k++)f[k]=k;else for(k=0;k<e;k++)f[k]=e-1-k;var p=2*e;for(k=e-1;2<e;){if(0>=p--){console.log("Warning, unable to triangulate polygon!");break}i=k;e<=i&&(i=0);k=i+1;e<=k&&(k=0);l=k+1;e<=l&&(l=0);var n;a:{n=a;var o=i,q=k,m=l,r=e,s=f,t=void 0,w=void 0,u=void 0,v=void 0,A=void 0,
+B=void 0,C=void 0,D=void 0,I=void 0,w=n[s[o]].x,u=n[s[o]].y,v=n[s[q]].x,A=n[s[q]].y,B=n[s[m]].x,C=n[s[m]].y;if(1.0E-10>(v-w)*(C-u)-(A-u)*(B-w))n=!1;else{for(t=0;t<r;t++)if(!(t==o||t==q||t==m)){var D=n[s[t]].x,I=n[s[t]].y,K=void 0,O=void 0,S=void 0,L=void 0,P=void 0,H=void 0,G=void 0,j=void 0,X=void 0,z=void 0,E=void 0,Q=void 0,K=S=P=void 0,K=B-v,O=C-A,S=w-B,L=u-C,P=v-w,H=A-u,G=D-w,j=I-u,X=D-v,z=I-A,E=D-B,Q=I-C,K=K*z-O*X,P=P*j-H*G,S=S*Q-L*E;if(0<=K&&0<=S&&0<=P){n=!1;break a}}n=!0}}if(n){g.push([a[f[i]],
+a[f[k]],a[f[l]]]);h.push([f[i],f[k],f[l]]);for(i=k,l=k+1;l<e;i++,l++)f[i]=f[l];e--;p=2*e}}return d?h:g};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
+THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||2*Math.PI;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var g=d/this.segmentsT*this.arc,f=2*c/this.segmentsR*Math.PI;e.x=this.radius*Math.cos(g);e.y=this.radius*Math.sin(g);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(f))*Math.cos(g);h.y=(this.radius+this.tube*Math.cos(f))*Math.sin(g);h.z=
+this.tube*Math.sin(f);this.vertices.push(new THREE.Vertex(h));a.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));b.push(h.clone().subSelf(e).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var e=(this.segmentsT+1)*c+d-1,g=(this.segmentsT+1)*(c-1)+d-1,f=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,i=new THREE.Face4(e,g,f,h,[b[e],b[g],b[f],b[h]]);i.normal.addSelf(b[e]);i.normal.addSelf(b[g]);i.normal.addSelf(b[f]);i.normal.addSelf(b[h]);i.normal.normalize();this.faces.push(i);
+this.faceVertexUvs[0].push([a[e].clone(),a[g].clone(),a[f].clone(),a[h].clone()])}this.computeCentroids()};THREE.TorusGeometry.prototype=new THREE.Geometry;THREE.TorusGeometry.prototype.constructor=THREE.TorusGeometry;
+THREE.TorusKnotGeometry=function(a,b,c,d,e,g,f){function h(a,b,c,d,e,f){var g=Math.cos(a);Math.cos(b);b=Math.sin(a);a*=c/d;c=Math.cos(a);g*=0.5*e*(2+c);b=0.5*e*(2+c)*b;e=0.5*f*e*Math.sin(a);return new THREE.Vector3(g,b,e)}THREE.Geometry.call(this);this.radius=a||200;this.tube=b||40;this.segmentsR=c||64;this.segmentsT=d||8;this.p=e||2;this.q=g||3;this.heightScale=f||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;d=new THREE.Vector3;e=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=
+Array(this.segmentsT);for(b=0;b<this.segmentsT;++b){var i=2*(a/this.segmentsR)*this.p*Math.PI,f=2*(b/this.segmentsT)*Math.PI,g=h(i,f,this.q,this.p,this.radius,this.heightScale),i=h(i+0.01,f,this.q,this.p,this.radius,this.heightScale);c.sub(i,g);d.add(i,g);e.cross(c,d);d.cross(e,c);e.normalize();d.normalize();i=-this.tube*Math.cos(f);f=this.tube*Math.sin(f);g.x+=i*d.x+f*e.x;g.y+=i*d.y+f*e.y;g.z+=i*d.z+f*e.z;this.grid[a][b]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(g.x,g.y,g.z)))-1}}for(a=
+0;a<this.segmentsR;++a)for(b=0;b<this.segmentsT;++b){var e=(a+1)%this.segmentsR,g=(b+1)%this.segmentsT,c=this.grid[a][b],d=this.grid[e][b],e=this.grid[e][g],g=this.grid[a][g],f=new THREE.UV(a/this.segmentsR,b/this.segmentsT),i=new THREE.UV((a+1)/this.segmentsR,b/this.segmentsT),k=new THREE.UV((a+1)/this.segmentsR,(b+1)/this.segmentsT),l=new THREE.UV(a/this.segmentsR,(b+1)/this.segmentsT);this.faces.push(new THREE.Face4(c,d,e,g));this.faceVertexUvs[0].push([f,i,k,l])}this.computeCentroids();this.computeFaceNormals();
 this.computeVertexNormals()};THREE.TorusKnotGeometry.prototype=new THREE.Geometry;THREE.TorusKnotGeometry.prototype.constructor=THREE.TorusKnotGeometry;
-THREE.PolyhedronGeometry=function(a,b,c,d){function e(a){var b=new THREE.Vertex(a.normalize());b.index=i.vertices.push(b)-1;var c=Math.atan2(a.z,-a.x)/2/Math.PI+0.5,a=Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+0.5;b.uv=new THREE.UV(c,a);return b}function f(a,b,c,d){1>d?(d=new THREE.Face3(a.index,b.index,c.index,[a.position.clone(),b.position.clone(),c.position.clone()]),d.centroid.addSelf(a.position).addSelf(b.position).addSelf(c.position).divideScalar(3),d.normal=d.centroid.clone().normalize(),
-i.faces.push(d),d=Math.atan2(d.centroid.z,-d.centroid.x),i.faceVertexUvs[0].push([h(a.uv,a.position,d),h(b.uv,b.position,d),h(c.uv,c.position,d)])):(d-=1,f(a,g(a,b),g(a,c),d),f(g(a,b),b,g(b,c),d),f(g(a,c),g(b,c),c,d),f(g(a,b),g(b,c),g(a,c),d))}function g(a,b){p[a.index]||(p[a.index]=[]);p[b.index]||(p[b.index]=[]);var c=p[a.index][b.index];void 0===c&&(p[a.index][b.index]=p[b.index][a.index]=c=e((new THREE.Vector3).add(a.position,b.position).divideScalar(2)));return c}function h(a,b,c){0>c&&1===a.u&&
-(a=new THREE.UV(a.u-1,a.v));0===b.x&&0===b.z&&(a=new THREE.UV(c/2/Math.PI+0.5,a.v));return a}THREE.Geometry.call(this);for(var c=c||1,d=d||0,i=this,k=0,l=a.length;k<l;k++)e(new THREE.Vector3(a[k][0],a[k][1],a[k][2]));for(var p=[],a=this.vertices,k=0,l=b.length;k<l;k++)f(a[b[k][0]],a[b[k][1]],a[b[k][2]],d);this.mergeVertices();k=0;for(l=this.vertices.length;k<l;k++)this.vertices[k].position.multiplyScalar(c);this.boundingSphere={radius:c}};THREE.PolyhedronGeometry.prototype=new THREE.Geometry;
+THREE.PolyhedronGeometry=function(a,b,c,d){function e(a){var b=new THREE.Vertex(a.normalize());b.index=i.vertices.push(b)-1;var c=Math.atan2(a.z,-a.x)/2/Math.PI+0.5,a=Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+0.5;b.uv=new THREE.UV(c,a);return b}function g(a,b,c,d){1>d?(d=new THREE.Face3(a.index,b.index,c.index,[a.position.clone(),b.position.clone(),c.position.clone()]),d.centroid.addSelf(a.position).addSelf(b.position).addSelf(c.position).divideScalar(3),d.normal=d.centroid.clone().normalize(),
+i.faces.push(d),d=Math.atan2(d.centroid.z,-d.centroid.x),i.faceVertexUvs[0].push([h(a.uv,a.position,d),h(b.uv,b.position,d),h(c.uv,c.position,d)])):(d-=1,g(a,f(a,b),f(a,c),d),g(f(a,b),b,f(b,c),d),g(f(a,c),f(b,c),c,d),g(f(a,b),f(b,c),f(a,c),d))}function f(a,b){p[a.index]||(p[a.index]=[]);p[b.index]||(p[b.index]=[]);var c=p[a.index][b.index];void 0===c&&(p[a.index][b.index]=p[b.index][a.index]=c=e((new THREE.Vector3).add(a.position,b.position).divideScalar(2)));return c}function h(a,b,c){0>c&&1===a.u&&
+(a=new THREE.UV(a.u-1,a.v));0===b.x&&0===b.z&&(a=new THREE.UV(c/2/Math.PI+0.5,a.v));return a}THREE.Geometry.call(this);for(var c=c||1,d=d||0,i=this,k=0,l=a.length;k<l;k++)e(new THREE.Vector3(a[k][0],a[k][1],a[k][2]));for(var p=[],a=this.vertices,k=0,l=b.length;k<l;k++)g(a[b[k][0]],a[b[k][1]],a[b[k][2]],d);this.mergeVertices();k=0;for(l=this.vertices.length;k<l;k++)this.vertices[k].position.multiplyScalar(c);this.boundingSphere={radius:c}};THREE.PolyhedronGeometry.prototype=new THREE.Geometry;
 THREE.PolyhedronGeometry.prototype.constructor=THREE.PolyhedronGeometry;THREE.IcosahedronGeometry=function(a,b){var c=(1+Math.sqrt(5))/2;THREE.PolyhedronGeometry.call(this,[[-1,c,0],[1,c,0],[-1,-c,0],[1,-c,0],[0,-1,c],[0,1,c],[0,-1,-c],[0,1,-c],[c,0,-1],[c,0,1],[-c,0,-1],[-c,0,1]],[[0,11,5],[0,5,1],[0,1,7],[0,7,10],[0,10,11],[1,5,9],[5,11,4],[11,10,2],[10,7,6],[7,1,8],[3,9,4],[3,4,2],[3,2,6],[3,6,8],[3,8,9],[4,9,5],[2,4,11],[6,2,10],[8,6,7],[9,8,1]],a,b)};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;
 THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;THREE.OctahedronGeometry=function(a,b){THREE.PolyhedronGeometry.call(this,[[1,0,0],[-1,0,0],[0,1,0],[0,-1,0],[0,0,1],[0,0,-1]],[[0,2,4],[0,4,3],[0,3,5],[0,5,2],[1,2,5],[1,5,3],[1,3,4],[1,4,2]],a,b)};THREE.OctahedronGeometry.prototype=new THREE.Geometry;THREE.OctahedronGeometry.prototype.constructor=THREE.OctahedronGeometry;
 THREE.TetrahedronGeometry=function(a,b){THREE.PolyhedronGeometry.call(this,[[1,1,1],[-1,-1,1],[-1,1,-1],[1,-1,-1]],[[2,1,0],[0,3,2],[1,3,0],[2,3,1]],a,b)};THREE.TetrahedronGeometry.prototype=new THREE.Geometry;THREE.TetrahedronGeometry.prototype.constructor=THREE.TetrahedronGeometry;
@@ -574,31 +574,31 @@ this.add(c);c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:65280}));c.pos
 THREE.CameraHelper=function(a){function b(a,b,d){c(a,d);c(b,d)}function c(a,b){d.lineGeometry.vertices.push(new THREE.Vertex(new THREE.Vector3));d.lineGeometry.colors.push(new THREE.Color(b));void 0===d.pointMap[a]&&(d.pointMap[a]=[]);d.pointMap[a].push(d.lineGeometry.vertices.length-1)}THREE.Object3D.call(this);var d=this;this.lineGeometry=new THREE.Geometry;this.lineMaterial=new THREE.LineBasicMaterial({color:16777215,vertexColors:THREE.FaceColors});this.pointMap={};b("n1","n2",16755200);b("n2",
 "n4",16755200);b("n4","n3",16755200);b("n3","n1",16755200);b("f1","f2",16755200);b("f2","f4",16755200);b("f4","f3",16755200);b("f3","f1",16755200);b("n1","f1",16755200);b("n2","f2",16755200);b("n3","f3",16755200);b("n4","f4",16755200);b("p","n1",16711680);b("p","n2",16711680);b("p","n3",16711680);b("p","n4",16711680);b("u1","u2",43775);b("u2","u3",43775);b("u3","u1",43775);b("c","t",16777215);b("p","c",3355443);b("cn1","cn2",3355443);b("cn3","cn4",3355443);b("cf1","cf2",3355443);b("cf3","cf4",3355443);
 this.update(a);this.lines=new THREE.Line(this.lineGeometry,this.lineMaterial,THREE.LinePieces);this.add(this.lines)};THREE.CameraHelper.prototype=new THREE.Object3D;THREE.CameraHelper.prototype.constructor=THREE.CameraHelper;
-THREE.CameraHelper.prototype.update=function(a){function b(a,b,f,g){THREE.CameraHelper.__v.set(b,f,g);THREE.CameraHelper.__projector.unprojectVector(THREE.CameraHelper.__v,THREE.CameraHelper.__c);a=c.pointMap[a];if(void 0!==a){b=0;for(f=a.length;b<f;b++)c.lineGeometry.vertices[a[b]].position.copy(THREE.CameraHelper.__v)}}var c=this;THREE.CameraHelper.__c.projectionMatrix.copy(a.projectionMatrix);b("c",0,0,-1);b("t",0,0,1);b("n1",-1,-1,-1);b("n2",1,-1,-1);b("n3",-1,1,-1);b("n4",1,1,-1);b("f1",-1,-1,
+THREE.CameraHelper.prototype.update=function(a){function b(a,b,g,f){THREE.CameraHelper.__v.set(b,g,f);THREE.CameraHelper.__projector.unprojectVector(THREE.CameraHelper.__v,THREE.CameraHelper.__c);a=c.pointMap[a];if(void 0!==a){b=0;for(g=a.length;b<g;b++)c.lineGeometry.vertices[a[b]].position.copy(THREE.CameraHelper.__v)}}var c=this;THREE.CameraHelper.__c.projectionMatrix.copy(a.projectionMatrix);b("c",0,0,-1);b("t",0,0,1);b("n1",-1,-1,-1);b("n2",1,-1,-1);b("n3",-1,1,-1);b("n4",1,1,-1);b("f1",-1,-1,
 1);b("f2",1,-1,1);b("f3",-1,1,1);b("f4",1,1,1);b("u1",0.7,1.1,-1);b("u2",-0.7,1.1,-1);b("u3",0,2,-1);b("cf1",-1,0,1);b("cf2",1,0,1);b("cf3",0,-1,1);b("cf4",0,1,1);b("cn1",-1,0,-1);b("cn2",1,0,-1);b("cn3",0,-1,-1);b("cn4",0,1,-1);this.lineGeometry.__dirtyVertices=!0};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
 THREE.SubdivisionModifier=function(a){this.subdivisions=void 0===a?1:a;this.useOldVertexColors=!1;this.supportUVs=!0};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;0<b--;)this.smooth(a)};
-THREE.SubdivisionModifier.prototype.smooth=function(a){function b(a,b,c,d,h,i){var m=new THREE.Face4(a,b,c,d,null,h.color,h.material);if(g.useOldVertexColors){m.vertexColors=[];for(var k,l,p,o=0;4>o;o++){p=i[o];k=new THREE.Color;k.setRGB(0,0,0);for(var q=0;q<p.length;q++)l=h.vertexColors[p[q]-1],k.r+=l.r,k.g+=l.g,k.b+=l.b;k.r/=p.length;k.g/=p.length;k.b/=p.length;m.vertexColors[o]=k}}e.push(m);(!g.supportUVs||0!=n.length)&&f.push([n[a],n[b],n[c],n[d]])}function c(a,b){return Math.min(a,b)+"_"+Math.max(a,
-b)}var d=[],e=[],f=[],g=this,h=a.vertices,d=a.faces,i=h.concat(),k=[],l={},p={},n=[],o,q,m,r,s,t=a.faceVertexUvs[0];for(o=0,q=t.length;o<q;o++)for(m=0,r=t[o].length;m<r;m++)s=d[o]["abcd".charAt(m)],n[s]||(n[s]=t[o][m]);var w;for(o=0,q=d.length;o<q;o++)if(s=d[o],k.push(s.centroid),i.push(new THREE.Vertex(s.centroid)),g.supportUVs&&0!=n.length){w=new THREE.UV;if(s instanceof THREE.Face3)w.u=n[s.a].u+n[s.b].u+n[s.c].u,w.v=n[s.a].v+n[s.b].v+n[s.c].v,w.u/=3,w.v/=3;else if(s instanceof THREE.Face4)w.u=
+THREE.SubdivisionModifier.prototype.smooth=function(a){function b(a,b,c,d,h,i){var m=new THREE.Face4(a,b,c,d,null,h.color,h.material);if(f.useOldVertexColors){m.vertexColors=[];for(var k,l,p,o=0;4>o;o++){p=i[o];k=new THREE.Color;k.setRGB(0,0,0);for(var q=0;q<p.length;q++)l=h.vertexColors[p[q]-1],k.r+=l.r,k.g+=l.g,k.b+=l.b;k.r/=p.length;k.g/=p.length;k.b/=p.length;m.vertexColors[o]=k}}e.push(m);(!f.supportUVs||0!=n.length)&&g.push([n[a],n[b],n[c],n[d]])}function c(a,b){return Math.min(a,b)+"_"+Math.max(a,
+b)}var d=[],e=[],g=[],f=this,h=a.vertices,d=a.faces,i=h.concat(),k=[],l={},p={},n=[],o,q,m,r,s,t=a.faceVertexUvs[0];for(o=0,q=t.length;o<q;o++)for(m=0,r=t[o].length;m<r;m++)s=d[o]["abcd".charAt(m)],n[s]||(n[s]=t[o][m]);var w;for(o=0,q=d.length;o<q;o++)if(s=d[o],k.push(s.centroid),i.push(new THREE.Vertex(s.centroid)),f.supportUVs&&0!=n.length){w=new THREE.UV;if(s instanceof THREE.Face3)w.u=n[s.a].u+n[s.b].u+n[s.c].u,w.v=n[s.a].v+n[s.b].v+n[s.c].v,w.u/=3,w.v/=3;else if(s instanceof THREE.Face4)w.u=
 n[s.a].u+n[s.b].u+n[s.c].u+n[s.d].u,w.v=n[s.a].v+n[s.b].v+n[s.c].v+n[s.d].v,w.u/=4,w.v/=4;n.push(w)}q=function(a){function b(a,c,d){void 0===a[c]&&(a[c]=[]);a[c].push(d)}var d,e,f,g,h={};for(d=0,e=a.faces.length;d<e;d++)f=a.faces[d],f instanceof THREE.Face3?(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.a),b(h,g,d)):f instanceof THREE.Face4&&(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.d),b(h,g,d),g=c(f.d,f.a),b(h,g,d));return h}(a);var u=0,t=h.length,v,A,B={},C={},D=function(a,
 b){void 0===B[a]&&(B[a]=[]);B[a].push(b)},I=function(a,b){void 0===C[a]&&(C[a]={});C[a][b]=null};for(o in q){w=q[o];v=o.split("_");A=v[0];v=v[1];D(A,[A,v]);D(v,[A,v]);for(m=0,r=w.length;m<r;m++)s=w[m],I(A,s,o),I(v,s,o);2>w.length&&(p[o]=!0)}for(o in q)if(w=q[o],s=w[0],w=w[1],v=o.split("_"),A=v[0],v=v[1],r=new THREE.Vector3,p[o]?(r.addSelf(h[A].position),r.addSelf(h[v].position),r.multiplyScalar(0.5)):(r.addSelf(k[s]),r.addSelf(k[w]),r.addSelf(h[A].position),r.addSelf(h[v].position),r.multiplyScalar(0.25)),
-l[o]=t+d.length+u,i.push(new THREE.Vertex(r)),u++,g.supportUVs&&0!=n.length)w=new THREE.UV,w.u=n[A].u+n[v].u,w.v=n[A].v+n[v].v,w.u/=2,w.v/=2,n.push(w);var K,O;v=["123","12","2","23"];r=["123","23","3","31"];var D=["123","31","1","12"],I=["1234","12","2","23"],S=["1234","23","3","34"],L=["1234","34","4","41"],P=["1234","41","1","12"];for(o=0,q=k.length;o<q;o++)s=d[o],w=t+o,s instanceof THREE.Face3?(u=c(s.a,s.b),A=c(s.b,s.c),K=c(s.c,s.a),b(w,l[u],s.b,l[A],s,v),b(w,l[A],s.c,l[K],s,r),b(w,l[K],s.a,l[u],
+l[o]=t+d.length+u,i.push(new THREE.Vertex(r)),u++,f.supportUVs&&0!=n.length)w=new THREE.UV,w.u=n[A].u+n[v].u,w.v=n[A].v+n[v].v,w.u/=2,w.v/=2,n.push(w);var K,O;v=["123","12","2","23"];r=["123","23","3","31"];var D=["123","31","1","12"],I=["1234","12","2","23"],S=["1234","23","3","34"],L=["1234","34","4","41"],P=["1234","41","1","12"];for(o=0,q=k.length;o<q;o++)s=d[o],w=t+o,s instanceof THREE.Face3?(u=c(s.a,s.b),A=c(s.b,s.c),K=c(s.c,s.a),b(w,l[u],s.b,l[A],s,v),b(w,l[A],s.c,l[K],s,r),b(w,l[K],s.a,l[u],
 s,D)):s instanceof THREE.Face4?(u=c(s.a,s.b),A=c(s.b,s.c),K=c(s.c,s.d),O=c(s.d,s.a),b(w,l[u],s.b,l[A],s,I),b(w,l[A],s.c,l[K],s,S),b(w,l[K],s.d,l[O],s,L),b(w,l[O],s.a,l[u],s,P)):console.log("face should be a face!",s);d=i;i=new THREE.Vector3;l=new THREE.Vector3;for(o=0,q=h.length;o<q;o++)if(void 0!==B[o]){i.set(0,0,0);l.set(0,0,0);s=new THREE.Vector3(0,0,0);w=0;for(m in C[o])i.addSelf(k[m]),w++;u=0;t=B[o].length;for(m=0;m<t;m++)p[c(B[o][m][0],B[o][m][1])]&&u++;if(2!=u){i.divideScalar(w);for(m=0;m<
-t;m++)w=B[o][m],w=h[w[0]].position.clone().addSelf(h[w[1]].position).divideScalar(2),l.addSelf(w);l.divideScalar(t);s.addSelf(h[o].position);s.multiplyScalar(t-3);s.addSelf(i);s.addSelf(l.multiplyScalar(2));s.divideScalar(t);d[o].position=s}}a.vertices=d;a.faces=e;a.faceVertexUvs[0]=f;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
+t;m++)w=B[o][m],w=h[w[0]].position.clone().addSelf(h[w[1]].position).divideScalar(2),l.addSelf(w);l.divideScalar(t);s.addSelf(h[o].position);s.multiplyScalar(t-3);s.addSelf(i);s.addSelf(l.multiplyScalar(2));s.divideScalar(t);d[o].position=s}}a.vertices=d;a.faces=e;a.faceVertexUvs[0]=g;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
 THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:"anonymous",addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var b="Loaded ",b=a.total?b+((100*a.loaded/
 a.total).toFixed(0)+"%"):b+((a.loaded/1E3).toFixed(2)+" KB");this.statusDomElement.innerHTML=b},extractUrlbase:function(a){a=a.split("/");a.pop();return 1>a.length?"":a.join("/")+"/"},initMaterials:function(a,b,c){a.materials=[];for(var d=0;d<b.length;++d)a.materials[d]=THREE.Loader.prototype.createMaterial(b[d],c)},hasNormals:function(a){var b,c,d=a.materials.length;for(c=0;c<d;c++)if(b=a.materials[c],b instanceof THREE.ShaderMaterial)return!0;return!1},createMaterial:function(a,b){function c(a){a=
-Math.log(a)/Math.LN2;return Math.floor(a)==a}function d(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))}function e(a,b){var e=new Image;e.onload=function(){if(!c(this.width)||!c(this.height)){var b=d(this.width),e=d(this.height);a.image.width=b;a.image.height=e;a.image.getContext("2d").drawImage(this,0,0,b,e)}else a.image=this;a.needsUpdate=!0};e.crossOrigin=h.crossOrigin;e.src=b}function f(a,c,d,f,g,h){var i=document.createElement("canvas");a[c]=new THREE.Texture(i);a[c].sourceFile=d;
-if(f){a[c].repeat.set(f[0],f[1]);if(1!=f[0])a[c].wrapS=THREE.RepeatWrapping;if(1!=f[1])a[c].wrapT=THREE.RepeatWrapping}g&&a[c].offset.set(g[0],g[1]);if(h){f={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==f[h[0]])a[c].wrapS=f[h[0]];if(void 0!==f[h[1]])a[c].wrapT=f[h[1]]}e(a[c],b+"/"+d)}function g(a){return(255*a[0]<<16)+(255*a[1]<<8)+255*a[2]}var h=this,i="MeshLambertMaterial",k={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:a.wireframe};a.shading&&
+Math.log(a)/Math.LN2;return Math.floor(a)==a}function d(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))}function e(a,b){var e=new Image;e.onload=function(){if(!c(this.width)||!c(this.height)){var b=d(this.width),e=d(this.height);a.image.width=b;a.image.height=e;a.image.getContext("2d").drawImage(this,0,0,b,e)}else a.image=this;a.needsUpdate=!0};e.crossOrigin=h.crossOrigin;e.src=b}function g(a,c,d,f,g,h){var i=document.createElement("canvas");a[c]=new THREE.Texture(i);a[c].sourceFile=d;
+if(f){a[c].repeat.set(f[0],f[1]);if(1!=f[0])a[c].wrapS=THREE.RepeatWrapping;if(1!=f[1])a[c].wrapT=THREE.RepeatWrapping}g&&a[c].offset.set(g[0],g[1]);if(h){f={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==f[h[0]])a[c].wrapS=f[h[0]];if(void 0!==f[h[1]])a[c].wrapT=f[h[1]]}e(a[c],b+"/"+d)}function f(a){return(255*a[0]<<16)+(255*a[1]<<8)+255*a[2]}var h=this,i="MeshLambertMaterial",k={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:a.wireframe};a.shading&&
 ("Phong"==a.shading?i="MeshPhongMaterial":"Basic"==a.shading&&(i="MeshBasicMaterial"));if(a.blending)if("Additive"==a.blending)k.blending=THREE.AdditiveBlending;else if("Subtractive"==a.blending)k.blending=THREE.SubtractiveBlending;else if("Multiply"==a.blending)k.blending=THREE.MultiplyBlending;if(void 0!==a.transparent||1>a.opacity)k.transparent=a.transparent;if(void 0!==a.depthTest)k.depthTest=a.depthTest;if(void 0!==a.vertexColors)if("face"==a.vertexColors)k.vertexColors=THREE.FaceColors;else if(a.vertexColors)k.vertexColors=
-THREE.VertexColors;if(a.colorDiffuse)k.color=g(a.colorDiffuse);else if(a.DbgColor)k.color=a.DbgColor;if(a.colorSpecular)k.specular=g(a.colorSpecular);if(a.colorAmbient)k.ambient=g(a.colorAmbient);if(a.transparency)k.opacity=a.transparency;if(a.specularCoef)k.shininess=a.specularCoef;a.mapDiffuse&&b&&f(k,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&b&&f(k,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&b&&f(k,"normalMap",
-a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,a.mapNormalWrap);a.mapSpecular&&b&&f(k,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){var i=THREE.ShaderUtils.lib.normal,l=THREE.UniformsUtils.clone(i.uniforms);l.tNormal.texture=k.normalMap;if(a.mapNormalFactor)l.uNormalScale.value=a.mapNormalFactor;if(k.map)l.tDiffuse.texture=k.map,l.enableDiffuse.value=!0;if(k.specularMap)l.tSpecular.texture=k.specularMap,l.enableSpecular.value=!0;if(k.lightMap)l.tAO.texture=
+THREE.VertexColors;if(a.colorDiffuse)k.color=f(a.colorDiffuse);else if(a.DbgColor)k.color=a.DbgColor;if(a.colorSpecular)k.specular=f(a.colorSpecular);if(a.colorAmbient)k.ambient=f(a.colorAmbient);if(a.transparency)k.opacity=a.transparency;if(a.specularCoef)k.shininess=a.specularCoef;a.mapDiffuse&&b&&g(k,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&b&&g(k,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&b&&g(k,"normalMap",
+a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,a.mapNormalWrap);a.mapSpecular&&b&&g(k,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){var i=THREE.ShaderUtils.lib.normal,l=THREE.UniformsUtils.clone(i.uniforms);l.tNormal.texture=k.normalMap;if(a.mapNormalFactor)l.uNormalScale.value=a.mapNormalFactor;if(k.map)l.tDiffuse.texture=k.map,l.enableDiffuse.value=!0;if(k.specularMap)l.tSpecular.texture=k.specularMap,l.enableSpecular.value=!0;if(k.lightMap)l.tAO.texture=
 k.lightMap,l.enableAO.value=!0;l.uDiffuseColor.value.setHex(k.color);l.uSpecularColor.value.setHex(k.specular);l.uAmbientColor.value.setHex(k.ambient);l.uShininess.value=k.shininess;if(void 0!==k.opacity)l.uOpacity.value=k.opacity;k=new THREE.ShaderMaterial({fragmentShader:i.fragmentShader,vertexShader:i.vertexShader,uniforms:l,lights:!0,fog:!0})}else k=new THREE[i](k);if(void 0!==a.DbgName)k.name=a.DbgName;return k}};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};
 THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
 THREE.BinaryLoader.prototype.load=function(a,b,c,d){if(a instanceof Object)console.warn("DEPRECATED: BinaryLoader( parameters ) is now BinaryLoader( url, callback, texturePath, binaryPath )."),d=a,a=d.model,b=d.callback,c=d.texture_path,d=d.bin_path;var c=c?c:this.extractUrlbase(a),d=d?d:this.extractUrlbase(a),e=this.showProgress?THREE.Loader.prototype.updateProgress:null;this.onLoadStart();this.loadAjaxJSON(this,a,b,c,d,e)};
-THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(4==g.readyState)if(200==g.status||0==g.status)try{var h=JSON.parse(g.responseText);void 0===h.metadata||void 0===h.metadata.formatVersion||3!==h.metadata.formatVersion?console.error("Deprecated file format."):a.loadAjaxBuffers(h,c,e,d,f)}catch(i){console.error(i),console.warn("DEPRECATED: ["+b+"] seems to be using old model format")}else console.error("Couldn't load ["+b+"] ["+
-g.status+"]")};g.open("GET",b,!0);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
-THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;f.onreadystatechange=function(){4==f.readyState?200==f.status||0==f.status?THREE.BinaryLoader.prototype.createBinModel(f.response,b,d,a.materials):console.error("Couldn't load ["+g+"] ["+f.status+"]"):3==f.readyState?e&&(0==h&&(h=f.getResponseHeader("Content-Length")),e({total:h,loaded:f.responseText.length})):2==f.readyState&&(h=f.getResponseHeader("Content-Length"))};f.open("GET",g,!0);
-f.responseType="arraybuffer";f.send(null)};
+THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,g){var f=new XMLHttpRequest;f.onreadystatechange=function(){if(4==f.readyState)if(200==f.status||0==f.status)try{var h=JSON.parse(f.responseText);void 0===h.metadata||void 0===h.metadata.formatVersion||3!==h.metadata.formatVersion?console.error("Deprecated file format."):a.loadAjaxBuffers(h,c,e,d,g)}catch(i){console.error(i),console.warn("DEPRECATED: ["+b+"] seems to be using old model format")}else console.error("Couldn't load ["+b+"] ["+
+f.status+"]")};f.open("GET",b,!0);f.overrideMimeType&&f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
+THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var g=new XMLHttpRequest,f=c+"/"+a.buffers,h=0;g.onreadystatechange=function(){4==g.readyState?200==g.status||0==g.status?THREE.BinaryLoader.prototype.createBinModel(g.response,b,d,a.materials):console.error("Couldn't load ["+f+"] ["+g.status+"]"):3==g.readyState?e&&(0==h&&(h=g.getResponseHeader("Content-Length")),e({total:h,loaded:g.responseText.length})):2==g.readyState&&(h=g.getResponseHeader("Content-Length"))};g.open("GET",f,!0);
+g.responseType="arraybuffer";g.send(null)};
 THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,i,k,l,p,n,o,q,m,r,s,t,w,u,v;function A(a){return a%4?4-a%4:0}function B(a,b){return(new Uint8Array(a,b,1))[0]}function C(a,b){return(new Uint32Array(a,b,1))[0]}function D(b,c){var d,e,f,g,h,i,k,m,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[3*d];f=l[3*d+1];g=l[3*d+2];h=j[2*e];e=j[2*e+1];i=j[2*f];k=j[2*f+1];f=j[2*g];m=j[2*g+1];g=P.faceVertexUvs[0];var n=[];n.push(new THREE.UV(h,e));n.push(new THREE.UV(i,k));
 n.push(new THREE.UV(f,m));g.push(n)}}function I(b,c){var d,e,f,g,h,i,k,m,l,n,o=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=o[4*d];f=o[4*d+1];g=o[4*d+2];h=o[4*d+3];i=j[2*e];e=j[2*e+1];k=j[2*f];l=j[2*f+1];m=j[2*g];n=j[2*g+1];g=j[2*h];f=j[2*h+1];h=P.faceVertexUvs[0];var p=[];p.push(new THREE.UV(i,e));p.push(new THREE.UV(k,l));p.push(new THREE.UV(m,n));p.push(new THREE.UV(g,f));h.push(p)}}function K(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),j=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[3*d],f=c[3*
 d+1],g=c[3*d+2],h=j[d],P.faces.push(new THREE.Face3(e,f,g,null,null,h))}function O(b,c,d){for(var e,f,g,h,j,c=new Uint32Array(a,c,4*b),i=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[4*d],f=c[4*d+1],g=c[4*d+2],h=c[4*d+3],j=i[d],P.faces.push(new THREE.Face4(e,f,g,h,null,null,j))}function S(b,c,d,e){for(var f,g,h,j,i,k,m,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),l=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[3*e];g=c[3*e+1];h=c[3*e+2];i=d[3*e];k=d[3*e+1];m=d[3*e+2];j=l[e];var n=G[3*k],o=G[3*k+1];k=
@@ -609,18 +609,18 @@ n*Float32Array.BYTES_PER_ELEMENT}(H);H+=function(b){if(o){var b=new Int8Array(a,
 K(r,a,b+3*r*Uint32Array.BYTES_PER_ELEMENT);D(r,b)}})(X);(function(a){if(s){var b=a+3*s*Uint32Array.BYTES_PER_ELEMENT,c=b+3*s*Uint32Array.BYTES_PER_ELEMENT;S(s,a,b,c+3*s*Uint32Array.BYTES_PER_ELEMENT);D(s,c)}})(i);(function(a){if(u){var b=a+4*u*Uint32Array.BYTES_PER_ELEMENT;O(u,a,b+4*u*Uint32Array.BYTES_PER_ELEMENT);I(u,b)}})(k);(function(a){if(v){var b=a+4*v*Uint32Array.BYTES_PER_ELEMENT,c=b+4*v*Uint32Array.BYTES_PER_ELEMENT;L(v,a,b,c+4*v*Uint32Array.BYTES_PER_ELEMENT);I(v,c)}})(l);b&&K(b,H,H+3*b*
 Uint32Array.BYTES_PER_ELEMENT);(function(a){if(m){var b=a+3*m*Uint32Array.BYTES_PER_ELEMENT;S(m,a,b,b+3*m*Uint32Array.BYTES_PER_ELEMENT)}})(e);t&&O(t,p,p+4*t*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(w){var b=a+4*w*Uint32Array.BYTES_PER_ELEMENT;L(w,a,b,b+4*w*Uint32Array.BYTES_PER_ELEMENT)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};
 THREE.ColladaLoader=function(){function a(a,d,e){Y=a;d=d||Ua;void 0!==e&&(a=e.split("/"),a.pop(),$a=1>a.length?"":a.join("/")+"/");if((a=Y.evaluate("//dae:asset",Y,E,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&a.childNodes)for(e=0;e<a.childNodes.length;e++){var j=a.childNodes[e];switch(j.nodeName){case "unit":(j=j.getAttribute("meter"))&&parseFloat(j);break;case "up_axis":Ga=j.textContent.charAt(0)}}if(!Fa.convertUpAxis||Ga===Fa.upAxis)Xa=null;else switch(Ga){case "X":Xa="Y"===Fa.upAxis?
-"XtoY":"XtoZ";break;case "Y":Xa="X"===Fa.upAxis?"YtoX":"YtoZ";break;case "Z":Xa="X"===Fa.upAxis?"ZtoX":"ZtoY"}na=b("//dae:library_images/dae:image",g,"image");ib=b("//dae:library_materials/dae:material",C,"material");Va=b("//dae:library_effects/dae:effect",S,"effect");qa=b("//dae:library_geometries/dae:geometry",r,"geometry");lb=b(".//dae:library_cameras/dae:camera",X,"camera");ra=b("//dae:library_controllers/dae:controller",h,"controller");Ha=b("//dae:library_animations/dae:animation",P,"animation");
-Wa=b(".//dae:library_visual_scenes/dae:visual_scene",l,"visual_scene");La=[];ta=[];(a=Y.evaluate(".//dae:scene/dae:instance_visual_scene",Y,E,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),fa=Wa[a]):fa=null;ca=new THREE.Object3D;for(a=0;a<fa.nodes.length;a++)ca.add(f(fa.nodes[a]));db=[];c(ca);a={scene:ca,morphs:La,skins:ta,animations:db,dae:{images:na,materials:ib,cameras:lb,effects:Va,geometries:qa,controllers:ra,animations:Ha,visualScenes:Wa,
+"XtoY":"XtoZ";break;case "Y":Xa="X"===Fa.upAxis?"YtoX":"YtoZ";break;case "Z":Xa="X"===Fa.upAxis?"ZtoX":"ZtoY"}na=b("//dae:library_images/dae:image",f,"image");ib=b("//dae:library_materials/dae:material",C,"material");Va=b("//dae:library_effects/dae:effect",S,"effect");qa=b("//dae:library_geometries/dae:geometry",r,"geometry");lb=b(".//dae:library_cameras/dae:camera",X,"camera");ra=b("//dae:library_controllers/dae:controller",h,"controller");Ha=b("//dae:library_animations/dae:animation",P,"animation");
+Wa=b(".//dae:library_visual_scenes/dae:visual_scene",l,"visual_scene");La=[];ta=[];(a=Y.evaluate(".//dae:scene/dae:instance_visual_scene",Y,E,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),fa=Wa[a]):fa=null;ca=new THREE.Object3D;for(a=0;a<fa.nodes.length;a++)ca.add(g(fa.nodes[a]));db=[];c(ca);a={scene:ca,morphs:La,skins:ta,animations:db,dae:{images:na,materials:ib,cameras:lb,effects:Va,geometries:qa,controllers:ra,animations:Ha,visualScenes:Wa,
 scene:fa}};d&&d(a);return a}function b(a,b,c){for(var a=Y.evaluate(a,Y,E,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),d={},e=a.iterateNext(),f=0;e;){e=(new b).parse(e);if(!e.id||0==e.id.length)e.id=c+f++;d[e.id]=e;e=a.iterateNext()}return d}function c(a){var b=fa.getChildById(a.name,!0),d=null;if(b&&b.keys){d={fps:60,hierarchy:[{node:b,keys:b.keys,sids:b.sids}],node:a,name:"animation_"+a.name,length:0};db.push(d);for(var e=0,f=b.keys.length;e<f;e++)d.length=Math.max(d.length,b.keys[e].time)}else d=
 {hierarchy:[{keys:[],sids:[]}]};e=0;for(f=a.children.length;e<f;e++)for(var b=0,g=c(a.children[e]).hierarchy.length;b<g;b++)d.hierarchy.push({keys:[],sids:[]});return d}function d(a,b,c,e){a.world=a.world||new THREE.Matrix4;a.world.copy(a.matrix);if(a.channels&&a.channels.length){var f=a.channels[0].sampler.output[c];f instanceof THREE.Matrix4&&a.world.copy(f)}e&&a.world.multiply(e,a.world);b.push(a);for(e=0;e<a.nodes.length;e++)d(a.nodes[e],b,c,a.world)}function e(a,b,c){var e,f=ra[b.url];if(!f||
 !f.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!b.skeleton||!b.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var c=1E6,g=-c,h=0;for(e in Ha)for(var j=Ha[e],i=0;i<j.sampler.length;i++){var m=j.sampler[i];m.create();c=Math.min(c,m.startTime);g=Math.max(g,m.endTime);h=Math.max(h,m.input.length)}e=h;for(var b=fa.getChildById(b.skeleton[0],!0)||fa.getChildBySid(b.skeleton[0],!0),k,l,g=new THREE.Vector3,n,i=0;i<a.vertices.length;i++)f.skin.bindShapeMatrix.multiplyVector3(a.vertices[i].position);
 for(c=0;c<e;c++){h=[];j=[];for(i=0;i<a.vertices.length;i++)j.push(new THREE.Vertex(new THREE.Vector3));d(b,h,c);i=h;m=f.skin;for(l=0;l<i.length;l++)if(k=i[l],n=-1,"JOINT"==k.type){for(var o=0;o<m.joints.length;o++)if(k.sid==m.joints[o]){n=o;break}if(0<=n){o=m.invBindMatrices[n];k.invBindMatrix=o;k.skinningMatrix=new THREE.Matrix4;k.skinningMatrix.multiply(k.world,o);k.weights=[];for(o=0;o<m.weights.length;o++)for(var p=0;p<m.weights[o].length;p++){var q=m.weights[o][p];q.joint==n&&k.weights.push(q)}}else throw"ColladaLoader: Could not find joint '"+
-k.sid+"'.";}for(i=0;i<h.length;i++)if("JOINT"==h[i].type)for(m=0;m<h[i].weights.length;m++)k=h[i].weights[m],l=k.index,k=k.weight,n=a.vertices[l],l=j[l],g.x=n.position.x,g.y=n.position.y,g.z=n.position.z,h[i].skinningMatrix.multiplyVector3(g),l.position.x+=g.x*k,l.position.y+=g.y*k,l.position.z+=g.z*k;a.morphTargets.push({name:"target_"+c,vertices:j})}}}function f(a){var b=new THREE.Object3D,c,d,g,h;for(g=0;g<a.controllers.length;g++){var j=ra[a.controllers[g].url];switch(j.type){case "skin":if(qa[j.skin.source]){var i=
-new m;i.url=j.skin.source;i.instance_material=a.controllers[g].instance_material;a.geometries.push(i);c=a.controllers[g]}else if(ra[j.skin.source]&&(d=j=ra[j.skin.source],j.morph&&qa[j.morph.source]))i=new m,i.url=j.morph.source,i.instance_material=a.controllers[g].instance_material,a.geometries.push(i);break;case "morph":if(qa[j.morph.source])i=new m,i.url=j.morph.source,i.instance_material=a.controllers[g].instance_material,a.geometries.push(i),d=a.controllers[g];console.log("ColladaLoader: Morph-controller partially supported.")}}for(g=
-0;g<a.geometries.length;g++){var j=a.geometries[g],i=j.instance_material,j=qa[j.url],k={},l=[],n=0,p;if(j&&j.mesh&&j.mesh.primitives){if(0==b.name.length)b.name=j.id;if(i)for(h=0;h<i.length;h++){p=i[h];var q=Va[ib[p.target].instance_effect.url].shader;q.material.opacity=!q.material.opacity?1:q.material.opacity;k[p.symbol]=n;l.push(q.material);p=q.material;n++}i=p||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});j=j.mesh.geometry3js;if(1<n){i=new THREE.MeshFaceMaterial;j.materials=
+k.sid+"'.";}for(i=0;i<h.length;i++)if("JOINT"==h[i].type)for(m=0;m<h[i].weights.length;m++)k=h[i].weights[m],l=k.index,k=k.weight,n=a.vertices[l],l=j[l],g.x=n.position.x,g.y=n.position.y,g.z=n.position.z,h[i].skinningMatrix.multiplyVector3(g),l.position.x+=g.x*k,l.position.y+=g.y*k,l.position.z+=g.z*k;a.morphTargets.push({name:"target_"+c,vertices:j})}}}function g(a){var b=new THREE.Object3D,c,d,f,h;for(f=0;f<a.controllers.length;f++){var j=ra[a.controllers[f].url];switch(j.type){case "skin":if(qa[j.skin.source]){var i=
+new m;i.url=j.skin.source;i.instance_material=a.controllers[f].instance_material;a.geometries.push(i);c=a.controllers[f]}else if(ra[j.skin.source]&&(d=j=ra[j.skin.source],j.morph&&qa[j.morph.source]))i=new m,i.url=j.morph.source,i.instance_material=a.controllers[f].instance_material,a.geometries.push(i);break;case "morph":if(qa[j.morph.source])i=new m,i.url=j.morph.source,i.instance_material=a.controllers[f].instance_material,a.geometries.push(i),d=a.controllers[f];console.log("ColladaLoader: Morph-controller partially supported.")}}for(f=
+0;f<a.geometries.length;f++){var j=a.geometries[f],i=j.instance_material,j=qa[j.url],k={},l=[],n=0,p;if(j&&j.mesh&&j.mesh.primitives){if(0==b.name.length)b.name=j.id;if(i)for(h=0;h<i.length;h++){p=i[h];var q=Va[ib[p.target].instance_effect.url].shader;q.material.opacity=!q.material.opacity?1:q.material.opacity;k[p.symbol]=n;l.push(q.material);p=q.material;n++}i=p||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});j=j.mesh.geometry3js;if(1<n){i=new THREE.MeshFaceMaterial;j.materials=
 l;for(h=0;h<j.faces.length;h++)l=j.faces[h],l.materialIndex=k[l.daeMaterial]}if(void 0!==c)e(j,c),i.morphTargets=!0,i=new THREE.SkinnedMesh(j,i),i.skeleton=c.skeleton,i.skinController=ra[c.url],i.skinInstanceController=c,i.name="skin_"+ta.length,ta.push(i);else if(void 0!==d){h=j;k=d instanceof o?ra[d.url]:d;if(!k||!k.morph)console.log("could not find morph controller!");else{k=k.morph;for(l=0;l<k.targets.length;l++)if(n=qa[k.targets[l]],n.mesh&&n.mesh.primitives&&n.mesh.primitives.length)n=n.mesh.primitives[0].geometry,
-n.vertices.length===h.vertices.length&&h.morphTargets.push({name:"target_1",vertices:n.vertices});h.morphTargets.push({name:"target_Z",vertices:h.vertices})}i.morphTargets=!0;i=new THREE.Mesh(j,i);i.name="morph_"+La.length;La.push(i)}else i=new THREE.Mesh(j,i);1<a.geometries.length?b.add(i):b=i}}for(g=0;g<a.cameras.length;g++)b=lb[a.cameras[g].url],b=new THREE.PerspectiveCamera(b.fov,b.aspect_ratio,b.znear,b.zfar);b.name=a.id||"";b.matrix=a.matrix;g=a.matrix.decompose();b.position=g[0];b.quaternion=
-g[1];b.useQuaternion=!0;b.scale=g[2];Fa.centerGeometry&&b.geometry&&(g=THREE.GeometryUtils.center(b.geometry),b.quaternion.multiplyVector3(g.multiplySelf(b.scale)),b.position.subSelf(g));for(g=0;g<a.nodes.length;g++)b.add(f(a.nodes[g],a));return b}function g(){this.init_from=this.id=""}function h(){this.type=this.name=this.id="";this.morph=this.skin=null}function i(){this.weights=this.targets=this.source=this.method=null}function k(){this.source="";this.bindShapeMatrix=null;this.invBindMatrices=[];
+n.vertices.length===h.vertices.length&&h.morphTargets.push({name:"target_1",vertices:n.vertices});h.morphTargets.push({name:"target_Z",vertices:h.vertices})}i.morphTargets=!0;i=new THREE.Mesh(j,i);i.name="morph_"+La.length;La.push(i)}else i=new THREE.Mesh(j,i);1<a.geometries.length?b.add(i):b=i}}for(f=0;f<a.cameras.length;f++)b=lb[a.cameras[f].url],b=new THREE.PerspectiveCamera(b.fov,b.aspect_ratio,b.znear,b.zfar);b.name=a.id||"";b.matrix=a.matrix;f=a.matrix.decompose();b.position=f[0];b.quaternion=
+f[1];b.useQuaternion=!0;b.scale=f[2];Fa.centerGeometry&&b.geometry&&(f=THREE.GeometryUtils.center(b.geometry),b.quaternion.multiplyVector3(f.multiplySelf(b.scale)),b.position.subSelf(f));for(f=0;f<a.nodes.length;f++)b.add(g(a.nodes[f],a));return b}function f(){this.init_from=this.id=""}function h(){this.type=this.name=this.id="";this.morph=this.skin=null}function i(){this.weights=this.targets=this.source=this.method=null}function k(){this.source="";this.bindShapeMatrix=null;this.invBindMatrices=[];
 this.joints=[];this.weights=[]}function l(){this.name=this.id="";this.nodes=[];this.scene=new THREE.Object3D}function p(){this.sid=this.name=this.id="";this.nodes=[];this.controllers=[];this.transforms=[];this.geometries=[];this.channels=[];this.matrix=new THREE.Matrix4}function n(){this.type=this.sid="";this.data=[];this.obj=null}function o(){this.url="";this.skeleton=[];this.instance_material=[]}function q(){this.target=this.symbol=""}function m(){this.url="";this.instance_material=[]}function r(){this.id=
 "";this.mesh=null}function s(a){this.geometry=a.id;this.primitives=[];this.geometry3js=this.vertices=null}function t(){}function w(){this.material="";this.count=0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function u(){this.source="";this.stride=this.count=0;this.params=[]}function v(){this.input={}}function A(){this.semantic="";this.offset=0;this.source="";this.set=0}function B(a){this.id=a;this.type=null}function C(){this.name=this.id="";this.instance_effect=null}
 function D(){this.color=new THREE.Color(0);this.color.setRGB(Math.random(),Math.random(),Math.random());this.color.a=1;this.texOpts=this.texcoord=this.texture=null}function I(a,b){this.type=a;this.effect=b;this.material=null}function K(a){this.effect=a;this.format=this.init_from=null}function O(a){this.effect=a;this.mipfilter=this.magfilter=this.minfilter=this.wrap_t=this.wrap_s=this.source=null}function S(){this.name=this.id="";this.sampler=this.surface=this.shader=null}function L(){this.url=""}
@@ -628,7 +628,7 @@ function P(){this.name=this.id="";this.source={};this.sampler=[];this.channel=[]
 a?"http://www.collada.org/2005/11/COLLADASchema":null}function Q(a){for(var a=ea(a),b=[],c=0,d=a.length;c<d;c++)b.push(parseFloat(a[c]));return b}function N(a){for(var a=ea(a),b=[],c=0,d=a.length;c<d;c++)b.push(parseInt(a[c],10));return b}function ea(a){return 0<a.length?a.replace(/^\s+/,"").replace(/\s+$/,"").split(/\s+/):[]}function ia(a,b,c){return a.hasAttribute(b)?parseInt(a.getAttribute(b),10):c}function $(a,b){if(Fa.convertUpAxis&&Ga!==Fa.upAxis)switch(Xa){case "XtoY":var c=a[0];a[0]=b*a[1];
 a[1]=c;break;case "XtoZ":c=a[2];a[2]=a[1];a[1]=a[0];a[0]=c;break;case "YtoX":c=a[0];a[0]=a[1];a[1]=b*c;break;case "YtoZ":c=a[1];a[1]=b*a[2];a[2]=c;break;case "ZtoX":c=a[0];a[0]=a[1];a[1]=a[2];a[2]=c;break;case "ZtoY":c=a[1],a[1]=a[2],a[2]=b*c}}function aa(a,b){var c=[a[b],a[b+1],a[b+2]];$(c,-1);return new THREE.Vector3(c[0],c[1],c[2])}function ba(a){if(Fa.convertUpAxis){var b=[a[0],a[4],a[8]];$(b,-1);a[0]=b[0];a[4]=b[1];a[8]=b[2];b=[a[1],a[5],a[9]];$(b,-1);a[1]=b[0];a[5]=b[1];a[9]=b[2];b=[a[2],a[6],
 a[10]];$(b,-1);a[2]=b[0];a[6]=b[1];a[10]=b[2];b=[a[0],a[1],a[2]];$(b,-1);a[0]=b[0];a[1]=b[1];a[2]=b[2];b=[a[4],a[5],a[6]];$(b,-1);a[4]=b[0];a[5]=b[1];a[6]=b[2];b=[a[8],a[9],a[10]];$(b,-1);a[8]=b[0];a[9]=b[1];a[10]=b[2];b=[a[3],a[7],a[11]];$(b,-1);a[3]=b[0];a[7]=b[1];a[11]=b[2]}return new THREE.Matrix4(a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],a[8],a[9],a[10],a[11],a[12],a[13],a[14],a[15])}var Y=null,ca=null,fa,Ua=null,Ka={},na={},Ha={},ra={},qa={},ib={},Va={},lb={},db,Wa,$a,La,ta,Aa=THREE.SmoothShading,
-Fa={centerGeometry:!1,convertUpAxis:!1,subdivideFaces:!0,upAxis:"Y"},Ga="Y",Xa=null,mb=Math.PI/180;g.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if("init_from"==c.nodeName)this.init_from=c.textContent}return this};h.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.type="none";for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "skin":this.skin=(new k).parse(c);
+Fa={centerGeometry:!1,convertUpAxis:!1,subdivideFaces:!0,upAxis:"Y"},Ga="Y",Xa=null,mb=Math.PI/180;f.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if("init_from"==c.nodeName)this.init_from=c.textContent}return this};h.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.type="none";for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "skin":this.skin=(new k).parse(c);
 this.type=c.nodeName;break;case "morph":this.morph=(new i).parse(c),this.type=c.nodeName}}return this};i.prototype.parse=function(a){var b={},c=[],d;this.method=a.getAttribute("method");this.source=a.getAttribute("source").replace(/^#/,"");for(d=0;d<a.childNodes.length;d++){var e=a.childNodes[d];if(1==e.nodeType)switch(e.nodeName){case "source":e=(new B).parse(e);b[e.id]=e;break;case "targets":c=this.parseInputs(e);break;default:console.log(e.nodeName)}}for(d=0;d<c.length;d++)switch(a=c[d],e=b[a.source],
 a.semantic){case "MORPH_TARGET":this.targets=e.read();break;case "MORPH_WEIGHT":this.weights=e.read()}return this};i.prototype.parseInputs=function(a){for(var b=[],c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":b.push((new A).parse(d))}}return b};k.prototype.parse=function(a){var b={},c,d;this.source=a.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var e=0;e<a.childNodes.length;e++){var f=a.childNodes[e];
 if(1==f.nodeType)switch(f.nodeName){case "bind_shape_matrix":f=Q(f.textContent);this.bindShapeMatrix=ba(f);break;case "source":f=(new B).parse(f);b[f.id]=f;break;case "joints":c=f;break;case "vertex_weights":d=f;break;default:console.log(f.nodeName)}}this.parseJoints(c,b);this.parseWeights(d,b);return this};k.prototype.parseJoints=function(a,b){for(var c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":var d=(new A).parse(d),e=b[d.source];if("JOINT"==
@@ -676,49 +676,49 @@ function(a){for(var b=0;b<a.childNodes.length;b++)if("technique_common"==a.child
 a.getAttribute("url").replace(/^#/,"");return this};return{load:function(b,c,d){var e=0;if(document.implementation&&document.implementation.createDocument){var f=new XMLHttpRequest;f.overrideMimeType&&f.overrideMimeType("text/xml");f.onreadystatechange=function(){if(4==f.readyState){if(0==f.status||200==f.status)f.responseXML?(Ua=c,a(f.responseXML,void 0,b)):console.error("ColladaLoader: Empty or non-existing file ("+b+")")}else 3==f.readyState&&d&&(0==e&&(e=f.getResponseHeader("Content-Length")),
 d({total:e,loaded:f.responseText.length}))};f.open("GET",b,!0);f.send(null)}else alert("Don't know how to parse XML!")},parse:a,setPreferredShading:function(a){Aa=a},applySkin:e,geometries:qa,options:Fa}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
 THREE.JSONLoader.prototype.load=function(a,b,c){if(a instanceof Object)console.warn("DEPRECATED: JSONLoader( parameters ) is now JSONLoader( url, callback, texturePath )."),c=a,a=c.model,b=c.callback,c=c.texture_path;c=c?c:this.extractUrlbase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
-THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(4==f.readyState)if(200==f.status||0==f.status){try{var h=JSON.parse(f.responseText)}catch(i){console.warn("DEPRECATED: ["+b+"] seems to be using old model format")}a.createModel(h,c,d);a.onLoadComplete()}else console.error("Couldn't load ["+b+"] ["+f.status+"]");else 3==f.readyState?e&&(0==g&&(g=f.getResponseHeader("Content-Length")),e({total:g,loaded:f.responseText.length})):
-2==f.readyState&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,!0);f.overrideMimeType&&f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
+THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var g=new XMLHttpRequest,f=0;g.onreadystatechange=function(){if(g.readyState===g.DONE)if(200===g.status||0===g.status){var h;try{g.responseText?h=JSON.parse(g.responseText):console.warn("EMPTY: ["+b+"] seems to be unreachable or file there is empty")}catch(i){console.warn("DEPRECATED: ["+b+"] seems to be using old model format or JSON is invalid")}h&&a.createModel(h,c,d);a.onLoadComplete()}else console.error("Couldn't load ["+b+"] ["+g.status+
+"]");else g.readyState===g.LOADING?e&&(0===f&&(f=g.getResponseHeader("Content-Length")),e({total:f,loaded:g.responseText.length})):g.readyState===g.HEADERS_RECEIVED&&(f=g.getResponseHeader("Content-Length"))};g.open("GET",b,!0);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
 THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=void 0!==a.scale?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){if(void 0===a.metadata||void 0===a.metadata.formatVersion||3!==a.metadata.formatVersion)console.error("Deprecated file format.");else{var c,e,i,k,l,p,n,o,q,m,r,s,t,w,u=a.faces;p=a.vertices;var v=a.normals,A=a.colors,B=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&B++;for(c=0;c<B;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];k=0;for(l=p.length;k<
 l;)n=new THREE.Vertex,n.position.x=p[k++]*b,n.position.y=p[k++]*b,n.position.z=p[k++]*b,d.vertices.push(n);k=0;for(l=u.length;k<l;){b=u[k++];p=b&1;i=b&2;c=b&4;e=b&8;o=b&16;n=b&32;m=b&64;b&=128;p?(r=new THREE.Face4,r.a=u[k++],r.b=u[k++],r.c=u[k++],r.d=u[k++],p=4):(r=new THREE.Face3,r.a=u[k++],r.b=u[k++],r.c=u[k++],p=3);if(i)i=u[k++],r.materialIndex=i;i=d.faces.length;if(c)for(c=0;c<B;c++)s=a.uvs[c],q=u[k++],w=s[2*q],q=s[2*q+1],d.faceUvs[c][i]=new THREE.UV(w,q);if(e)for(c=0;c<B;c++){s=a.uvs[c];t=[];
 for(e=0;e<p;e++)q=u[k++],w=s[2*q],q=s[2*q+1],t[e]=new THREE.UV(w,q);d.faceVertexUvs[c][i]=t}if(o)o=3*u[k++],e=new THREE.Vector3,e.x=v[o++],e.y=v[o++],e.z=v[o],r.normal=e;if(n)for(c=0;c<p;c++)o=3*u[k++],e=new THREE.Vector3,e.x=v[o++],e.y=v[o++],e.z=v[o],r.vertexNormals.push(e);if(m)n=u[k++],n=new THREE.Color(A[n]),r.color=n;if(b)for(c=0;c<p;c++)n=u[k++],n=new THREE.Color(A[n]),r.vertexColors.push(n);d.faces.push(r)}}})(e);(function(){var b,c,e,i;if(a.skinWeights)for(b=0,c=a.skinWeights.length;b<c;b+=
 2)e=a.skinWeights[b],i=a.skinWeights[b+1],d.skinWeights.push(new THREE.Vector4(e,i,0,0));if(a.skinIndices)for(b=0,c=a.skinIndices.length;b<c;b+=2)e=a.skinIndices[b],i=a.skinIndices[b+1],d.skinIndices.push(new THREE.Vector4(e,i,0,0));d.bones=a.bones;d.animation=a.animation})();(function(b){if(void 0!==a.morphTargets){var c,e,i,k,l,p,n,o,q;for(c=0,e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];o=d.morphTargets[c].vertices;
 q=a.morphTargets[c].vertices;for(i=0,k=q.length;i<k;i+=3)l=q[i]*b,p=q[i+1]*b,n=q[i+2]*b,o.push(new THREE.Vertex(new THREE.Vector3(l,p,n)))}}if(void 0!==a.morphColors)for(c=0,e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];k=d.morphColors[c].colors;l=a.morphColors[c].colors;for(b=0,i=l.length;b<i;b+=3)p=new THREE.Color(16755200),p.setRGB(l[b],l[b+1],l[b+2]),k.push(p)}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&
 d.computeTangents();b(d)};THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
-THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(4==d.readyState)if(200==d.status||0==d.status){try{var e=JSON.parse(d.responseText)}catch(f){console.warn("DEPRECATED: ["+a+"] seems to be using old model format")}c.createScene(e,b,a)}else console.error("Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,!0);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");
+THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(4==d.readyState)if(200==d.status||0==d.status){try{var e=JSON.parse(d.responseText)}catch(g){console.warn("DEPRECATED: ["+a+"] seems to be using old model format")}c.createScene(e,b,a)}else console.error("Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,!0);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");
 d.send(null)};
 THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return"relativeToHTML"==b?a:k+"/"+a}function e(){var a;for(n in L.objects)if(!z.objects[n])if(s=L.objects[n],void 0!==s.geometry){if(I=z.geometries[s.geometry]){a=!1;K=z.materials[s.materials[0]];(a=K instanceof THREE.ShaderMaterial)&&I.computeTangents();u=s.position;v=s.rotation;A=s.quaternion;B=s.scale;A=0;0==s.materials.length&&(K=new THREE.MeshFaceMaterial);1<s.materials.length&&(K=new THREE.MeshFaceMaterial);a=new THREE.Mesh(I,
 K);a.name=n;a.position.set(u[0],u[1],u[2]);A?(a.quaternion.set(A[0],A[1],A[2],A[3]),a.useQuaternion=!0):a.rotation.set(v[0],v[1],v[2]);a.scale.set(B[0],B[1],B[2]);a.visible=s.visible;z.scene.add(a);z.objects[n]=a;if(s.meshCollider){var b=THREE.CollisionUtils.MeshColliderWBox(a);z.scene.collisions.colliders.push(b)}if(s.castsShadow)b=new THREE.ShadowVolume(I),z.scene.add(b),b.position=a.position,b.rotation=a.rotation,b.scale=a.scale;s.trigger&&"none"!=s.trigger.toLowerCase()&&(b={type:s.trigger,object:s},
-z.triggers[a.name]=b)}}else u=s.position,v=s.rotation,A=s.quaternion,B=s.scale,A=0,a=new THREE.Object3D,a.name=n,a.position.set(u[0],u[1],u[2]),A?(a.quaternion.set(A[0],A[1],A[2],A[3]),a.useQuaternion=!0):a.rotation.set(v[0],v[1],v[2]),a.scale.set(B[0],B[1],B[2]),a.visible=void 0!==s.visible?s.visible:!1,z.scene.add(a),z.objects[n]=a,z.empties[n]=a,s.trigger&&"none"!=s.trigger.toLowerCase()&&(b={type:s.trigger,object:s},z.triggers[a.name]=b)}function f(a){return function(b){z.geometries[a]=b;e();
-H-=1;i.onLoadComplete();h()}}function g(a){return function(b){z.geometries[a]=b}}function h(){i.callbackProgress({totalModels:j,totalTextures:X,loadedModels:j-H,loadedTextures:X-G},z);i.onLoadProgress();0==H&&0==G&&b(z)}var i=this,k=THREE.Loader.prototype.extractUrlbase(c),l,p,n,o,q,m,r,s,t,w,u,v,A,B,C,D,I,K,O,S,L,P,H,G,j,X,z;L=a;c=new THREE.BinaryLoader;P=new THREE.JSONLoader;G=H=0;z={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},
+z.triggers[a.name]=b)}}else u=s.position,v=s.rotation,A=s.quaternion,B=s.scale,A=0,a=new THREE.Object3D,a.name=n,a.position.set(u[0],u[1],u[2]),A?(a.quaternion.set(A[0],A[1],A[2],A[3]),a.useQuaternion=!0):a.rotation.set(v[0],v[1],v[2]),a.scale.set(B[0],B[1],B[2]),a.visible=void 0!==s.visible?s.visible:!1,z.scene.add(a),z.objects[n]=a,z.empties[n]=a,s.trigger&&"none"!=s.trigger.toLowerCase()&&(b={type:s.trigger,object:s},z.triggers[a.name]=b)}function g(a){return function(b){z.geometries[a]=b;e();
+H-=1;i.onLoadComplete();h()}}function f(a){return function(b){z.geometries[a]=b}}function h(){i.callbackProgress({totalModels:j,totalTextures:X,loadedModels:j-H,loadedTextures:X-G},z);i.onLoadProgress();0==H&&0==G&&b(z)}var i=this,k=THREE.Loader.prototype.extractUrlbase(c),l,p,n,o,q,m,r,s,t,w,u,v,A,B,C,D,I,K,O,S,L,P,H,G,j,X,z;L=a;c=new THREE.BinaryLoader;P=new THREE.JSONLoader;G=H=0;z={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},
 empties:{}};a=!1;for(n in L.objects)if(s=L.objects[n],s.meshCollider){a=!0;break}if(a)z.scene.collisions=new THREE.CollisionSystem;if(L.transform)a=L.transform.position,t=L.transform.rotation,C=L.transform.scale,a&&z.scene.position.set(a[0],a[1],a[2]),t&&z.scene.rotation.set(t[0],t[1],t[2]),C&&z.scene.scale.set(C[0],C[1],C[2]),(a||t||C)&&z.scene.updateMatrix();a=function(){G-=1;h();i.onLoadComplete()};for(q in L.cameras)C=L.cameras[q],"perspective"==C.type?O=new THREE.PerspectiveCamera(C.fov,C.aspect,
 C.near,C.far):"ortho"==C.type&&(O=new THREE.OrthographicCamera(C.left,C.right,C.top,C.bottom,C.near,C.far)),u=C.position,t=C.target,C=C.up,O.position.set(u[0],u[1],u[2]),O.target=new THREE.Vector3(t[0],t[1],t[2]),C&&O.up.set(C[0],C[1],C[2]),z.cameras[q]=O;for(o in L.lights)t=L.lights[o],q=void 0!==t.color?t.color:16777215,O=void 0!==t.intensity?t.intensity:1,"directional"==t.type?(u=t.direction,w=new THREE.DirectionalLight(q,O),w.position.set(u[0],u[1],u[2]),w.position.normalize()):"point"==t.type?
 (u=t.position,w=t.distance,w=new THREE.PointLight(q,O,w),w.position.set(u[0],u[1],u[2])):"ambient"==t.type&&(w=new THREE.AmbientLight(q)),z.scene.add(w),z.lights[o]=w;for(m in L.fogs)o=L.fogs[m],"linear"==o.type?S=new THREE.Fog(0,o.near,o.far):"exp2"==o.type&&(S=new THREE.FogExp2(0,o.density)),C=o.color,S.color.setRGB(C[0],C[1],C[2]),z.fogs[m]=S;if(z.cameras&&L.defaults.camera)z.currentCamera=z.cameras[L.defaults.camera];if(z.fogs&&L.defaults.fog)z.scene.fog=z.fogs[L.defaults.fog];C=L.defaults.bgcolor;
 z.bgColor=new THREE.Color;z.bgColor.setRGB(C[0],C[1],C[2]);z.bgColorAlpha=L.defaults.bgalpha;for(l in L.geometries)if(m=L.geometries[l],"bin_mesh"==m.type||"ascii_mesh"==m.type)H+=1,i.onLoadStart();j=H;for(l in L.geometries)if(m=L.geometries[l],"cube"==m.type)I=new THREE.CubeGeometry(m.width,m.height,m.depth,m.segmentsWidth,m.segmentsHeight,m.segmentsDepth,null,m.flipped,m.sides),z.geometries[l]=I;else if("plane"==m.type)I=new THREE.PlaneGeometry(m.width,m.height,m.segmentsWidth,m.segmentsHeight),
 z.geometries[l]=I;else if("sphere"==m.type)I=new THREE.SphereGeometry(m.radius,m.segmentsWidth,m.segmentsHeight),z.geometries[l]=I;else if("cylinder"==m.type)I=new THREE.CylinderGeometry(m.topRad,m.botRad,m.height,m.radSegs,m.heightSegs),z.geometries[l]=I;else if("torus"==m.type)I=new THREE.TorusGeometry(m.radius,m.tube,m.segmentsR,m.segmentsT),z.geometries[l]=I;else if("icosahedron"==m.type)I=new THREE.IcosahedronGeometry(m.radius,m.subdivisions),z.geometries[l]=I;else if("bin_mesh"==m.type)c.load(d(m.url,
-L.urlBaseType),f(l));else if("ascii_mesh"==m.type)P.load(d(m.url,L.urlBaseType),f(l));else if("embedded_mesh"==m.type)m=L.embeds[m.id],m.metadata=L.metadata,m&&P.createModel(m,g(l),"");for(r in L.textures)if(l=L.textures[r],l.url instanceof Array){G+=l.url.length;for(m=0;m<l.url.length;m++)i.onLoadStart()}else G+=1,i.onLoadStart();X=G;for(r in L.textures){l=L.textures[r];if(void 0!=l.mapping&&void 0!=THREE[l.mapping])l.mapping=new THREE[l.mapping];if(l.url instanceof Array){m=[];for(S=0;S<l.url.length;S++)m[S]=
+L.urlBaseType),g(l));else if("ascii_mesh"==m.type)P.load(d(m.url,L.urlBaseType),g(l));else if("embedded_mesh"==m.type)m=L.embeds[m.id],m.metadata=L.metadata,m&&P.createModel(m,f(l),"");for(r in L.textures)if(l=L.textures[r],l.url instanceof Array){G+=l.url.length;for(m=0;m<l.url.length;m++)i.onLoadStart()}else G+=1,i.onLoadStart();X=G;for(r in L.textures){l=L.textures[r];if(void 0!=l.mapping&&void 0!=THREE[l.mapping])l.mapping=new THREE[l.mapping];if(l.url instanceof Array){m=[];for(S=0;S<l.url.length;S++)m[S]=
 d(l.url[S],L.urlBaseType);m=THREE.ImageUtils.loadTextureCube(m,l.mapping,a)}else{m=THREE.ImageUtils.loadTexture(d(l.url,L.urlBaseType),l.mapping,a);if(void 0!=THREE[l.minFilter])m.minFilter=THREE[l.minFilter];if(void 0!=THREE[l.magFilter])m.magFilter=THREE[l.magFilter];if(l.repeat){m.repeat.set(l.repeat[0],l.repeat[1]);if(1!=l.repeat[0])m.wrapS=THREE.RepeatWrapping;if(1!=l.repeat[1])m.wrapT=THREE.RepeatWrapping}l.offset&&m.offset.set(l.offset[0],l.offset[1]);if(l.wrap){S={repeat:THREE.RepeatWrapping,
 mirror:THREE.MirroredRepeatWrapping};if(void 0!==S[l.wrap[0]])m.wrapS=S[l.wrap[0]];if(void 0!==S[l.wrap[1]])m.wrapT=S[l.wrap[1]]}}z.textures[r]=m}for(p in L.materials){r=L.materials[p];for(D in r.parameters)if("envMap"==D||"map"==D||"lightMap"==D)r.parameters[D]=z.textures[r.parameters[D]];else if("shading"==D)r.parameters[D]="flat"==r.parameters[D]?THREE.FlatShading:THREE.SmoothShading;else if("blending"==D)r.parameters[D]=THREE[r.parameters[D]]?THREE[r.parameters[D]]:THREE.NormalBlending;else if("combine"==
 D)r.parameters[D]="MixOperation"==r.parameters[D]?THREE.MixOperation:THREE.MultiplyOperation;else if("vertexColors"==D)if("face"==r.parameters[D])r.parameters[D]=THREE.FaceColors;else if(r.parameters[D])r.parameters[D]=THREE.VertexColors;if(void 0!==r.parameters.opacity&&1>r.parameters.opacity)r.parameters.transparent=!0;if(r.parameters.normalMap){l=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(l.uniforms);m=r.parameters.color;S=r.parameters.specular;c=r.parameters.ambient;P=r.parameters.shininess;
 a.tNormal.texture=z.textures[r.parameters.normalMap];if(r.parameters.normalMapFactor)a.uNormalScale.value=r.parameters.normalMapFactor;if(r.parameters.map)a.tDiffuse.texture=r.parameters.map,a.enableDiffuse.value=!0;if(r.parameters.lightMap)a.tAO.texture=r.parameters.lightMap,a.enableAO.value=!0;if(r.parameters.specularMap)a.tSpecular.texture=z.textures[r.parameters.specularMap],a.enableSpecular.value=!0;a.uDiffuseColor.value.setHex(m);a.uSpecularColor.value.setHex(S);a.uAmbientColor.value.setHex(c);
 a.uShininess.value=P;if(r.parameters.opacity)a.uOpacity.value=r.parameters.opacity;K=new THREE.ShaderMaterial({fragmentShader:l.fragmentShader,vertexShader:l.vertexShader,uniforms:a,lights:!0,fog:!0})}else K=new THREE[r.type](r.parameters);z.materials[p]=K}e();i.callbackSync(z);h()};THREE.UTF8Loader=function(){};THREE.UTF8Loader.prototype=new THREE.UTF8Loader;THREE.UTF8Loader.prototype.constructor=THREE.UTF8Loader;
-THREE.UTF8Loader.prototype.load=function(a,b,c){if(a instanceof Object)console.warn("DEPRECATED: UTF8Loader( parameters ) is now UTF8Loader( url, callback, metaData )."),c=a,a=c.model,b=c.callback,c={scale:c.scale,offsetX:c.offsetX,offsetY:c.offsetY,offsetZ:c.offsetZ};var d=new XMLHttpRequest,e=void 0!==c.scale?c.scale:1,f=void 0!==c.offsetX?c.offsetX:0,g=void 0!==c.offsetY?c.offsetY:0,h=void 0!==c.offsetZ?c.offsetZ:0;d.onreadystatechange=function(){4==d.readyState?200==d.status||0==d.status?THREE.UTF8Loader.prototype.createModel(d.responseText,
-b,e,f,g,h):alert("Couldn't load ["+a+"] ["+d.status+"]"):3!=d.readyState&&2==d.readyState&&d.getResponseHeader("Content-Length")};d.open("GET",a,!0);d.send(null)};THREE.UTF8Loader.prototype.decompressMesh=function(a){var b=a.charCodeAt(0);57344<=b&&(b-=2048);b++;for(var c=new Float32Array(8*b),d=1,e=0;8>e;e++){for(var f=0,g=0;g<b;++g){var h=a.charCodeAt(g+d),f=f+(h>>1^-(h&1));c[8*g+e]=f}d+=b}b=a.length-d;f=new Uint16Array(b);for(e=g=0;e<b;e++)h=a.charCodeAt(e+d),f[e]=g-h,0==h&&g++;return[c,f]};
-THREE.UTF8Loader.prototype.createModel=function(a,b,c,d,e,f){var g=function(){var b=this;b.materials=[];THREE.Geometry.call(this);var g=THREE.UTF8Loader.prototype.decompressMesh(a),k=[],l=[];(function(a,g,i){for(var k,l,r,s=a.length;i<s;i+=g)k=a[i],l=a[i+1],r=a[i+2],k=k/16383*c,l=l/16383*c,r=r/16383*c,k+=d,l+=e,r+=f,b.vertices.push(new THREE.Vertex(new THREE.Vector3(k,l,r)))})(g[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,l.push(d,1-e)})(g[0],8,3);(function(a,
-b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,k.push(d,e,f)})(g[0],8,5);(function(a){var c,d,e,f,g,i,t,w,u,v=a.length;for(c=0;c<v;c+=3){d=a[c];e=a[c+1];f=a[c+2];g=b;w=d;u=e;i=f;var A=k[3*e],B=k[3*e+1],C=k[3*e+2],D=k[3*f],I=k[3*f+1],K=k[3*f+2];t=new THREE.Vector3(k[3*d],k[3*d+1],k[3*d+2]);A=new THREE.Vector3(A,B,C);D=new THREE.Vector3(D,I,K);g.faces.push(new THREE.Face3(w,u,i,[t,A,D],null,0));g=l[2*d];d=l[2*d+1];i=l[2*e];t=l[2*e+1];w=l[2*
-f];u=l[2*f+1];f=b.faceVertexUvs[0];e=i;i=t;t=[];t.push(new THREE.UV(g,d));t.push(new THREE.UV(e,i));t.push(new THREE.UV(w,u));f.push(t)}})(g[1]);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;b(new g)};
+THREE.UTF8Loader.prototype.load=function(a,b,c){if(a instanceof Object)console.warn("DEPRECATED: UTF8Loader( parameters ) is now UTF8Loader( url, callback, metaData )."),c=a,a=c.model,b=c.callback,c={scale:c.scale,offsetX:c.offsetX,offsetY:c.offsetY,offsetZ:c.offsetZ};var d=new XMLHttpRequest,e=void 0!==c.scale?c.scale:1,g=void 0!==c.offsetX?c.offsetX:0,f=void 0!==c.offsetY?c.offsetY:0,h=void 0!==c.offsetZ?c.offsetZ:0;d.onreadystatechange=function(){4==d.readyState?200==d.status||0==d.status?THREE.UTF8Loader.prototype.createModel(d.responseText,
+b,e,g,f,h):alert("Couldn't load ["+a+"] ["+d.status+"]"):3!=d.readyState&&2==d.readyState&&d.getResponseHeader("Content-Length")};d.open("GET",a,!0);d.send(null)};THREE.UTF8Loader.prototype.decompressMesh=function(a){var b=a.charCodeAt(0);57344<=b&&(b-=2048);b++;for(var c=new Float32Array(8*b),d=1,e=0;8>e;e++){for(var g=0,f=0;f<b;++f){var h=a.charCodeAt(f+d),g=g+(h>>1^-(h&1));c[8*f+e]=g}d+=b}b=a.length-d;g=new Uint16Array(b);for(e=f=0;e<b;e++)h=a.charCodeAt(e+d),g[e]=f-h,0==h&&f++;return[c,g]};
+THREE.UTF8Loader.prototype.createModel=function(a,b,c,d,e,g){var f=function(){var b=this;b.materials=[];THREE.Geometry.call(this);var f=THREE.UTF8Loader.prototype.decompressMesh(a),k=[],l=[];(function(a,f,i){for(var k,l,r,s=a.length;i<s;i+=f)k=a[i],l=a[i+1],r=a[i+2],k=k/16383*c,l=l/16383*c,r=r/16383*c,k+=d,l+=e,r+=g,b.vertices.push(new THREE.Vertex(new THREE.Vector3(k,l,r)))})(f[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,l.push(d,1-e)})(f[0],8,3);(function(a,
+b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,k.push(d,e,f)})(f[0],8,5);(function(a){var c,d,e,f,g,i,t,w,u,v=a.length;for(c=0;c<v;c+=3){d=a[c];e=a[c+1];f=a[c+2];g=b;w=d;u=e;i=f;var A=k[3*e],B=k[3*e+1],C=k[3*e+2],D=k[3*f],I=k[3*f+1],K=k[3*f+2];t=new THREE.Vector3(k[3*d],k[3*d+1],k[3*d+2]);A=new THREE.Vector3(A,B,C);D=new THREE.Vector3(D,I,K);g.faces.push(new THREE.Face3(w,u,i,[t,A,D],null,0));g=l[2*d];d=l[2*d+1];i=l[2*e];t=l[2*e+1];w=l[2*
+f];u=l[2*f+1];f=b.faceVertexUvs[0];e=i;i=t;t=[];t.push(new THREE.UV(g,d));t.push(new THREE.UV(e,i));t.push(new THREE.UV(w,u));f.push(t)}})(f[1]);this.computeCentroids();this.computeFaceNormals()};f.prototype=new THREE.Geometry;f.prototype.constructor=f;b(new f)};
 THREE.MarchingCubes=function(a,b){THREE.Object3D.call(this);this.material=b;this.init=function(a){this.resolution=a;this.isolation=80;this.size=a;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(3*this.size3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=0;this.hasNormal=
-this.hasPos=!1;this.positionArray=new Float32Array(3*this.maxCount);this.normalArray=new Float32Array(3*this.maxCount)};this.lerp=function(a,b,e){return a+(b-a)*e};this.VIntX=function(a,b,e,f,g,h,i,k,l,p){g=(g-l)/(p-l);l=this.normal_cache;b[f]=h+g*this.delta;b[f+1]=i;b[f+2]=k;e[f]=this.lerp(l[a],l[a+3],g);e[f+1]=this.lerp(l[a+1],l[a+4],g);e[f+2]=this.lerp(l[a+2],l[a+5],g)};this.VIntY=function(a,b,e,f,g,h,i,k,l,p){g=(g-l)/(p-l);l=this.normal_cache;b[f]=h;b[f+1]=i+g*this.delta;b[f+2]=k;b=a+3*this.yd;
-e[f]=this.lerp(l[a],l[b],g);e[f+1]=this.lerp(l[a+1],l[b+1],g);e[f+2]=this.lerp(l[a+2],l[b+2],g)};this.VIntZ=function(a,b,e,f,g,h,i,k,l,p){g=(g-l)/(p-l);l=this.normal_cache;b[f]=h;b[f+1]=i;b[f+2]=k+g*this.delta;b=a+3*this.zd;e[f]=this.lerp(l[a],l[b],g);e[f+1]=this.lerp(l[a+1],l[b+1],g);e[f+2]=this.lerp(l[a+2],l[b+2],g)};this.compNorm=function(a){var b=3*a;0===this.normal_cache[b]&&(this.normal_cache[b]=this.field[a-1]-this.field[a+1],this.normal_cache[b+1]=this.field[a-this.yd]-this.field[a+this.yd],
-this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,e,f,g,h){var i=f+1,k=f+this.yd,l=f+this.zd,p=i+this.yd,n=i+this.zd,o=f+this.yd+this.zd,q=i+this.yd+this.zd,m=0,r=this.field[f],s=this.field[i],t=this.field[k],w=this.field[p],u=this.field[l],v=this.field[n],A=this.field[o],B=this.field[q];r<g&&(m|=1);s<g&&(m|=2);t<g&&(m|=8);w<g&&(m|=4);u<g&&(m|=16);v<g&&(m|=32);A<g&&(m|=128);B<g&&(m|=64);var C=THREE.edgeTable[m];if(0===C)return 0;var D=this.delta,I=a+
-D,K=b+D,D=e+D;C&1&&(this.compNorm(f),this.compNorm(i),this.VIntX(3*f,this.vlist,this.nlist,0,g,a,b,e,r,s));C&2&&(this.compNorm(i),this.compNorm(p),this.VIntY(3*i,this.vlist,this.nlist,3,g,I,b,e,s,w));C&4&&(this.compNorm(k),this.compNorm(p),this.VIntX(3*k,this.vlist,this.nlist,6,g,a,K,e,t,w));C&8&&(this.compNorm(f),this.compNorm(k),this.VIntY(3*f,this.vlist,this.nlist,9,g,a,b,e,r,t));C&16&&(this.compNorm(l),this.compNorm(n),this.VIntX(3*l,this.vlist,this.nlist,12,g,a,b,D,u,v));C&32&&(this.compNorm(n),
-this.compNorm(q),this.VIntY(3*n,this.vlist,this.nlist,15,g,I,b,D,v,B));C&64&&(this.compNorm(o),this.compNorm(q),this.VIntX(3*o,this.vlist,this.nlist,18,g,a,K,D,A,B));C&128&&(this.compNorm(l),this.compNorm(o),this.VIntY(3*l,this.vlist,this.nlist,21,g,a,b,D,u,A));C&256&&(this.compNorm(f),this.compNorm(l),this.VIntZ(3*f,this.vlist,this.nlist,24,g,a,b,e,r,u));C&512&&(this.compNorm(i),this.compNorm(n),this.VIntZ(3*i,this.vlist,this.nlist,27,g,I,b,e,s,v));C&1024&&(this.compNorm(p),this.compNorm(q),this.VIntZ(3*
-p,this.vlist,this.nlist,30,g,I,K,e,w,B));C&2048&&(this.compNorm(k),this.compNorm(o),this.VIntZ(3*k,this.vlist,this.nlist,33,g,a,K,e,t,A));m<<=4;for(g=f=0;-1!=THREE.triTable[m+g];)a=m+g,b=a+1,e=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[e],h),g+=3,f++;return f};this.posnormtriv=function(a,b,e,f,g,h){var i=3*this.count;this.positionArray[i]=a[e];this.positionArray[i+1]=a[e+1];this.positionArray[i+2]=a[e+2];this.positionArray[i+3]=a[f];this.positionArray[i+
-4]=a[f+1];this.positionArray[i+5]=a[f+2];this.positionArray[i+6]=a[g];this.positionArray[i+7]=a[g+1];this.positionArray[i+8]=a[g+2];this.normalArray[i]=b[e];this.normalArray[i+1]=b[e+1];this.normalArray[i+2]=b[e+2];this.normalArray[i+3]=b[f];this.normalArray[i+4]=b[f+1];this.normalArray[i+5]=b[f+2];this.normalArray[i+6]=b[g];this.normalArray[i+7]=b[g+1];this.normalArray[i+8]=b[g+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=function(){this.count=0;
-this.hasNormal=this.hasPos=!1};this.end=function(a){if(0!==this.count){for(var b=3*this.count;b<this.positionArray.length;b++)this.positionArray[b]=0;a(this)}};this.addBall=function(a,b,e,f,g){var h=this.size*Math.sqrt(f/g),i=e*this.size,k=b*this.size,l=a*this.size,p=Math.floor(i-h);1>p&&(p=1);i=Math.floor(i+h);i>this.size-1&&(i=this.size-1);var n=Math.floor(k-h);1>n&&(n=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var o=Math.floor(l-h);1>o&&(o=1);h=Math.floor(l+h);h>this.size-1&&(h=this.size-
-1);for(var q,m,r,s,t,w,u,l=p;l<i;l++){r=this.size2*l;t=l/this.size-e;w=t*t;for(p=n;p<k;p++){m=r+this.size*p;q=p/this.size-b;u=q*q;for(q=o;q<h;q++)s=q/this.size-a,s=f/(1.0E-6+s*s+u+w)-g,0<s&&(this.field[m+q]+=s)}}};this.addPlaneX=function(a,b){var e,f,g,h,i,k=this.size,l=this.yd,p=this.zd,n=this.field,o=k*Math.sqrt(a/b);o>k&&(o=k);for(e=0;e<o;e++)if(f=e/k,f*=f,h=a/(1.0E-4+f)-b,0<h)for(f=0;f<k;f++){i=e+f*l;for(g=0;g<k;g++)n[p*g+i]+=h}};this.addPlaneY=function(a,b){var e,f,g,h,i,k,l=this.size,p=this.yd,
-n=this.zd,o=this.field,q=l*Math.sqrt(a/b);q>l&&(q=l);for(f=0;f<q;f++)if(e=f/l,e*=e,h=a/(1.0E-4+e)-b,0<h){i=f*p;for(e=0;e<l;e++){k=i+e;for(g=0;g<l;g++)o[n*g+k]+=h}}};this.addPlaneZ=function(a,b){var e,f,g,h,i,k,l=this.size,p=this.yd,n=this.zd,o=this.field,q=l*Math.sqrt(a/b);q>l&&(q=l);for(g=0;g<q;g++)if(e=g/l,e*=e,h=a/(1.0E-4+e)-b,0<h){i=n*g;for(f=0;f<l;f++){k=i+f*p;for(e=0;e<l;e++)o[k+e]+=h}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[3*a]=0,this.field[a]=0};this.render=
-function(a){this.begin();var b,e,f,g,h,i,k,l,p,n=this.size-2;for(g=1;g<n;g++){p=this.size2*g;k=(g-this.halfsize)/this.halfsize;for(f=1;f<n;f++){l=p+this.size*f;i=(f-this.halfsize)/this.halfsize;for(e=1;e<n;e++)h=(e-this.halfsize)/this.halfsize,b=l+e,this.polygonize(h,i,k,b,this.isolation,a)}}this.end(a)};this.generateGeometry=function(){var a=0,b=new THREE.Geometry,e=[];this.render(function(f){var g,h,i,k,l,p,n,o;for(g=0;g<f.count;g++)n=3*g,l=n+1,o=n+2,h=f.positionArray[n],i=f.positionArray[l],k=
-f.positionArray[o],p=new THREE.Vector3(h,i,k),h=f.normalArray[n],i=f.normalArray[l],k=f.normalArray[o],n=new THREE.Vector3(h,i,k),n.normalize(),l=new THREE.Vertex(p),b.vertices.push(l),e.push(n);p=f.count/3;for(g=0;g<p;g++)n=3*(a+g),l=n+1,o=n+2,h=e[n],i=e[l],k=e[o],n=new THREE.Face3(n,l,o,[h,i,k]),b.faces.push(n);a+=p;f.count=0});return b};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
+this.hasPos=!1;this.positionArray=new Float32Array(3*this.maxCount);this.normalArray=new Float32Array(3*this.maxCount)};this.lerp=function(a,b,e){return a+(b-a)*e};this.VIntX=function(a,b,e,g,f,h,i,k,l,p){f=(f-l)/(p-l);l=this.normal_cache;b[g]=h+f*this.delta;b[g+1]=i;b[g+2]=k;e[g]=this.lerp(l[a],l[a+3],f);e[g+1]=this.lerp(l[a+1],l[a+4],f);e[g+2]=this.lerp(l[a+2],l[a+5],f)};this.VIntY=function(a,b,e,g,f,h,i,k,l,p){f=(f-l)/(p-l);l=this.normal_cache;b[g]=h;b[g+1]=i+f*this.delta;b[g+2]=k;b=a+3*this.yd;
+e[g]=this.lerp(l[a],l[b],f);e[g+1]=this.lerp(l[a+1],l[b+1],f);e[g+2]=this.lerp(l[a+2],l[b+2],f)};this.VIntZ=function(a,b,e,g,f,h,i,k,l,p){f=(f-l)/(p-l);l=this.normal_cache;b[g]=h;b[g+1]=i;b[g+2]=k+f*this.delta;b=a+3*this.zd;e[g]=this.lerp(l[a],l[b],f);e[g+1]=this.lerp(l[a+1],l[b+1],f);e[g+2]=this.lerp(l[a+2],l[b+2],f)};this.compNorm=function(a){var b=3*a;0===this.normal_cache[b]&&(this.normal_cache[b]=this.field[a-1]-this.field[a+1],this.normal_cache[b+1]=this.field[a-this.yd]-this.field[a+this.yd],
+this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,e,g,f,h){var i=g+1,k=g+this.yd,l=g+this.zd,p=i+this.yd,n=i+this.zd,o=g+this.yd+this.zd,q=i+this.yd+this.zd,m=0,r=this.field[g],s=this.field[i],t=this.field[k],w=this.field[p],u=this.field[l],v=this.field[n],A=this.field[o],B=this.field[q];r<f&&(m|=1);s<f&&(m|=2);t<f&&(m|=8);w<f&&(m|=4);u<f&&(m|=16);v<f&&(m|=32);A<f&&(m|=128);B<f&&(m|=64);var C=THREE.edgeTable[m];if(0===C)return 0;var D=this.delta,I=a+
+D,K=b+D,D=e+D;C&1&&(this.compNorm(g),this.compNorm(i),this.VIntX(3*g,this.vlist,this.nlist,0,f,a,b,e,r,s));C&2&&(this.compNorm(i),this.compNorm(p),this.VIntY(3*i,this.vlist,this.nlist,3,f,I,b,e,s,w));C&4&&(this.compNorm(k),this.compNorm(p),this.VIntX(3*k,this.vlist,this.nlist,6,f,a,K,e,t,w));C&8&&(this.compNorm(g),this.compNorm(k),this.VIntY(3*g,this.vlist,this.nlist,9,f,a,b,e,r,t));C&16&&(this.compNorm(l),this.compNorm(n),this.VIntX(3*l,this.vlist,this.nlist,12,f,a,b,D,u,v));C&32&&(this.compNorm(n),
+this.compNorm(q),this.VIntY(3*n,this.vlist,this.nlist,15,f,I,b,D,v,B));C&64&&(this.compNorm(o),this.compNorm(q),this.VIntX(3*o,this.vlist,this.nlist,18,f,a,K,D,A,B));C&128&&(this.compNorm(l),this.compNorm(o),this.VIntY(3*l,this.vlist,this.nlist,21,f,a,b,D,u,A));C&256&&(this.compNorm(g),this.compNorm(l),this.VIntZ(3*g,this.vlist,this.nlist,24,f,a,b,e,r,u));C&512&&(this.compNorm(i),this.compNorm(n),this.VIntZ(3*i,this.vlist,this.nlist,27,f,I,b,e,s,v));C&1024&&(this.compNorm(p),this.compNorm(q),this.VIntZ(3*
+p,this.vlist,this.nlist,30,f,I,K,e,w,B));C&2048&&(this.compNorm(k),this.compNorm(o),this.VIntZ(3*k,this.vlist,this.nlist,33,f,a,K,e,t,A));m<<=4;for(f=g=0;-1!=THREE.triTable[m+f];)a=m+f,b=a+1,e=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[e],h),f+=3,g++;return g};this.posnormtriv=function(a,b,e,g,f,h){var i=3*this.count;this.positionArray[i]=a[e];this.positionArray[i+1]=a[e+1];this.positionArray[i+2]=a[e+2];this.positionArray[i+3]=a[g];this.positionArray[i+
+4]=a[g+1];this.positionArray[i+5]=a[g+2];this.positionArray[i+6]=a[f];this.positionArray[i+7]=a[f+1];this.positionArray[i+8]=a[f+2];this.normalArray[i]=b[e];this.normalArray[i+1]=b[e+1];this.normalArray[i+2]=b[e+2];this.normalArray[i+3]=b[g];this.normalArray[i+4]=b[g+1];this.normalArray[i+5]=b[g+2];this.normalArray[i+6]=b[f];this.normalArray[i+7]=b[f+1];this.normalArray[i+8]=b[f+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=function(){this.count=0;
+this.hasNormal=this.hasPos=!1};this.end=function(a){if(0!==this.count){for(var b=3*this.count;b<this.positionArray.length;b++)this.positionArray[b]=0;a(this)}};this.addBall=function(a,b,e,g,f){var h=this.size*Math.sqrt(g/f),i=e*this.size,k=b*this.size,l=a*this.size,p=Math.floor(i-h);1>p&&(p=1);i=Math.floor(i+h);i>this.size-1&&(i=this.size-1);var n=Math.floor(k-h);1>n&&(n=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var o=Math.floor(l-h);1>o&&(o=1);h=Math.floor(l+h);h>this.size-1&&(h=this.size-
+1);for(var q,m,r,s,t,w,u,l=p;l<i;l++){r=this.size2*l;t=l/this.size-e;w=t*t;for(p=n;p<k;p++){m=r+this.size*p;q=p/this.size-b;u=q*q;for(q=o;q<h;q++)s=q/this.size-a,s=g/(1.0E-6+s*s+u+w)-f,0<s&&(this.field[m+q]+=s)}}};this.addPlaneX=function(a,b){var e,g,f,h,i,k=this.size,l=this.yd,p=this.zd,n=this.field,o=k*Math.sqrt(a/b);o>k&&(o=k);for(e=0;e<o;e++)if(g=e/k,g*=g,h=a/(1.0E-4+g)-b,0<h)for(g=0;g<k;g++){i=e+g*l;for(f=0;f<k;f++)n[p*f+i]+=h}};this.addPlaneY=function(a,b){var e,g,f,h,i,k,l=this.size,p=this.yd,
+n=this.zd,o=this.field,q=l*Math.sqrt(a/b);q>l&&(q=l);for(g=0;g<q;g++)if(e=g/l,e*=e,h=a/(1.0E-4+e)-b,0<h){i=g*p;for(e=0;e<l;e++){k=i+e;for(f=0;f<l;f++)o[n*f+k]+=h}}};this.addPlaneZ=function(a,b){var e,g,f,h,i,k,l=this.size,p=this.yd,n=this.zd,o=this.field,q=l*Math.sqrt(a/b);q>l&&(q=l);for(f=0;f<q;f++)if(e=f/l,e*=e,h=a/(1.0E-4+e)-b,0<h){i=n*f;for(g=0;g<l;g++){k=i+g*p;for(e=0;e<l;e++)o[k+e]+=h}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[3*a]=0,this.field[a]=0};this.render=
+function(a){this.begin();var b,e,g,f,h,i,k,l,p,n=this.size-2;for(f=1;f<n;f++){p=this.size2*f;k=(f-this.halfsize)/this.halfsize;for(g=1;g<n;g++){l=p+this.size*g;i=(g-this.halfsize)/this.halfsize;for(e=1;e<n;e++)h=(e-this.halfsize)/this.halfsize,b=l+e,this.polygonize(h,i,k,b,this.isolation,a)}}this.end(a)};this.generateGeometry=function(){var a=0,b=new THREE.Geometry,e=[];this.render(function(g){var f,h,i,k,l,p,n,o;for(f=0;f<g.count;f++)n=3*f,l=n+1,o=n+2,h=g.positionArray[n],i=g.positionArray[l],k=
+g.positionArray[o],p=new THREE.Vector3(h,i,k),h=g.normalArray[n],i=g.normalArray[l],k=g.normalArray[o],n=new THREE.Vector3(h,i,k),n.normalize(),l=new THREE.Vertex(p),b.vertices.push(l),e.push(n);p=g.count/3;for(f=0;f<p;f++)n=3*(a+f),l=n+1,o=n+2,h=e[n],i=e[l],k=e[o],n=new THREE.Face3(n,l,o,[h,i,k]),b.faces.push(n);a+=p;g.count=0});return b};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
 THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
 1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,
 419,681,928,3376,3129,3891,3642,2358,2111,2869,2620,1340,1077,1855,1590,314,51,825,560,3728,3993,3219,3482,2710,2975,2197,2460,1692,1941,1183,1430,666,915,153,400,3840,3593,3331,3082,2822,2575,2309,2060,1804,1541,1295,1030,778,515,265,0]);
@@ -743,42 +743,42 @@ THREE.triTable=new Int32Array([-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0
 4,1,4,0,7,4,11,-1,-1,-1,-1,3,1,4,3,4,8,1,10,4,7,4,11,10,11,4,-1,4,11,7,9,11,4,9,2,11,9,1,2,-1,-1,-1,-1,9,7,4,9,11,7,9,1,11,2,11,1,0,8,3,-1,11,7,4,11,4,2,2,4,0,-1,-1,-1,-1,-1,-1,-1,11,7,4,11,4,2,8,3,4,3,2,4,-1,-1,-1,-1,2,9,10,2,7,9,2,3,7,7,4,9,-1,-1,-1,-1,9,10,7,9,7,4,10,2,7,8,7,0,2,0,7,-1,3,7,10,3,10,2,7,4,10,1,10,0,4,0,10,-1,1,10,2,8,7,4,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,9,1,4,1,7,7,1,3,-1,-1,-1,-1,-1,-1,-1,4,9,1,4,1,7,0,8,1,8,7,1,-1,-1,-1,-1,4,0,3,7,4,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,8,7,-1,-1,-1,
 -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,10,8,10,11,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,0,9,3,9,11,11,9,10,-1,-1,-1,-1,-1,-1,-1,0,1,10,0,10,8,8,10,11,-1,-1,-1,-1,-1,-1,-1,3,1,10,11,3,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,2,11,1,11,9,9,11,8,-1,-1,-1,-1,-1,-1,-1,3,0,9,3,9,11,1,2,9,2,11,9,-1,-1,-1,-1,0,2,11,8,0,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,2,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,2,3,8,2,8,10,10,8,9,-1,-1,-1,-1,-1,-1,-1,9,10,2,0,9,2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,2,3,8,2,8,10,0,1,8,1,10,8,-1,-1,-1,-1,1,10,
 2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,3,8,9,1,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,9,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,3,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1]);THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;void 0!==a&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=new THREE.Object3D;THREE.LensFlare.prototype.constructor=THREE.LensFlare;
-THREE.LensFlare.prototype.supr=THREE.Object3D.prototype;THREE.LensFlare.prototype.add=function(a,b,c,d,e,f){void 0===b&&(b=-1);void 0===c&&(c=0);void 0===f&&(f=1);void 0===e&&(e=new THREE.Color(16777215));if(void 0===d)d=THREE.NormalBlending;c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})};
+THREE.LensFlare.prototype.supr=THREE.Object3D.prototype;THREE.LensFlare.prototype.add=function(a,b,c,d,e,g){void 0===b&&(b=-1);void 0===c&&(c=0);void 0===g&&(g=1);void 0===e&&(e=new THREE.Color(16777215));if(void 0===d)d=THREE.NormalBlending;c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:g,color:e,blending:d})};
 THREE.LensFlare.prototype.updateLensFlares=function(){var a,b=this.lensFlares.length,c,d=2*-this.positionScreen.x,e=2*-this.positionScreen.y;for(a=0;a<b;a++)c=this.lensFlares[a],c.x=this.positionScreen.x+d*c.distance,c.y=this.positionScreen.y+e*c.distance,c.wantedRotation=0.25*c.x*Math.PI,c.rotation+=0.25*(c.wantedRotation-c.rotation)};
-THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.createShader(b.FRAGMENT_SHADER),e=b.createShader(b.VERTEX_SHADER);b.shaderSource(d,a.fragmentShader);b.shaderSource(e,a.vertexShader);b.compileShader(d);b.compileShader(e);b.attachShader(c,d);b.attachShader(c,e);b.linkProgram(c);return c}var b,c,d,e,f,g,h,i,k,l,p,n,o;this.init=function(q){b=q.context;c=q;d=new Float32Array(16);e=new Uint16Array(6);q=0;d[q++]=-1;d[q++]=-1;d[q++]=0;d[q++]=0;d[q++]=1;d[q++]=-1;d[q++]=1;d[q++]=
-0;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=-1;d[q++]=1;d[q++]=0;d[q++]=1;q=0;e[q++]=0;e[q++]=1;e[q++]=2;e[q++]=0;e[q++]=2;e[q++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();i=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
+THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.createShader(b.FRAGMENT_SHADER),e=b.createShader(b.VERTEX_SHADER);b.shaderSource(d,a.fragmentShader);b.shaderSource(e,a.vertexShader);b.compileShader(d);b.compileShader(e);b.attachShader(c,d);b.attachShader(c,e);b.linkProgram(c);return c}var b,c,d,e,g,f,h,i,k,l,p,n,o;this.init=function(q){b=q.context;c=q;d=new Float32Array(16);e=new Uint16Array(6);q=0;d[q++]=-1;d[q++]=-1;d[q++]=0;d[q++]=0;d[q++]=1;d[q++]=-1;d[q++]=1;d[q++]=
+0;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=-1;d[q++]=1;d[q++]=0;d[q++]=1;q=0;e[q++]=0;e[q++]=1;e[q++]=2;e[q++]=0;e[q++]=2;e[q++]=3;g=b.createBuffer();f=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,g);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,f);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();i=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
 b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,i);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
 b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);0>=b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)?(k=!1,l=a(THREE.ShaderFlares.lensFlare)):(k=!0,l=a(THREE.ShaderFlares.lensFlareVertexTexture));p={};n={};p.vertex=b.getAttribLocation(l,"position");p.uv=b.getAttribLocation(l,"uv");n.renderType=b.getUniformLocation(l,"renderType");n.map=b.getUniformLocation(l,"map");n.occlusionMap=b.getUniformLocation(l,"occlusionMap");n.opacity=b.getUniformLocation(l,"opacity");n.color=b.getUniformLocation(l,
 "color");n.scale=b.getUniformLocation(l,"scale");n.rotation=b.getUniformLocation(l,"rotation");n.screenPosition=b.getUniformLocation(l,"screenPosition");o=!1};this.render=function(a,d,e,s){var a=a.__webglFlares,t=a.length;if(t){var w=new THREE.Vector3,u=s/e,v=0.5*e,A=0.5*s,B=16/s,C=new THREE.Vector2(B*u,B),D=new THREE.Vector3(1,1,0),I=new THREE.Vector2(1,1),K=n,B=p;b.useProgram(l);o||(b.enableVertexAttribArray(p.vertex),b.enableVertexAttribArray(p.uv),o=!0);b.uniform1i(K.occlusionMap,0);b.uniform1i(K.map,
-1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(B.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(B.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(!1);var O,S,L,P,H;for(O=0;O<t;O++)if(B=16/s,C.set(B*u,B),P=a[O],w.set(P.matrixWorld.n14,P.matrixWorld.n24,P.matrixWorld.n34),d.matrixWorldInverse.multiplyVector3(w),d.projectionMatrix.multiplyVector3(w),D.copy(w),I.x=D.x*v+v,I.y=D.y*A+A,k||0<I.x&&I.x<e&&0<I.y&&I.y<s){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,
+1);b.bindBuffer(b.ARRAY_BUFFER,g);b.vertexAttribPointer(B.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(B.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,f);b.disable(b.CULL_FACE);b.depthMask(!1);var O,S,L,P,H;for(O=0;O<t;O++)if(B=16/s,C.set(B*u,B),P=a[O],w.set(P.matrixWorld.n14,P.matrixWorld.n24,P.matrixWorld.n34),d.matrixWorldInverse.multiplyVector3(w),d.projectionMatrix.multiplyVector3(w),D.copy(w),I.x=D.x*v+v,I.y=D.y*A+A,k||0<I.x&&I.x<e&&0<I.y&&I.y<s){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,
 h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,I.x-8,I.y-8,16,16,0);b.uniform1i(K.renderType,0);b.uniform2f(K.scale,C.x,C.y);b.uniform3f(K.screenPosition,D.x,D.y,D.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,I.x-8,I.y-8,16,16,0);b.uniform1i(K.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,
 6,b.UNSIGNED_SHORT,0);P.positionScreen.copy(D);P.customUpdateCallback?P.customUpdateCallback(P):P.updateLensFlares();b.uniform1i(K.renderType,2);b.enable(b.BLEND);for(S=0,L=P.lensFlares.length;S<L;S++)if(H=P.lensFlares[S],0.0010<H.opacity&&0.0010<H.scale)D.x=H.x,D.y=H.y,D.z=H.z,B=H.size*H.scale/s,C.x=B*u,C.y=B,b.uniform3f(K.screenPosition,D.x,D.y,D.z),b.uniform2f(K.scale,C.x,C.y),b.uniform1f(K.rotation,H.rotation),b.uniform1f(K.opacity,H.opacity),b.uniform3f(K.color,H.color.r,H.color.g,H.color.b),
 c.setBlending(H.blending),c.setTexture(H.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
-THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4,g=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:!0});c._shadowPass=!0;d._shadowPass=!0};this.render=function(a,
+THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,g=new THREE.Matrix4,f=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:!0});c._shadowPass=!0;d._shadowPass=!0};this.render=function(a,
 c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(i,k){var l,p,n,o,q,m,r,s,t,w=[];o=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.FRONT);b.setDepthTest(!0);for(l=0,p=i.lights.length;l<p;l++)if(n=i.lights[l],n.castShadow)if(n instanceof THREE.DirectionalLight&&n.shadowCascade)for(q=0;q<n.shadowCascadeCount;q++){var u;if(n.shadowCascadeArray[q])u=n.shadowCascadeArray[q];else{t=n;r=q;u=new THREE.DirectionalLight;u.isVirtual=!0;u.onlyShadow=
 !0;u.castShadow=!0;u.shadowCameraNear=t.shadowCameraNear;u.shadowCameraFar=t.shadowCameraFar;u.shadowCameraLeft=t.shadowCameraLeft;u.shadowCameraRight=t.shadowCameraRight;u.shadowCameraBottom=t.shadowCameraBottom;u.shadowCameraTop=t.shadowCameraTop;u.shadowCameraVisible=t.shadowCameraVisible;u.shadowDarkness=t.shadowDarkness;u.shadowBias=t.shadowCascadeBias[r];u.shadowMapWidth=t.shadowCascadeWidth[r];u.shadowMapHeight=t.shadowCascadeHeight[r];u.pointsWorld=[];u.pointsFrustum=[];s=u.pointsWorld;m=
 u.pointsFrustum;for(var v=0;8>v;v++)s[v]=new THREE.Vector3,m[v]=new THREE.Vector3;s=t.shadowCascadeNearZ[r];t=t.shadowCascadeFarZ[r];m[0].set(-1,-1,s);m[1].set(1,-1,s);m[2].set(-1,1,s);m[3].set(1,1,s);m[4].set(-1,-1,t);m[5].set(1,-1,t);m[6].set(-1,1,t);m[7].set(1,1,t);u.originalCamera=k;m=new THREE.Gyroscope;m.position=n.shadowCascadeOffset;m.add(u);m.add(u.target);k.add(m);n.shadowCascadeArray[q]=u;console.log("Created virtualLight",u)}r=n;s=q;t=r.shadowCascadeArray[s];t.position.copy(r.position);
 t.target.position.copy(r.target.position);t.lookAt(t.target);t.shadowCameraVisible=r.shadowCameraVisible;t.shadowDarkness=r.shadowDarkness;t.shadowBias=r.shadowCascadeBias[s];m=r.shadowCascadeNearZ[s];r=r.shadowCascadeFarZ[s];t=t.pointsFrustum;t[0].z=m;t[1].z=m;t[2].z=m;t[3].z=m;t[4].z=r;t[5].z=r;t[6].z=r;t[7].z=r;w[o]=u;o++}else w[o]=n,o++;for(l=0,p=w.length;l<p;l++){n=w[l];if(!n.shadowMap)n.shadowMap=new THREE.WebGLRenderTarget(n.shadowMapWidth,n.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,
 format:THREE.RGBAFormat}),n.shadowMapSize=new THREE.Vector2(n.shadowMapWidth,n.shadowMapHeight),n.shadowMatrix=new THREE.Matrix4;if(!n.shadowCamera){if(n instanceof THREE.SpotLight)n.shadowCamera=new THREE.PerspectiveCamera(n.shadowCameraFov,n.shadowMapWidth/n.shadowMapHeight,n.shadowCameraNear,n.shadowCameraFar);else if(n instanceof THREE.DirectionalLight)n.shadowCamera=new THREE.OrthographicCamera(n.shadowCameraLeft,n.shadowCameraRight,n.shadowCameraTop,n.shadowCameraBottom,n.shadowCameraNear,n.shadowCameraFar);
-else{console.error("Unsupported light type for shadow");continue}i.add(n.shadowCamera);b.autoUpdateScene&&i.updateMatrixWorld()}if(n.shadowCameraVisible&&!n.cameraHelper)n.cameraHelper=new THREE.CameraHelper(n.shadowCamera),n.shadowCamera.add(n.cameraHelper);if(n.isVirtual&&u.originalCamera==k){q=k;o=n.shadowCamera;m=n.pointsFrustum;t=n.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(r=0;8>r;r++){s=t[r];s.copy(m[r]);THREE.ShadowMapPlugin.__projector.unprojectVector(s,
-q);o.matrixWorldInverse.multiplyVector3(s);if(s.x<g.x)g.x=s.x;if(s.x>h.x)h.x=s.x;if(s.y<g.y)g.y=s.y;if(s.y>h.y)h.y=s.y;if(s.z<g.z)g.z=s.z;if(s.z>h.z)h.z=s.z}o.left=g.x;o.right=h.x;o.top=h.y;o.bottom=g.y;o.updateProjectionMatrix()}o=n.shadowMap;m=n.shadowMatrix;q=n.shadowCamera;q.position.copy(n.matrixWorld.getPosition());q.lookAt(n.target.matrixWorld.getPosition());q.updateMatrixWorld();q.matrixWorldInverse.getInverse(q.matrixWorld);if(n.cameraHelper)n.cameraHelper.lines.visible=n.shadowCameraVisible;
-n.shadowCameraVisible&&n.cameraHelper.update(n.shadowCamera);m.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);m.multiplySelf(q.projectionMatrix);m.multiplySelf(q.matrixWorldInverse);if(!q._viewMatrixArray)q._viewMatrixArray=new Float32Array(16);q.matrixWorldInverse.flattenToArray(q._viewMatrixArray);if(!q._projectionMatrixArray)q._projectionMatrixArray=new Float32Array(16);q.projectionMatrix.flattenToArray(q._projectionMatrixArray);f.multiply(q.projectionMatrix,q.matrixWorldInverse);e.setFromMatrix(f);
+else{console.error("Unsupported light type for shadow");continue}i.add(n.shadowCamera);b.autoUpdateScene&&i.updateMatrixWorld()}if(n.shadowCameraVisible&&!n.cameraHelper)n.cameraHelper=new THREE.CameraHelper(n.shadowCamera),n.shadowCamera.add(n.cameraHelper);if(n.isVirtual&&u.originalCamera==k){q=k;o=n.shadowCamera;m=n.pointsFrustum;t=n.pointsWorld;f.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(r=0;8>r;r++){s=t[r];s.copy(m[r]);THREE.ShadowMapPlugin.__projector.unprojectVector(s,
+q);o.matrixWorldInverse.multiplyVector3(s);if(s.x<f.x)f.x=s.x;if(s.x>h.x)h.x=s.x;if(s.y<f.y)f.y=s.y;if(s.y>h.y)h.y=s.y;if(s.z<f.z)f.z=s.z;if(s.z>h.z)h.z=s.z}o.left=f.x;o.right=h.x;o.top=h.y;o.bottom=f.y;o.updateProjectionMatrix()}o=n.shadowMap;m=n.shadowMatrix;q=n.shadowCamera;q.position.copy(n.matrixWorld.getPosition());q.lookAt(n.target.matrixWorld.getPosition());q.updateMatrixWorld();q.matrixWorldInverse.getInverse(q.matrixWorld);if(n.cameraHelper)n.cameraHelper.lines.visible=n.shadowCameraVisible;
+n.shadowCameraVisible&&n.cameraHelper.update(n.shadowCamera);m.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);m.multiplySelf(q.projectionMatrix);m.multiplySelf(q.matrixWorldInverse);if(!q._viewMatrixArray)q._viewMatrixArray=new Float32Array(16);q.matrixWorldInverse.flattenToArray(q._viewMatrixArray);if(!q._projectionMatrixArray)q._projectionMatrixArray=new Float32Array(16);q.projectionMatrix.flattenToArray(q._projectionMatrixArray);g.multiply(q.projectionMatrix,q.matrixWorldInverse);e.setFromMatrix(g);
 b.setRenderTarget(o);b.clear();t=i.__webglObjects;for(n=0,o=t.length;n<o;n++)if(r=t[n],m=r.object,r.render=!1,m.visible&&m.castShadow&&(!(m instanceof THREE.Mesh)||!m.frustumCulled||e.contains(m)))m.matrixWorld.flattenToArray(m._objectMatrixArray),m._modelViewMatrix.multiplyToArray(q.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray),r.render=!0;for(n=0,o=t.length;n<o;n++)if(r=t[n],r.render)m=r.object,r=r.buffer,b.setObjectFaces(m),s=m.customDepthMaterial?m.customDepthMaterial:m.geometry.morphTargets.length?
 d:c,r instanceof THREE.BufferGeometry?b.renderBufferDirect(q,i.lights,null,s,r,m):b.renderBuffer(q,i.lights,null,s,r,m);t=i.__webglObjectsImmediate;for(n=0,o=t.length;n<o;n++)r=t[n],m=r.object,m.visible&&m.castShadow&&(m.matrixAutoUpdate&&m.matrixWorld.flattenToArray(m._objectMatrixArray),m._modelViewMatrix.multiplyToArray(q.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray),b.renderImmediateObject(q,i.lights,null,c,m))}l=b.getClearColor();p=b.getClearAlpha();a.clearColor(l.r,l.g,l.b,p);a.enable(a.BLEND);
 b.shadowMapCullFrontFaces&&a.cullFace(a.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;
-THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,f,g,h,i,k,l;this.init=function(a){b=a.context;c=a;d=new Float32Array(16);e=new Uint16Array(6);a=0;d[a++]=-1;d[a++]=-1;d[a++]=0;d[a++]=1;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=0;d[a++]=-1;d[a++]=1;d[a++]=0;a=d[a++]=0;e[a++]=0;e[a++]=1;e[a++]=2;e[a++]=0;e[a++]=2;e[a++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
-g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,n=b.createProgram(),o=b.createShader(b.FRAGMENT_SHADER),q=b.createShader(b.VERTEX_SHADER);b.shaderSource(o,a.fragmentShader);b.shaderSource(q,a.vertexShader);b.compileShader(o);b.compileShader(q);b.attachShader(n,o);b.attachShader(n,q);b.linkProgram(n);h=n;i={};k={};i.position=b.getAttribLocation(h,"position");i.uv=b.getAttribLocation(h,"uv");k.uvOffset=b.getUniformLocation(h,"uvOffset");k.uvScale=b.getUniformLocation(h,
+THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,g,f,h,i,k,l;this.init=function(a){b=a.context;c=a;d=new Float32Array(16);e=new Uint16Array(6);a=0;d[a++]=-1;d[a++]=-1;d[a++]=0;d[a++]=1;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=0;d[a++]=-1;d[a++]=1;d[a++]=0;a=d[a++]=0;e[a++]=0;e[a++]=1;e[a++]=2;e[a++]=0;e[a++]=2;e[a++]=3;g=b.createBuffer();f=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,g);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
+f);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,n=b.createProgram(),o=b.createShader(b.FRAGMENT_SHADER),q=b.createShader(b.VERTEX_SHADER);b.shaderSource(o,a.fragmentShader);b.shaderSource(q,a.vertexShader);b.compileShader(o);b.compileShader(q);b.attachShader(n,o);b.attachShader(n,q);b.linkProgram(n);h=n;i={};k={};i.position=b.getAttribLocation(h,"position");i.uv=b.getAttribLocation(h,"uv");k.uvOffset=b.getUniformLocation(h,"uvOffset");k.uvScale=b.getUniformLocation(h,
 "uvScale");k.rotation=b.getUniformLocation(h,"rotation");k.scale=b.getUniformLocation(h,"scale");k.alignment=b.getUniformLocation(h,"alignment");k.color=b.getUniformLocation(h,"color");k.map=b.getUniformLocation(h,"map");k.opacity=b.getUniformLocation(h,"opacity");k.useScreenCoordinates=b.getUniformLocation(h,"useScreenCoordinates");k.affectedByDistance=b.getUniformLocation(h,"affectedByDistance");k.screenPosition=b.getUniformLocation(h,"screenPosition");k.modelViewMatrix=b.getUniformLocation(h,"modelViewMatrix");
-k.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=!1};this.render=function(d,e,o,q){var d=d.__webglSprites,m=d.length;if(m){var r=i,s=k,t=q/o,o=0.5*o,w=0.5*q,u=!0;b.useProgram(h);l||(b.enableVertexAttribArray(r.position),b.enableVertexAttribArray(r.uv),l=!0);b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(!0);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(r.position,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(r.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.uniformMatrix4fv(s.projectionMatrix,
+k.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=!1};this.render=function(d,e,o,q){var d=d.__webglSprites,m=d.length;if(m){var r=i,s=k,t=q/o,o=0.5*o,w=0.5*q,u=!0;b.useProgram(h);l||(b.enableVertexAttribArray(r.position),b.enableVertexAttribArray(r.uv),l=!0);b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(!0);b.bindBuffer(b.ARRAY_BUFFER,g);b.vertexAttribPointer(r.position,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(r.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,f);b.uniformMatrix4fv(s.projectionMatrix,
 !1,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(s.map,0);for(var v,A=[],r=0;r<m;r++)if(v=d[r],v.visible&&0!==v.opacity)v.useScreenCoordinates?v.z=-v.position.z:(v._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,v.matrixWorld,v._modelViewMatrixArray),v.z=-v._modelViewMatrix.n34);d.sort(a);for(r=0;r<m;r++)v=d[r],v.visible&&0!==v.opacity&&v.map&&v.map.image&&v.map.image.width&&(v.useScreenCoordinates?(b.uniform1i(s.useScreenCoordinates,1),b.uniform3f(s.screenPosition,(v.position.x-
 o)/o,(w-v.position.y)/w,Math.max(0,Math.min(1,v.position.z)))):(b.uniform1i(s.useScreenCoordinates,0),b.uniform1i(s.affectedByDistance,v.affectedByDistance?1:0),b.uniformMatrix4fv(s.modelViewMatrix,!1,v._modelViewMatrixArray)),e=v.map.image.width/(v.scaleByViewport?q:1),A[0]=e*t*v.scale.x,A[1]=e*v.scale.y,b.uniform2f(s.uvScale,v.uvScale.x,v.uvScale.y),b.uniform2f(s.uvOffset,v.uvOffset.x,v.uvOffset.y),b.uniform2f(s.alignment,v.alignment.x,v.alignment.y),b.uniform1f(s.opacity,v.opacity),b.uniform3f(s.color,
 v.color.r,v.color.g,v.color.b),b.uniform1f(s.rotation,v.rotation),b.uniform2fv(s.scale,A),v.mergeWith3D&&!u?(b.enable(b.DEPTH_TEST),u=!0):!v.mergeWith3D&&u&&(b.disable(b.DEPTH_TEST),u=!1),c.setBlending(v.blending),c.setTexture(v.map,0),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0));b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
-if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoUpdateScene=!1;var b=this,c=this.setSize,d=this.render,e=new THREE.PerspectiveCamera,f=new THREE.PerspectiveCamera,g=new THREE.Matrix4,h=new THREE.Matrix4,i,k,l,p;e.matrixAutoUpdate=f.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},n=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.WebGLRenderTarget(512,512,a),q=new THREE.PerspectiveCamera(53,
+if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoUpdateScene=!1;var b=this,c=this.setSize,d=this.render,e=new THREE.PerspectiveCamera,g=new THREE.PerspectiveCamera,f=new THREE.Matrix4,h=new THREE.Matrix4,i,k,l,p;e.matrixAutoUpdate=g.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},n=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.WebGLRenderTarget(512,512,a),q=new THREE.PerspectiveCamera(53,
 1,1,1E4);q.position.z=2;var a=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:n},mapRight:{type:"t",value:1,texture:o}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}),
-m=new THREE.Scene;m.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),a));m.add(q);this.setSize=function(a,d){c.call(b,a,d);n.width=a;n.height=d;o.width=a;o.height=d};this.render=function(a,c){a.updateMatrixWorld();if(i!==c.aspect||k!==c.near||l!==c.far||p!==c.fov){i=c.aspect;k=c.near;l=c.far;p=c.fov;var t=c.projectionMatrix.clone(),w=0.5*(125/30),u=w*k/125,v=k*Math.tan(p*Math.PI/360),A;g.n14=w;h.n14=-w;w=-v*i+u;A=v*i+u;t.n11=2*k/(A-w);t.n13=(A+w)/(A-w);e.projectionMatrix.copy(t);w=-v*i-u;A=v*i-u;t.n11=
-2*k/(A-w);t.n13=(A+w)/(A-w);f.projectionMatrix.copy(t)}e.matrixWorld.copy(c.matrixWorld).multiplySelf(h);e.position.copy(c.position);e.near=c.near;e.far=c.far;d.call(b,a,e,n,!0);f.matrixWorld.copy(c.matrixWorld).multiplySelf(g);f.position.copy(c.position);f.near=c.near;f.far=c.far;d.call(b,a,f,o,!0);m.updateMatrixWorld();d.call(b,m,q)}};
-if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var b=this,c=this.setSize,d=this.render,e,f,g=new THREE.PerspectiveCamera;g.target=new THREE.Vector3(0,0,0);var h=new THREE.PerspectiveCamera;h.target=new THREE.Vector3(0,0,0);b.separation=10;if(a&&void 0!==a.separation)b.separation=a.separation;this.setSize=function(a,d){c.call(b,a,d);e=a/2;f=d};this.render=function(a,c){this.clear();g.fov=c.fov;g.aspect=0.5*c.aspect;g.near=c.near;g.far=
-c.far;g.updateProjectionMatrix();g.position.copy(c.position);g.target.copy(c.target);g.translateX(b.separation);g.lookAt(g.target);h.projectionMatrix=g.projectionMatrix;h.position.copy(c.position);h.target.copy(c.target);h.translateX(-b.separation);h.lookAt(h.target);this.setViewport(0,0,e,f);d.call(b,a,g);this.setViewport(e,0,e,f);d.call(b,a,h,!1)}};
+m=new THREE.Scene;m.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),a));m.add(q);this.setSize=function(a,d){c.call(b,a,d);n.width=a;n.height=d;o.width=a;o.height=d};this.render=function(a,c){a.updateMatrixWorld();if(i!==c.aspect||k!==c.near||l!==c.far||p!==c.fov){i=c.aspect;k=c.near;l=c.far;p=c.fov;var t=c.projectionMatrix.clone(),w=0.5*(125/30),u=w*k/125,v=k*Math.tan(p*Math.PI/360),A;f.n14=w;h.n14=-w;w=-v*i+u;A=v*i+u;t.n11=2*k/(A-w);t.n13=(A+w)/(A-w);e.projectionMatrix.copy(t);w=-v*i-u;A=v*i-u;t.n11=
+2*k/(A-w);t.n13=(A+w)/(A-w);g.projectionMatrix.copy(t)}e.matrixWorld.copy(c.matrixWorld).multiplySelf(h);e.position.copy(c.position);e.near=c.near;e.far=c.far;d.call(b,a,e,n,!0);g.matrixWorld.copy(c.matrixWorld).multiplySelf(f);g.position.copy(c.position);g.near=c.near;g.far=c.far;d.call(b,a,g,o,!0);m.updateMatrixWorld();d.call(b,m,q)}};
+if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var b=this,c=this.setSize,d=this.render,e,g,f=new THREE.PerspectiveCamera;f.target=new THREE.Vector3(0,0,0);var h=new THREE.PerspectiveCamera;h.target=new THREE.Vector3(0,0,0);b.separation=10;if(a&&void 0!==a.separation)b.separation=a.separation;this.setSize=function(a,d){c.call(b,a,d);e=a/2;g=d};this.render=function(a,c){this.clear();f.fov=c.fov;f.aspect=0.5*c.aspect;f.near=c.near;f.far=
+c.far;f.updateProjectionMatrix();f.position.copy(c.position);f.target.copy(c.target);f.translateX(b.separation);f.lookAt(f.target);h.projectionMatrix=f.projectionMatrix;h.position.copy(c.position);h.target.copy(c.target);h.translateX(-b.separation);h.lookAt(h.target);this.setViewport(0,0,e,g);d.call(b,a,f);this.setViewport(e,0,e,g);d.call(b,a,h,!1)}};
 THREE.ShaderFlares={lensFlareVertexTexture:{vertexShader:"uniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform int renderType;\nuniform sampler2D occlusionMap;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif( renderType == 2 ) {\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility = (       visibility.r / 9.0 ) *\n( 1.0 - visibility.g / 9.0 ) *\n(       visibility.b / 9.0 ) *\n( 1.0 - visibility.a / 9.0 );\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",fragmentShader:"precision mediump float;\nuniform sampler2D map;\nuniform float opacity;\nuniform int renderType;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},
 lensFlare:{vertexShader:"uniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform int renderType;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif( renderType == 2 ) {\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",fragmentShader:"precision mediump float;\nuniform sampler2D map;\nuniform sampler2D occlusionMap;\nuniform float opacity;\nuniform int renderType;\nuniform vec3 color;\nvarying vec2 vUV;\nvoid main() {\nif( renderType == 0 ) {\ngl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );\n} else if( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nfloat visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a +\ntexture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a +\ntexture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a +\ntexture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;\nvisibility = ( 1.0 - visibility / 4.0 );\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * visibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"}};
 THREE.ShaderSprite={sprite:{vertexShader:"uniform int useScreenCoordinates;\nuniform int affectedByDistance;\nuniform vec3 screenPosition;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform float rotation;\nuniform vec2 scale;\nuniform vec2 alignment;\nuniform vec2 uvOffset;\nuniform vec2 uvScale;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uvOffset + uv * uvScale;\nvec2 alignedPosition = position + alignment;\nvec2 rotatedPosition;\nrotatedPosition.x = ( cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y ) * scale.x;\nrotatedPosition.y = ( sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y ) * scale.y;\nvec4 finalPosition;\nif( useScreenCoordinates != 0 ) {\nfinalPosition = vec4( screenPosition.xy + rotatedPosition, screenPosition.z, 1.0 );\n} else {\nfinalPosition = projectionMatrix * modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\nfinalPosition.xy += rotatedPosition * ( affectedByDistance == 1 ? 1.0 : finalPosition.z );\n}\ngl_Position = finalPosition;\n}",

+ 2 - 2
build/custom/ThreeExtras.js

@@ -311,8 +311,8 @@ function(a){for(var b=0;b<a.childNodes.length;b++)if("technique_common"==a.child
 a.getAttribute("url").replace(/^#/,"");return this};return{load:function(b,c,d){var e=0;if(document.implementation&&document.implementation.createDocument){var f=new XMLHttpRequest;f.overrideMimeType&&f.overrideMimeType("text/xml");f.onreadystatechange=function(){if(4==f.readyState){if(0==f.status||200==f.status)f.responseXML?(la=c,a(f.responseXML,void 0,b)):console.error("ColladaLoader: Empty or non-existing file ("+b+")")}else 3==f.readyState&&d&&(0==e&&(e=f.getResponseHeader("Content-Length")),
 d({total:e,loaded:f.responseText.length}))};f.open("GET",b,!0);f.send(null)}else alert("Don't know how to parse XML!")},parse:a,setPreferredShading:function(a){na=a},applySkin:f,geometries:V,options:R}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
 THREE.JSONLoader.prototype.load=function(a,b,c){if(a instanceof Object)console.warn("DEPRECATED: JSONLoader( parameters ) is now JSONLoader( url, callback, texturePath )."),c=a,a=c.model,b=c.callback,c=c.texture_path;c=c?c:this.extractUrlbase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
-THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,f){var g=new XMLHttpRequest,e=0;g.onreadystatechange=function(){if(4==g.readyState)if(200==g.status||0==g.status){try{var h=JSON.parse(g.responseText)}catch(i){console.warn("DEPRECATED: ["+b+"] seems to be using old model format")}a.createModel(h,c,d);a.onLoadComplete()}else console.error("Couldn't load ["+b+"] ["+g.status+"]");else 3==g.readyState?f&&(0==e&&(e=g.getResponseHeader("Content-Length")),f({total:e,loaded:g.responseText.length})):
-2==g.readyState&&(e=g.getResponseHeader("Content-Length"))};g.open("GET",b,!0);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
+THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,f){var g=new XMLHttpRequest,e=0;g.onreadystatechange=function(){if(g.readyState===g.DONE)if(200===g.status||0===g.status){var h;try{g.responseText?h=JSON.parse(g.responseText):console.warn("EMPTY: ["+b+"] seems to be unreachable or file there is empty")}catch(i){console.warn("DEPRECATED: ["+b+"] seems to be using old model format or JSON is invalid")}h&&a.createModel(h,c,d);a.onLoadComplete()}else console.error("Couldn't load ["+b+"] ["+g.status+
+"]");else g.readyState===g.LOADING?f&&(0===e&&(e=g.getResponseHeader("Content-Length")),f({total:e,loaded:g.responseText.length})):g.readyState===g.HEADERS_RECEIVED&&(e=g.getResponseHeader("Content-Length"))};g.open("GET",b,!0);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
 THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,f=void 0!==a.scale?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){if(void 0===a.metadata||void 0===a.metadata.formatVersion||3!==a.metadata.formatVersion)console.error("Deprecated file format.");else{var c,f,i,k,j,q,l,n,r,m,p,o,s,t,u=a.faces;q=a.vertices;var v=a.normals,w=a.colors,z=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&z++;for(c=0;c<z;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];k=0;for(j=q.length;k<
 j;)l=new THREE.Vertex,l.position.x=q[k++]*b,l.position.y=q[k++]*b,l.position.z=q[k++]*b,d.vertices.push(l);k=0;for(j=u.length;k<j;){b=u[k++];q=b&1;i=b&2;c=b&4;f=b&8;n=b&16;l=b&32;m=b&64;b&=128;q?(p=new THREE.Face4,p.a=u[k++],p.b=u[k++],p.c=u[k++],p.d=u[k++],q=4):(p=new THREE.Face3,p.a=u[k++],p.b=u[k++],p.c=u[k++],q=3);if(i)i=u[k++],p.materialIndex=i;i=d.faces.length;if(c)for(c=0;c<z;c++)o=a.uvs[c],r=u[k++],t=o[2*r],r=o[2*r+1],d.faceUvs[c][i]=new THREE.UV(t,r);if(f)for(c=0;c<z;c++){o=a.uvs[c];s=[];
 for(f=0;f<q;f++)r=u[k++],t=o[2*r],r=o[2*r+1],s[f]=new THREE.UV(t,r);d.faceVertexUvs[c][i]=s}if(n)n=3*u[k++],f=new THREE.Vector3,f.x=v[n++],f.y=v[n++],f.z=v[n],p.normal=f;if(l)for(c=0;c<q;c++)n=3*u[k++],f=new THREE.Vector3,f.x=v[n++],f.y=v[n++],f.z=v[n],p.vertexNormals.push(f);if(m)l=u[k++],l=new THREE.Color(w[l]),p.color=l;if(b)for(c=0;c<q;c++)l=u[k++],l=new THREE.Color(w[l]),p.vertexColors.push(l);d.faces.push(p)}}})(f);(function(){var b,c,f,i;if(a.skinWeights)for(b=0,c=a.skinWeights.length;b<c;b+=

+ 23 - 8
src/extras/loaders/JSONLoader.js

@@ -44,21 +44,36 @@ THREE.JSONLoader.prototype.loadAjaxJSON = function( context, url, callback, text
 
 	xhr.onreadystatechange = function() {
 
-		if ( xhr.readyState == 4 ) {
+		if ( xhr.readyState === xhr.DONE ) {
 
-			if ( xhr.status == 200 || xhr.status == 0 ) {
+			if ( xhr.status === 200 || xhr.status === 0 ) {
+
+				var json;
 
 				try {
 
-					var json = JSON.parse( xhr.responseText );
+					if ( xhr.responseText ) {
+
+						json = JSON.parse( xhr.responseText );
+
+					} else {
+
+						console.warn( "EMPTY: [" + url + "] seems to be unreachable or file there is empty" );
+
+					}
 
 				} catch ( error ) {
 
-					console.warn( "DEPRECATED: [" + url + "] seems to be using old model format" );
+					console.warn( "DEPRECATED: [" + url + "] seems to be using old model format or JSON is invalid" );
 
 				}
 
-				context.createModel( json, callback, texturePath );
+				if ( json )	context.createModel( json, callback, texturePath );
+
+				// in context of more complex asset initialization
+				// do not block on single failed file
+				// maybe should go even one more level up
+
 				context.onLoadComplete();
 
 			} else {
@@ -67,11 +82,11 @@ THREE.JSONLoader.prototype.loadAjaxJSON = function( context, url, callback, text
 
 			}
 
-		} else if ( xhr.readyState == 3 ) {
+		} else if ( xhr.readyState === xhr.LOADING ) {
 
 			if ( callbackProgress ) {
 
-				if ( length == 0 ) {
+				if ( length === 0 ) {
 
 					length = xhr.getResponseHeader( "Content-Length" );
 
@@ -81,7 +96,7 @@ THREE.JSONLoader.prototype.loadAjaxJSON = function( context, url, callback, text
 
 			}
 
-		} else if ( xhr.readyState == 2 ) {
+		} else if ( xhr.readyState === xhr.HEADERS_RECEIVED ) {
 
 			length = xhr.getResponseHeader( "Content-Length" );
 

+ 14 - 3
src/objects/MorphAnimMesh.js

@@ -20,14 +20,25 @@ THREE.MorphAnimMesh = function( geometry, material ) {
 	this.direction = 1;
 	this.directionBackwards = false;
 
+	this.setFrameRange( 0, this.geometry.morphTargets.length - 1 );
+
 };
 
 THREE.MorphAnimMesh.prototype = new THREE.Mesh();
 THREE.MorphAnimMesh.prototype.constructor = THREE.MorphAnimMesh;
 
+THREE.MorphAnimMesh.prototype.setFrameRange = function ( start, end ) {
+
+	this.start = start;
+	this.end = end;
+
+	this.length = this.end - this.start;
+
+};
+
 THREE.MorphAnimMesh.prototype.updateAnimation = function ( delta ) {
 
-	var frameTime = this.duration / ( this.geometry.morphTargets.length - 1 );
+	var frameTime = this.duration / this.length;
 
 	this.time += this.direction * delta;
 
@@ -59,9 +70,9 @@ THREE.MorphAnimMesh.prototype.updateAnimation = function ( delta ) {
 
 	}
 
-	var keyframe = THREE.Math.clamp( Math.floor( this.time / frameTime ), 0, this.geometry.morphTargets.length - 1 );
+	var keyframe = this.start + THREE.Math.clamp( Math.floor( this.time / frameTime ), 0, this.length );
 
-	if ( keyframe != this.currentKeyframe ) {
+	if ( keyframe !== this.currentKeyframe ) {
 
 		this.morphTargetInfluences[ this.lastKeyframe ] = 0;
 		this.morphTargetInfluences[ this.currentKeyframe ] = 1;