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@@ -433,33 +433,33 @@
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}, true );
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- addGui( 'roughnessA', roughnessA.number, function ( val ) {
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+ addGui( 'roughnessA', roughnessA.value, function ( val ) {
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- roughnessA.number = val;
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+ roughnessA.value = val;
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}, false, 0, 1 );
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- addGui( 'metalnessA', metalnessA.number, function ( val ) {
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+ addGui( 'metalnessA', metalnessA.value, function ( val ) {
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- metalnessA.number = val;
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+ metalnessA.value = val;
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}, false, 0, 1 );
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- addGui( 'roughnessB', roughnessB.number, function ( val ) {
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+ addGui( 'roughnessB', roughnessB.value, function ( val ) {
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- roughnessB.number = val;
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+ roughnessB.value = val;
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}, false, 0, 1 );
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- addGui( 'metalnessB', metalnessB.number, function ( val ) {
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+ addGui( 'metalnessB', metalnessB.value, function ( val ) {
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- metalnessB.number = val;
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+ metalnessB.value = val;
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}, false, 0, 1 );
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- addGui( 'normalScale', normalScale.number, function ( val ) {
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+ addGui( 'normalScale', normalScale.value, function ( val ) {
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- normalScale.number = val;
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+ normalScale.value = val;
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}, false, 0, 1 );
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@@ -540,51 +540,51 @@
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}, true );
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- addGui( 'reflectivity', reflectivity.number, function ( val ) {
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+ addGui( 'reflectivity', reflectivity.value, function ( val ) {
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- reflectivity.number = val;
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+ reflectivity.value = val;
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}, false, 0, 1 );
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- addGui( 'clearCoat', clearCoat.number, function ( val ) {
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+ addGui( 'clearCoat', clearCoat.value, function ( val ) {
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- clearCoat.number = val;
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+ clearCoat.value = val;
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}, false, 0, 1 );
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- addGui( 'clearCoatRoughness', clearCoatRoughness.number, function ( val ) {
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+ addGui( 'clearCoatRoughness', clearCoatRoughness.value, function ( val ) {
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- clearCoatRoughness.number = val;
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+ clearCoatRoughness.value = val;
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}, false, 0, 1 );
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- addGui( 'roughnessA', roughnessA.number, function ( val ) {
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+ addGui( 'roughnessA', roughnessA.value, function ( val ) {
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- roughnessA.number = val;
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+ roughnessA.value = val;
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}, false, 0, 1 );
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- addGui( 'metalnessA', metalnessA.number, function ( val ) {
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+ addGui( 'metalnessA', metalnessA.value, function ( val ) {
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- metalnessA.number = val;
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+ metalnessA.value = val;
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}, false, 0, 1 );
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- addGui( 'roughnessB', roughnessB.number, function ( val ) {
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+ addGui( 'roughnessB', roughnessB.value, function ( val ) {
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- roughnessB.number = val;
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+ roughnessB.value = val;
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}, false, 0, 1 );
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- addGui( 'metalnessB', metalnessB.number, function ( val ) {
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+ addGui( 'metalnessB', metalnessB.value, function ( val ) {
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- metalnessB.number = val;
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+ metalnessB.value = val;
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}, false, 0, 1 );
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- addGui( 'normalScale', normalScale.number, function ( val ) {
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+ addGui( 'normalScale', normalScale.value, function ( val ) {
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- normalScale.number = val;
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+ normalScale.value = val;
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}, false, 0, 1 );
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@@ -664,21 +664,21 @@
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// GUI
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- addGui( 'speed', speed.number, function ( val ) {
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+ addGui( 'speed', speed.value, function ( val ) {
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- speed.number = val;
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+ speed.value = val;
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}, false, 0, 10 );
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- addGui( 'scale', scale.number, function ( val ) {
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+ addGui( 'scale', scale.value, function ( val ) {
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- scale.number = val;
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+ scale.value = val;
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}, false, 0, 3 );
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- addGui( 'worldScale', worldScale.number, function ( val ) {
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+ addGui( 'worldScale', worldScale.value, function ( val ) {
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- worldScale.number = val;
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+ worldScale.value = val;
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}, false, 0, 1 );
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@@ -754,14 +754,14 @@
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intensity = val;
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viewZ.b.z = - intensity;
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- rim.b.number = intensity;
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+ rim.b.value = intensity;
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}, false, 0, 3 );
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- addGui( 'power', power.number, function ( val ) {
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+ addGui( 'power', power.value, function ( val ) {
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- power.number = val;
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+ power.value = val;
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}, false, 0, 6 );
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@@ -813,33 +813,33 @@
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// GUI
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- addGui( 'hue', hue.number, function ( val ) {
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+ addGui( 'hue', hue.value, function ( val ) {
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- hue.number = val;
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+ hue.value = val;
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}, false, 0, Math.PI * 2 );
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- addGui( 'saturation', sataturation.number, function ( val ) {
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+ addGui( 'saturation', sataturation.value, function ( val ) {
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- sataturation.number = val;
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+ sataturation.value = val;
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}, false, 0, 2 );
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- addGui( 'vibrance', vibrance.number, function ( val ) {
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+ addGui( 'vibrance', vibrance.value, function ( val ) {
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- vibrance.number = val;
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+ vibrance.value = val;
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}, false, - 1, 1 );
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- addGui( 'brightness', brightness.number, function ( val ) {
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+ addGui( 'brightness', brightness.value, function ( val ) {
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- brightness.number = val;
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+ brightness.value = val;
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}, false, 0, .5 );
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- addGui( 'contrast', contrast.number, function ( val ) {
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+ addGui( 'contrast', contrast.value, function ( val ) {
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- contrast.number = val;
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+ contrast.value = val;
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}, false, 0, 2 );
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@@ -1027,15 +1027,15 @@
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// GUI
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- addGui( 'reflectance', reflectance.number, function ( val ) {
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+ addGui( 'reflectance', reflectance.value, function ( val ) {
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- reflectance.number = val;
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+ reflectance.value = val;
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}, false, 0, 3 );
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- addGui( 'power', power.number, function ( val ) {
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+ addGui( 'power', power.value, function ( val ) {
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- power.number = val;
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+ power.value = val;
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}, false, 0, 5 );
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@@ -1080,15 +1080,15 @@
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// GUI
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- addGui( 'offset', offset.number, function ( val ) {
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+ addGui( 'offset', offset.value, function ( val ) {
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- offset.number = val;
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+ offset.value = val;
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}, false, 0, 1 );
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- addGui( 'scale', scale.number, function ( val ) {
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+ addGui( 'scale', scale.value, function ( val ) {
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- scale.number = val;
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+ scale.value = val;
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}, false, 0, 10 );
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@@ -1124,9 +1124,9 @@
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// GUI
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- addGui( 'saturation', sat.number, function ( val ) {
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+ addGui( 'saturation', sat.value, function ( val ) {
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- sat.number = val;
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+ sat.value = val;
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}, false, 0, 2 );
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@@ -1167,15 +1167,15 @@
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// GUI
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- addGui( 'hard', hard.number, function ( val ) {
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+ addGui( 'hard', hard.value, function ( val ) {
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- hard.number = val;
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+ hard.value = val;
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}, false, 0, 20 );
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- addGui( 'offset', offset.number, function ( val ) {
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+ addGui( 'offset', offset.value, function ( val ) {
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- offset.number = val;
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+ offset.value = val;
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}, false, - 10, 10 );
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@@ -1245,15 +1245,15 @@
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// GUI
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- addGui( 'speed', speed.number, function ( val ) {
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+ addGui( 'speed', speed.value, function ( val ) {
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- speed.number = val;
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+ speed.value = val;
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}, false, 0, 1 );
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- addGui( 'scale', scale.number, function ( val ) {
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+ addGui( 'scale', scale.value, function ( val ) {
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- scale.number = val;
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+ scale.value = val;
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}, false, 0, 10 );
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@@ -1334,8 +1334,8 @@
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var colorB = new THREE.ColorNode( 0x0054df );
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var depth = new THREE.CameraNode( THREE.CameraNode.DEPTH );
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- depth.near.number = 1;
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- depth.far.number = 200;
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+ depth.near.value = 1;
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+ depth.far.value = 200;
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var colors = new THREE.Math3Node(
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colorB,
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@@ -1349,15 +1349,15 @@
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// GUI
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- addGui( 'near', depth.near.number, function ( val ) {
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+ addGui( 'near', depth.near.value, function ( val ) {
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- depth.near.number = val;
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+ depth.near.value = val;
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}, false, 1, 1200 );
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- addGui( 'far', depth.far.number, function ( val ) {
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+ addGui( 'far', depth.far.value, function ( val ) {
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- depth.far.number = val;
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+ depth.far.value = val;
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}, false, 1, 1200 );
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@@ -1503,27 +1503,27 @@
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// GUI
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- addGui( 'timeScale', timeScale.number, function ( val ) {
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+ addGui( 'timeScale', timeScale.value, function ( val ) {
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- timeScale.number = val;
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+ timeScale.value = val;
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}, false, 0, 5 );
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- addGui( 'intensity', intensity.number, function ( val ) {
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+ addGui( 'intensity', intensity.value, function ( val ) {
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- intensity.number = val;
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+ intensity.value = val;
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}, false, 0, 3 );
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- addGui( 'scale', scale.number, function ( val ) {
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+ addGui( 'scale', scale.value, function ( val ) {
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- scale.number = val;
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+ scale.value = val;
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}, false, 0, 1 );
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- addGui( 'alpha', alpha.number, function ( val ) {
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+ addGui( 'alpha', alpha.value, function ( val ) {
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- alpha.number = val;
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+ alpha.value = val;
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}, false, 0, 1 );
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@@ -1612,9 +1612,9 @@
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}, false, 0, .95 );
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- addGui( 'scale', scale.number, function ( val ) {
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+ addGui( 'scale', scale.value, function ( val ) {
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- scale.number = val;
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+ scale.value = val;
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}, false, 0, 3 );
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@@ -1679,15 +1679,15 @@
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}, true );
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- addGui( 'mildness', mildness.number, function ( val ) {
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+ addGui( 'mildness', mildness.value, function ( val ) {
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- mildness.number = val;
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+ mildness.value = val;
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}, false, 1, 2 );
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- addGui( 'fur', fur.number, function ( val ) {
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+ addGui( 'fur', fur.value, function ( val ) {
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- fur.number = val;
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+ fur.value = val;
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}, false, 0, 2 );
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@@ -1775,15 +1775,15 @@
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}, true );
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- addGui( 'wrapLight', wrapLight.number, function ( val ) {
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+ addGui( 'wrapLight', wrapLight.value, function ( val ) {
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- wrapLight.number = val;
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+ wrapLight.value = val;
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}, false, 0, 3 );
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- addGui( 'wrapShadow', wrapShadow.number, function ( val ) {
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+ addGui( 'wrapShadow', wrapShadow.value, function ( val ) {
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- wrapShadow.number = val;
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+ wrapShadow.value = val;
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}, false, - 1, 0 );
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@@ -1878,21 +1878,21 @@
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}, true );
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- addGui( 'count', count.number, function ( val ) {
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+ addGui( 'count', count.value, function ( val ) {
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- count.number = val;
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+ count.value = val;
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}, false, 1, 8 );
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- addGui( 'lineSize', lineSize.number, function ( val ) {
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+ addGui( 'lineSize', lineSize.value, function ( val ) {
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- lineSize.number = val;
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+ lineSize.value = val;
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}, false, 0, 1 );
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- addGui( 'lineInner', lineInner.number, function ( val ) {
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+ addGui( 'lineInner', lineInner.value, function ( val ) {
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- lineInner.number = val;
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+ lineInner.value = val;
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}, false, 0, 1 );
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@@ -1948,9 +1948,9 @@
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// GUI
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- addGui( 'speed', speed.number, function ( val ) {
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+ addGui( 'speed', speed.value, function ( val ) {
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- speed.number = val;
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+ speed.value = val;
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}, false, 0, 1 );
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@@ -2082,9 +2082,9 @@
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// GUI
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- addGui( 'alpha', alpha.number, function ( val ) {
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+ addGui( 'alpha', alpha.value, function ( val ) {
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- alpha.number = val;
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+ alpha.value = val;
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}, false, 0, 1 );
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@@ -2140,9 +2140,9 @@
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// GUI
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- addGui( 'speed', speed.number, function ( val ) {
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+ addGui( 'speed', speed.value, function ( val ) {
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- speed.number = val;
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+ speed.value = val;
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}, false, 0, 3 );
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@@ -2293,9 +2293,9 @@
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}, true );
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- addGui( 'area', sss.b.number, function ( val ) {
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+ addGui( 'area', sss.b.value, function ( val ) {
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- sss.b.number = val;
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+ sss.b.value = val;
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}, false, 0, 1 );
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