Browse Source

Editor: Added names to geometries too.

Mr.doob 12 years ago
parent
commit
689e9972c3
1 changed files with 14 additions and 0 deletions
  1. 14 0
      editor/js/ui/Menubar.Add.js

+ 14 - 0
editor/js/ui/Menubar.Add.js

@@ -29,6 +29,8 @@ Menubar.Add = function ( signals ) {
 		var heightSegments = 1;
 		var heightSegments = 1;
 
 
 		var geometry = new THREE.PlaneGeometry( width, height, widthSegments, heightSegments );
 		var geometry = new THREE.PlaneGeometry( width, height, widthSegments, heightSegments );
+		geometry.name = 'Plane ' + geometry.id;
+
 		var mesh = new THREE.Mesh( geometry, createDummyMaterial( geometry ) );
 		var mesh = new THREE.Mesh( geometry, createDummyMaterial( geometry ) );
 		mesh.name = 'Plane ' + mesh.id;
 		mesh.name = 'Plane ' + mesh.id;
 
 
@@ -55,6 +57,8 @@ Menubar.Add = function ( signals ) {
 		var depthSegments = 1;
 		var depthSegments = 1;
 
 
 		var geometry = new THREE.CubeGeometry( width, height, depth, widthSegments, heightSegments, depthSegments );
 		var geometry = new THREE.CubeGeometry( width, height, depth, widthSegments, heightSegments, depthSegments );
+		geometry.name = 'Cube ' + geometry.id;
+
 		var mesh = new THREE.Mesh( geometry, createDummyMaterial( geometry ) );
 		var mesh = new THREE.Mesh( geometry, createDummyMaterial( geometry ) );
 		mesh.name = 'Cube ' + mesh.id;
 		mesh.name = 'Cube ' + mesh.id;
 
 
@@ -79,6 +83,8 @@ Menubar.Add = function ( signals ) {
 		var openEnded = false;
 		var openEnded = false;
 
 
 		var geometry = new THREE.CylinderGeometry( radiusTop, radiusBottom, height, radiusSegments, heightSegments, openEnded );
 		var geometry = new THREE.CylinderGeometry( radiusTop, radiusBottom, height, radiusSegments, heightSegments, openEnded );
+		geometry.name = 'Cylinder ' + geometry.id;
+
 		var mesh = new THREE.Mesh( geometry, createDummyMaterial( geometry ) );
 		var mesh = new THREE.Mesh( geometry, createDummyMaterial( geometry ) );
 		mesh.name = 'Cylinder ' + mesh.id;
 		mesh.name = 'Cylinder ' + mesh.id;
 
 
@@ -99,6 +105,8 @@ Menubar.Add = function ( signals ) {
 		var heightSegments = 16;
 		var heightSegments = 16;
 
 
 		var geometry = new THREE.SphereGeometry( radius, widthSegments, heightSegments );
 		var geometry = new THREE.SphereGeometry( radius, widthSegments, heightSegments );
+		geometry.name = 'Sphere ' + geometry.id;
+
 		var mesh = new THREE.Mesh( geometry, createDummyMaterial( geometry ) );
 		var mesh = new THREE.Mesh( geometry, createDummyMaterial( geometry ) );
 		mesh.name = 'Sphere ' + mesh.id;
 		mesh.name = 'Sphere ' + mesh.id;
 
 
@@ -118,6 +126,8 @@ Menubar.Add = function ( signals ) {
 		var detail = 2;
 		var detail = 2;
 
 
 		var geometry = new THREE.IcosahedronGeometry ( radius, detail );
 		var geometry = new THREE.IcosahedronGeometry ( radius, detail );
+		geometry.name = 'Icosahedron ' + geometry.id;
+
 		var mesh = new THREE.Mesh( geometry, createDummyMaterial( geometry ) );
 		var mesh = new THREE.Mesh( geometry, createDummyMaterial( geometry ) );
 		mesh.name = 'Icosahedron ' + mesh.id;
 		mesh.name = 'Icosahedron ' + mesh.id;
 
 
@@ -140,6 +150,8 @@ Menubar.Add = function ( signals ) {
 		var arc = Math.PI * 2;
 		var arc = Math.PI * 2;
 
 
 		var geometry = new THREE.TorusGeometry( radius, tube, radialSegments, tubularSegments, arc );
 		var geometry = new THREE.TorusGeometry( radius, tube, radialSegments, tubularSegments, arc );
+		geometry.name = 'Torus ' + geometry.id;
+
 		var mesh = new THREE.Mesh( geometry, createDummyMaterial( geometry ) );
 		var mesh = new THREE.Mesh( geometry, createDummyMaterial( geometry ) );
 		mesh.name = 'Torus ' + mesh.id;
 		mesh.name = 'Torus ' + mesh.id;
 
 
@@ -164,6 +176,8 @@ Menubar.Add = function ( signals ) {
 		var heightScale = 1;
 		var heightScale = 1;
 
 
 		var geometry = new THREE.TorusKnotGeometry( radius, tube, radialSegments, tubularSegments, p, q, heightScale );
 		var geometry = new THREE.TorusKnotGeometry( radius, tube, radialSegments, tubularSegments, p, q, heightScale );
+		geometry.name = 'TorusKnot ' + geometry.id;
+
 		var mesh = new THREE.Mesh( geometry, createDummyMaterial( geometry ) );
 		var mesh = new THREE.Mesh( geometry, createDummyMaterial( geometry ) );
 		mesh.name = 'TorusKnot ' + mesh.id;
 		mesh.name = 'TorusKnot ' + mesh.id;