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@@ -137,9 +137,11 @@
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container = document.getElementById( 'container' );
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+ var scene = initScene();
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+
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// Initialize two copies of the same scene, one with normal z-buffer and one with logarithmic z-buffer
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- objects.normal = initScene('normal', false);
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- objects.logzbuf = initScene('logzbuf', true);
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+ objects.normal = initView( scene, 'normal', false );
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+ objects.logzbuf = initView( scene, 'logzbuf', true );
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stats = new Stats();
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container.appendChild(stats.domElement);
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@@ -156,14 +158,28 @@
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render();
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}
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- function initScene(name, logDepthBuf) {
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+ function initView( scene, name, logDepthBuf ) {
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- var scene = new THREE.Scene();
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var framecontainer = document.getElementById('container_' + name);
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var camera = new THREE.PerspectiveCamera( 50, screensplit * SCREEN_WIDTH / SCREEN_HEIGHT, NEAR, FAR );
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scene.add(camera);
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+ var renderer = new THREE.WebGLRenderer({ antialias: true, logarithmicDepthBuffer: logDepthBuf });
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+ renderer.setPixelRatio( window.devicePixelRatio );
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+ renderer.setSize(SCREEN_WIDTH/2, SCREEN_HEIGHT);
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+ renderer.domElement.style.position = "relative";
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+ renderer.domElement.id = 'renderer_' + name;
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+ framecontainer.appendChild(renderer.domElement);
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+
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+ return { container: framecontainer, renderer: renderer, scene: scene, camera: camera }
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+
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+ }
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+
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+ function initScene() {
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+
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+ var scene = new THREE.Scene();
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+
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var light = new THREE.DirectionalLight(0xffffff, 1);
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light.position.set(100,100,100);
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scene.add(light);
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@@ -220,14 +236,8 @@
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}
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- var renderer = new THREE.WebGLRenderer({ antialias: true, logarithmicDepthBuffer: logDepthBuf });
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- renderer.setPixelRatio( window.devicePixelRatio );
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- renderer.setSize(SCREEN_WIDTH/2, SCREEN_HEIGHT);
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- renderer.domElement.style.position = "relative";
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- renderer.domElement.id = 'renderer_' + name;
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- framecontainer.appendChild(renderer.domElement);
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+ return scene;
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- return { container: framecontainer, renderer: renderer, scene: scene, camera: camera }
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}
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function updateRendererSizes() {
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