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@@ -108,8 +108,6 @@ THREE.RaytracingRendererWorker = function ( parameters ) {
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var lights = [];
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var cache = {};
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- var animationFrameId = null;
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-
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this.setSize = function ( width, height ) {
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canvasWidth = width;
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@@ -510,8 +508,6 @@ THREE.RaytracingRendererWorker = function ( parameters ) {
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reallyThen = Date.now()
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- cancelAnimationFrame( animationFrameId );
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-
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// update scene graph
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if ( scene.autoUpdate === true ) scene.updateMatrixWorld();
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