|
@@ -397,6 +397,14 @@ export class WebGLRenderer implements Renderer {
|
|
|
activeCubeFaceIndex?: number
|
|
|
): void;
|
|
|
|
|
|
+ /**
|
|
|
+ * Copies a region of the currently bound framebuffer into the selected mipmap level of the selected texture.
|
|
|
+ * This region is defined by the size of the texture's mip level and starts at the input position.
|
|
|
+ *
|
|
|
+ * @param position Specifies the pixel offset from which to copy out of the framebuffer.
|
|
|
+ * @param texture Specifies the destination texture.
|
|
|
+ * @param level Specifies the destination mipmap level of the texture.
|
|
|
+ */
|
|
|
copyFramebufferToTexture( position: Vector2, texture: Texture, level: number ): void;
|
|
|
|
|
|
/**
|