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@@ -14,33 +14,18 @@
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<h2>Constructor</h2>
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- <h3>CubeGeometry(width, height, depth, segmentsWidth, segmentsHeight, segmentsDepth, materials, side)</h3>
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- width — Width of the quad on the X axis.
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- height — Height of the quad on the Y axis.
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- depth — Depth of the quad on the Z axis.
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- segmentsWidth — Number of segmented faces along the width of the quad.
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- segmentsHeight — Number of segmented faces along the height of the quad.
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- segmentsDepth — Number of segmented faces along the depth of the quad.
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- materials — A material defined in array form.<h3>.[page:Material]</h3>
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- sides — The culling policy, which is either THREE.FrontSide , THREE.BackSide , or THREE.DoubleSide
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-
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- <h2>Properties</h2>
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-
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- <h3>.[page:Vector3 todo]</h3>
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-
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-
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- <h2>Methods</h2>
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-
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- <h3>this.computeCentroids()</h3>
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- <div>
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- todo — todo<br />
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- </div>
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- <h3>this.mergeVertices()</h3>
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+ <h3>[name]([page:Float width], [page:Float height], [page:Float depth], [page:Integer segmentsWidth], [page:Integer segmentsHeight], [page:Integer segmentsDepth], [page:Array materials], [page:Array sides])</h3>
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<div>
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- todo — todo<br />
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+ width — Width of the sides on the X axis.<br />
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+ height — Height of the sides on the Y axis.<br />
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+ depth — Depth of the sides on the Z axis.<br />
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+ segmentsWidth — Number of segmented faces along the width of the sides.<br />
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+ segmentsHeight — Number of segmented faces along the height of the sides.<br />
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+ segmentsDepth — Number of segmented faces along the depth of the sides.<br />
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+ materials — An array containing six [page:Material]s.<br />
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+ sides — An array containig six [page:Boolean]s defining whether the side needs to be created.
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</div>
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-
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<h2>Source</h2>
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[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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