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@@ -11,22 +11,49 @@
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<h1>[name]</h1>
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- <div class="desc">todo</div>
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+ <div class="desc">
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+ A polyhedron is a solid in three dimensions with flat faces. This class will take an array of vertices,
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+ project them onto a sphere, and then divide them up to the desired level of detail. This class is used
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+ by [page:DodecahedronGeometry], [page:IcosahedronGeometry], [page:OctahedronGeometry],
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+ and [page:TetrahedronGeometry] to generate their respective geometries.
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+ </div>
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+ <h2>Example</h2>
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+<code>
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+var verticesOfCube = [
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+ -1,-1,-1, 1,-1,-1, 1, 1,-1, -1, 1,-1,
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+ -1,-1, 1, 1,-1, 1, 1, 1, 1, -1, 1, 1,
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+];
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+
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+var indicesOfFaces = [
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+ 2,1,0, 0,3,2,
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+ 0,4,7, 7,3,0,
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+ 0,1,5, 5,4,0,
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+ 1,2,6, 6,5,1,
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+ 2,3,7, 7,6,2,
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+ 4,5,6, 6,7,4
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+];
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+
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+var geometry = new THREE.PolyhedronGeometry( verticesOfCube, indicesOfFaces, 6, 2 );
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+</code>
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<h2>Constructor</h2>
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<h3>[name]([page:Array vertices], [page:Array faces], [page:Float radius], [page:Integer detail])</h3>
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<div>
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- vertices — todo <br />
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- faces — todo <br />
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- radius — todo <br />
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- detail — todo
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+ vertices — [page:Array] of points of the form [1,1,1, -1,-1,-1, ... ] <br />
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+ faces — [page:Array] of indices that make up the faces of the form [0,1,2, 2,3,0, ... ] <br />
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+ radius — [page:Float] - The radius of the final shape <br />
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+ detail — [page:Integer] - How many levels to subdivide the geometry. The more detail, the smoother the shape.
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</div>
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+
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+ <h2>Properties</h2>
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+
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+ <h3>.[page:Object parameters]</h3>
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<div>
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- todo
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- </div>
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+ An object with all of the parameters that were used to generate the geometry.
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+ </div>
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<h2>Source</h2>
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