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@@ -94,7 +94,7 @@ THREE.CameraHelper = function ( camera ) {
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THREE.LineSegments.call( this, geometry, material );
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this.camera = camera;
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- this.camera.updateProjectionMatrix();
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+ if( this.camera.updateProjectionMatrix ) this.camera.updateProjectionMatrix();
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this.matrix = camera.matrixWorld;
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this.matrixAutoUpdate = false;
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