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Editor: Started custom made controls.
OrbitControls wasn't good either.

Mr.doob пре 12 година
родитељ
комит
6c413f42fc
3 измењених фајлова са 164 додато и 5 уклоњено
  1. 1 1
      editor/index.html
  2. 2 4
      editor/js/ui/Viewport.js
  3. 161 0
      examples/js/controls/EditorControls.js

+ 1 - 1
editor/index.html

@@ -73,7 +73,7 @@
 	<body>
 	<body>
 
 
 		<script src="../build/three.js"></script>
 		<script src="../build/three.js"></script>
-		<script src="../examples/js/controls/OrbitControls.js"></script>
+		<script src="../examples/js/controls/EditorControls.js"></script>
 		<script src="../examples/js/loaders/BinaryLoader.js"></script>
 		<script src="../examples/js/loaders/BinaryLoader.js"></script>
 		<script src="../examples/js/loaders/ColladaLoader.js"></script>
 		<script src="../examples/js/loaders/ColladaLoader.js"></script>
 		<script src="../examples/js/loaders/OBJLoader.js"></script>
 		<script src="../examples/js/loaders/OBJLoader.js"></script>

+ 2 - 4
editor/js/ui/Viewport.js

@@ -59,7 +59,7 @@ var Viewport = function ( signals ) {
 
 
 	// object picking
 	// object picking
 
 
-	var intersectionPlane = new THREE.Mesh( new THREE.PlaneGeometry( 5000, 5000, 8, 8 ) );
+	var intersectionPlane = new THREE.Mesh( new THREE.PlaneGeometry( 5000, 5000 ) );
 	intersectionPlane.visible = false;
 	intersectionPlane.visible = false;
 	sceneHelpers.add( intersectionPlane );
 	sceneHelpers.add( intersectionPlane );
 
 
@@ -212,8 +212,7 @@ var Viewport = function ( signals ) {
 	// controls need to be added *after* main logic,
 	// controls need to be added *after* main logic,
 	// otherwise controls.enabled doesn't work.
 	// otherwise controls.enabled doesn't work.
 
 
-	var controls = new THREE.OrbitControls( camera, container.dom );
-	controls.userPanSpeed = 4.0;
+	var controls = new THREE.EditorControls( camera, container.dom );
 	controls.addEventListener( 'change', function () {
 	controls.addEventListener( 'change', function () {
 
 
 		signals.objectChanged.dispatch( camera );
 		signals.objectChanged.dispatch( camera );
@@ -580,7 +579,6 @@ var Viewport = function ( signals ) {
 	function animate() {
 	function animate() {
 
 
 		requestAnimationFrame( animate );
 		requestAnimationFrame( animate );
-		controls.update();
 
 
 	}
 	}
 
 

+ 161 - 0
examples/js/controls/EditorControls.js

@@ -0,0 +1,161 @@
+/**
+ * @author qiao / https://github.com/qiao
+ * @author mrdoob / http://mrdoob.com
+ * @author alteredq / http://alteredqualia.com/
+ * @author WestLangley / http://github.com/WestLangley
+ */
+
+THREE.EditorControls = function ( object, domElement ) {
+
+	this.object = object;
+	this.domElement = ( domElement !== undefined ) ? domElement : document;
+
+	// API
+
+	this.enabled = true;
+
+	this.center = new THREE.Vector3();
+
+	// internals
+
+	var scope = this;
+	var normalMatrix = new THREE.Matrix3();
+
+	var STATE = { NONE: -1, ROTATE: 0, ZOOM: 1, PAN: 2 };
+	var state = STATE.NONE;
+
+	// events
+
+	var changeEvent = { type: 'change' };
+
+	this.pan = function ( distance ) {
+
+		normalMatrix.getNormalMatrix( this.object.matrix );
+
+		distance.applyMatrix3( normalMatrix );
+
+		this.object.position.add( distance );
+		this.center.add( distance );
+
+		this.dispatchEvent( changeEvent );
+
+	};
+
+	this.rotate = function ( delta ) {
+
+		var position = this.object.position;
+		var offset = position.clone().sub( this.center );
+
+		var theta = Math.atan2( offset.x, offset.z );
+		var phi = Math.atan2( Math.sqrt( offset.x * offset.x + offset.z * offset.z ), offset.y );
+
+		theta += delta.x;
+		phi += delta.y;
+
+		var EPS = 0.000001;
+
+		phi = Math.max( EPS, Math.min( Math.PI - EPS, phi ) );
+
+		var radius = offset.length();
+
+		offset.x = radius * Math.sin( phi ) * Math.sin( theta );
+		offset.y = radius * Math.cos( phi );
+		offset.z = radius * Math.sin( phi ) * Math.cos( theta );
+
+		position.copy( this.center ).add( offset );
+
+		this.object.lookAt( this.center );
+
+		this.dispatchEvent( changeEvent );
+
+	};
+
+	function onMouseDown( event ) {
+
+		if ( scope.enabled === false ) return;
+
+		event.preventDefault();
+
+		if ( event.button === 0 ) {
+
+			state = STATE.ROTATE;
+
+		} else if ( event.button === 1 ) {
+
+			state = STATE.ZOOM;
+
+		} else if ( event.button === 2 ) {
+
+			state = STATE.PAN;
+
+		}
+
+		document.addEventListener( 'mousemove', onMouseMove, false );
+		document.addEventListener( 'mouseup', onMouseUp, false );
+
+	}
+
+	function onMouseMove( event ) {
+
+		if ( scope.enabled === false ) return;
+
+		event.preventDefault();
+
+		var movementX = event.movementX || event.mozMovementX || event.webkitMovementX || 0;
+		var movementY = event.movementY || event.mozMovementY || event.webkitMovementY || 0;
+
+		if ( state === STATE.ROTATE ) {
+
+			scope.rotate( new THREE.Vector3( - movementX * 0.005, - movementY * 0.005, 0 ) );
+
+		} else if ( state === STATE.ZOOM ) {
+
+			scope.pan( new THREE.Vector3( 0, 0, movementY ) );
+
+		} else if ( state === STATE.PAN ) {
+
+			scope.pan( new THREE.Vector3( - movementX * 0.5, movementY * 0.5, 0 ) );
+
+		}
+
+	}
+
+	function onMouseUp( event ) {
+
+		if ( scope.enabled === false ) return;
+
+		document.removeEventListener( 'mousemove', onMouseMove, false );
+		document.removeEventListener( 'mouseup', onMouseUp, false );
+
+		state = STATE.NONE;
+
+	}
+
+	function onMouseWheel( event ) {
+
+		if ( scope.enabled === false ) return;
+
+		var delta = 0;
+
+		if ( event.wheelDelta ) { // WebKit / Opera / Explorer 9
+
+			delta = - event.wheelDelta;
+
+		} else if ( event.detail ) { // Firefox
+
+			delta = event.detail;
+
+		}
+
+		scope.pan( new THREE.Vector3( 0, 0, delta * 0.1 ) );
+
+	}
+
+	this.domElement.addEventListener( 'contextmenu', function ( event ) { event.preventDefault(); }, false );
+	this.domElement.addEventListener( 'mousedown', onMouseDown, false );
+	this.domElement.addEventListener( 'mousewheel', onMouseWheel, false );
+	this.domElement.addEventListener( 'DOMMouseScroll', onMouseWheel, false ); // firefox
+
+};
+
+THREE.EditorControls.prototype = Object.create( THREE.EventDispatcher.prototype );