|
@@ -650,7 +650,7 @@
|
|
|
var objectChangeEvent = { type: "objectChange" };
|
|
|
|
|
|
var ray = new THREE.Raycaster();
|
|
|
- var pointerVector = new THREE.Vector3();
|
|
|
+ var pointerVector = new THREE.Vector2();
|
|
|
|
|
|
var point = new THREE.Vector3();
|
|
|
var offset = new THREE.Vector3();
|
|
@@ -1085,7 +1085,7 @@
|
|
|
var x = ( pointer.clientX - rect.left ) / rect.width;
|
|
|
var y = ( pointer.clientY - rect.top ) / rect.height;
|
|
|
|
|
|
- pointerVector.set( ( x * 2 ) - 1, - ( y * 2 ) + 1, 0.5 );
|
|
|
+ pointerVector.set( ( x * 2 ) - 1, - ( y * 2 ) + 1 );
|
|
|
ray.setFromCamera( pointerVector, camera );
|
|
|
|
|
|
var intersections = ray.intersectObjects( objects, true );
|