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CubeCamera: Remove tone mapping related code. (#26435)

Michael Herzog 2 years ago
parent
commit
6d1db4aa10
1 changed files with 1 additions and 4 deletions
  1. 1 4
      src/cameras/CubeCamera.js

+ 1 - 4
src/cameras/CubeCamera.js

@@ -1,4 +1,4 @@
-import { NoToneMapping, WebGLCoordinateSystem, WebGPUCoordinateSystem } from '../constants.js';
+import { WebGLCoordinateSystem, WebGPUCoordinateSystem } from '../constants.js';
 import { Object3D } from '../core/Object3D.js';
 import { Object3D } from '../core/Object3D.js';
 import { PerspectiveCamera } from './PerspectiveCamera.js';
 import { PerspectiveCamera } from './PerspectiveCamera.js';
 
 
@@ -126,10 +126,8 @@ class CubeCamera extends Object3D {
 
 
 		const currentRenderTarget = renderer.getRenderTarget();
 		const currentRenderTarget = renderer.getRenderTarget();
 
 
-		const currentToneMapping = renderer.toneMapping;
 		const currentXrEnabled = renderer.xr.enabled;
 		const currentXrEnabled = renderer.xr.enabled;
 
 
-		renderer.toneMapping = NoToneMapping;
 		renderer.xr.enabled = false;
 		renderer.xr.enabled = false;
 
 
 		const generateMipmaps = renderTarget.texture.generateMipmaps;
 		const generateMipmaps = renderTarget.texture.generateMipmaps;
@@ -158,7 +156,6 @@ class CubeCamera extends Object3D {
 
 
 		renderer.setRenderTarget( currentRenderTarget );
 		renderer.setRenderTarget( currentRenderTarget );
 
 
-		renderer.toneMapping = currentToneMapping;
 		renderer.xr.enabled = currentXrEnabled;
 		renderer.xr.enabled = currentXrEnabled;
 
 
 		renderTarget.texture.needsPMREMUpdate = true;
 		renderTarget.texture.needsPMREMUpdate = true;