@@ -28,8 +28,6 @@ THREE.CSS2DObject.prototype.constructor = THREE.CSS2DObject;
THREE.CSS2DRenderer = function () {
- console.log( 'THREE.CSS2DRenderer', THREE.REVISION );
-
var _width, _height;
var _widthHalf, _heightHalf;
@@ -39,8 +39,6 @@ THREE.CSS3DSprite.prototype.constructor = THREE.CSS3DSprite;
THREE.CSS3DRenderer = function () {
- console.log( 'THREE.CSS3DRenderer', THREE.REVISION );
@@ -8,8 +8,6 @@
THREE.RaytracingRenderer = function ( parameters ) {
- console.log( 'THREE.RaytracingRenderer', THREE.REVISION );
parameters = parameters || {};
var scope = this;
@@ -80,8 +80,6 @@ self.onmessage = function ( e ) {
THREE.RaytracingRendererWorker = function () {
- console.log( 'THREE.RaytracingRendererWorker', THREE.REVISION );
var maxRecursionDepth = 3;
var canvasWidth, canvasHeight;
@@ -15,8 +15,6 @@ THREE.SVGObject.prototype.constructor = THREE.SVGObject;
THREE.SVGRenderer = function () {
- console.log( 'THREE.SVGRenderer', THREE.REVISION );
var _this = this,
_renderData, _elements, _lights,
_projector = new THREE.Projector(),
@@ -7,8 +7,6 @@
THREE.SoftwareRenderer = function ( parameters ) {
- console.log( 'THREE.SoftwareRenderer', THREE.REVISION );
var canvas = parameters.canvas !== undefined