@@ -19,7 +19,6 @@
<h2>Properties</h2>
- <h3>.[page:Vector3 todo]</h3>
<h3>.[page:number divisions]</h3>
@@ -54,10 +53,6 @@
<h2>Methods</h2>
- <h3>.todo( [page:Vector3 todo] )</h3>
- <div>
- todo — todo<br />
- </div>
<h3>.drawText([page:todo text]) [page:todo]</h3>
<h3>.[page:string crossOrigin]</h3>
@@ -29,10 +28,6 @@
<h3>.generateDataTexture([page:todo width], [page:todo height], [page:todo color]) [page:todo]</h3>
@@ -19,15 +19,10 @@
<h3>.createMultiMaterialObject([page:todo geometry], [page:todo materials]) [page:todo]</h3>
<h2>Source</h2>
<h3>.[page:number CATMULLROM]</h3>
@@ -39,10 +38,6 @@
<h3>.removeFromUpdate([page:todo animation]) [page:todo]</h3>
<h3>.[page:todo fov]</h3>
@@ -84,10 +83,6 @@
<h3>.toBottomView() [page:todo]</h3>
<h3>.[page:WebGLRenderTargetCube renderTarget]</h3>
<h3>.updateCubeMap([page:todo renderer], [page:todo scene]) [page:todo]</h3>
<h3>.[page:Vector3 scaleWorld]</h3>
@@ -27,7 +27,6 @@
<h3>.[page:number radiusSegments]</h3>
<h3>.[page:todo radius]</h3>
@@ -34,10 +33,6 @@
<h3>.[page:todo width]</h3>
@@ -44,10 +43,6 @@
<h3>.[page:object shapebb]</h3>
<h3>.addShapeList([page:todo shapes], [page:todo options]) [page:todo]</h3>
<h3>.[page:number radialSegments]</h3>
@@ -49,10 +48,6 @@
@@ -64,10 +63,6 @@
<h3>.[page:Line line]</h3>
<h3>.setColor([page:todo hex]) [page:todo]</h3>
<h3>.[page:array vertices]</h3>
<h3>.update([page:todo object]) [page:todo]</h3>
<h3>.[page:object pointMap]</h3>
<h3>.update() [page:todo]</h3>
<h3>.[page:Mesh lightSphere]</h3>
<h3>.render([page:todo renderCallback]) [page:todo]</h3>
<h3>.[page:array lensFlares]</h3>
<h3>.updateLensFlares() [page:todo]</h3>
<h3>.[page:object animationsMap]</h3>
<h3>.setAnimationWeight([page:todo name], [page:todo weight]) [page:todo]</h3>
<h3>.[page:boolean enabled]</h3>
<h3>.init([page:todo renderer]) [page:todo]</h3>
<h3>.[page:object lensFlare]</h3>
<h3>.[page:object sprite]</h3>
@@ -35,7 +35,6 @@ scene.add( areaLight1 );</code>
<h3>.[page:Vector3 right]</h3>
@@ -80,10 +79,6 @@ scene.add( areaLight1 );</code>
@@ -40,10 +40,6 @@
<h3>.load([page:todo url]) [page:todo]</h3>
@@ -21,7 +21,6 @@
<h3>.[page:number scale]</h3>
@@ -61,10 +60,6 @@
<h3>.[page:number wireframeLinewidth]</h3>
@@ -36,10 +35,6 @@
<h3>.[page:array materials]</h3>
@@ -31,10 +30,6 @@
<h3>.[page:boolean morphTargets]</h3>
@@ -46,10 +45,6 @@
<h3>.[page:Color color]</h3>
<h3>.program([page:todo context], [page:todo color]) [page:todo]</h3>
@@ -23,7 +23,6 @@
<h3>.[page:object uniforms]</h3>
@@ -103,10 +102,6 @@
<h3>.[page:Texture map]</h3>
@@ -71,10 +70,6 @@
<h3>.[page:Vector2 max]</h3>
<h3>.set([page:todo min], [page:todo max]) [page:todo]</h3>
<h3>.[page:Vector3 max]</h3>
<h3>.[page:Vector3 start]</h3>
<h3>.closestPointToPointParameter([page:todo point], [page:todo clampToLine]) [page:todo]</h3>
<h3>.[page:number constant]</h3>
<h3>.normalize() [page:todo]</h3>
<h3>.[page:Vector3 origin]</h3>
<h3>.intersectPlane([page:todo plane], [page:todo optionalTarget]) [page:todo]</h3>
<h3>.[page:number radius]</h3>
<h3>.set([page:todo center], [page:todo radius]) [page:todo]</h3>
<h3>.[page:Vector3 a]</h3>
<h3>.setFromPointsAndIndices([page:todo points], [page:todo i0], [page:todo i1], [page:todo i2]) [page:todo]</h3>
<h3>.[page:Matrix4 skinMatrix]</h3>
<h3>.update([page:todo parentSkinMatrix], [page:todo forceUpdate]) [page:todo]</h3>
<h3>.[page:array objects]</h3>
<h3>.addLevel([page:todo object], [page:todo distance]) [page:todo]</h3>
<h3>.[page:boolean directionBackwards]</h3>
@@ -76,10 +75,6 @@
<h3>.setDirectionForward() [page:todo]</h3>
<h3>.[page:todo material]</h3>
<h3>.[page:todo geometry]</h3>
<h3>.[page:array bones]</h3>
<h3>.pose() [page:todo]</h3>
<h3>.[page:Vector3 rotation3d]</h3>
<h3>.[page:array vertexNormalsModelView]</h3>
@@ -89,10 +88,6 @@
@@ -94,10 +93,6 @@
<h3>.[page:RenderableVertex v1]</h3>
<h3>.[page:object object]</h3>
<h3>.[page:Vector2 scale]</h3>
@@ -59,10 +58,6 @@
<h3>.[page:boolean visible]</h3>
<h3>.copy([page:todo vertex]) [page:todo]</h3>
@@ -21,15 +21,10 @@
<h3>.[page:number wrapS]</h3>
@@ -124,10 +123,6 @@
<h3>.clone([page:todo texture]) [page:todo]</h3>