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@@ -913,6 +913,30 @@ THREE.GLTFLoader = ( function () {
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GLTFCubicSplineInterpolant.prototype = Object.create( THREE.Interpolant.prototype );
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GLTFCubicSplineInterpolant.prototype.constructor = GLTFCubicSplineInterpolant;
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+ GLTFCubicSplineInterpolant.prototype.copySampleValue_ = function ( index ) {
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+
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+ // Copies a sample value to the result buffer. See description of glTF
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+ // CUBICSPLINE values layout in interpolate_() function below.
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+
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+ var result = this.resultBuffer,
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+ values = this.sampleValues,
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+ valueSize = this.valueSize,
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+ offset = index * valueSize * 3 + valueSize;
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+
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+ for ( var i = 0; i !== valueSize; i ++ ) {
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+
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+ result[ i ] = values[ offset + i ];
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+
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+ }
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+
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+ return result;
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+
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+ };
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+
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+ GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
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+
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+ GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
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+
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GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
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var result = this.resultBuffer;
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