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@@ -126,6 +126,18 @@
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[page:Materials InvertStencilOp] will perform a bitwise inversion of the current stencil value.<br />
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[page:Materials InvertStencilOp] will perform a bitwise inversion of the current stencil value.<br />
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</p>
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</p>
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+ <h2>Normal map type</h2>
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+ <code>
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+ THREE.TangentSpaceNormalMap
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+ THREE.ObjectSpaceNormalMap
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+ </code>
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+ <p>
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+ Defines the type of the normal map.
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+ For TangentSpaceNormalMap, the information is relative to the underlying surface.
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+ For ObjectSpaceNormalMap, the information is relative to the object orientation.
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+ Default is [page:Constant TangentSpaceNormalMap].
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+ </p>
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+
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<h2>Source</h2>
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<h2>Source</h2>
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<p>
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<p>
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