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@@ -40,7 +40,7 @@ THREE.Sky.SkyShader = {
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"mieCoefficient": { value: 0.005 },
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"mieDirectionalG": { value: 0.8 },
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"sunPosition": { value: new THREE.Vector3() },
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- "up": { value: new THREE.Vector3(0, 1, 0) }
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+ "up": { value: new THREE.Vector3( 0, 1, 0 ) }
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},
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vertexShader: [
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