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@@ -16,7 +16,7 @@ var _normal = new Vector3();
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function Ray( origin, direction ) {
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this.origin = ( origin !== undefined ) ? origin : new Vector3();
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- this.direction = ( direction !== undefined ) ? direction : new Vector3();
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+ this.direction = ( direction !== undefined ) ? direction : new Vector3( 0, 0, - 1 );
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}
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