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@@ -81,27 +81,9 @@
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var i, line, vertex1, vertex2, material, p,
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parameters = [ [ 0.25, 0xff7700, 1, 2 ], [ 0.5, 0xff9900, 1, 1 ], [ 0.75, 0xffaa00, 0.75, 1 ], [ 1, 0xffaa00, 0.5, 1 ], [ 1.25, 0x000833, 0.8, 1 ],
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- [ 3.0, 0xaaaaaa, 0.75, 2 ], [ 3.5, 0xffffff, 0.5, 1 ], [ 4.5, 0xffffff, 0.25, 1 ], [ 5.5, 0xffffff, 0.125, 1 ] ],
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+ [ 3.0, 0xaaaaaa, 0.75, 2 ], [ 3.5, 0xffffff, 0.5, 1 ], [ 4.5, 0xffffff, 0.25, 1 ], [ 5.5, 0xffffff, 0.125, 1 ] ];
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- geometry = new THREE.Geometry();
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-
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-
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- for ( i = 0; i < 1500; i ++ ) {
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-
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- var vertex1 = new THREE.Vector3();
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- vertex1.x = Math.random() * 2 - 1;
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- vertex1.y = Math.random() * 2 - 1;
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- vertex1.z = Math.random() * 2 - 1;
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- vertex1.normalize();
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- vertex1.multiplyScalar( r );
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-
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- vertex2 = vertex1.clone();
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- vertex2.multiplyScalar( Math.random() * 0.09 + 1 );
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-
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- geometry.vertices.push( vertex1 );
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- geometry.vertices.push( vertex2 );
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-
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- }
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+ var geometry = createGeometry();
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for( i = 0; i < parameters.length; ++ i ) {
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@@ -131,6 +113,50 @@
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window.addEventListener( 'resize', onWindowResize, false );
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+ // test geometry swapability
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+
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+ setInterval( function () {
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+
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+ var geometry = createGeometry();
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+
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+ scene.traverse( function ( object ) {
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+
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+ if ( object instanceof THREE.Line ) {
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+
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+ object.geometry.dispose();
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+ object.geometry = geometry;
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+
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+ }
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+
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+ } );
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+
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+ }, 1000 );
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+
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+ }
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+
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+ function createGeometry() {
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+
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+ var geometry = new THREE.Geometry();
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+
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+ for ( i = 0; i < 1500; i ++ ) {
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+
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+ var vertex1 = new THREE.Vector3();
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+ vertex1.x = Math.random() * 2 - 1;
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+ vertex1.y = Math.random() * 2 - 1;
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+ vertex1.z = Math.random() * 2 - 1;
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+ vertex1.normalize();
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+ vertex1.multiplyScalar( r );
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+
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+ vertex2 = vertex1.clone();
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+ vertex2.multiplyScalar( Math.random() * 0.09 + 1 );
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+
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+ geometry.vertices.push( vertex1 );
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+ geometry.vertices.push( vertex2 );
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+
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+ }
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+
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+ return geometry;
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+
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}
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function onWindowResize() {
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