@@ -62,6 +62,9 @@ function WebGLBackground( renderer, state, geometries, premultipliedAlpha ) {
} )
);
+ boxMesh.geometry.removeAttribute( 'normal' );
+ boxMesh.geometry.removeAttribute( 'uv' );
+
boxMesh.onBeforeRender = function ( renderer, scene, camera ) {
var scale = camera.far;