ソースを参照

Deprecated SceneLoader. See #5983.

Mr.doob 10 年 前
コミット
6fd6def71a

+ 0 - 114
docs/api/loaders/SceneLoader.html

@@ -1,114 +0,0 @@
-<!DOCTYPE html>
-<html lang="en">
-	<head>
-		<meta charset="utf-8" />
-		<script src="../../list.js"></script>
-		<script src="../../page.js"></script>
-		<link type="text/css" rel="stylesheet" href="../../page.css" />
-	</head>
-	<body>
-
-		<h1>[name]</h1>
-
-		<div class="desc">A loader for loading a [page:Scene] from a <em>JSON</em> resource.</div>
-
-
-		<h2>Constructor</h2>
-
-		<h3>[name]( [page:LoadingManager manager] )</h3>
-		<div>
-		[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
-		</div>
-		<div>
-		Creates a new [name].
-		</div>
-
-		<h2>Properties</h2>
-
-
-		<h2>Methods</h2>
-
-		<h3>[method:null load]( [page:String url], [page:Function onLoad], [page:Function onProgress], [page:Function onError] )</h3>
-		<div>
-		[page:String url] — required<br />
-		[page:Function onLoad] — Will be called when load completes. The argument will be an [page:Object] containing the loaded components.<br />
-		[page:Function onProgress] — Will be called while load progresses. The argument will be the XmlHttpRequest instance, that contain .[page:Integer total] and .[page:Integer loaded] bytes.<br />
-		[page:Function onError] — Will be called when load errors.<br />
-		</div>
-		<div>
-		Begin loading from url and call onLoad with the parsed scene.
-		</div>
-
-		<h3>[method:Object parse]( [page:Object json], [page:Function callbackFinished], [page:String url] )</h3>
-		<div>
-		[page:Object json] — The <em>JSON</em> structure to parse.<br />
-		[page:Function callbackFinished] — Will be called when parse completes.<br />
-		[page:String url] — Will be used as base for assets' relative URLs.<br />
-		</div>
-		<div>
-		Parse a <em>JSON</em> scene description and return a new [page:Object] with fully instantiated Three.js objects.
-		</div>
-
-		<h3>[method:null setCrossOrigin]( [page:String value] )</h3>
-		<div>
-		[page:String value] — The crossOrigin string to implement CORS for loading the url from a different domain that allows CORS.
-		</div>
-
-		<h3>[method:null addGeometryHandler]( [page:String typeID], [page:Function loaderClass] )</h3>
-		<div>
-		[page:String typeID] — The type to handle.<br />
-		[page:Function loaderClass] — The handler class.<br />
-		</div>
-		<div>
-		Add an handler for a specific geometry type.
-		</div>
-
-		<h3>[method:null addHierarchyHandler]( [page:String typeID], [page:Function loaderClass] )</h3>
-		<div>
-		[page:String typeID] — The type to handle.<br />
-		[page:Function loaderClass] — The handler class.<br />
-		</div>
-		<div>
-		Add an handler for a specific object type.
-		</div>
-
-
-		<h2>Example</h2>
-
-		<code>
-		// instantiate a loader
-		var loader = new THREE.SceneLoader();
-
-		// Handle STL geometries
-		loader.addGeometryHandler( "stl", THREE.STLLoader );
-
-		// Handle OBJ objects
-		loader.addHierarchyHandler( "obj", THREE.OBJLoader );
-
-		// load a JSON resource
-		loader.load(
-			// resource URL
-			'scenes/test_scene.js',
-			// Function when resource is loaded
-			function ( result ) {
-				scene.add( result.scene );
-			},
-			// Function called when download progresses
-			function ( xhr ) {
-				console.log( (xhr.loaded / xhr.total * 100) + '% loaded' );
-			},
-			// Function called when download errors
-			function ( xhr ) {
-				console.log( 'An error happened' );
-			}
-		);
-		</code>
-
-		[example:webgl_loader_scene]
-
-
-		<h2>Source</h2>
-
-		[link:https://github.com/mrdoob/three.js/blob/master/examples/js/loaders/SceneLoader.js examples/js/loaders/SceneLoader.js]
-	</body>
-</html>

+ 0 - 1
docs/list.js

@@ -63,7 +63,6 @@ var list = {
 			[ "ObjectLoader", "api/loaders/ObjectLoader" ],
 			[ "PDBLoader", "api/loaders/PDBLoader" ],
 			[ "SVGLoader", "api/loaders/SVGLoader" ],
-			[ "SceneLoader", "api/loaders/SceneLoader" ],
 			[ "TextureLoader", "api/loaders/TextureLoader" ],
 			[ "TGALoader", "api/loaders/TGALoader" ],
 			[ "XHRLoader", "api/loaders/XHRLoader" ]

+ 2 - 1
editor/index.html

@@ -19,7 +19,6 @@
 		<script src="../examples/js/loaders/ColladaLoader.js"></script>
 		<script src="../examples/js/loaders/OBJLoader.js"></script>
 		<script src="../examples/js/loaders/PLYLoader.js"></script>
-		<script src="../examples/js/loaders/SceneLoader.js"></script>
 		<script src="../examples/js/loaders/STLLoader.js"></script>
 		<script src="../examples/js/loaders/UTF8Loader.js"></script>
 		<script src="../examples/js/loaders/VRMLLoader.js"></script>
@@ -30,6 +29,8 @@
 		<script src="../examples/js/exporters/OBJExporter.js"></script>
 		<script src="../examples/js/exporters/STLExporter.js"></script>
 
+		<script src="../examples/js/loaders/deprecated/SceneLoader.js"></script>
+
 		<script src="../examples/js/renderers/Projector.js"></script>
 		<script src="../examples/js/renderers/CanvasRenderer.js"></script>
 		<script src="../examples/js/renderers/RaytracingRenderer.js"></script>

+ 0 - 0
examples/js/loaders/SceneLoader.js → examples/js/loaders/deprecated/SceneLoader.js


+ 1 - 1
examples/webgl_loader_scene.html

@@ -109,7 +109,7 @@
 		<script src="js/loaders/ctm/ctm.js"></script>
 		<script src="js/loaders/ctm/CTMLoader.js"></script>
 
-		<script src="js/loaders/SceneLoader.js"></script>
+		<script src="js/loaders/deprecated/SceneLoader.js"></script>
 		<script src="js/loaders/BinaryLoader.js"></script>
 		<script src="js/loaders/OBJLoader.js"></script>
 		<script src="js/loaders/VTKLoader.js"></script>