Make sure variable is declared in correct scope
@@ -305,7 +305,7 @@
for ( var j = 0; j < simpleShapes.length; j ++ ) {
- simpleShape = simpleShapes[ j ];
+ var simpleShape = simpleShapes[ j ];
var shape3d = new THREE.ExtrudeBufferGeometry( simpleShape, {
amount: amount,
bevelEnabled: false
@@ -54,7 +54,7 @@
<script>
- var camera, scene, renderer, gui, composer;
+ var camera, scene, renderer, gui, composer,controls;
var pixelPass, params;
var group;