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+<!DOCTYPE html>
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+<html lang="en">
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+ <head>
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+ <title>three.js svg load and render</title>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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+ <style>
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+ body {
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+ color: #ffffff;
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+ font-family: Monospace;
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+ font-size: 13px;
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+ text-align: center;
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+ font-weight: bold;
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+ background-color: #000000;
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+ margin: 0px;
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+ overflow: hidden;
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+ }
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+
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+ #info {
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+ position: absolute;
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+ top: 0px;
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+ width: 100%;
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+ padding: 5px;
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+ }
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+
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+ #example {
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+ float: left;
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+ margin-top: 200px;
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+ margin-left: 100px;
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+ }
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+
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+ #container svg {
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+ margin-top: 100px;
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+ }
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+
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+ a {
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+ color: #ffffff;
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+ }
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+ </style>
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+ </head>
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+ <body>
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+ <div id="info">
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+ <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - SVGLoader
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+ </div>
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+ <div id="example">
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+ <svg xmlns="http://www.w3.org/2000/svg" viewBox="-100 -100 200 200" width="200" height="200" id="example_svg">
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+ <g>
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+ <path id="red" style="fill: red;" d="M-50,-50L50,-50L50,50L-50,50z"/>
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+ </g>
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+ </svg>
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+ </div>
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+
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+ <div id="container"></div>
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+
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+
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+ <script type="text/javascript" src="../build/three.js"></script>
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+ <script src="js/controls/OrbitControls.js"></script>
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+ <script src="js/loaders/SVGLoader.js"></script>
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+
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+ <script src="js/renderers/Projector.js"></script>
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+ <script src="js/renderers/SVGRenderer.js"></script>
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+ <script src="js/libs/stats.min.js"></script>
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+
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+ <script>
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+
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+ var renderer, stats, scene, camera;
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+
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+ init();
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+ animate();
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+
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+ function init() {
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+
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+ var container = document.getElementById( 'container' );
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+
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+
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+ scene = new THREE.Scene();
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+ scene.background = new THREE.Color( 0xb0b0b0 );
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+
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+ camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 1000 );
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+ camera.position.set( 0, 0, 200 );
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+
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+ var loader = new THREE.SVGLoader();
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+ var paths = loader.parse( document.getElementById('example').innerHTML);
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+
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+ var group = new THREE.Group();
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+ group.scale.multiplyScalar( 1 );
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+ paths.forEach(function ( path ) {
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+
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+ var material = new THREE.MeshBasicMaterial( {
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+ color: path.color,
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+ depthWrite: false
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+ } );
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+
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+ var shapes = path.toShapes( true );
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+
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+ for ( var j = 0; j < shapes.length; j ++ ) {
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+
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+ var shape = shapes[ j ];
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+
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+ var geometry = new THREE.ShapeBufferGeometry( shape );
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+ var mesh = new THREE.Mesh( geometry, material );
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+
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+ group.add( mesh );
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+
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+ }
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+
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+ } );
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+ scene.add( group );
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+
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+
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+ renderer = new THREE.SVGRenderer();
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+ renderer.setPixelRatio( window.devicePixelRatio );
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+ renderer.setSize( window.innerWidth/2, window.innerHeight/2 );
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+ renderer.setQuality( 'low' );
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+ container.appendChild( renderer.domElement );
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+
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+ var controls = new THREE.OrbitControls( camera, renderer.domElement );
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+ controls.screenSpacePanning = true;
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+
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+ stats = new Stats();
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+ container.appendChild( stats.dom );
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+
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+ //
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+
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+ window.addEventListener( 'resize', onWindowResize, false );
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+
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+ }
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+
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+ function onWindowResize() {
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+
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+ camera.aspect = window.innerWidth / window.innerHeight;
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+ camera.updateProjectionMatrix();
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+
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+ renderer.setSize( window.innerWidth, window.innerHeight );
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+
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+ }
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+
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+ function animate() {
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+
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+ requestAnimationFrame( animate );
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+
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+ render();
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+ stats.update();
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+
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+ }
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+
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+ function render() {
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+
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+ renderer.render( scene, camera );
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+
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+ }
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+
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+ </script>
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+
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+ </body>
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+</html>
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