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Optimize the Description of RingGeometry (#27495)

* Update RingGeometry.html

* Update RingGeometry.html

* Update RingGeometry.html

* Update RingGeometry.html

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Co-authored-by: Michael Herzog <[email protected]>
xxhls 1 jaar geleden
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2 gewijzigde bestanden met toevoegingen van 2 en 2 verwijderingen
  1. 1 1
      docs/api/en/geometries/RingGeometry.html
  2. 1 1
      docs/api/zh/geometries/RingGeometry.html

+ 1 - 1
docs/api/en/geometries/RingGeometry.html

@@ -49,7 +49,7 @@ const mesh = new THREE.Mesh( geometry, material ); scene.add( mesh );
 			outerRadius — Default is `1`. <br />
 			outerRadius — Default is `1`. <br />
 			thetaSegments — Number of segments. A higher number means the ring will be
 			thetaSegments — Number of segments. A higher number means the ring will be
 			more round. Minimum is `3`. Default is `32`. <br />
 			more round. Minimum is `3`. Default is `32`. <br />
-			phiSegments — Minimum is `1`. Default is `1`.<br />
+			phiSegments — Number of segments per ring segment. Minimum is `1`. Default is `1`.<br />
 			thetaStart — Starting angle. Default is `0`. <br />
 			thetaStart — Starting angle. Default is `0`. <br />
 			thetaLength — Central angle. Default is Math.PI * 2.
 			thetaLength — Central angle. Default is Math.PI * 2.
 		</p>
 		</p>

+ 1 - 1
docs/api/zh/geometries/RingGeometry.html

@@ -46,7 +46,7 @@
 			innerRadius — 内部半径,默认值为0.5。 <br />
 			innerRadius — 内部半径,默认值为0.5。 <br />
 			outerRadius — 外部半径,默认值为1。<br />
 			outerRadius — 外部半径,默认值为1。<br />
 			thetaSegments — 圆环的分段数。这个值越大,圆环就越圆。最小值为3,默认值为32。<br />
 			thetaSegments — 圆环的分段数。这个值越大,圆环就越圆。最小值为3,默认值为32。<br />
-			phiSegments — 最小值为1,默认值为8。<br />
+			phiSegments — 圆环半径的分段数字。最小值为1,默认值为1。<br />
 			thetaStart — 起始角度,默认值为0。<br />
 			thetaStart — 起始角度,默认值为0。<br />
 			thetaLength — 圆心角,默认值为Math.PI * 2。
 			thetaLength — 圆心角,默认值为Math.PI * 2。
 		</p>
 		</p>