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Cleaned up indentations.

Mr.doob 11 年之前
父节点
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721cbf34d3
共有 1 个文件被更改,包括 138 次插入139 次删除
  1. 138 139
      examples/webgl_materials_texture_tga.html

+ 138 - 139
examples/webgl_materials_texture_tga.html

@@ -3,143 +3,142 @@
 @author Daosheng Mu / https://github.com/DaoshengMu/
 @author Daosheng Mu / https://github.com/DaoshengMu/
 -->
 -->
 <html>
 <html>
-    <head>
-        <title>three.js webgl - materials - tga texture</title>
-        <meta charset="UTF-8">
-        <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
-        <style>
-            body {
-                        color: #000;
-                        font-family:Monospace;
-                        font-size:13px;
-                        text-align:center;
-
-                        background-color: #fff;
-                        margin: 0px;
-                        padding: 0px;
-                        overflow: hidden;
-                }
-                
-            #stats { position: absolute; top:0; left: 0 }
-            #stats #fps { background: transparent !important }
-            #stats #fps #fpsText { color: #777 !important }
-            #stats #fps #fpsGraph { display: none }
-        </style>
-    </head>
-    <body>
-        <div id="info">
-                <a href="http://threejs.org" target="_blank">three.js</a> - tga texture example
-        </div>
-        <script src="../build/three.min.js"></script>
-        <script src="js/Detector.js"></script>
-        <script src="js/libs/stats.min.js"></script>
-        
-        <script>
-            
-            if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
-
-            var SCREEN_WIDTH = window.innerWidth;
-            var SCREEN_HEIGHT = window.innerHeight;
-
-            var container,stats;
-
-            var camera, scene, renderer;
-
-            var mouseX = 0, mouseY = 0;
-
-            var windowHalfX = window.innerWidth / 2;
-            var windowHalfY = window.innerHeight / 2;
-                 
-            init();
-            animate();
-            
-            function init() {
-                
-                container = document.createElement( 'div' );
-                document.body.appendChild( container );
-                
-                renderer = new THREE.WebGLRenderer( { antialias: true } );
-                
-                camera = new THREE.PerspectiveCamera( 35, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 25000 );
-                camera.position.z = 200;
-
-                scene = new THREE.Scene();
-                
-                var light = new THREE.DirectionalLight( 0xffffff, 2 );
-                light.position.set( 1, 1, 1 );
-                scene.add( light );
-                
-                // add box 1 - grey8 texture
-                var texture1 = THREE.ImageUtils.loadTGATexture( "textures/crate_grey8.tga" );
-                var material1 = new THREE.MeshPhongMaterial( { color: 0xffffff, map: texture1 } );
-                
-                var geometry = new THREE.BoxGeometry( 50, 50, 50 );
-                var mesh1 = new THREE.Mesh( geometry, material1 );
-                mesh1.rotation.x = -Math.PI / 2;
-                mesh1.position.x = - 50;
-                
-                scene.add( mesh1 );
-                
-                // add box 2 - tga texture
-                var texture2 = THREE.ImageUtils.loadTGATexture( "textures/crate_color8.tga" );
-                var material2 = new THREE.MeshPhongMaterial( { color: 0xffffff, map: texture2 } );
-                       
-                var mesh2 = new THREE.Mesh( geometry, material2 );
-                mesh2.rotation.x = -Math.PI / 2;
-                mesh2.position.x = 50;
-                
-                scene.add( mesh2 );
-                
-                // RENDERER
-                renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
-                renderer.setClearColor( 0xf2f7ff, 1 );
-                renderer.autoClear = false;
-
-                renderer.domElement.style.position = "relative";
-                container.appendChild( renderer.domElement );
-
-                // STATS1
-                stats = new Stats();
-                container.appendChild( stats.domElement );
-
-                document.addEventListener( 'mousemove', onDocumentMouseMove, false );
-
-            }
-            
-            function onDocumentMouseMove(event) {
-
-                    mouseX = ( event.clientX - windowHalfX );
-                    mouseY = ( event.clientY - windowHalfY );
-
-            }
-
-
-            function animate() {
-
-                    requestAnimationFrame( animate );
-
-                    render();
-                    stats.update();
-
-            }
-
-            function render() {
-
-                    camera.position.x += ( mouseX - camera.position.x ) * .05;
-                    camera.position.y = THREE.Math.clamp( camera.position.y + ( - ( mouseY - 200 ) - camera.position.y ) * .05, 50, 1000 );
-
-                    camera.lookAt( scene.position );
-
-                    renderer.enableScissorTest( false );
-                    renderer.clear();
-                    renderer.enableScissorTest( true );
-
-                    renderer.setScissor( 0, 0, SCREEN_WIDTH - 2, SCREEN_HEIGHT );
-                    renderer.render( scene, camera );
-
-                    
-            }
-            
-        </script>
-    </body>
+	<head>
+		<title>three.js webgl - materials - tga texture</title>
+		<meta charset="UTF-8">
+		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
+		<style>
+			body {
+				color: #000;
+				font-family:Monospace;
+				font-size:13px;
+				text-align:center;
+
+				background-color: #fff;
+				margin: 0px;
+				padding: 0px;
+				overflow: hidden;
+			}
+				
+			#stats { position: absolute; top:0; left: 0 }
+			#stats #fps { background: transparent !important }
+			#stats #fps #fpsText { color: #777 !important }
+			#stats #fps #fpsGraph { display: none }
+		</style>
+	</head>
+	<body>
+		<div id="info">
+				<a href="http://threejs.org" target="_blank">three.js</a> - tga texture example
+		</div>
+		<script src="../build/three.min.js"></script>
+		<script src="js/Detector.js"></script>
+		<script src="js/libs/stats.min.js"></script>
+		
+		<script>
+			
+			if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
+
+			var SCREEN_WIDTH = window.innerWidth;
+			var SCREEN_HEIGHT = window.innerHeight;
+
+			var container,stats;
+
+			var camera, scene, renderer;
+
+			var mouseX = 0, mouseY = 0;
+
+			var windowHalfX = window.innerWidth / 2;
+			var windowHalfY = window.innerHeight / 2;
+				 
+			init();
+			animate();
+			
+			function init() {
+				
+				container = document.createElement( 'div' );
+				document.body.appendChild( container );
+				
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
+				
+				camera = new THREE.PerspectiveCamera( 35, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 25000 );
+				camera.position.z = 200;
+
+				scene = new THREE.Scene();
+				
+				var light = new THREE.DirectionalLight( 0xffffff, 2 );
+				light.position.set( 1, 1, 1 );
+				scene.add( light );
+				
+				// add box 1 - grey8 texture
+				var texture1 = THREE.ImageUtils.loadTGATexture( "textures/crate_grey8.tga" );
+				var material1 = new THREE.MeshPhongMaterial( { color: 0xffffff, map: texture1 } );
+				
+				var geometry = new THREE.BoxGeometry( 50, 50, 50 );
+				var mesh1 = new THREE.Mesh( geometry, material1 );
+				mesh1.rotation.x = -Math.PI / 2;
+				mesh1.position.x = - 50;
+				
+				scene.add( mesh1 );
+				
+				// add box 2 - tga texture
+				var texture2 = THREE.ImageUtils.loadTGATexture( "textures/crate_color8.tga" );
+				var material2 = new THREE.MeshPhongMaterial( { color: 0xffffff, map: texture2 } );
+					   
+				var mesh2 = new THREE.Mesh( geometry, material2 );
+				mesh2.rotation.x = -Math.PI / 2;
+				mesh2.position.x = 50;
+				
+				scene.add( mesh2 );
+				
+				// RENDERER
+				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
+				renderer.setClearColor( 0xf2f7ff, 1 );
+				renderer.autoClear = false;
+
+				renderer.domElement.style.position = "relative";
+				container.appendChild( renderer.domElement );
+
+				// STATS1
+				stats = new Stats();
+				container.appendChild( stats.domElement );
+
+				document.addEventListener( 'mousemove', onDocumentMouseMove, false );
+
+			}
+			
+			function onDocumentMouseMove(event) {
+
+				mouseX = ( event.clientX - windowHalfX );
+				mouseY = ( event.clientY - windowHalfY );
+
+			}
+
+
+			function animate() {
+
+				requestAnimationFrame( animate );
+
+				render();
+				stats.update();
+
+			}
+
+			function render() {
+
+				camera.position.x += ( mouseX - camera.position.x ) * .05;
+				camera.position.y = THREE.Math.clamp( camera.position.y + ( - ( mouseY - 200 ) - camera.position.y ) * .05, 50, 1000 );
+
+				camera.lookAt( scene.position );
+
+				renderer.enableScissorTest( false );
+				renderer.clear();
+				renderer.enableScissorTest( true );
+
+				renderer.setScissor( 0, 0, SCREEN_WIDTH - 2, SCREEN_HEIGHT );
+				renderer.render( scene, camera );
+					
+			}
+			
+		</script>
+	</body>
 </html>
 </html>