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Fix typo in GLTFLoader.js

accomodate -> accommodate
Ikko Ashimine 4 years ago
parent
commit
724c0bdf8a
1 changed files with 1 additions and 1 deletions
  1. 1 1
      examples/js/loaders/GLTFLoader.js

+ 1 - 1
examples/js/loaders/GLTFLoader.js

@@ -2566,7 +2566,7 @@ THREE.GLTFLoader = ( function () {
 	 * Assigns final material to a Mesh, Line, or Points instance. The instance
 	 * Assigns final material to a Mesh, Line, or Points instance. The instance
 	 * already has a material (generated from the glTF material options alone)
 	 * already has a material (generated from the glTF material options alone)
 	 * but reuse of the same glTF material may require multiple threejs materials
 	 * but reuse of the same glTF material may require multiple threejs materials
-	 * to accomodate different primitive types, defines, etc. New materials will
+	 * to accommodate different primitive types, defines, etc. New materials will
 	 * be created if necessary, and reused from a cache.
 	 * be created if necessary, and reused from a cache.
 	 * @param  {THREE.Object3D} mesh Mesh, Line, or Points instance.
 	 * @param  {THREE.Object3D} mesh Mesh, Line, or Points instance.
 	 */
 	 */