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Merge pull request #10740 from m4jing/patch-5

fix typos and syntax errors
Mr.doob 8 years ago
parent
commit
72c7fa4945
1 changed files with 3 additions and 3 deletions
  1. 3 3
      docs/manual/introduction/How-to-update-things.html

+ 3 - 3
docs/manual/introduction/How-to-update-things.html

@@ -10,7 +10,7 @@
 	<body>
 		<h1>[name]</h1>
 		<div>
-			<p>All objects by default automatically update their matrices if the have been added to the scene with</p>
+			<p>All objects by default automatically update their matrices if they have been added to the scene with</p>
 			<code>
 var object = new THREE.Object3D;
 scene.add( object );
@@ -44,8 +44,8 @@ object.updateMatrix();
 					work with.
 				</p>
 				<p>
-					With regards to updating BufferGeometries, the most important thing to understand is that you
-					you cannot resize buffers (this is very costly,	basically the equivalent to creating new a geometry).
+					With regards to updating BufferGeometries, the most important thing to understand is that
+					you cannot resize buffers (this is very costly,	basically the equivalent to creating a new geometry).
 					You can however update the content of buffers.
 				</p>
 				<p>