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@@ -10,7 +10,7 @@
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<body>
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<h1>[name]</h1>
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<div>
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- <p>All objects by default automatically update their matrices if the have been added to the scene with</p>
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+ <p>All objects by default automatically update their matrices if they have been added to the scene with</p>
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<code>
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var object = new THREE.Object3D;
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scene.add( object );
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@@ -44,8 +44,8 @@ object.updateMatrix();
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work with.
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</p>
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<p>
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- With regards to updating BufferGeometries, the most important thing to understand is that you
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- you cannot resize buffers (this is very costly, basically the equivalent to creating new a geometry).
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+ With regards to updating BufferGeometries, the most important thing to understand is that
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+ you cannot resize buffers (this is very costly, basically the equivalent to creating a new geometry).
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You can however update the content of buffers.
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</p>
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<p>
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