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@@ -250,9 +250,7 @@ THREE.Vector3.prototype = {
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},
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},
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angleTo: function ( v ) {
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angleTo: function ( v ) {
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- //angle between this and v:
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- //this 'dot' v = |this|*|v|*cos(alpha), where alpha is the angle
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- return Math.acos( (this.x*v.x+this.y*v.y+this.z*v.z) / (Math.sqrt(Math.pow(this.x,2)+Math.pow(this.y,2)+Math.pow(this.z,2))) / (Math.sqrt(Math.pow(v.x,2)+Math.pow(v.y,2)+Math.pow(v.z,2))) );
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+ return Math.acos( this.dot( v ) / this.length() / v.length() );
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};
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};
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distanceTo: function ( v ) {
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distanceTo: function ( v ) {
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