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Docs: Clean up. (#23193)

Michael Herzog 3 年 前
コミット
73a783f73d

+ 1 - 1
docs/api/ar/cameras/CubeCamera.html

@@ -25,7 +25,7 @@
 
 
 		// Create car
 		// Create car
 		const chromeMaterial = new THREE.MeshLambertMaterial( { color: 0xffffff, envMap: cubeRenderTarget.texture } );
 		const chromeMaterial = new THREE.MeshLambertMaterial( { color: 0xffffff, envMap: cubeRenderTarget.texture } );
-		const car = new Mesh( carGeometry, chromeMaterial );
+		const car = new THREE.Mesh( carGeometry, chromeMaterial );
 		scene.add( car );
 		scene.add( car );
 
 
 		// Update the render target cube
 		// Update the render target cube

+ 1 - 1
docs/api/ko/cameras/CubeCamera.html

@@ -25,7 +25,7 @@
 
 
 		// Create car
 		// Create car
 		const chromeMaterial = new THREE.MeshLambertMaterial( { color: 0xffffff, envMap: cubeRenderTarget.texture } );
 		const chromeMaterial = new THREE.MeshLambertMaterial( { color: 0xffffff, envMap: cubeRenderTarget.texture } );
-		const car = new Mesh( carGeometry, chromeMaterial );
+		const car = new THREE.Mesh( carGeometry, chromeMaterial );
 		scene.add( car );
 		scene.add( car );
 
 
 		// Update the render target cube
 		// Update the render target cube

+ 1 - 1
docs/api/zh/cameras/CubeCamera.html

@@ -25,7 +25,7 @@
 
 
 		// Create car
 		// Create car
 		const chromeMaterial = new THREE.MeshLambertMaterial( { color: 0xffffff, envMap: cubeRenderTarget.texture } );
 		const chromeMaterial = new THREE.MeshLambertMaterial( { color: 0xffffff, envMap: cubeRenderTarget.texture } );
-		const car = new Mesh( carGeometry, chromeMaterial );
+		const car = new THREE.Mesh( carGeometry, chromeMaterial );
 		scene.add( car );
 		scene.add( car );
 
 
 		// Update the render target cube
 		// Update the render target cube